Danifae Melarn
Bag of Holding ,
Fritter, the 7-Legged Spider,
Ring of Protection,
Bregan D'Arthe Handgonne,
Circlet of Blasting,
Dust of Disappearance,
Blessing of Health,
Vault of the Efreeti (Portable Hole),
+1 Wand of the War Mage,
Gloves of Thievery,
Gauntlets of Ogre Power,
Cloak of Displacement,
Cloak of elvenkind (piwafwi),
Periapt of wound closure,
The Mantle of Deziwai (mantle of spell resistance),
Dagger of Venom,
Horn of the Endless Maze,
Gloves of Missile Snaring,
Animated Shield,
Tavern Prizes,
Manual of Gainful Exercise,
Manual of Bodily Health,
Ioun Stone of Insight,
Spellguard Shield,
Nine lives stealer (longsword),
Nimoar's Shield (+3),
Greataxe +3,
Chardalyn Breastplate (Armor of Necrotic Resistance),
Shield of the Uven Rune,
Revolver of the Ild Rune,
Rod of Lordly Might,
Robe of Eyes,
Helm of the Scavenger,
Oathbow,
Medal of Kelp (Scarab of Protection)
Log Entries
Date Played | Adventure Title | Session | Levels | GP ▲ | Downtime | Magic Items | ||
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2022-12-07 22:31 | DDHC-DMM Dungeon of the Mad Mage | 42 | -800 | 10 | Show | |||
Dani, infected with the cursed disease of an aboleth, is taken back from the Slitherswamp to visit Wyllow the archdruid in Level 5: the Wyllowwood. Wyllow casts Heal to remove the aboleth's skin disease from Dani in exchange for 1,600 gold total, 800 of it donated by other party members. Dani rendered her payment with 75 10gp gems: 60 blue quartz chunks, 6 banded agate, and 9 moss agates. Long Rest; Blessing of Corellon d100 = [[87]]. Dani wakes up female. |
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2023-03-01 20:03 | DDHC-DMM Dungeon of the Mad Mage | -88.75 | 10 | Gauntlets of Ogre Power | Show | |||
Exploring caverns to attempt an entry from behind the temple of the Spider Queen, we find a few outlying sentriesand a dozen ghouls that must be put down. Discovering the last handful of Muirial's troglodyte mercenaries, Dani deceives them into responding to a hoax threat, clearing them from our path. We opened a secret door into the temple and opened combat with a moderate fireball (3 remaining beads for 5th level), but will have to contend with silences, cloudkills and a number of other unknown challenges as we attempt to assassinate the matron mother of house Ayrvrundar. Dani donated her gem-encrusted bowl so that Aidan could cast Heroes' Feast. |
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2022-04-27 20:21 | DDHC-DMM Dungeon of the Mad Mage | 13 | -54.4 | 10 | Ring of Swimming | Show | ||
The battle with the gricks and the flesh golem continued through a rough curving tunnel. On the other side I disovered a laboratory with all kinds of tubes full of lightning and a floor of copper. Sooty copper after D-con heard my warning that there was another half dozen flesh golems over there. He sure does have a gift with fireball. Practice, mostly. But get this, with them is a 12 foot tall stone golemstatue lumbering toward us to protect the damn ligntning-flame-skull... who immediately tried to electrocute me with a lightning bolt. D-con read the damn thing's diary or whatever looking for new spells. He said the rude bitch skull is what's left of a Halaster Apprentice called Trenzia. Trenzia is a sucky, awful remains of a person and she should go bother someone else. We cleaned up the ghouls fast. (fireball + embalming fluid makes a big boom) and then hacked, chiseled and cracked away at the golemstatue trying to pulverize TenK. ... 10K. Then'kai? I don't even know what language his name is in, much less how to spell it. After I got smashed by the wights, we found that room had some quality veins of copper. Made notes on the map. Will sell some copies to the dwarves for a good bit of coin. We headed back up to resupply at the market and rest overnight. Goblins are turning that place into a semi-respectable hub and their prices are at a much lower markup than Durnan. I like Durnan, but he knows what he's got and he prices like it. Looking for the path down to Level 3 and skullport, we found a dead hafling adventurer that got stuck in an armoire in an old bedroom. Poor guy. Found the rest of the giant spider colony he was running from too. We were too late to save any of the humanoids the arachnids had taken, but we did a pretty good job with our pest extermination. The only unexplored dead end on my map of Level 2 is that room with the undead, zombie beholder that Aiden discovered, so I guess that's about to be a thing. Oh, joy. |
