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Adventure Title
PO-BMG-DRW-KS-02
Session
1
Date Played
2024-06-08 11:00:00 UTC
Levels Gained
GP +/-
800
Downtime +/-
10.0
Location Played
Wizards of the Coast, and Baldman Games VDDW Player server discord
DM Name
Jenny
DM DCI Number
Notes
Rewards, DRW-KS-02 You may choose to gain a level. 10 downtime days 4,000 gp distributed among the party (800 gp each) Dark Shard Amulet (Harmonious) Potion of Greater Healing Potion of Psionic Fortitude Spellwrought Tattoo (Gaseous Form) Starshot Hand Crossbow SA: The Great Stag SA: The Unordained

Magic Items

Name Rarity Location Table Result Counts?
Dark Shard Amulet (Harmonious) Common PO-BMG-DRW-KS-02 true
Wondrous item, common (requires attunement by a warlock) Harmonious: Attuning to this item takes only 1 minute. A jet-black jagged crystal dangles from roughly threaded strands of dried grass and bark. This amulet is fashioned from a single shard of resilient extraplanar material originating from the realm of your warlock patron. While you are wearing it, you gain the following benefits: You can use the amulet as a spellcasting focus for your warlock spells. You can try to cast a cantrip that you don’t know. The cantrip must be on the warlock spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can’t use this property again until you finish a long rest.
Starshot Hand Crossbow Rare PO-BMG-DRW-KS-02 true
Starshot Hand Crossbow Weapon (hand crossbow), rare (requires attunement) Martial, ranged, 1d6 piercing, 30/120, light, loading This crossbow is crafted from blackened wood, and its limbs bear pearl inlays depicting constellations. You ignore the loading property with this crossbow. If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you make a ranged attack with it. The ammunition created by the weapon vanishes the instant after it hits or misses a target. The crossbow has 3 charges and regains 1d3 expended charges daily at dawn. Constellations. The crossbow is decorated with three constellations. As a bonus action, you can tap one of the constellations to invoke it, expending 1 charge and producing one of the following effects: Balance. The next time you hit a creature with a ranged attack roll using this crossbow before the end of your next turn, you or another creature of your choice within 30 feet of you can regain hit points equal to 1d8 plus your proficiency bonus. Flames. Until the end of your next turn, when you hit a creature with a ranged attack roll using this crossbow, the attack deals an additional 2d8 fire damage. Rogue. Until the end of your next turn, you have the invisible condition, and anything you are wearing or carrying is also invisible.