Vaeranya Nightraven
Clockwork Amulet,
Pole of Collapsing,
Brooch of Shielding,
Slippers of Spiderclimb,
Veteran´s Cane,
Ring of Jumping,
Wand of Magic Missiles,
Mithral Chain Mail,
Mystery Key,
Masquerade Tattoo,
The Soothsinger (Doss Lute - Instrument of the Bards),
“Zoe Grimalda” (Talking Doll),
Feywild Shard,
Goggles of Night,
Cloak of Many Fashions,
Wand of Secrets,
Battleaxe of Warning,
Rod of the Pact Keeper, +1,
Instrument of Illusions (Viol),
Staff of Birdcalls,
Cloak of Murmuring Feathers (Cloak of Billowing),
Immovable Rod,
Boots of Elvenkind,
+1 Shield,
Dread Helm,
Gauntlets of Ogre Power,
Kerènarun, the Reaper of Memories (Vicious Halberd)
Log Entries
| Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
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| 2025-11-05 22:07 | FR-DC-DoC Death of Cryovain | 1 | 1 | 1000 | 10 | Kerènarun, the Reaper of Memories (Vicious Halberd) | Show | |
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Teilnehmer: Info: Loot: 1000gp Kerènarun, the Reaper of Memories (Vicious Halberd) This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon's normal damage. Appearance: When the Reaper strikes, it leaves behind a faint, black and shadowy fog that quickly disapates. A single raven feather is bound to the weapon’s base with a silver thread that never tarnishes. At rest, it stands impossibly still, as though the air itself holds its breath. Minor Property: Songcraft of Memory Kerènarun hums with a voice of its own — a faint, melodic resonance that shifts with every memory it claims. It does not sing in words, but in echoes — fragments of forgotten lullabies, shattered vows, whispered names lost to time. Each time Kerènarunl slays a creature whose memory the wielder touches, the weapon's hum changes. Sometimes it becomes the tune of a child’s forgotten song, a lover’s final sigh, or the solemn rhythm of a soldier’s last march. The melody is barely audible to others, but the wielder hears it clearly, as if the blade were remembering in song what the soul can no longer hold. The sound is not mournful, but hauntingly beautiful — a testament to the lives touched and taken, woven into a symphony of shadows. Touch: As you lay your hand upon the haft, the wood feels cold — not the chill of metal, but the quiet cold of a place where sound has never lived. The silver veins beneath your palm pulse once, as though the weapon itself draws breath. The world dims. Shadows gather and twist, folding in upon themselves until all that remains is a vast expanse of pale snow beneath a black sky. Ravens wheel overhead — silent, countless — and among them, a single feather drifts down to you, glimmering with violet light. When it touches the blade, you see them — faces you do not know, memories that are not yours — flashing one after another in a storm of light and shadow. Laughter, tears, prayers, screams… then silence. The scythe hums, low and resonant, and a voice like winter whispers through your mind: “All that is forgotten becomes mine. All that you take, I shall keep.” The vision fades. You stand once more in the waking world, hand still upon the weapon. The Reaper of Memories is now bound to you, and somewhere deep within its dark glassy blade, you sense a faint echo — a memory of your own that you can no longer recall.
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| 2025-11-05 20:30 | DDHC0-DoIP-8 Icespire Hold | 1 | 25 | 10 | Show | |||
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Teilnehmer: Info: Loot: 25gp |
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| 2025-09-28 19:10 | DDHC0-DoIP-1 Axeholm | 1 | 1000 | 10 | Dread Helm, Gauntlets of Ogre Power | Show | ||
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Teilnehmer: Info: Loot: 1000gp Dread Helm While you're wearing this fearsome steel helm, your eyes glow red and the rest of your face is hidden in shadow. Gauntlets of Ogre Power Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is 19 or higher without them. |
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| 2025-09-15 21:20 | DDHC0-DoIP-3 Circle of Thunder | 1 | 250 | 10 | +1 Shield | Show | ||
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Teilnehmer: Info: gekauft: Loot: 1250gp +1 Shield While holding this Shield, you have a +1 bonus to Armor Class, in addition to the Shield's normal bonus to AC. 4 Breads von der Necklace of Fireballs verbraucht |
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| 2025-09-10 19:37 | DDHC0-DoIP-14 Woodland Manse | 1 | 1 | 5 | 10 | Staff of Birdcalls, Cloak of Murmuring Feathers (Cloak of Billowing), Immovable Rod, Boots of Elvenkind | Show | |
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Teilnehmer: Info: Loot: 5gp Staff of Birdcalls This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can take a Magic action to expend 1 charge from the staff and cause it to create one of the following sounds, which can be heard out to 120 feet: a finch's chirp, a raven's caw, a duck's quack, a chicken's cluck, a goose's honk, a loon's call, a turkey's gobble, a seagull's cry, an owl's hoot, or an eagle's shriek. Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever. Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. Mastery: Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition. Cloak of Murmuring Feathers (Cloak of Billowing) This black feathered mantle seems to be made from raven plumage woven seamlessly into shadow. The feathers are cool to the touch and never shed. When the air is still, you swear you hear the faint rustle of wings or the echo of distant caws. As a bonus action, you can cause the cloak to billow and spread as though caught in a sudden gust of wind. Rather than simple fabric movement, the cloak billows in a swirl of spectral raven feathers that momentarily scatter before fading into smoke and shadow. When the cloak billows, nearby candles and lanterns flicker as if disturbed by unseen wings. Immovable Rod This iron rod has a button on one end. You can take a Utilize action to press the button, which causes the rod to become magically fixed in place. Until you or another creature takes a Utilize action to push the button again, the rod doesn't move, even if it defies gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can take a Utilize action to make a DC 30 Strength (Athletics) check, moving the fixed rod up to 10 feet on a successful check. Boots of Elvenkind While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have Advantage on Dexterity (Stealth) checks. +1 lvl Warlock |
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| 2025-09-07 20:00 | DDHC0-DoIP-4 Dragon Barrow | 1 | 1250 | 10 | Instrument of Illusions (Viol) | Show | ||
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Teilnehmer: Info: Brief von Raphael https://i.ibb.co/bg4T3bkR/7a5772b6-e53f-4a58-b825-1048e69468ad.png Loot: 1250gp Instrument of Illusions (Viol) While you are playing this musical instrument, you can take a Magic action to create harmless, illusory visual effects within a 5-foot Emanation originating from the instrument. If you are a Bard, the size of the Emanation increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The magical effects have neither substance nor sound, and they are obviously illusory. The effects end when you stop playing. Dragon Slayer Halberd (Story Item) You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon deals an extra 3d6 damage of the weapon's type if the target is a Dragon. |
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| 2025-09-07 19:35 | Trade Log | -5 | Sending Stones > Rod of the Pact Keeper, +1 | Show Trade Log | ||||
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Traded with Rashaa https://www.adventurersleaguelog.com/users/36450/characters/104368/trade_log_entries/1220559 |
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| 2025-08-08 20:09 | DDHC0-DoIP-12 - Tower of Storms | 1 | 2 | 197 | Cloak of Many Fashions, Wand of Secrets, Battleaxe of Warning | Show | ||
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Teilnehmer: Info: Miraal, Geist einer Seeelfe die von einen Halborc namens Moesko hinterliestig getötet wurde. Sie wollte das sie ihre Muschel wieder bringen und sie rächen. Sein Herz war ein verfluchtes Leuchtfeuer im Tower of Storms, das Schiffe auf die Riffe lockte. Bei der untersuchung des Turmes fanden sie einen alten Talos schrein der wenn man ihn berührte einen Macht verlieh. Vier Harpien hatten ihr Nest auf einer seite des Turmes gemacht und lockten alle Segler in den Tod, die die Schiffsunglücke überlebten. Loot: 197gp Wizard Spellbook aus einen versunenen Schiff Charm of the Storm You become charged with the power of the storm, to the extent that tiny sparks crackle in your eyes. You can cast the lightning bolt spell (3rd-level version) as an action. Once used three times, the charm vanishes from you. Cloak of Many Fashions While wearing this cloak, you can take a Bonus Action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties. Wand of Secrets This wand has 3 charges and regains 1d3 expended charges daily at dawn. While holding it, you can take a Magic action to expend 1 charge, and if a secret door or trap is within 60 feet of you, the wand pulses and points at the one nearest to you. Battleaxe of Warning As long as this weapon is within your reach and you are attuned to it, you and allies within 30 feet of you gain the following benefits. Alarm. The weapon magically awakens each subject who is sleeping naturally when combat begins. This benefit doesn’t wake a subject from magically induced sleep. Supernatural Readiness. Each subject has Advantage on its Initiative rolls.
