Ehz Character Sheet
Health Potion,
Coiling Grasp Tattoo,
Bead of Nourishment,
Talking Doll,
Decanter of Endless Water,
Bag of Holding,
Headband of Intellect,
Decanter of Endless Water,
Crystal Rapier,
Sentinel Shield,
Serpent Scale Armor ,
Giant Slayer Shortsword,
Folding Boat,
Demon Skin, Plate,
Iggwilv’s Horn,
Hellrider's Badge - Klysandral's Champion ,
Belt of Hill Giant Strength,
Spirit Spear (Spear of Warning),
Antler Horn (Eagle Whistle),
Rashemi Hot Stone (Thermal Cube),
Horn of Silent Alarm, Guardian,
Dark Shard Amulet (Harmonious),
Dragon Seed Staff (Staff of the Woodlands, Guardian),
Fey Dragon Tattoo (Masquerade Tattoo, Languare Draconic),
Wakened Scaled Ornament (White Dragon Tooth Amulet),
Periapt of Proof against Poison,
Ring of Fire Resistance, Temperate,
Clockwork Amulet,
Stout (+2 Longsword),
Lash of Immolation,
Ruby of the war mage with the minor property Sentinel – Fiends (Demons),
Ring of Free Action,
The Mind Fortress (Ring of Mind Shielding),
Solbane (Sun Staff),
Moon-Touched Longsword, Guardian,
Sekolahian Worshipping Statuette,
Wand of Magic Missiles,
Horn of Valhalla (Silver),
Mithral Chain Mail,
Butcher's Bib,
Dragon Wing Longbow (Radiant),
Pipe of Smoke Monsters,
Belt of Fire Giant Strength,
Adamantine Half-Plate,
Wakened Dragon's Wrath Glaive (Radiant),
Clockwork Amulet,
Saddle of the Cavalier,
Shield, +2 (Yata Mirror),
Darkshard Amulet,
Figurine of Wondrous Power - Onyx Dog,
Forcebreaker Sling,
Enduring Spellbook, Waterborne Property,
Hat of Wizardry,
Vicious Greataxe,
Heartscale (Amethyst Lodestone, Language Draconic),
Animated Shield,
Half Plate, +2,
Horn of Silent Alarm,
Cloak of the Bat,
All Purpose Tool, +3,
Atlas of Endless Horizons,
Piper's Guzheng (Instrument of the Bards, Anstruth Harp),
Piper's Violin (Instrument of Scribing),
Absorbing Tattoo, Fire. (Flame Mark) Guardian Property,
Herder’s Horn (Horn of Silent Alarm),
Amulet of Health,
Crown of Whirling Comets,
Crystal Blade (Greatsword),
Unbreakable Arrow (Compass Minor Property),
Bracers of Defense,
Familiar’s Rapier (Frost Brand Rapier),
Talking Doll (Big Bunny)
Log Entries
Date Played | Adventure Title ▼ | Session | Levels | GP | Downtime | Magic Items | ||
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2024-06-08 18:00 | WBW-DC-ZODIAC-05 - Fey With The Dragon Tattoo | 1 | -2000 | 10 | Dragon Seed Staff (Staff of the Woodlands, Guardian), Fey Dragon Tattoo (Masquerade Tattoo, Languare Draconic), Dragon’s Heartscale (Amethyst Lodestone, Language Draconic) | Show | ||
Table 52: WBW-DC-ZODIAC-05 Fey With The Dragon Tattoo Player Rewards The Characters earn the following rewards for completing the adventure: Gold Rewards Item/Awards Gold Only me Ehz I spent gold on Purple Worm Poison, and other stuff, -3000g Magic Items Dragon Seed Staff (Staff of the Woodlands DMG 204) Fey Dragon Tattoo (Masquerade Tattoo TCoE 131) Rybolslav’s Rum (Keoghtom's Ointment DMG 176) Spell scroll 2nd level: Rime’s Binding Ice (FTD 21) “The spell scroll is made from dried kelp and silk.” The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger. At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, use the higher level wherever the spell’s level appears in the stat block.
