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Adventure Title
SJ-DC-Zodiac-14-01-Fortune's Favor
SJ-DC-Zodiac-14-01-Fortune's Favor
Session
1
1
Date Played
2025-02-02 13:00:00 UTC
2025-02-02 13:00:00 UTC
Levels Gained
GP +/-
10000
10000
Downtime +/-
10.0
10.0
Location Played
Wizards of the Coast, and Baldman Games VDDW Player server discord
Wizards of the Coast, and Baldman Games VDDW Player server discord
DM Name
Carolina L Marcos
Carolina L Marcos
DM DCI Number
Notes
Several Astral Seasickness tablets in a packet. 10DT 1 optional level 50000/5=10000g Instrument of Scribing Anstruth Harp Potion of Advantage Keoghtom's Ointment 1 charge Spell Scroll Tiny Servant Prophecy: “Nightmare’s monarch has awakened… The fires of war are spreading, The laws of water disperse, as the skies fall and the earth crumbles. Twelve will fall, the thirteenth broken. Only then will the lost shadow unveil… Endbringers: Child, Beast, and King! Fortune fails… Samsara Falls!”
Several Astral Seasickness tablets in a packet. 10DT 1 optional level 50000/5=10000g Instrument of Scribing Anstruth Harp Potion of Advantage Keoghtom's Ointment 1 charge Spell Scroll Tiny Servant Prophecy: “Nightmare’s monarch has awakened… The fires of war are spreading, The laws of water disperse, as the skies fall and the earth crumbles. Twelve will fall, the thirteenth broken. Only then will the lost shadow unveil… Endbringers: Child, Beast, and King! Fortune fails… Samsara Falls!”
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Piper's Guzheng (Instrument of the Bards, Anstruth Harp) | Very Rare | SJ-DC-Zodiac-14-01-Fortune's Favor | true | ||
An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play Anstruth Harp to cast one of the following spells: Fly, Invisibility, Levitate, Protection from Evil and Good, Cure Wounds (level 5), Ice Storm, and Wall of Thorns. Once the Anstruth Harp has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. | |||||
Piper's Violin (Instrument of Scribing) | Common | SJ-DC-Zodiac-14-01-Fortune's Favor | true | ||
This musical instrument has 3 charges and regains all expended charges daily at dawn. While you are playing it, you can take a Magic action to expend 1 charge and write a magical message on a nonmagical object or surface that you can see within 30 feet of yourself. The message can be up to six words long and is written in a language you know. If you are a Bard, you can scribe an additional seven words and make the message glow faintly, allowing it to be seen in nonmagical Darkness. Casting the Dispel Magic spell on the message erases it. Otherwise, the message fades away after 24 hours. |