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| 2025-08-07 20:50 | DDHC0-DoIP-9 - Logger´s Camp | 1 | 20 | 10 | Show | |||
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Teilnehmer: Info: Loot: 20gp |
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| 2025-08-01 19:38 | DDHC0-DoIP-10 Mountain's Toe Gold Mine | 1 | 42.54 | 10 | Goggles of Night | Show | ||
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Teilnehmer: Info: Loot: 42gp 5sp 4cp Goggles of Night While wearing these dark lenses, you have Darkvision out to 60 feet. If you already have Darkvision, wearing the goggles increases its range by 60 feet. |
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| 2025-07-11 19:25 | WBW-DC-JOQ-04 Vanishing the Lady | 1 | 70 | 10 | “Zoe Grimalda” (Talking Doll), Feywild Shard | Show | ||
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Teilnehmer: Info: Rufstand: 17 Loot: 70gp “Zoe Grimalda” (Talking Doll) While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long and set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, "I want a piece of candy." The doll's phrases are lost when your attunement to the doll ends. This item is found in Xanathar’s Guide to Everything. The doll’s name is “Zoe Grimalda” which is a name of great importance in Joquiet and therefore any creature in This item was stolen from The Tall Man. If you possess this item while in an adventure taking place in Joquiet, you owe The Tall Man a favor, and he has the right to curse you if you do not comply. Feywild Shard This warm crystal glints with the sunset colors of the Feywild sky and evokes whispers of emotional memory. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. If you don't have the Wild Magic Sorcerous Origin, once this property is used to roll on the Wild Magic Surge table, it can't be used again until the next dawn. This item is found in Tasha’s Cauldron of Everything. https://files.d20.io/images/444184828/YEEhVbpiuZjGltdmWnBc6g/med.jpg?1749392956 |
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| 2025-06-08 19:00 | WBW-DC-JOQ-03 Giant Serenade | 1 | 60 | 10 | Masquerade Tattoo, The Soothsinger (Doss Lute - Instrument of the Bards) | Show | ||
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Teilnehmer: Info: Rufstand: 12 Die Dryade die den Tempel Bewacht ist eine Uralte die gegen die Queen of of Air and Darkness gekämpft hat, um diese Domain zu beschützen. Sie sammelte alle Namen ihrer Untertanen um sie vor dem Gesichtslosen zu schützen. (der Tall Man ist mit der Queen of Ari and Darkness verbündet, da diese ihm Joquit geschenkt hat) Onkel Herba, isttazächlich Tiras Eheman, diese hatte ihre Erinnerungen verloren. Zoe Ist die Tochter von Tira. Loot: 60gp und Ruf=17 Trinket: Memory Crystal - Dryad: Die Erinnerung einer Archfey die mit ihren Geliebten ein letztes aufbegehren gegen die Queen of Air and Darkness. Masquerade Tattoo Produced by a special needle, this magic tattoo appears on your body as whatever you desire. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Fluid Ink. As a bonus action, you can shape the tattoo into any color or pattern and move it to any area of your skin. Whatever form it takes, it is always obviously a tattoo. It can range in size from no smaller than a copper piece to an intricate work of art that covers all your skin. Disguise Self. As an action, you can use the tattoo to cast the Disguise Self spell (DC 13 to discern the disguise). Once the spell is cast from the tattoo, it can't be cast from the tattoo again until the next dawn. [Tattoo des Jungesellen abschiedes](https://files.d20.io/images/444216698/9v3ohRc-Fn1U7BoSgy9q-w/med.png] The Soothsinger (Doss Lute - Instrument of the Bards) An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Spells: Fly, Invisibility, Levitate, Protection from Evil and Good, Animal Friendship, Protection from Energy (Fire damage only), Protection from Poison. This lute is the Soothsinger, a treasure of the former arch fey of the domain of Joquiet. Its body is made of pure, transparent crystal, and it has the word “Truth” carved into the neck. |
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| 2025-06-05 21:23 | DDHC0-DoIP-11 Shrine of Savras | 1 | 511.4 | 10 | Mystery Key | Show | ||
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Teilnehmer: Info: Wir reisten zum Shrine of Savras und stellten fest das dieser ebenso von Orcs übernommen wurden. Wir liesen die Horde in Fogclouds rennen in denen wir uns verstecken konnten. Es dauerte etwas doch wir konnte alle Orcs und sogar 3 Oger eliminieren. Wir schaunten uns dann um im Schrein und auf den schrein. Fanden eine Glocke die kupfern aussah aber sich als massifes gold rausstellt. Wir fanden auch unter den Schrein eine kiste die von einen altar abgedeckt war in der sich ein schlüssel und etwas gold lag. Als Therion den Altar wegschob um an die kiste zu kommen, hatte er eine Vision von einen Weißen Drachen der auf den dach einer Festung lag und schlief. Quest: Shrine of Savras Loot: 511.4 gp Mystery Key A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which it’s inserted. Once it unlocks something, the key disappears. |
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| 2025-06-04 19:30 | DDHC0-DoIP-2 Butterskull Ranch | 1 | 35.8 | 10 | Mithral Chain Mail | Show | ||
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Teilnehmer: Info: Nachdem die umliegende Bevölkerung gewarnt wurde, hat das Dorf Phandalin nun eine Nachricht erhalten, das ein Bauernhof in der Nähe überfallen wurde. Quest: Butterskull Ranch 🕯️ Butterskull Ranch – Blut und Schatten im Kornfeld Die Spur der Verwüstung war weithin sichtbar: Petunia, seine Lieblingskuh, war von den Nightraven-Geschwistern und ihren Gefährten sicher eingefangen worden – das erste Licht in einer sonst finsteren Mission. Doch im Hauptgebäude wartete Finsternis: Beim Angriff auf das Haupthaus entbrannte ein harter Kampf. Vaeranya eilte zu ihm, heilte ihn mit zitternder Hand – Schweigend erhob sie sich. Erinnerung rief. Und sie antwortete. Getötet von Vaeranya selbst, ohne ihn anzusehen. Als sie ihn tötete, riss sie seine Erinnerung wie eine Feder aus einem alten Buch: 2️⃣ Der Anführer – Häuptling der Hord’kul-Garde Getötet durch Arvandor, der ihm im Zweikampf gegenüberstand. Als der Orkhauptmann fiel, seine Brust vom grünen Licht des heiligen Eids durchbohrt, Er erinnerte sich an ein uraltes, blutrotes Ritual: Sein letzter Gedanke war: „Ich… hätte anders… gekonnt…?“ Letzte Erinnerung, die Vaeranya riss – mit eiskalter Präzision. Dieser Ork war wild. Roh. Der Schlag, der Therion niederstreckte, war von Hass und Eifer getrieben. Als ihr Schattendolch ihn traf, riss sie mit kaltem Griff sein innerstes Bild heraus: Ein Kind, nicht älter als fünf Winter, Im Moment seines Todes spürte er wieder dieses Kindsein. Der Hof war frei. Doch in der Stille nach dem Kampf saß Vaeranya eine Weile allein auf der Schwelle, Ihre Brüder warfen ihr Blicke zu – wissend, aber ohne Worte. Therion aber, von ihr gerettet, sah ihre Augen. Loot: 35.8gp Trinket: Memory Crystal - Ork-Patrouillenläufer „Stärke, die aus Hunger geboren wurde, zerbrach im Duft vergessener Blumen.“ Trinket: Memory Crystal - Orkanführer „Ein Schwur aus Blut, und doch ein Schatten von Reue im letzten Herzschlag.“ Trinket: Memory Crystal - Ork, der Therion fast tötete „Das Kind im Krieger weinte – zu spät für Gnade, zu früh für Frieden.“ Mithral Chain Mail Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t. 1x Potion of Healing verbraucht |