Spell scroll 2nd level: Nathair’s Mischief (FTD 20) Mischievous Surge D4 Effect Story Awards Shadow Dragon: Pact of The Dragon Lord Pact of the Roaring Tide (Warlock, Cleric) Mask of the Zodiacs: Dragon |
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2025-03-16 18:00 | SJ-DC-ZODIAC-14-03 - Herald of War | 1 | 12500 | 10 | Familiar’s Rapier (Frost Brand Rapier), Talking Doll (Big Bunny) | Show | ||
Your GM: "Laura R || Wickedsaku" Zodiac Totem |
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2025-02-02 18:00 | SJ-DC-Zodiac-14-02-Fey Inferno | 1 | 10000 | -20 | Absorbing Tattoo, Fire. (Flame Mark) Guardian Property, Herder’s Horn (Horn of Silent Alarm) | Show | ||
10 fortune points DM: Tim Rewards: |
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2025-02-02 13:00 | SJ-DC-Zodiac-14-01-Fortune's Favor | 1 | 10000 | 10 | Piper's Guzheng (Instrument of the Bards, Anstruth Harp), Piper's Violin (Instrument of Scribing) | Show | ||
Several Astral Seasickness tablets in a packet. The fires of war are spreading, The laws of water disperse, as the skies fall and the earth crumbles. Twelve will fall, the thirteenth broken. Only then will the lost shadow unveil… Endbringers: Child, Beast, and King! Fortune fails… Samsara Falls!” |
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2023-04-22 18:00 | SJ-DC-TRIDEN-UPR Under pressure | 1 | 100 | 10 | Javelin of Lightning | Show | ||
DM: Lassastrix SJ-DC-TRIDEN-UPR Under Pressure Level if desired 10 days downtime Gold: 500/5 = 100 gp per character ELEMENTAL GEM Wondrous Item, uncommon This gem contains a mote of elemental energy. When you use an Action to break the gem, an elemental is summoned as if you had cast the Conjure Elemental spell, and the gem's magic is lost. The type of gem determines the elemental summoned by the spell. Red Corundum: Fire Elemental |
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2023-01-13 13:00 | SJ-DC-RFJK-01 BRINGING HOME THE BACON | 1 | 250 | 10 | Coiling Grasp Tattoo, Bead of Nourishment | Show | ||
Adventure Code: SJ-DC-RFJK-01 Adventure Name: Bringing Home the Bacon Date: 2023-01-11 DM: Jeff Kuta, DCI 7714 Adventure Rewards One level-up, and the option to rebuild your character 250 gp per player Coiling Grasp Tattoo Wondrous Item (tattoo), uncommon (requires attunement) Produced by a special needle, this magic tattoo has long intertwining designs. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Grasping Tendrils. While the tattoo is on your skin, you can, as an action, cause the tattoo to extrude into inky tendrils, which reach for a creature you can see within 15 feet of you. The creature must succeed on a DC 14 Strength saving throw or take 3d6 force damage and be grappled by you. As an action, the creature can escape the grapple by succeeding on a DC 14 Strength (Athletics) or Dexterity (Acrobatics) check. The grapple also ends if you halt it (no action required), if the creature is ever more than 15 feet away from you, or if you use this tattoo on a different creature. This item is found in Tasha’s Cauldron of Everything. This item is found in Tasha's Cauldron of Everything. Wicked. Formerly wielded by fearsome marauders and monsters of Wildspace, this pseudo-sentient tattoo yearns to hunt and pillage. When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer’s urge to do so. Bead of Nourishment Wondrous Item, common This spongy, flavorless, gelatinous bead dissolves on your tongue and provides as much nourishment as 1 day of rations. This item is found in Xanathar’s Guide to Everything. Perfume of Bewitching Wondrous Item, common This tiny vial contains magic perfume, enough for one use. You can use an action to apply the perfume to yourself, and its effect lasts 1 hour. For the duration, you have advantage on all Charisma checks directed at humanoids of challenge rating 1 or lower. Those subjected to the perfume’s effect are not aware that they’ve been influenced by magic. This item is found in Xanathar's Guide to Everything. Walloping Ammunition Weapon (bullet), common This ammunition packs a wallop. A creature hit by the ammunition must succeed on a DC 10 Strength saving throw or be knocked prone. This item is found in Xanathar's Guide to Everything. |
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2023-08-02 17:00 | SJ-DC-OJE On the Jagged Edge | 1 | 166.66 | 10 | Bag of Holding | Show | ||
500/3=166.66 |
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2024-05-29 20:44 | SJ-DC-CJK02 The Tavern at the End of the Wildspace | 250 | Horn of Silent Alarm, Guardian | Show DM Log | ||||