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2022-03-23 20:06 | DDHC-DMM Dungeon of the Mad Mage | 8 | -52.38 | 10 | Driftglobe | Show | ||
Destroyed the nests of three Manticores, the Troll used to feed them, and uncovered a lot of dead adventurers. 11 of them got stoned by a basilisk, so we sent a map and word with a Tormite priest to find them some help. Took a bath and a good night's sleep in the Yawning Portal before we moved to the second level. Second level so far was a shady goblin market for "found items" that fell off of a cart. It's run by Yek the Tall, a goblin that used a magic doodad to turn himself human. Yek's a bully; rules with bugbear hired muscle and fear. I don't like him, but he's not a fan of the Xanathar and he's neutral to Bregan d'Arthe. Might be a good place to unload found items. I'll include this intelligence in my report to the Bregan d'Arthe intelligence officer. Halleth says we're getting closer to the adventurers that murdered him and threw him in that pit. That is going to be an interesting conversation based on that pulverizing Hal gave that worm on the 1st level. Note to Self: mind the splash zone next time. Sold a lot of our salvage at market. Purchased a poisoner's kit (-50g), vial of alchemist's fire (-50g) (troll repellent), and most of a burglar's pack (-11g) to expand our denied entry and countermeasure options. Worst case, I can use the ball bearings for shot in the company-issued handgonne. Similar calibre. I think. |
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2023-08-28 14:40 | Trade Log | -18 | GreatAxe +1 > | Show Trade Log | ||||
Sending her Greataxe +1 to the Bregan D'Arthe Armory. There's really no need to carry two magical greataxes around. Sold Two Coils of Hempen Rope (+2g), Bought two coils (100 ft) of Silk rope. (-20gp) |
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2019-04-14 14:36 | Downtime Activity: Fai Chen (Funeral) | -10 | -8 | Blessing of Health | Show | |||
Dani attended the funeral of an adventurer who fell while in the Citadel of Vlaakith. |
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2022-12-14 20:06 | DDHC-DMM Dungeon of the Mad Mage | 0 | 10 | Show | ||||
Opening the door into the halls of Dweomercore, we meet the headmaster's bouncers, summoned Vrocks, Cannaloths, and a Nycaloth. |
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2022-06-22 20:19 | DDHC-DMM Dungeon of the Mad Mage | 0 | 10 | Show | ||||
After the evening's rest in the secured cove of the late sea hag coven, we embarked down the River Sargauth towards Skullport. Some avaricious ghosts of treasure hunters swarmed us, which was not an issue until one of them possessesd D-con temporarily. That was a bit more hassle. In the chaos, the sun elf mage Marta Moonshadow ran off. Based on the three House Auvrandyr drow guards we found looking to ambush us where she left the river, we can only assume she is now with them. We took two of those guards prisoner and will add them to those we plan to turn over to Bregan d'Arthe's lieutenants. Aidan began to follow the trail of prints the Auvrandyr pair and the mage left, which brought us into the southern edge of the space where Auvrandyr has begun mustering troops for the invasion of Skullport. Marta was walking under her own power, but it's unclear if she was a spy, captive, or both. |
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2022-12-21 23:44 | DDHC-DMM Dungeon of the Mad Mage | 0 | 10 | Show | ||||
The Dean of the Dweomercore school sets a bargain with Geran. If we exterminate a handful of barbed and bone devils, he will show us the way through the school to the next level. These devils are comparatively easy when considered against dealing with that disembodied arm and it's high level magic. It's nice moving through a level so quickly. |
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2022-11-02 00:04 | DDHC-DMM Dungeon of the Mad Mage | 37 | 0 | 10 | Show | |||
Finished off the bullywug onslaught, including a handful of giant crocodiles. |
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2022-12-28 21:01 | DDHC-DMM Dungeon of the Mad Mage | 1 | 1.25 | 10 | +1 Wand of the War Mage | Show | ||