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| 2025-06-01 18:12 | DDHC-KftGV- 03 - Reach for the Stars | 1 | 310 | 10 | Ring of Jumping, Wand of Magic Missiles | Show | ||
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Teilnehmer: Info: „Horch gut, wenn dir dein Leben lieb – „In Purpur kleidet sich sein Schwarm, „Geh nach Süden, dort zum Grat, „Nun geh, mit Mut in deinem Blick – Tritt der Golden Vault bei. Loot: 385gp Trinket/Tool: A ivory dragonchess set. (Ausgekauft -75gp) Ring of Jumping Wand of Magic Missiles This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell’s level by 1 for each additional charge you expend. Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed. Golden Vault Reward: |
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| 2025-05-28 19:00 | WBW-DC-JOQ-02 Mirror Mirror | 1 | 60 | 10 | Slippers of Spiderclimb, Veteran´s Cane | Show | ||
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Teilnehmer: Info: Rufstand: 12 Loot: 60gp Trinket: Erinnerungskristall eines Symulacrum, was ihr nachempfunden war. Eine fremde erinnerung die ihr nicht bekannt ist. Slippers of Spiderclimb While you wear these light shoes, you can move up, down, and across vertical surfaces and along ceilings, while leaving your hands free. You have a Climb Speed equal to your Speed. However, the slippers don't allow you to move this way on a slippery surface, such as one covered by ice or oil. These slippers are a pair of electric violet pumps with a six-inch stiletto heel. While uncomfortable to wear for long periods, the magic of the item allows you to walk in them unimpeded. Veteran´s Cane Due to additional enchantment by the guild master of the Guild of Naming, once the sword is drawn from the cane, a spectacular display of harmless smoke and pyrotechnics will erupt from the item. |
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| 2025-05-28 02:48 | Purchase Log | -50 | Show Purchase | |||||
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gekauft: |
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| 2025-05-28 02:41 | Assignment 2. Season 2025 Version 2 | 250 | Brooch of Shielding | Show DM Log | ||||
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Vaeranya Nightraven gets a Tier 1 adventure reward (=Brooch of Shielding) + 250 gp Brooch of Shielding While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. This brooch is made out of tarnished silver which no amount of cleaning changes. |
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| 2025-05-27 22:07 | DDHC0-DoIP-7 - Gnomengarde | 1 | 1 | 12.5 | 10 | Wand of Pyrotechnics, Clockwork Amulet, Pole of Collapsing | Show | |
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Teilnehmer: Info: Loot: 12,5gp Wand of Pyrotechnics This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed. Clockwork Amulet This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn. Pole of Collapsing While holding this 10-foot pole, you can use an action to speak a command word and cause it to collapse into a 1-foot-long rod, for ease of storage. The pole's weight doesn't change. You can use an action to speak a different command word and cause the rod to revert to a pole; however the rod will elongate only as far as the surrounding space allows. +1 lvl Warlock - Subclass Chose: Archfey |
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| 2025-05-27 21:24 | DDHC0-DoIP-13 - Umbrage Hill | 1 | 1 | 18.75 | 10 | Show | ||
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Teilnehmer: Info: Loot: 18,75gp |
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| Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
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| 2025-11-05 22:07 | FR-DC-DoC Death of Cryovain | 1 | 10 | Show | ||||
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Teilnehmer: Info: Loot: 1000gp Kerènarun, the Reaper of Memories (Vicious Halberd) This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon's normal damage. Appearance: When the Reaper strikes, it leaves behind a faint, black and shadowy fog that quickly disapates. A single raven feather is bound to the weapon’s base with a silver thread that never tarnishes. At rest, it stands impossibly still, as though the air itself holds its breath. Minor Property: Songcraft of Memory Kerènarun hums with a voice of its own — a faint, melodic resonance that shifts with every memory it claims. It does not sing in words, but in echoes — fragments of forgotten lullabies, shattered vows, whispered names lost to time. Each time Kerènarunl slays a creature whose memory the wielder touches, the weapon's hum changes. Sometimes it becomes the tune of a child’s forgotten song, a lover’s final sigh, or the solemn rhythm of a soldier’s last march. The melody is barely audible to others, but the wielder hears it clearly, as if the blade were remembering in song what the soul can no longer hold. The sound is not mournful, but hauntingly beautiful — a testament to the lives touched and taken, woven into a symphony of shadows. Touch: As you lay your hand upon the haft, the wood feels cold — not the chill of metal, but the quiet cold of a place where sound has never lived. The silver veins beneath your palm pulse once, as though the weapon itself draws breath. The world dims. Shadows gather and twist, folding in upon themselves until all that remains is a vast expanse of pale snow beneath a black sky. Ravens wheel overhead — silent, countless — and among them, a single feather drifts down to you, glimmering with violet light. When it touches the blade, you see them — faces you do not know, memories that are not yours — flashing one after another in a storm of light and shadow. Laughter, tears, prayers, screams… then silence. The scythe hums, low and resonant, and a voice like winter whispers through your mind: “All that is forgotten becomes mine. All that you take, I shall keep.” The vision fades. You stand once more in the waking world, hand still upon the weapon. The Reaper of Memories is now bound to you, and somewhere deep within its dark glassy blade, you sense a faint echo — a memory of your own that you can no longer recall.