Horn of Silent Alarm, Guardian |
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2024-09-15 18:00 | PO-BMG-DRW-KS-The Ruins of Ancient Raumathar | 1 | 12500 | 10 | Clockwork Amulet, Wakened Dragon's Wrath Glaive (Radiant) | Show | ||
50000/4=12500g each player |
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2024-11-10 16:00 | PO-BMG-DRW-KS-07 | 1 | 10000 | 10 | Antimagic Breastplate, Hat of Wizardry | Show | ||
Money: 10.000 GP Item: spell scroll of cone of cold Level: 1 level + 10 downtime |
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2024-10-13 08:00 | PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls | 1 | 10000 | 10 | Forcebreaker Sling, Enduring Spellbook, Waterborne Property | Show | ||
ADVANCEMENT Characters who participate in this adventure gain one level. OPTIONAL: DECLINING ADVANCEMENT Players can decline advancement if they wish. This has its benefits: it is possible for a character to advance beyond an adventure’s level range, leaving them unable to play an adventure as planned. GOLD Treasure (including items that have a monetary value but aren’t equipment, such as art objects and gems) remaining at the end of the adventure is converted to gold pieces and divided equally among the characters. Wrap-Up • Gems worth 50,000 gp less any that were spent to help the party or correct any harm the party has done. Story Award: AND I REMEMBER |
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2024-08-18 13:00 | PO-BMG-DRW-KS-04 - Beneath the Granite Peaks | 1 | 970 | 10 | Solbane (Sun Staff), Moon-Touched Longsword, Guardian | Show | ||
4850/5=970g each |
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2024-07-14 18:00 | PO-BMG-DRW-KS-03 The Monoliths at Sunrise | 1 | 1250 | 10 | Lash of Immolation, Ruby of the war mage with the minor property Sentinel – Fiends (Demons) | Show | ||
GOLD Call to Action • Pouch of gold worth 1,000 gp Part 1 • Pouch of gold worth 500 gp Part 2 • Pouch of gems worth 1,000 gp Wrap-Up • Pouch of gold worth 2,500 g Total Gold: 5,000 MAGIC ITEMS AND MISCELLANY • Lash of immolation • Ruby of the war mage with the minor property Sentinel – Fiends (Demons) • Oil of slipperines • Potion of growth • Spell scroll of fireball STORY AWARDS • A FORCE FOR GOOD You have proven yourself as a force for good in the eyes of Karvaas’nan’thok the Redeemer. The Redeemer holds you in high regard. |
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2024-06-08 11:00 | PO-BMG-DRW-KS-02 | 1 | 800 | 10 | Dark Shard Amulet (Harmonious), Starshot Hand Crossbow | Show | ||
Rewards, DRW-KS-02 You may choose to gain a level. |
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2024-08-16 18:00 | PO-BMG-DRW-KS-01 - The Thief of Thay | 1 | 800 | 10 | Rogue's Mantle, Sekolahian Worshipping Statuette | Show | ||
DM Gregory Harris (he/him) (GM):2000 gp Level up (if desired) 10 downtime days 4,000 gp for the party, plus an extra 1000 gp if the party had turned in Sefris. MAGIC ITEMS Worn and frayed at the ends, this mouse-brown cloak keeps its wearer warm in cold weather. It smells of basil and sage. This dark, hooded mantle of thick cloth is infused with secretive and deceptive magic. While wearing it, you gain the following benefits: Darkvision. You gain darkvision within a range of 60 feet. If you already have darkvision, the mantle increases your darkvision’s range by 60 feet instead. Move in Shadows. While you are in dim light or darkness, you can use a bonus action to teleport, along with anything you are wearing or carrying, up to 30 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn. Willful Enmity. You can cast the antagonize spell (save DC 15) from the mantle. Once the mantle has cast the spell, it can’t cast the spell again until the next dawn. DUST OF DISAPPEARANCE Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature. SEKOLAHIAN WORSHIPPING STATUETTE Skillfully carved from sandstone, this 1-foot tall statuette depicts a shark twisting through the water with its mouth open. If any Tiny sea-dwelling animal is within 1 inch of the statuette's mouthm the shark flashes to life and deals 1 piercing damage to it. The shark can deal damage in this way no more than once per hour. POTION OF RESISTANCE (NECROTIC) When you drink this potion, you gain resistance to one type of damage for 1 hour. SPELL SCROLL OF TONGUES A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class' spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class's' spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell's level. On a failed check, the spell disappears from the scroll with no other effect. STORY AWARDS |
