Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
Clockwork Amulet common PO-BMG-MOONEP-MD02 PO-BMG-MOONEP-MD02 Show
Notes:

Wondrous item, common

Perfectly circular, a glass cover on the front of this small amulet shows the meticulously crafted gears within. The teeth click against each other and turn with perfect timing.

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can't be used again until the next dawn.

Bapar Ghalmrin's Imperishable Ark (Chest of Preserving) common FR-DR-LIGA-01 Wyrmwell Flame FR-DC-LIGA 01 Wyrmwell Flame Show
Notes:

Food and other perishable items do not age or decay while inside a Chest of Preserving. The chest is 2½ feet long, 1½ feet wide, and 1 foot tall with a half-barrel lid. The chest has a lock, which can be picked with thieves' tools and a successful DC 15 Dexterity check. Smashing the lock or any other part of the chest renders it nonmagical.

This copper-plated chest has gold stripes and a magical painting of dwarves feasting in a hall. When the chest is empty of food, the dwarves look sad. When the chest is full of food, the dwarves smile happily. Interestingly, this chest never gets dirty.

Talking Doll common WBW-DC-PAW-01 Sick as a Dog WBW-DC-PAW-01 Sick as a Dog Show
Notes:

One copy available to each character

While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, when someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends.

This item is found in Xanathar’s Guide to Everything.

Covetous. The item’s bearer becomes obsessed with material wealth. Lord Benedict Puffinsmash likes to gather piles of chew toys to keep for himself, and this doll has been imbued with his hoarding habits.

Horn of Silent Alarm common SJ-DC-TTUC-02 Trade Log Show
Ruby of the War Mage common DDAL 10-09 Recipe for Retribution Trade Log Show
Cloak of Billowing, Guardian property common FR-DC-XMAS-01 Silent Night FR-DC-XMAS-01 Silent Night Show
Clothes of Mending common BMG-DRW-OD-06 We Almost Had It All BMG-DRW-OD-06 We Almost Had It All Show
Wand of Pyrotechnics common Trade Log Show
Goggles of Night uncommon Trade Log Show
Necklace of Adaptation uncommon DDHC-JttRC-Between Tangled Roots DDHC-JttRC-Between Tangled Roots Show
Moon Sickle +1 uncommon Season 12 starting item at level 5 Purchase Log Show
Potion of Healing (Greater 4x) uncommon Purchase Log Show
Driftglobe uncommon Trade Log Show
Bag of Holding uncommon CCC-Gary-05 Shadows of the Trees Trade Log Show
Decanter of Endless Water uncommon DDHC-JttRC-Trail of Destruction DDHC-JttRC-Trail of Destruction Show
Brazier of Commanding Fire Elementals rare DDHC-KGV-11 - Fire and Darkness DDHC-KGV-13 - Fire and Darkness Show
Notes:

Wondrous item, rare While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn. The brazier weighs 5 pounds.

Staff of the Woodlands rare DDHC-TYP Tales from the Yawning Portal, White Plume Mountain Trade Log Show
Barrier Tattoo (Rare) rare PO-BK1-3 Red Masks Trade Log Show
Bell Branch rare WBW-DC-PAW-01 Sick as a Dog WBW-DC-PAW-01 Sick as a Dog Show
Notes:

This silver implement is shaped like a tree branch and is strung with small golden bells. The branch is a spellcasting focus for your spells while you hold it.

The branch has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:

As a bonus action, you can expend 1 charge to detect the presence of aberrations, celestials, constructs, elementals, fey, fiends, or undead within 60 feet of you. If such creatures are present and don’t have total cover from you, the bells ring softly, their tone indicating the creature types present.
As an action, you can expend 1 charge to cast protection from evil and good.
This item is found in Tasha’s Cauldron of Everything.

Waterborne. This item floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. As such, this branch is ideal for games of fetch played in the Padpaw Plains pond.

Elemental Essence Shard (Water) rare SJ-DC-Kandlekeep Rekonstruction SJ-DC-Kandlekeep Rekonstruction Show

Unlocked Magic Items