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| 2025-11-05 20:30 | DDHC0-DoIP-8 Icespire Hold | 1 | 10 | Show | ||||
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Teilnehmer: Info: Loot: 25gp |
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| 2025-09-28 19:10 | DDHC0-DoIP-1 Axeholm | 1 | 10 | Show | ||||
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Teilnehmer: Info: Loot: 1000gp Dread Helm While you're wearing this fearsome steel helm, your eyes glow red and the rest of your face is hidden in shadow. Gauntlets of Ogre Power Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is 19 or higher without them. |
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| 2025-09-15 21:20 | DDHC0-DoIP-3 Circle of Thunder | 1 | 10 | Show | ||||
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Teilnehmer: Info: gekauft: Loot: 1250gp +1 Shield While holding this Shield, you have a +1 bonus to Armor Class, in addition to the Shield's normal bonus to AC. 4 Breads von der Necklace of Fireballs verbraucht |
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| 2025-09-10 19:37 | DDHC0-DoIP-14 Woodland Manse | 1 | 10 | Show | ||||
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Teilnehmer: Info: Loot: 5gp Staff of Birdcalls This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can take a Magic action to expend 1 charge from the staff and cause it to create one of the following sounds, which can be heard out to 120 feet: a finch's chirp, a raven's caw, a duck's quack, a chicken's cluck, a goose's honk, a loon's call, a turkey's gobble, a seagull's cry, an owl's hoot, or an eagle's shriek. Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever. Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. Mastery: Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition. Cloak of Murmuring Feathers (Cloak of Billowing) This black feathered mantle seems to be made from raven plumage woven seamlessly into shadow. The feathers are cool to the touch and never shed. When the air is still, you swear you hear the faint rustle of wings or the echo of distant caws. As a bonus action, you can cause the cloak to billow and spread as though caught in a sudden gust of wind. Rather than simple fabric movement, the cloak billows in a swirl of spectral raven feathers that momentarily scatter before fading into smoke and shadow. When the cloak billows, nearby candles and lanterns flicker as if disturbed by unseen wings. Immovable Rod This iron rod has a button on one end. You can take a Utilize action to press the button, which causes the rod to become magically fixed in place. Until you or another creature takes a Utilize action to push the button again, the rod doesn't move, even if it defies gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can take a Utilize action to make a DC 30 Strength (Athletics) check, moving the fixed rod up to 10 feet on a successful check. Boots of Elvenkind While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have Advantage on Dexterity (Stealth) checks. +1 lvl Warlock |
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| 2025-09-07 20:00 | DDHC0-DoIP-4 Dragon Barrow | 1 | 10 | Show | ||||
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Teilnehmer: Info: Brief von Raphael https://i.ibb.co/bg4T3bkR/7a5772b6-e53f-4a58-b825-1048e69468ad.png Loot: 1250gp Instrument of Illusions (Viol) While you are playing this musical instrument, you can take a Magic action to create harmless, illusory visual effects within a 5-foot Emanation originating from the instrument. If you are a Bard, the size of the Emanation increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The magical effects have neither substance nor sound, and they are obviously illusory. The effects end when you stop playing. Dragon Slayer Halberd (Story Item) You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon deals an extra 3d6 damage of the weapon's type if the target is a Dragon. |
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| 2025-09-07 19:35 | Trade Log | -5 | Show Trade Log | |||||
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Traded with Rashaa https://www.adventurersleaguelog.com/users/36450/characters/104368/trade_log_entries/1220559 |
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| 2025-08-08 20:09 | DDHC0-DoIP-12 - Tower of Storms | 1 | Show | |||||
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Teilnehmer: Info: Miraal, Geist einer Seeelfe die von einen Halborc namens Moesko hinterliestig getötet wurde. Sie wollte das sie ihre Muschel wieder bringen und sie rächen. Sein Herz war ein verfluchtes Leuchtfeuer im Tower of Storms, das Schiffe auf die Riffe lockte. Bei der untersuchung des Turmes fanden sie einen alten Talos schrein der wenn man ihn berührte einen Macht verlieh. Vier Harpien hatten ihr Nest auf einer seite des Turmes gemacht und lockten alle Segler in den Tod, die die Schiffsunglücke überlebten. Loot: 197gp Wizard Spellbook aus einen versunenen Schiff Charm of the Storm You become charged with the power of the storm, to the extent that tiny sparks crackle in your eyes. You can cast the lightning bolt spell (3rd-level version) as an action. Once used three times, the charm vanishes from you. Cloak of Many Fashions While wearing this cloak, you can take a Bonus Action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties. Wand of Secrets This wand has 3 charges and regains 1d3 expended charges daily at dawn. While holding it, you can take a Magic action to expend 1 charge, and if a secret door or trap is within 60 feet of you, the wand pulses and points at the one nearest to you. Battleaxe of Warning As long as this weapon is within your reach and you are attuned to it, you and allies within 30 feet of you gain the following benefits. Alarm. The weapon magically awakens each subject who is sleeping naturally when combat begins. This benefit doesn’t wake a subject from magically induced sleep. Supernatural Readiness. Each subject has Advantage on its Initiative rolls.