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2024-05-18 18:00 | PO-BMG-DRWEP-KS-01 - The Siege of Mulsantir | 1 | 1000 | 10 | Spirit Spear (Spear of Warning), Antler Horn (Eagle Whistle), Rashemi Hot Stone (Thermal Cube) | Show | ||
Thayan Jewelry and gems worth 5000g / 5 players = 1000g each |
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2025-03-15 08:00 | PO-BMG-DRWEP-END Endgame: Horrors from Beyond | 1 | 16666 | 10 | Crown of Whirling Comets, Crystal Blade (Greatsword), Unbreakable Arrow (Compass Minor Property) | Show | ||
50000/3=16666gp each |
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2025-01-18 08:00 | DRWEP-OD-03 The Undead in Our Closets | 1 | 7000 | 10 | All Purpose Tool, +3, Atlas of Endless Horizons | Show | ||
7000g each All Purpose Tool, +3 3 1/2 hours of stream service. |
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2024-05-18 09:37 | Downtime Activity, Level up | 3 | -30 | Show | ||||
2024-09-14 17:25 | Downtime Activity | 5 | -50 | Show | ||||
Downtime Activity to level up. 5 levels, -50 Downtime |
Date Played | Adventure Title ▼ | Tier | Session | ACP | TCP | Downtime | Renown | |
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2024-06-08 18:00 | WBW-DC-ZODIAC-05 - Fey With The Dragon Tattoo | 1 | 10 | Show | ||||
Table 52: WBW-DC-ZODIAC-05 Fey With The Dragon Tattoo Player Rewards The Characters earn the following rewards for completing the adventure: Gold Rewards Item/Awards Gold Only me Ehz I spent gold on Purple Worm Poison, and other stuff, -3000g Magic Items Dragon Seed Staff (Staff of the Woodlands DMG 204) Fey Dragon Tattoo (Masquerade Tattoo TCoE 131) Rybolslav’s Rum (Keoghtom's Ointment DMG 176) Spell scroll 2nd level: Rime’s Binding Ice (FTD 21) “The spell scroll is made from dried kelp and silk.” The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger. At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, use the higher level wherever the spell’s level appears in the stat block.
Spell scroll 2nd level: Nathair’s Mischief (FTD 20) Mischievous Surge D4 Effect Story Awards Shadow Dragon: Pact of The Dragon Lord Pact of the Roaring Tide (Warlock, Cleric) Mask of the Zodiacs: Dragon |
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2025-03-16 18:00 | SJ-DC-ZODIAC-14-03 - Herald of War | 1 | 10 | Show | ||||
Your GM: "Laura R || Wickedsaku" Zodiac Totem |
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2025-02-02 18:00 | SJ-DC-Zodiac-14-02-Fey Inferno | 1 | -20 | Show | ||||
10 fortune points DM: Tim Rewards: |
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2025-02-02 13:00 | SJ-DC-Zodiac-14-01-Fortune's Favor | 1 | 10 | Show | ||||
Several Astral Seasickness tablets in a packet. The fires of war are spreading, The laws of water disperse, as the skies fall and the earth crumbles. Twelve will fall, the thirteenth broken. Only then will the lost shadow unveil… Endbringers: Child, Beast, and King! Fortune fails… Samsara Falls!” |
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2023-04-22 18:00 | SJ-DC-TRIDEN-UPR Under pressure | 1 | 10 | Show | ||||
DM: Lassastrix SJ-DC-TRIDEN-UPR Under Pressure Level if desired 10 days downtime Gold: 500/5 = 100 gp per character ELEMENTAL GEM Wondrous Item, uncommon This gem contains a mote of elemental energy. When you use an Action to break the gem, an elemental is summoned as if you had cast the Conjure Elemental spell, and the gem's magic is lost. The type of gem determines the elemental summoned by the spell. Red Corundum: Fire Elemental |
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2023-01-13 13:00 | SJ-DC-RFJK-01 BRINGING HOME THE BACON | 1 | 10 | Show | ||||
Adventure Code: SJ-DC-RFJK-01 Adventure Name: Bringing Home the Bacon Date: 2023-01-11 DM: Jeff Kuta, DCI 7714 Adventure Rewards One level-up, and the option to rebuild your character 250 gp per player Coiling Grasp Tattoo Wondrous Item (tattoo), uncommon (requires attunement) Produced by a special needle, this magic tattoo has long intertwining designs. