Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Amulet of the Devout, +3
very_rare
BMG-DRW-OD-06 We Almost Had It All
BMG-DRW-OD-06 We Almost Had It All
Show
Antimagic Breastplate
very_rare
PO-BMG-DRW-KS-07
Trade Log
Show
Araelathila (Elven Thrower)
very_rare
FR-DR-LIGA-01 Wyrmwell Flame
FR-DC-LIGA 01 Wyrmwell Flame
Show
Notes:
Weapon (spear), very rare (requires attunement by a elf)
You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 damage or, if the target is a Giant, 2d8 damage. Immediately after the attack, the weapon flies back to your hand.
Forged by the High Elves during the Crown Wars, this spear has vanes of green arrows carved into it. The item whispers to its bearer "May I strike true my targets!", granting a +2 bonus to initiative if the bearer isn’t incapacitated. It is an ode to Solonor Thelandira. The wielder needs to pray and express their gratitude every day, or automatically untune at every dawn.
Atlas of endless horizons
rare
BMG-DRWEP-OD-03 - The Undead in Our Closets
BMG-DRWEP-OD-03 - The Undead in Our Closets
Show
Notes:
Wondrous Item, rare (requires attunement by a wizard) This thick book is bound in dark leather, crisscrossed with inlaid silver lines suggesting a map or chart. When found, the book contains the following spells, which are wizard spells for you while you are attuned to the book: arcane gate, dimension door, gate, misty step, plane shift, teleportation circle, and word of recall. It functions as a spellbook for you. While you are holding the book, you can use it as a spellcasting focus for your wizard spells. The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: • If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the conjuration school. • When you are hit by an attack, you can use your reaction to expend 1 charge to teleport up to 10 feet to an unoccupied space you can see. If your new position is out of range of the attack, it misses you.
Bag of Holding
uncommon
CCC-Gary-05 Shadows of the Trees
Trade Log
Show
Bapar Ghalmrin's Imperishable Ark (Chest of Preserving)
common
FR-DR-LIGA-01 Wyrmwell Flame
FR-DC-LIGA 01 Wyrmwell Flame
Show
Notes:
Food and other perishable items do not age or decay while inside a Chest of Preserving. The chest is 2½ feet long, 1½ feet wide, and 1 foot tall with a half-barrel lid. The chest has a lock, which can be picked with thieves' tools and a successful DC 15 Dexterity check. Smashing the lock or any other part of the chest renders it nonmagical.
This copper-plated chest has gold stripes and a magical painting of dwarves feasting in a hall. When the chest is empty of food, the dwarves look sad. When the chest is full of food, the dwarves smile happily. Interestingly, this chest never gets dirty.
Barrier Tattoo (Rare)
rare
PO-BK1-3 Red Masks
Trade Log
Show
Bell Branch
rare
WBW-DC-PAW-01 Sick as a Dog
WBW-DC-PAW-01 Sick as a Dog
Show
Notes:
This silver implement is shaped like a tree branch and is strung with small golden bells. The branch is a spellcasting focus for your spells while you hold it.
The branch has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:
As a bonus action, you can expend 1 charge to detect the presence of aberrations, celestials, constructs, elementals, fey, fiends, or undead within 60 feet of you. If such creatures are present and don’t have total cover from you, the bells ring softly, their tone indicating the creature types present.
As an action, you can expend 1 charge to cast protection from evil and good.
This item is found in Tasha’s Cauldron of Everything.
Waterborne. This item floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. As such, this branch is ideal for games of fetch played in the Padpaw Plains pond.
Belmore (+3 Hand Crossbow, Guardian)
very_rare
WBW-DC-PHP-LCL-02 A Mystical Whimsy
Trade Log
Show
Notes:
Flavor Text:
Belmore (+3 Hand Crossbow) - This finely crafted hand crossbow has an exotic look, it resembles a flintlock pistol with the words ‘Belmore’ and ‘K.B.’ engraved on the grip.