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| 2025-08-07 20:50 | DDHC0-DoIP-9 - Logger´s Camp | 1 | 10 | Show | ||||
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Teilnehmer: Info: Loot: 20gp |
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| 2025-08-01 19:38 | DDHC0-DoIP-10 Mountain's Toe Gold Mine | 1 | 10 | Show | ||||
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Teilnehmer: Info: Loot: 42gp 5sp 4cp Goggles of Night While wearing these dark lenses, you have Darkvision out to 60 feet. If you already have Darkvision, wearing the goggles increases its range by 60 feet. |
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| 2025-07-11 19:25 | WBW-DC-JOQ-04 Vanishing the Lady | 1 | 10 | Show | ||||
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Teilnehmer: Info: Rufstand: 17 Loot: 70gp “Zoe Grimalda” (Talking Doll) While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long and set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, "I want a piece of candy." The doll's phrases are lost when your attunement to the doll ends. This item is found in Xanathar’s Guide to Everything. The doll’s name is “Zoe Grimalda” which is a name of great importance in Joquiet and therefore any creature in This item was stolen from The Tall Man. If you possess this item while in an adventure taking place in Joquiet, you owe The Tall Man a favor, and he has the right to curse you if you do not comply. Feywild Shard This warm crystal glints with the sunset colors of the Feywild sky and evokes whispers of emotional memory. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. If you don't have the Wild Magic Sorcerous Origin, once this property is used to roll on the Wild Magic Surge table, it can't be used again until the next dawn. This item is found in Tasha’s Cauldron of Everything. https://files.d20.io/images/444184828/YEEhVbpiuZjGltdmWnBc6g/med.jpg?1749392956 |
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| 2025-06-08 19:00 | WBW-DC-JOQ-03 Giant Serenade | 1 | 10 | Show | ||||
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Teilnehmer: Info: Rufstand: 12 Die Dryade die den Tempel Bewacht ist eine Uralte die gegen die Queen of of Air and Darkness gekämpft hat, um diese Domain zu beschützen. Sie sammelte alle Namen ihrer Untertanen um sie vor dem Gesichtslosen zu schützen. (der Tall Man ist mit der Queen of Ari and Darkness verbündet, da diese ihm Joquit geschenkt hat) Onkel Herba, isttazächlich Tiras Eheman, diese hatte ihre Erinnerungen verloren. Zoe Ist die Tochter von Tira. Loot: 60gp und Ruf=17 Trinket: Memory Crystal - Dryad: Die Erinnerung einer Archfey die mit ihren Geliebten ein letztes aufbegehren gegen die Queen of Air and Darkness. Masquerade Tattoo Produced by a special needle, this magic tattoo appears on your body as whatever you desire. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Fluid Ink. As a bonus action, you can shape the tattoo into any color or pattern and move it to any area of your skin. Whatever form it takes, it is always obviously a tattoo. It can range in size from no smaller than a copper piece to an intricate work of art that covers all your skin. Disguise Self. As an action, you can use the tattoo to cast the Disguise Self spell (DC 13 to discern the disguise). Once the spell is cast from the tattoo, it can't be cast from the tattoo again until the next dawn. [Tattoo des Jungesellen abschiedes](https://files.d20.io/images/444216698/9v3ohRc-Fn1U7BoSgy9q-w/med.png] The Soothsinger (Doss Lute - Instrument of the Bards) An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Spells: Fly, Invisibility, Levitate, Protection from Evil and Good, Animal Friendship, Protection from Energy (Fire damage only), Protection from Poison. This lute is the Soothsinger, a treasure of the former arch fey of the domain of Joquiet. Its body is made of pure, transparent crystal, and it has the word “Truth” carved into the neck. |
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| 2025-06-05 21:23 | DDHC0-DoIP-11 Shrine of Savras | 1 | 10 | Show | ||||
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Teilnehmer: Info: Wir reisten zum Shrine of Savras und stellten fest das dieser ebenso von Orcs übernommen wurden. Wir liesen die Horde in Fogclouds rennen in denen wir uns verstecken konnten. Es dauerte etwas doch wir konnte alle Orcs und sogar 3 Oger eliminieren. Wir schaunten uns dann um im Schrein und auf den schrein. Fanden eine Glocke die kupfern aussah aber sich als massifes gold rausstellt. Wir fanden auch unter den Schrein eine kiste die von einen altar abgedeckt war in der sich ein schlüssel und etwas gold lag. Als Therion den Altar wegschob um an die kiste zu kommen, hatte er eine Vision von einen Weißen Drachen der auf den dach einer Festung lag und schlief. Quest: Shrine of Savras Loot: 511.4 gp Mystery Key A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which it’s inserted. Once it unlocks something, the key disappears. |
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| 2025-06-04 19:30 | DDHC0-DoIP-2 Butterskull Ranch | 1 | 10 | Show | ||||
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Teilnehmer: Info: Nachdem die umliegende Bevölkerung gewarnt wurde, hat das Dorf Phandalin nun eine Nachricht erhalten, das ein Bauernhof in der Nähe überfallen wurde. Quest: Butterskull Ranch 🕯️ Butterskull Ranch – Blut und Schatten im Kornfeld Die Spur der Verwüstung war weithin sichtbar: Petunia, seine Lieblingskuh, war von den Nightraven-Geschwistern und ihren Gefährten sicher eingefangen worden – das erste Licht in einer sonst finsteren Mission. Doch im Hauptgebäude wartete Finsternis: Beim Angriff auf das Haupthaus entbrannte ein harter Kampf. Vaeranya eilte zu ihm, heilte ihn mit zitternder Hand – Schweigend erhob sie sich. Erinnerung rief. Und sie antwortete. Getötet von Vaeranya selbst, ohne ihn anzusehen. Als sie ihn tötete, riss sie seine Erinnerung wie eine Feder aus einem alten Buch: 2️⃣ Der Anführer – Häuptling der Hord’kul-Garde Getötet durch Arvandor, der ihm im Zweikampf gegenüberstand. Als der Orkhauptmann fiel, seine Brust vom grünen Licht des heiligen Eids durchbohrt, Er erinnerte sich an ein uraltes, blutrotes Ritual: Sein letzter Gedanke war: „Ich… hätte anders… gekonnt…?“ Letzte Erinnerung, die Vaeranya riss – mit eiskalter Präzision. Dieser Ork war wild. Roh. Der Schlag, der Therion niederstreckte, war von Hass und Eifer getrieben. Als ihr Schattendolch ihn traf, riss sie mit kaltem Griff sein innerstes Bild heraus: Ein Kind, nicht älter als fünf Winter, Im Moment seines Todes spürte er wieder dieses Kindsein. Der Hof war frei. Doch in der Stille nach dem Kampf saß Vaeranya eine Weile allein auf der Schwelle, Ihre Brüder warfen ihr Blicke zu – wissend, aber ohne Worte. Therion aber, von ihr gerettet, sah ihre Augen. Loot: 35.8gp Trinket: Memory Crystal - Ork-Patrouillenläufer „Stärke, die aus Hunger geboren wurde, zerbrach im Duft vergessener Blumen.“ Trinket: Memory Crystal - Orkanführer „Ein Schwur aus Blut, und doch ein Schatten von Reue im letzten Herzschlag.“ Trinket: Memory Crystal - Ork, der Therion fast tötete „Das Kind im Krieger weinte – zu spät für Gnade, zu früh für Frieden.“ Mithral Chain Mail Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t. 1x Potion of Healing verbraucht |
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| 2025-06-01 18:12 | DDHC-KftGV- 03 - Reach for the Stars | 1 | 10 | Show | ||||