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Grasping Tendrils. While the tattoo is on your skin, you can, as an action, cause the tattoo to extrude into inky tendrils, which reach for a creature you can see within 15 feet of you. The creature must succeed on a DC 14 Strength saving throw or take 3d6 force damage and be grappled by you. As an action, the creature can escape the grapple by succeeding on a DC 14 Strength (Athletics) or Dexterity (Acrobatics) check. The grapple also ends if you halt it (no action required), if the creature is ever more than 15 feet away from you, or if you use this tattoo on a different creature. This item is found in Tasha’s Cauldron of Everything. This item is found in Tasha's Cauldron of Everything. Wicked. Formerly wielded by fearsome marauders and monsters of Wildspace, this pseudo-sentient tattoo yearns to hunt and pillage. When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer’s urge to do so. Bead of Nourishment Wondrous Item, common This spongy, flavorless, gelatinous bead dissolves on your tongue and provides as much nourishment as 1 day of rations. This item is found in Xanathar’s Guide to Everything. Perfume of Bewitching Wondrous Item, common This tiny vial contains magic perfume, enough for one use. You can use an action to apply the perfume to yourself, and its effect lasts 1 hour. For the duration, you have advantage on all Charisma checks directed at humanoids of challenge rating 1 or lower. Those subjected to the perfume’s effect are not aware that they’ve been influenced by magic. This item is found in Xanathar's Guide to Everything. Walloping Ammunition Weapon (bullet), common This ammunition packs a wallop. A creature hit by the ammunition must succeed on a DC 10 Strength saving throw or be knocked prone. This item is found in Xanathar's Guide to Everything. |
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2023-08-02 17:00 | SJ-DC-OJE On the Jagged Edge | 1 | 10 | Show | ||||
500/3=166.66 |
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2024-05-29 20:44 | SJ-DC-CJK02 The Tavern at the End of the Wildspace | 2 | Show DM Log | |||||
Horn of Silent Alarm, Guardian |
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2024-09-15 18:00 | PO-BMG-DRW-KS-The Ruins of Ancient Raumathar | 1 | 10 | Show | ||||
50000/4=12500g each player |
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2024-11-10 16:00 | PO-BMG-DRW-KS-07 | 1 | 10 | Show | ||||
Money: 10.000 GP Item: spell scroll of cone of cold Level: 1 level + 10 downtime |
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2024-10-13 08:00 | PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls | 1 | 10 | Show | ||||
ADVANCEMENT Characters who participate in this adventure gain one level. OPTIONAL: DECLINING ADVANCEMENT Players can decline advancement if they wish. This has its benefits: it is possible for a character to advance beyond an adventure’s level range, leaving them unable to play an adventure as planned. GOLD Treasure (including items that have a monetary value but aren’t equipment, such as art objects and gems) remaining at the end of the adventure is converted to gold pieces and divided equally among the characters. Wrap-Up • Gems worth 50,000 gp less any that were spent to help the party or correct any harm the party has done. Story Award: AND I REMEMBER |
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2024-08-18 13:00 | PO-BMG-DRW-KS-04 - Beneath the Granite Peaks | 1 | 10 | Show | ||||
4850/5=970g each |
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2024-07-14 18:00 | PO-BMG-DRW-KS-03 The Monoliths at Sunrise | 1 | 10 | Show | ||||
GOLD Call to Action • Pouch of gold worth 1,000 gp Part 1 • Pouch of gold worth 500 gp Part 2 • Pouch of gems worth 1,000 gp Wrap-Up • Pouch of gold worth 2,500 g Total Gold: 5,000 MAGIC ITEMS AND MISCELLANY • Lash of immolation • Ruby of the war mage with the minor property Sentinel – Fiends (Demons) • Oil of slipperines • Potion of growth • Spell scroll of fireball STORY AWARDS • A FORCE FOR GOOD You have proven yourself as a force for good in the eyes of Karvaas’nan’thok the Redeemer. The Redeemer holds you in high regard. |
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2024-06-08 11:00 | PO-BMG-DRW-KS-02 | 1 | 10 | Show | ||||
Rewards, DRW-KS-02 You may choose to gain a level. |
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2024-08-16 18:00 | PO-BMG-DRW-KS-01 - The Thief of Thay | 1 | 10 | Show | ||||