Guardian: The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
Belt of Fire Giant Strength
very_rare
DDEP3 Blood Above, Blood Below
DDEP3 Blood Above, Blood Below
Show
Notes:
Wondrous Item, very rare (requires attunement)
While wearing this belt, your Strength score changes to a score granted by the belt. The item has no effect on you if your Strength without the belt is equal to or greater than the belt’s score.
Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect (Belt of Fire Giant Strength, 25).
This wide belt is made of what at first appears to be supple, black leather studded with mithral. Closer examination reveals the grisly truth—it is made of the tanned hides of drow.
Brazier of Commanding Fire Elementals
rare
DDHC-KGV-11 - Fire and Darkness
DDHC-KGV-13 - Fire and Darkness
Show
Notes:
Wondrous item, rare While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn. The brazier weighs 5 pounds.
Cloak of Billowing, Guardian property
common
FR-DC-XMAS-01 Silent Night
FR-DC-XMAS-01 Silent Night
Show
Clockwork Amulet
common
PO-BMG-MOONEP-MD02
PO-BMG-MOONEP-MD02
Show
Notes:
Wondrous item, common
Perfectly circular, a glass cover on the front of this small amulet shows the meticulously crafted gears within. The teeth click against each other and turn with perfect timing.
This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.
When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can't be used again until the next dawn.
Clothes of Mending
common
BMG-DRW-OD-06 We Almost Had It All
BMG-DRW-OD-06 We Almost Had It All
Show
Decanter of Endless Water
uncommon
DDHC-JttRC-Trail of Destruction
DDHC-JttRC-Trail of Destruction
Show
Dragon-Touched Focus (Chromatic, Wakened)
very_rare
Trade Log
Show
Driftglobe
uncommon
Trade Log
Show
Elemental Essence Shard (Water)
rare
SJ-DC-Kandlekeep Rekonstruction
SJ-DC-Kandlekeep Rekonstruction
Show
Elven Chain
rare
CCC-SQC-02-02 Last Gast
Trade Log
Show
Notes:
This shirt is made of magically hardened sandalwood that smells like incense at all times. (Druid Friendly)
Goggles of Night
uncommon
Trade Log
Show
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Amulet of the Devout, +3 | very_rare | BMG-DRW-OD-06 We Almost Had It All | BMG-DRW-OD-06 We Almost Had It All | Show | ||
Antimagic Breastplate | very_rare | PO-BMG-DRW-KS-07 | Trade Log | Show | ||
Araelathila (Elven Thrower) | very_rare | FR-DR-LIGA-01 Wyrmwell Flame | FR-DC-LIGA 01 Wyrmwell Flame | Show | ||
Notes:
Weapon (spear), very rare (requires attunement by a elf) You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 damage or, if the target is a Giant, 2d8 damage. Immediately after the attack, the weapon flies back to your hand. Forged by the High Elves during the Crown Wars, this spear has vanes of green arrows carved into it. The item whispers to its bearer "May I strike true my targets!", granting a +2 bonus to initiative if the bearer isn’t incapacitated. It is an ode to Solonor Thelandira. The wielder needs to pray and express their gratitude every day, or automatically untune at every dawn. |
||||||
Atlas of endless horizons | rare | BMG-DRWEP-OD-03 - The Undead in Our Closets | BMG-DRWEP-OD-03 - The Undead in Our Closets | Show | ||
Notes:
Wondrous Item, rare (requires attunement by a wizard) This thick book is bound in dark leather, crisscrossed with inlaid silver lines suggesting a map or chart. When found, the book contains the following spells, which are wizard spells for you while you are attuned to the book: arcane gate, dimension door, gate, misty step, plane shift, teleportation circle, and word of recall. It functions as a spellbook for you. While you are holding the book, you can use it as a spellcasting focus for your wizard spells. The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: • If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the conjuration school. • When you are hit by an attack, you can use your reaction to expend 1 charge to teleport up to 10 feet to an unoccupied space you can see. If your new position is out of range of the attack, it misses you. |
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Bag of Holding | uncommon | CCC-Gary-05 Shadows of the Trees | Trade Log | Show | ||