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Teilnehmer: Info: „Horch gut, wenn dir dein Leben lieb – „In Purpur kleidet sich sein Schwarm, „Geh nach Süden, dort zum Grat, „Nun geh, mit Mut in deinem Blick – Tritt der Golden Vault bei. Loot: 385gp Trinket/Tool: A ivory dragonchess set. (Ausgekauft -75gp) Ring of Jumping Wand of Magic Missiles This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell’s level by 1 for each additional charge you expend. Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed. Golden Vault Reward: |
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| 2025-05-28 19:00 | WBW-DC-JOQ-02 Mirror Mirror | 1 | 10 | Show | ||||
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Teilnehmer: Info: Rufstand: 12 Loot: 60gp Trinket: Erinnerungskristall eines Symulacrum, was ihr nachempfunden war. Eine fremde erinnerung die ihr nicht bekannt ist. Slippers of Spiderclimb While you wear these light shoes, you can move up, down, and across vertical surfaces and along ceilings, while leaving your hands free. You have a Climb Speed equal to your Speed. However, the slippers don't allow you to move this way on a slippery surface, such as one covered by ice or oil. These slippers are a pair of electric violet pumps with a six-inch stiletto heel. While uncomfortable to wear for long periods, the magic of the item allows you to walk in them unimpeded. Veteran´s Cane Due to additional enchantment by the guild master of the Guild of Naming, once the sword is drawn from the cane, a spectacular display of harmless smoke and pyrotechnics will erupt from the item. |
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| 2025-05-28 02:48 | Purchase Log | Show Purchase | ||||||
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gekauft: |
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| 2025-05-28 02:41 | Assignment 2. Season 2025 Version 2 | 1 | Show DM Log | |||||
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Vaeranya Nightraven gets a Tier 1 adventure reward (=Brooch of Shielding) + 250 gp Brooch of Shielding While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. This brooch is made out of tarnished silver which no amount of cleaning changes. |
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| 2025-05-27 22:07 | DDHC0-DoIP-7 - Gnomengarde | 1 | 10 | Show | ||||
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Teilnehmer: Info: Loot: 12,5gp Wand of Pyrotechnics This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed. Clockwork Amulet This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn. Pole of Collapsing While holding this 10-foot pole, you can use an action to speak a command word and cause it to collapse into a 1-foot-long rod, for ease of storage. The pole's weight doesn't change. You can use an action to speak a different command word and cause the rod to revert to a pole; however the rod will elongate only as far as the surrounding space allows. +1 lvl Warlock - Subclass Chose: Archfey |
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| 2025-05-27 21:24 | DDHC0-DoIP-13 - Umbrage Hill | 1 | 10 | Show | ||||
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Teilnehmer: Info: Loot: 18,75gp |
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| Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
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| 2025-11-05 22:07 | FR-DC-DoC Death of Cryovain | 1 | 1000 | 10 | Kerènarun, the Reaper of Memories (Vicious Halberd) | Show | ||
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Teilnehmer: Info: Loot: 1000gp Kerènarun, the Reaper of Memories (Vicious Halberd) This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon's normal damage. Appearance: When the Reaper strikes, it leaves behind a faint, black and shadowy fog that quickly disapates. A single raven feather is bound to the weapon’s base with a silver thread that never tarnishes. At rest, it stands impossibly still, as though the air itself holds its breath. Minor Property: Songcraft of Memory Kerènarun hums with a voice of its own — a faint, melodic resonance that shifts with every memory it claims. It does not sing in words, but in echoes — fragments of forgotten lullabies, shattered vows, whispered names lost to time. Each time Kerènarunl slays a creature whose memory the wielder touches, the weapon's hum changes. Sometimes it becomes the tune of a child’s forgotten song, a lover’s final sigh, or the solemn rhythm of a soldier’s last march. The melody is barely audible to others, but the wielder hears it clearly, as if the blade were remembering in song what the soul can no longer hold. The sound is not mournful, but hauntingly beautiful — a testament to the lives touched and taken, woven into a symphony of shadows. Touch: As you lay your hand upon the haft, the wood feels cold — not the chill of metal, but the quiet cold of a place where sound has never lived. The silver veins beneath your palm pulse once, as though the weapon itself draws breath. The world dims. Shadows gather and twist, folding in upon themselves until all that remains is a vast expanse of pale snow beneath a black sky. Ravens wheel overhead — silent, countless — and among them, a single feather drifts down to you, glimmering with violet light. When it touches the blade, you see them — faces you do not know, memories that are not yours — flashing one after another in a storm of light and shadow. Laughter, tears, prayers, screams… then silence. The scythe hums, low and resonant, and a voice like winter whispers through your mind: “All that is forgotten becomes mine. All that you take, I shall keep.” The vision fades. You stand once more in the waking world, hand still upon the weapon. The Reaper of Memories is now bound to you, and somewhere deep within its dark glassy blade, you sense a faint echo — a memory of your own that you can no longer recall.
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| 2025-11-05 20:30 | DDHC0-DoIP-8 Icespire Hold | 1 | 25 | 10 | Show | |||
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Teilnehmer: Info: Loot: 25gp |
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| 2025-09-28 19:10 | DDHC0-DoIP-1 Axeholm | 1 | 1000 | 10 | Dread Helm, Gauntlets of Ogre Power | Show | ||
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Teilnehmer: Info: Loot: 1000gp Dread Helm While you're wearing this fearsome steel helm, your eyes glow red and the rest of your face is hidden in shadow. Gauntlets of Ogre Power Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is 19 or higher without them. |
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| 2025-09-15 21:20 | DDHC0-DoIP-3 Circle of Thunder | 1 | 250 | 10 | +1 Shield | Show | ||
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Teilnehmer: Info: gekauft: Loot: 1250gp +1 Shield While holding this Shield, you have a +1 bonus to Armor Class, in addition to the Shield's normal bonus to AC. 4 Breads von der Necklace of Fireballs verbraucht |
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| 2025-09-10 19:37 | DDHC0-DoIP-14 Woodland Manse | 1 | 5 | 10 | Staff of Birdcalls, Cloak of Murmuring Feathers (Cloak of Billowing), Immovable Rod, Boots of Elvenkind | Show | ||