DM Gregory Harris (he/him) (GM):2000 gp Level up (if desired) 10 downtime days 4,000 gp for the party, plus an extra 1000 gp if the party had turned in Sefris. MAGIC ITEMS Worn and frayed at the ends, this mouse-brown cloak keeps its wearer warm in cold weather. It smells of basil and sage. This dark, hooded mantle of thick cloth is infused with secretive and deceptive magic. While wearing it, you gain the following benefits: Darkvision. You gain darkvision within a range of 60 feet. If you already have darkvision, the mantle increases your darkvision’s range by 60 feet instead. Move in Shadows. While you are in dim light or darkness, you can use a bonus action to teleport, along with anything you are wearing or carrying, up to 30 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn. Willful Enmity. You can cast the antagonize spell (save DC 15) from the mantle. Once the mantle has cast the spell, it can’t cast the spell again until the next dawn. DUST OF DISAPPEARANCE Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature. SEKOLAHIAN WORSHIPPING STATUETTE Skillfully carved from sandstone, this 1-foot tall statuette depicts a shark twisting through the water with its mouth open. If any Tiny sea-dwelling animal is within 1 inch of the statuette's mouthm the shark flashes to life and deals 1 piercing damage to it. The shark can deal damage in this way no more than once per hour. POTION OF RESISTANCE (NECROTIC) When you drink this potion, you gain resistance to one type of damage for 1 hour. SPELL SCROLL OF TONGUES A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class' spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class's' spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell's level. On a failed check, the spell disappears from the scroll with no other effect. STORY AWARDS |
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2024-05-18 18:00 | PO-BMG-DRWEP-KS-01 - The Siege of Mulsantir | 1 | 10 | Show | ||||
Thayan Jewelry and gems worth 5000g / 5 players = 1000g each |
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2025-03-15 08:00 | PO-BMG-DRWEP-END Endgame: Horrors from Beyond | 1 | 10 | Show | ||||
50000/3=16666gp each |
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2025-01-18 08:00 | DRWEP-OD-03 The Undead in Our Closets | 1 | 10 | Show | ||||
7000g each All Purpose Tool, +3 3 1/2 hours of stream service. |
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2024-05-18 09:37 | Downtime Activity, Level up | -30 | Show | |||||
2024-09-14 17:25 | Downtime Activity | -50 | Show | |||||
Downtime Activity to level up. 5 levels, -50 Downtime |
Date Played | Adventure Title ▼ | Session | XP | GP | Downtime | Renown | Magic Items | |
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2024-06-08 18:00 | WBW-DC-ZODIAC-05 - Fey With The Dragon Tattoo | 1 | -2000 | 10 | Dragon Seed Staff (Staff of the Woodlands, Guardian), Fey Dragon Tattoo (Masquerade Tattoo, Languare Draconic), Dragon’s Heartscale (Amethyst Lodestone, Language Draconic) | Show | ||
Table 52: WBW-DC-ZODIAC-05 Fey With The Dragon Tattoo Player Rewards The Characters earn the following rewards for completing the adventure: Gold Rewards Item/Awards Gold Only me Ehz I spent gold on Purple Worm Poison, and other stuff, -3000g Magic Items Dragon Seed Staff (Staff of the Woodlands DMG 204) Fey Dragon Tattoo (Masquerade Tattoo TCoE 131) Rybolslav’s Rum (Keoghtom's Ointment DMG 176) Spell scroll 2nd level: Rime’s Binding Ice (FTD 21) “The spell scroll is made from dried kelp and silk.” The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger. At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, use the higher level wherever the spell’s level appears in the stat block.
Spell scroll 2nd level: Nathair’s Mischief (FTD 20) Mischievous Surge D4 Effect Story Awards Shadow Dragon: Pact of The Dragon Lord Pact of the Roaring Tide (Warlock, Cleric) Mask of the Zodiacs: Dragon |
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2025-03-16 18:00 | SJ-DC-ZODIAC-14-03 - Herald of War | 1 | 12500 | 10 | Familiar’s Rapier (Frost Brand Rapier), Talking Doll (Big Bunny) | Show | ||
Your GM: "Laura R || Wickedsaku" Zodiac Totem |
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2025-02-02 18:00 | SJ-DC-Zodiac-14-02-Fey Inferno | 1 | 10000 | -20 | Absorbing Tattoo, Fire. (Flame Mark) Guardian Property, Herder’s Horn (Horn of Silent Alarm) | Show | ||
10 fortune points DM: Tim Rewards: |
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2025-02-02 13:00 | SJ-DC-Zodiac-14-01-Fortune's Favor | 1 | 10000 | 10 | Piper's Guzheng (Instrument of the Bards, Anstruth Harp), Piper's Violin (Instrument of Scribing) | Show | ||
Several Astral Seasickness tablets in a packet. The fires of war are spreading, The laws of water disperse, as the skies fall and the earth crumbles. Twelve will fall, the thirteenth broken. Only then will the lost shadow unveil… Endbringers: Child, Beast, and King! Fortune fails… Samsara Falls!” |