We finished off the Nycaloths guarding the exit to the 10th level, but not before Nocreth disappears in a cloud of smoke. I don't know if he was banished or summoned to some other duty, but I was really counting on him to watch my back. (Dan M. left the campaign.)* As we entered the level now called Murial's Gaunlet, we found hallways of broken mirrors guarded by a drow skeleton that had lost it's arcance ability, but was still attempting to use a wand of the warmage. Long deceased adventurer or wayward student of the arcane arts wandered down from the magister's school? we couldn't tell... Then around the next corner, we found a temple to the Spider Queen guarded by three banshees. Undead banshees dropped most of our group with their screams, but the righteous fury of Ellistraee kept me on my feet until the last of them withered under arrow shots and eldritch blasts. I don't think I'll hear right for weeks. Geran and Aidan discovered two deceased adventurers here and returned them to life. It's amazing they made it all the way down here equipped as they are. Takes a lot of luck to survive using rough leather armor and mass produced, market-grade weapons. Servicable for hunting your typical humanoid bounties or working caravan guard duty, yeah, but for delving into somewhere like Undermountain? Insanity. |
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2022-04-06 20:03 | DDHC-DMM Dungeon of the Mad Mage | 10 | 2.6 | 10 | Show | |||
We secured the drow mage and 3 wererats, setting Phash to watch them. D-con squared her away, then tucked away the mage's spellbook. Hallath was still pacing, frantic in his desire to cross the hall, but unable to pass Aidan in giant constrictor snake form. Once ready and we'd removed the magic wards on the door across the hall, we moved in to find nothics. We started with cleaning them up, then a trio of awful things that Hallath called gibbering mouthers. Around the corner, four more nothics and a daemon called a mezzoloth were torturing a human named Rex the Hammer. Rex had the grave misfortune of being cornered by a daemon, and the worser misfortune of being the evil idiot that broke Hallath's legs before throwing him into that pit. Aidan cast heat metal on the mezzoloth's trident, hampering it from torturing Rex, but Hallath did his fist of vengeance thing and killed the 3rd "Fine" fellow of Daggerford. "Aiden beats trident. Revenant obliterates Rex." Sounds like rules for a card game. A fun one. Geran seems to be getting more and more bothered by Halleth's "effectiveness" in his justice. I'm hoping our former-acolyte can locate and wrap up his business with the last of his killers quickly, move on to his peace and rest with Waukeen, and Geran will let the matter rest too. Don't get me wrong. Geran is really growing on me. I got no issues with his bow-work, his lock-work, or his stories; he's just, well... more of a rule follower than the rest of us. I'm not wild about dragging every jaywalker or litterer back up to the Yawning Portal so they can get a jury trial in a year or whatever. That's a lot of talking and paper justice. It doesn't do anything. Revenant justice seems to be as direct as Drow justice and as thorough. I've come to respect Hallath and will miss him. He's a decent sort with more integrity than a lot of folks. More dedicated to the Lady of Trade than most folks are to their pantheons, too. Oh, my. I've written all of this and didn't even talk about the otyughs in the privy or the time Aiden theew a fireball. That was... a situation, alright. Shame I ran out of room on this page and can't give all the shitty details what a pity |
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2022-02-16 20:01 | DDHC-DMM Dungeon of the Mad Mage | 3 | 10 | 10 | Show | |||
We find mirrors that make shadow copies of our party members. A brief struggle disables the nasty contraptions. Exploring the corridors, we eliminate two or three dozen goblins and bugbears, then track down a party that had been charmed, knocking out the blackguard that held them entranced. The Thayan wizard ran through a portal, but we couldn't make it work. I'm sure that's not the last we've heard from them. We recovered a bronze mask shaped like the visage of Halaster Blackcloak. (50g) Keeping it with us in case it's useful later. |
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2023-01-25 20:15 | DDHC-DMM Dungeon of the Mad Mage | 18.33 | 10 | Show | ||||