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Teilnehmer: Info: Loot: 5gp Staff of Birdcalls This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can take a Magic action to expend 1 charge from the staff and cause it to create one of the following sounds, which can be heard out to 120 feet: a finch's chirp, a raven's caw, a duck's quack, a chicken's cluck, a goose's honk, a loon's call, a turkey's gobble, a seagull's cry, an owl's hoot, or an eagle's shriek. Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever. Versatile. A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. Mastery: Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition. Cloak of Murmuring Feathers (Cloak of Billowing) This black feathered mantle seems to be made from raven plumage woven seamlessly into shadow. The feathers are cool to the touch and never shed. When the air is still, you swear you hear the faint rustle of wings or the echo of distant caws. As a bonus action, you can cause the cloak to billow and spread as though caught in a sudden gust of wind. Rather than simple fabric movement, the cloak billows in a swirl of spectral raven feathers that momentarily scatter before fading into smoke and shadow. When the cloak billows, nearby candles and lanterns flicker as if disturbed by unseen wings. Immovable Rod This iron rod has a button on one end. You can take a Utilize action to press the button, which causes the rod to become magically fixed in place. Until you or another creature takes a Utilize action to push the button again, the rod doesn't move, even if it defies gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can take a Utilize action to make a DC 30 Strength (Athletics) check, moving the fixed rod up to 10 feet on a successful check. Boots of Elvenkind While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have Advantage on Dexterity (Stealth) checks. +1 lvl Warlock |
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| 2025-09-07 20:00 | DDHC0-DoIP-4 Dragon Barrow | 1 | 1250 | 10 | Instrument of Illusions (Viol) | Show | ||
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Teilnehmer: Info: Brief von Raphael https://i.ibb.co/bg4T3bkR/7a5772b6-e53f-4a58-b825-1048e69468ad.png Loot: 1250gp Instrument of Illusions (Viol) While you are playing this musical instrument, you can take a Magic action to create harmless, illusory visual effects within a 5-foot Emanation originating from the instrument. If you are a Bard, the size of the Emanation increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The magical effects have neither substance nor sound, and they are obviously illusory. The effects end when you stop playing. Dragon Slayer Halberd (Story Item) You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon deals an extra 3d6 damage of the weapon's type if the target is a Dragon. |
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| 2025-09-07 19:35 | Trade Log | -5 | Sending Stones > Rod of the Pact Keeper, +1 | Show Trade Log | ||||
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Traded with Rashaa https://www.adventurersleaguelog.com/users/36450/characters/104368/trade_log_entries/1220559 |
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| 2025-08-08 20:09 | DDHC0-DoIP-12 - Tower of Storms | 1 | 197 | Cloak of Many Fashions, Wand of Secrets, Battleaxe of Warning | Show | |||
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Teilnehmer: Info: Miraal, Geist einer Seeelfe die von einen Halborc namens Moesko hinterliestig getötet wurde. Sie wollte das sie ihre Muschel wieder bringen und sie rächen. Sein Herz war ein verfluchtes Leuchtfeuer im Tower of Storms, das Schiffe auf die Riffe lockte. Bei der untersuchung des Turmes fanden sie einen alten Talos schrein der wenn man ihn berührte einen Macht verlieh. Vier Harpien hatten ihr Nest auf einer seite des Turmes gemacht und lockten alle Segler in den Tod, die die Schiffsunglücke überlebten. Loot: 197gp Wizard Spellbook aus einen versunenen Schiff Charm of the Storm You become charged with the power of the storm, to the extent that tiny sparks crackle in your eyes. You can cast the lightning bolt spell (3rd-level version) as an action. Once used three times, the charm vanishes from you. Cloak of Many Fashions While wearing this cloak, you can take a Bonus Action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties. Wand of Secrets This wand has 3 charges and regains 1d3 expended charges daily at dawn. While holding it, you can take a Magic action to expend 1 charge, and if a secret door or trap is within 60 feet of you, the wand pulses and points at the one nearest to you. Battleaxe of Warning As long as this weapon is within your reach and you are attuned to it, you and allies within 30 feet of you gain the following benefits. Alarm. The weapon magically awakens each subject who is sleeping naturally when combat begins. This benefit doesn’t wake a subject from magically induced sleep. Supernatural Readiness. Each subject has Advantage on its Initiative rolls.
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| 2025-08-07 20:50 | DDHC0-DoIP-9 - Logger´s Camp | 1 | 20 | 10 | Show | |||
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Teilnehmer: Info: Loot: 20gp |
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| 2025-08-01 19:38 | DDHC0-DoIP-10 Mountain's Toe Gold Mine | 1 | 42.54 | 10 | Goggles of Night | Show | ||
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Teilnehmer: Info: Loot: 42gp 5sp 4cp Goggles of Night While wearing these dark lenses, you have Darkvision out to 60 feet. If you already have Darkvision, wearing the goggles increases its range by 60 feet. |
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| 2025-07-11 19:25 | WBW-DC-JOQ-04 Vanishing the Lady | 1 | 70 | 10 | “Zoe Grimalda” (Talking Doll), Feywild Shard | Show | ||
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Teilnehmer: Info: Rufstand: 17 Loot: 70gp “Zoe Grimalda” (Talking Doll) While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long and set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, "I want a piece of candy." The doll's phrases are lost when your attunement to the doll ends. This item is found in Xanathar’s Guide to Everything. The doll’s name is “Zoe Grimalda” which is a name of great importance in Joquiet and therefore any creature in This item was stolen from The Tall Man. If you possess this item while in an adventure taking place in Joquiet, you owe The Tall Man a favor, and he has the right to curse you if you do not comply. Feywild Shard This warm crystal glints with the sunset colors of the Feywild sky and evokes whispers of emotional memory. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. If you don't have the Wild Magic Sorcerous Origin, once this property is used to roll on the Wild Magic Surge table, it can't be used again until the next dawn. This item is found in Tasha’s Cauldron of Everything. https://files.d20.io/images/444184828/YEEhVbpiuZjGltdmWnBc6g/med.jpg?1749392956 |
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| 2025-06-08 19:00 | WBW-DC-JOQ-03 Giant Serenade | 1 | 60 | 10 | Masquerade Tattoo, The Soothsinger (Doss Lute - Instrument of the Bards) | Show | ||
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Teilnehmer: Info: Rufstand: 12 Die Dryade die den Tempel Bewacht ist eine Uralte die gegen die Queen of of Air and Darkness gekämpft hat, um diese Domain zu beschützen. Sie sammelte alle Namen ihrer Untertanen um sie vor dem Gesichtslosen zu schützen. (der Tall Man ist mit der Queen of Ari and Darkness verbündet, da diese ihm Joquit geschenkt hat) Onkel Herba, isttazächlich Tiras Eheman, diese hatte ihre Erinnerungen verloren. Zoe Ist die Tochter von Tira. Loot: 60gp und Ruf=17 Trinket: Memory Crystal - Dryad: Die Erinnerung einer Archfey die mit ihren Geliebten ein letztes aufbegehren gegen die Queen of Air and Darkness. Masquerade Tattoo Produced by a special needle, this magic tattoo appears on your body as whatever you desire. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Fluid Ink. As a bonus action, you can shape the tattoo into any color or pattern and move it to any area of your skin. Whatever form it takes, it is always obviously a tattoo. It can range in size from no smaller than a copper piece to an intricate work of art that covers all your skin. Disguise Self. As an action, you can use the tattoo to cast the Disguise Self spell (DC 13 to discern the disguise). Once the spell is cast from the tattoo, it can't be cast from the tattoo again until the next dawn. [Tattoo des Jungesellen abschiedes](https://files.d20.io/images/444216698/9v3ohRc-Fn1U7BoSgy9q-w/med.png] The Soothsinger (Doss Lute - Instrument of the Bards) An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. Spells: Fly, Invisibility, Levitate, Protection from Evil and Good, Animal Friendship, Protection from Energy (Fire damage only), Protection from Poison. This lute is the Soothsinger, a treasure of the former arch fey of the domain of Joquiet. Its body is made of pure, transparent crystal, and it has the word “Truth” carved into the neck. |