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2023-04-22 18:00 | SJ-DC-TRIDEN-UPR Under pressure | 1 | 100 | 10 | Javelin of Lightning | Show | ||
DM: Lassastrix SJ-DC-TRIDEN-UPR Under Pressure Level if desired 10 days downtime Gold: 500/5 = 100 gp per character ELEMENTAL GEM Wondrous Item, uncommon This gem contains a mote of elemental energy. When you use an Action to break the gem, an elemental is summoned as if you had cast the Conjure Elemental spell, and the gem's magic is lost. The type of gem determines the elemental summoned by the spell. Red Corundum: Fire Elemental |
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2023-01-13 13:00 | SJ-DC-RFJK-01 BRINGING HOME THE BACON | 1 | 250 | 10 | Coiling Grasp Tattoo, Bead of Nourishment | Show | ||
Adventure Code: SJ-DC-RFJK-01 Adventure Name: Bringing Home the Bacon Date: 2023-01-11 DM: Jeff Kuta, DCI 7714 Adventure Rewards One level-up, and the option to rebuild your character 250 gp per player Coiling Grasp Tattoo Wondrous Item (tattoo), uncommon (requires attunement) Produced by a special needle, this magic tattoo has long intertwining designs. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Grasping Tendrils. While the tattoo is on your skin, you can, as an action, cause the tattoo to extrude into inky tendrils, which reach for a creature you can see within 15 feet of you. The creature must succeed on a DC 14 Strength saving throw or take 3d6 force damage and be grappled by you. As an action, the creature can escape the grapple by succeeding on a DC 14 Strength (Athletics) or Dexterity (Acrobatics) check. The grapple also ends if you halt it (no action required), if the creature is ever more than 15 feet away from you, or if you use this tattoo on a different creature. This item is found in Tasha’s Cauldron of Everything. This item is found in Tasha's Cauldron of Everything. Wicked. Formerly wielded by fearsome marauders and monsters of Wildspace, this pseudo-sentient tattoo yearns to hunt and pillage. When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer’s urge to do so. Bead of Nourishment Wondrous Item, common This spongy, flavorless, gelatinous bead dissolves on your tongue and provides as much nourishment as 1 day of rations. This item is found in Xanathar’s Guide to Everything. Perfume of Bewitching Wondrous Item, common This tiny vial contains magic perfume, enough for one use. You can use an action to apply the perfume to yourself, and its effect lasts 1 hour. For the duration, you have advantage on all Charisma checks directed at humanoids of challenge rating 1 or lower. Those subjected to the perfume’s effect are not aware that they’ve been influenced by magic. This item is found in Xanathar's Guide to Everything. Walloping Ammunition Weapon (bullet), common This ammunition packs a wallop. A creature hit by the ammunition must succeed on a DC 10 Strength saving throw or be knocked prone. This item is found in Xanathar's Guide to Everything. |
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2023-08-02 17:00 | SJ-DC-OJE On the Jagged Edge | 1 | 166.66 | 10 | Bag of Holding | Show | ||
500/3=166.66 |
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2024-05-29 20:44 | SJ-DC-CJK02 The Tavern at the End of the Wildspace | 250 | Horn of Silent Alarm, Guardian | Show DM Log | ||||
Horn of Silent Alarm, Guardian |
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2024-09-15 18:00 | PO-BMG-DRW-KS-The Ruins of Ancient Raumathar | 1 | 12500 | 10 | Clockwork Amulet, Wakened Dragon's Wrath Glaive (Radiant) | Show | ||
50000/4=12500g each player |
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2024-11-10 16:00 | PO-BMG-DRW-KS-07 | 1 | 10000 | 10 | Antimagic Breastplate, Hat of Wizardry | Show | ||
Money: 10.000 GP Item: spell scroll of cone of cold Level: 1 level + 10 downtime |
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2024-10-13 08:00 | PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls | 1 | 10000 | 10 | Forcebreaker Sling, Enduring Spellbook, Waterborne Property | Show | ||
ADVANCEMENT Characters who participate in this adventure gain one level. OPTIONAL: DECLINING ADVANCEMENT Players can decline advancement if they wish. This has its benefits: it is possible for a character to advance beyond an adventure’s level range, leaving them unable to play an adventure as planned. GOLD Treasure (including items that have a monetary value but aren’t equipment, such as art objects and gems) remaining at the end of the adventure is converted to gold pieces and divided equally among the characters. Wrap-Up • Gems worth 50,000 gp less any that were spent to help the party or correct any harm the party has done. Story Award: AND I REMEMBER |