Hand-to-hand combat in the narrow hallways of Muiral's Gauntlet continues. Destroyed a handful of retriever demons, a couple drow, and several demons, including a Marilith. House Ayruvandar has far greater numbers of combatants than we'd been lead to expect. |
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2022-04-20 20:21 | DDHC-DMM Dungeon of the Mad Mage | 12 | 20.83 | 10 | Show | |||
The party regrouped with D-con & Phash, offloaded some of their loot at the goblin market, then began to explore further. We found and slew a gargantuan gelatinous cube, discovered a decomposed wizard's apprentice in a room filled with 20,000 gallons of water (and recovered his glass wand arcane focus, which sold for 25g.) Moving through the tunnels, we came on a tunnel with more gricks, another grick alpha, a pair of carrion crawlers, and flesh golems. Beyond it lay an altar to Dumathoin, the dwarven god of secrets and mining and in the chamber beyond that one was a library occupied by 4 more flesh golems and a flameskull. |
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2022-02-02 20:12 | DDHC-DMM Dungeon of the Mad Mage | 1 | 25.3 | 10 | Show | |||
Assigned to guard duty for Junior, JB's experiment? Kid? Golem creature? Who knows what the hell D-Con actually counts as. Beats me, but Parts is a member of Bregan d'Arthe, so he's okay. Good spellslinger and handy in a fight. I mean, this is not too inconvenient since I had a contact I needed to check on in Skullport, but I was expecting 8 easy and boring hours of drinking ale. Messing around in an insane arch-wizard's tower? That's dumb, and worse if that insane arch-mage is Halaster Blackcloak. First thing down there, one of them found a one-way secret door to the north side and left an unscouted passage behind us. This is going to get bad. Then Parts the wonder-boy falls through a door when trying to open it with his Thieves Tools. A door with stacks of plates on the other side. The racket is an alarm and within a minute, there's a doppleganger and some human bandits running around in cast off vampire spawn clothing. Not very convincing and they all died pretty fast, but a nuisance all the same. Pulled a few usable items off of them, but no real treasure. |
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2018-05-27 01:10 | Trade Log | 28 | Show Trade Log | |||||
Starting Wealth (10g), This is your life, (18gp) XGE's This is Your LifeBorn in Menzoberranzan to House Melarn. Matron mother only had two children (a boy & girl set of twins) by Danifae’s father (a cartographer that was attempting to map the Upperdark) before he was torn apart by a hook horror in the tunnels... conveniently just a few days before Matron Melarn took her position upon her mother’s death (apparent suicide). As a child, others saw my twin & I as different. We had few other friends. As we grew, we learned the requirements of our deadly society. My devotion to my people—and to Selvetarm, Dark Seldarine god of war—lifted me in combat, making me powerful and dangerous. In my first century of life, there were 11 influential events. It was in my 111th year that I was afflicted with the “Blessing of Corellon.” The surface elves may revel in any who can alter their gender like their god, but I found it terrifying. I fled to Bregan d’Aerthe and Jarlaxle told me my reputation was lost amongst the council. I’ve worked for him for 12 years now. |
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2022-06-01 20:35 | DDHC-DMM Dungeon of the Mad Mage | 18 | 35.75 | 10 | Show | |||
Discovered a dozen or so Drow all of one House (House symbol not identified yet) had desecrated a temple to Dumathoin and using it as a temple to the Spider Queen. This was obviously the source of all of the driders and who the quaggoths and phase spiders were protecting. The priestess, mage, and house captain evacuated via teleportation magic, but we cleared the rest of them, including the yochlol she summoned. After resting we searched the nearby areas, finding a vein of pyrite along with some chunks of ore in one of the Quaggoth rooms and the house drow elites had some weapons in good enough condition for resale. |
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2022-03-16 20:04 | DDHC-DMM Dungeon of the Mad Mage | 7 | 56.78 | 10 | Wand of Secrets | Show | ||