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| 2025-06-05 21:23 | DDHC0-DoIP-11 Shrine of Savras | 1 | 511.4 | 10 | Mystery Key | Show | ||
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Teilnehmer: Info: Wir reisten zum Shrine of Savras und stellten fest das dieser ebenso von Orcs übernommen wurden. Wir liesen die Horde in Fogclouds rennen in denen wir uns verstecken konnten. Es dauerte etwas doch wir konnte alle Orcs und sogar 3 Oger eliminieren. Wir schaunten uns dann um im Schrein und auf den schrein. Fanden eine Glocke die kupfern aussah aber sich als massifes gold rausstellt. Wir fanden auch unter den Schrein eine kiste die von einen altar abgedeckt war in der sich ein schlüssel und etwas gold lag. Als Therion den Altar wegschob um an die kiste zu kommen, hatte er eine Vision von einen Weißen Drachen der auf den dach einer Festung lag und schlief. Quest: Shrine of Savras Loot: 511.4 gp Mystery Key A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which it’s inserted. Once it unlocks something, the key disappears. |
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| 2025-06-04 19:30 | DDHC0-DoIP-2 Butterskull Ranch | 1 | 35.8 | 10 | Mithral Chain Mail | Show | ||
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Teilnehmer: Info: Nachdem die umliegende Bevölkerung gewarnt wurde, hat das Dorf Phandalin nun eine Nachricht erhalten, das ein Bauernhof in der Nähe überfallen wurde. Quest: Butterskull Ranch 🕯️ Butterskull Ranch – Blut und Schatten im Kornfeld Die Spur der Verwüstung war weithin sichtbar: Petunia, seine Lieblingskuh, war von den Nightraven-Geschwistern und ihren Gefährten sicher eingefangen worden – das erste Licht in einer sonst finsteren Mission. Doch im Hauptgebäude wartete Finsternis: Beim Angriff auf das Haupthaus entbrannte ein harter Kampf. Vaeranya eilte zu ihm, heilte ihn mit zitternder Hand – Schweigend erhob sie sich. Erinnerung rief. Und sie antwortete. Getötet von Vaeranya selbst, ohne ihn anzusehen. Als sie ihn tötete, riss sie seine Erinnerung wie eine Feder aus einem alten Buch: 2️⃣ Der Anführer – Häuptling der Hord’kul-Garde Getötet durch Arvandor, der ihm im Zweikampf gegenüberstand. Als der Orkhauptmann fiel, seine Brust vom grünen Licht des heiligen Eids durchbohrt, Er erinnerte sich an ein uraltes, blutrotes Ritual: Sein letzter Gedanke war: „Ich… hätte anders… gekonnt…?“ Letzte Erinnerung, die Vaeranya riss – mit eiskalter Präzision. Dieser Ork war wild. Roh. Der Schlag, der Therion niederstreckte, war von Hass und Eifer getrieben. Als ihr Schattendolch ihn traf, riss sie mit kaltem Griff sein innerstes Bild heraus: Ein Kind, nicht älter als fünf Winter, Im Moment seines Todes spürte er wieder dieses Kindsein. Der Hof war frei. Doch in der Stille nach dem Kampf saß Vaeranya eine Weile allein auf der Schwelle, Ihre Brüder warfen ihr Blicke zu – wissend, aber ohne Worte. Therion aber, von ihr gerettet, sah ihre Augen. Loot: 35.8gp Trinket: Memory Crystal - Ork-Patrouillenläufer „Stärke, die aus Hunger geboren wurde, zerbrach im Duft vergessener Blumen.“ Trinket: Memory Crystal - Orkanführer „Ein Schwur aus Blut, und doch ein Schatten von Reue im letzten Herzschlag.“ Trinket: Memory Crystal - Ork, der Therion fast tötete „Das Kind im Krieger weinte – zu spät für Gnade, zu früh für Frieden.“ Mithral Chain Mail Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t. 1x Potion of Healing verbraucht |
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| 2025-06-01 18:12 | DDHC-KftGV- 03 - Reach for the Stars | 1 | 310 | 10 | Ring of Jumping, Wand of Magic Missiles | Show | ||
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Teilnehmer: Info: „Horch gut, wenn dir dein Leben lieb – „In Purpur kleidet sich sein Schwarm, „Geh nach Süden, dort zum Grat, „Nun geh, mit Mut in deinem Blick – Tritt der Golden Vault bei. Loot: 385gp Trinket/Tool: A ivory dragonchess set. (Ausgekauft -75gp) Ring of Jumping Wand of Magic Missiles This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell’s level by 1 for each additional charge you expend. Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed. Golden Vault Reward: |
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| 2025-05-28 19:00 | WBW-DC-JOQ-02 Mirror Mirror | 1 | 60 | 10 | Slippers of Spiderclimb, Veteran´s Cane | Show | ||
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Teilnehmer: Info: Rufstand: 12 Loot: 60gp Trinket: Erinnerungskristall eines Symulacrum, was ihr nachempfunden war. Eine fremde erinnerung die ihr nicht bekannt ist. Slippers of Spiderclimb While you wear these light shoes, you can move up, down, and across vertical surfaces and along ceilings, while leaving your hands free. You have a Climb Speed equal to your Speed. However, the slippers don't allow you to move this way on a slippery surface, such as one covered by ice or oil. These slippers are a pair of electric violet pumps with a six-inch stiletto heel. While uncomfortable to wear for long periods, the magic of the item allows you to walk in them unimpeded. Veteran´s Cane Due to additional enchantment by the guild master of the Guild of Naming, once the sword is drawn from the cane, a spectacular display of harmless smoke and pyrotechnics will erupt from the item. |
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| 2025-05-28 02:48 | Purchase Log | -50 | Show Purchase | |||||
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gekauft: |
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| 2025-05-28 02:41 | Assignment 2. Season 2025 Version 2 | 250 | Brooch of Shielding | Show DM Log | ||||
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Vaeranya Nightraven gets a Tier 1 adventure reward (=Brooch of Shielding) + 250 gp Brooch of Shielding While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. This brooch is made out of tarnished silver which no amount of cleaning changes. |
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| 2025-05-27 22:07 | DDHC0-DoIP-7 - Gnomengarde | 1 | 12.5 | 10 | Wand of Pyrotechnics, Clockwork Amulet, Pole of Collapsing | Show | ||
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Teilnehmer: Info: Loot: 12,5gp Wand of Pyrotechnics This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed. Clockwork Amulet This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn. Pole of Collapsing While holding this 10-foot pole, you can use an action to speak a command word and cause it to collapse into a 1-foot-long rod, for ease of storage. The pole's weight doesn't change. You can use an action to speak a different command word and cause the rod to revert to a pole; however the rod will elongate only as far as the surrounding space allows. +1 lvl Warlock - Subclass Chose: Archfey |
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| 2025-05-27 21:24 | DDHC0-DoIP-13 - Umbrage Hill | 1 | 18.75 | 10 | Show | |||
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Teilnehmer: Info: Loot: 18,75gp |
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