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2024-08-18 13:00 | PO-BMG-DRW-KS-04 - Beneath the Granite Peaks | 1 | 970 | 10 | Solbane (Sun Staff), Moon-Touched Longsword, Guardian | Show | ||
4850/5=970g each |
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2024-07-14 18:00 | PO-BMG-DRW-KS-03 The Monoliths at Sunrise | 1 | 1250 | 10 | Lash of Immolation, Ruby of the war mage with the minor property Sentinel – Fiends (Demons) | Show | ||
GOLD Call to Action • Pouch of gold worth 1,000 gp Part 1 • Pouch of gold worth 500 gp Part 2 • Pouch of gems worth 1,000 gp Wrap-Up • Pouch of gold worth 2,500 g Total Gold: 5,000 MAGIC ITEMS AND MISCELLANY • Lash of immolation • Ruby of the war mage with the minor property Sentinel – Fiends (Demons) • Oil of slipperines • Potion of growth • Spell scroll of fireball STORY AWARDS • A FORCE FOR GOOD You have proven yourself as a force for good in the eyes of Karvaas’nan’thok the Redeemer. The Redeemer holds you in high regard. |
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2024-06-08 11:00 | PO-BMG-DRW-KS-02 | 1 | 800 | 10 | Dark Shard Amulet (Harmonious), Starshot Hand Crossbow | Show | ||
Rewards, DRW-KS-02 You may choose to gain a level. |
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2024-08-16 18:00 | PO-BMG-DRW-KS-01 - The Thief of Thay | 1 | 800 | 10 | Rogue's Mantle, Sekolahian Worshipping Statuette | Show | ||
DM Gregory Harris (he/him) (GM):2000 gp Level up (if desired) 10 downtime days 4,000 gp for the party, plus an extra 1000 gp if the party had turned in Sefris. MAGIC ITEMS Worn and frayed at the ends, this mouse-brown cloak keeps its wearer warm in cold weather. It smells of basil and sage. This dark, hooded mantle of thick cloth is infused with secretive and deceptive magic. While wearing it, you gain the following benefits: Darkvision. You gain darkvision within a range of 60 feet. If you already have darkvision, the mantle increases your darkvision’s range by 60 feet instead. Move in Shadows. While you are in dim light or darkness, you can use a bonus action to teleport, along with anything you are wearing or carrying, up to 30 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn. Willful Enmity. You can cast the antagonize spell (save DC 15) from the mantle. Once the mantle has cast the spell, it can’t cast the spell again until the next dawn. DUST OF DISAPPEARANCE Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature. SEKOLAHIAN WORSHIPPING STATUETTE Skillfully carved from sandstone, this 1-foot tall statuette depicts a shark twisting through the water with its mouth open. If any Tiny sea-dwelling animal is within 1 inch of the statuette's mouthm the shark flashes to life and deals 1 piercing damage to it. The shark can deal damage in this way no more than once per hour. POTION OF RESISTANCE (NECROTIC) When you drink this potion, you gain resistance to one type of damage for 1 hour. SPELL SCROLL OF TONGUES A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class' spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class's' spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell's level. On a failed check, the spell disappears from the scroll with no other effect. STORY AWARDS |
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2024-05-18 18:00 | PO-BMG-DRWEP-KS-01 - The Siege of Mulsantir | 1 | 1000 | 10 | Spirit Spear (Spear of Warning), Antler Horn (Eagle Whistle), Rashemi Hot Stone (Thermal Cube) | Show | ||
Thayan Jewelry and gems worth 5000g / 5 players = 1000g each |
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2025-03-15 08:00 | PO-BMG-DRWEP-END Endgame: Horrors from Beyond | 1 | 16666 | 10 | Crown of Whirling Comets, Crystal Blade (Greatsword), Unbreakable Arrow (Compass Minor Property) | Show | ||
50000/3=16666gp each |
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2025-01-18 08:00 | DRWEP-OD-03 The Undead in Our Closets | 1 | 7000 | 10 | All Purpose Tool, +3, Atlas of Endless Horizons | Show | ||
7000g each All Purpose Tool, +3 3 1/2 hours of stream service. |
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2024-05-18 09:37 | Downtime Activity, Level up | -30 | Show | |||||
2024-09-14 17:25 | Downtime Activity | -50 | Show | |||||
Downtime Activity to level up. 5 levels, -50 Downtime |