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Adventure Title
PO-BMG-DRW-KS-The Ruins of Ancient Raumathar
Session
1
Date Played
2024-09-15 18:00:00 UTC
Levels Gained
GP +/-
12500
Downtime +/-
10.0
Location Played
Wizards of the Coast, and Baldman Games VDDW Player server discord
DM Name
Liam J.
DM DCI Number
Notes
50000/4=12500g each player 1 level up, your choice, you can decline 10 DT Potion of Clairvoyance Spell Scroll Greater Invisibility Clockwork Amulet Wakened Dragon's Wrath Weapon Story Award: THE ENEMY OF MY ENEMY The Thayan Resurrection will not forget your help. They may assist you, but only in situations where there is mutual benefit or where they are not disadvantaged.

Magic Items

Name Rarity Location Table Result Counts?
Clockwork Amulet Common PO-BMG-DRW-KS-The Ruins of Ancient Raumathar true
Wakened Dragon's Wrath Glaive (Radiant) Very Rare PO-BMG-DRW-KS-The Ruins of Ancient Raumathar true
Weapon (Crystal,Glave), very rare (requires attunement) This glittering crystal glaive makes an enjoyable crystal bell sound when it clashes with another object. Great with wedding toasts. This weapon is decorated with dragon heads, claws, wings, scales, or Draconic letters. When it steeps in a dragon's hoard, it absorbs the energy of the dragon's breath weapon and deals damage of that type with its special properties. Whenever you roll a 20 on your attack roll with this weapon, each creature of your choice within 5 feet of the target takes 5 damage of the type dealt by the dragon's breath weapon. In addition, you gain a +2 bonus to attack and damage rolls made using the weapon. On a hit, the weapon deals an extra 2d6 damage of the type dealt by the dragon's breath weapon. As an action, you can unleash a 30-foot cone of destructive energy from the weapon. Each creature in that area must make a DC 16 Dexterity saving throw, taking 8d6 Radiant damage on a failed save, or half as much damage on a successful one. Once this action is used, it can't be used again until the next dawn. Modifiers: Melee Attacks +2, Melee Damage +2 Secondary Damage: 2d6 This item cannot gain or lose power or change states