Bapar Ghalmrin's Imperishable Ark (Chest of Preserving) | common | FR-DR-LIGA-01 Wyrmwell Flame | FR-DC-LIGA 01 Wyrmwell Flame | Show | ||
Notes:
Food and other perishable items do not age or decay while inside a Chest of Preserving. The chest is 2½ feet long, 1½ feet wide, and 1 foot tall with a half-barrel lid. The chest has a lock, which can be picked with thieves' tools and a successful DC 15 Dexterity check. Smashing the lock or any other part of the chest renders it nonmagical. This copper-plated chest has gold stripes and a magical painting of dwarves feasting in a hall. When the chest is empty of food, the dwarves look sad. When the chest is full of food, the dwarves smile happily. Interestingly, this chest never gets dirty. |
||||||
Barrier Tattoo (Rare) | rare | PO-BK1-3 Red Masks | Trade Log | Show | ||
Bell Branch | rare | WBW-DC-PAW-01 Sick as a Dog | WBW-DC-PAW-01 Sick as a Dog | Show | ||
Notes:
This silver implement is shaped like a tree branch and is strung with small golden bells. The branch is a spellcasting focus for your spells while you hold it. The branch has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: As a bonus action, you can expend 1 charge to detect the presence of aberrations, celestials, constructs, elementals, fey, fiends, or undead within 60 feet of you. If such creatures are present and don’t have total cover from you, the bells ring softly, their tone indicating the creature types present. Waterborne. This item floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. As such, this branch is ideal for games of fetch played in the Padpaw Plains pond. |
||||||
Belmore (+3 Hand Crossbow, Guardian) | very_rare | WBW-DC-PHP-LCL-02 A Mystical Whimsy | Trade Log | Show | ||
Notes:
Flavor Text: Belmore (+3 Hand Crossbow) - This finely crafted hand crossbow has an exotic look, it resembles a flintlock pistol with the words ‘Belmore’ and ‘K.B.’ engraved on the grip. Guardian: The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated. |
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Belt of Fire Giant Strength | very_rare | DDEP3 Blood Above, Blood Below | DDEP3 Blood Above, Blood Below | Show | ||
Notes:
Wondrous Item, very rare (requires attunement) While wearing this belt, your Strength score changes to a score granted by the belt. The item has no effect on you if your Strength without the belt is equal to or greater than the belt’s score. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect (Belt of Fire Giant Strength, 25). This wide belt is made of what at first appears to be supple, black leather studded with mithral. Closer examination reveals the grisly truth—it is made of the tanned hides of drow. |
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Brazier of Commanding Fire Elementals | rare | DDHC-KGV-11 - Fire and Darkness | DDHC-KGV-13 - Fire and Darkness | Show | ||
Notes:
Wondrous item, rare While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn. The brazier weighs 5 pounds. |
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Cloak of Billowing, Guardian property | common | FR-DC-XMAS-01 Silent Night | FR-DC-XMAS-01 Silent Night | Show | ||
Clockwork Amulet | common | PO-BMG-MOONEP-MD02 | PO-BMG-MOONEP-MD02 | Show | ||
Notes:
Wondrous item, common Perfectly circular, a glass cover on the front of this small amulet shows the meticulously crafted gears within. The teeth click against each other and turn with perfect timing. This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can't be used again until the next dawn. |
||||||
Clothes of Mending | common | BMG-DRW-OD-06 We Almost Had It All | BMG-DRW-OD-06 We Almost Had It All | Show | ||
Decanter of Endless Water | uncommon | DDHC-JttRC-Trail of Destruction | DDHC-JttRC-Trail of Destruction | Show | ||
Dragon-Touched Focus (Chromatic, Wakened) | very_rare | Trade Log | Show | |||
Driftglobe | uncommon | Trade Log | Show | |||
Elemental Essence Shard (Water) | rare | SJ-DC-Kandlekeep Rekonstruction | SJ-DC-Kandlekeep Rekonstruction | Show | ||
Elven Chain | rare | CCC-SQC-02-02 Last Gast | Trade Log | Show | ||
Notes:
This shirt is made of magically hardened sandalwood that smells like incense at all times. (Druid Friendly) |
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Goggles of Night | uncommon | Trade Log | Show |