It's your standard evening of dungeoneering. a half dozen gricks, Halleth the Revenant killed one of the guys that killed him, carved up a flesh golem and bandits and a chopped down an animated statue of a sauhagin holding a box with a withered heart just before acid fell from the ceiling and melted it. That's all standard stuff right? |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
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Show | ||||||||
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2022-12-07 22:31 | DDHC-DMM Dungeon of the Mad Mage | 42 | 10 | Show | ||||
Dani, infected with the cursed disease of an aboleth, is taken back from the Slitherswamp to visit Wyllow the archdruid in Level 5: the Wyllowwood. Wyllow casts Heal to remove the aboleth's skin disease from Dani in exchange for 1,600 gold total, 800 of it donated by other party members. Dani rendered her payment with 75 10gp gems: 60 blue quartz chunks, 6 banded agate, and 9 moss agates. Long Rest; Blessing of Corellon d100 = [[87]]. Dani wakes up female. |
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2023-03-01 20:03 | DDHC-DMM Dungeon of the Mad Mage | 10 | Show | |||||
Exploring caverns to attempt an entry from behind the temple of the Spider Queen, we find a few outlying sentriesand a dozen ghouls that must be put down. Discovering the last handful of Muirial's troglodyte mercenaries, Dani deceives them into responding to a hoax threat, clearing them from our path. We opened a secret door into the temple and opened combat with a moderate fireball (3 remaining beads for 5th level), but will have to contend with silences, cloudkills and a number of other unknown challenges as we attempt to assassinate the matron mother of house Ayrvrundar. Dani donated her gem-encrusted bowl so that Aidan could cast Heroes' Feast. |
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2022-04-27 20:21 | DDHC-DMM Dungeon of the Mad Mage | 13 | 10 | Show | ||||
The battle with the gricks and the flesh golem continued through a rough curving tunnel. On the other side I disovered a laboratory with all kinds of tubes full of lightning and a floor of copper. Sooty copper after D-con heard my warning that there was another half dozen flesh golems over there. He sure does have a gift with fireball. Practice, mostly. But get this, with them is a 12 foot tall stone golemstatue lumbering toward us to protect the damn ligntning-flame-skull... who immediately tried to electrocute me with a lightning bolt. D-con read the damn thing's diary or whatever looking for new spells. He said the rude bitch skull is what's left of a Halaster Apprentice called Trenzia. Trenzia is a sucky, awful remains of a person and she should go bother someone else. We cleaned up the ghouls fast. (fireball + embalming fluid makes a big boom) and then hacked, chiseled and cracked away at the golemstatue trying to pulverize TenK. ... 10K. Then'kai? I don't even know what language his name is in, much less how to spell it. After I got smashed by the wights, we found that room had some quality veins of copper. Made notes on the map. Will sell some copies to the dwarves for a good bit of coin. We headed back up to resupply at the market and rest overnight. Goblins are turning that place into a semi-respectable hub and their prices are at a much lower markup than Durnan. I like Durnan, but he knows what he's got and he prices like it. Looking for the path down to Level 3 and skullport, we found a dead hafling adventurer that got stuck in an armoire in an old bedroom. Poor guy. Found the rest of the giant spider colony he was running from too. We were too late to save any of the humanoids the arachnids had taken, but we did a pretty good job with our pest extermination. The only unexplored dead end on my map of Level 2 is that room with the undead, zombie beholder that Aiden discovered, so I guess that's about to be a thing. Oh, joy. |
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2022-03-23 20:06 | DDHC-DMM Dungeon of the Mad Mage | 8 | 10 | Show | ||||
Destroyed the nests of three Manticores, the Troll used to feed them, and uncovered a lot of dead adventurers. 11 of them got stoned by a basilisk, so we sent a map and word with a Tormite priest to find them some help. Took a bath and a good night's sleep in the Yawning Portal before we moved to the second level. Second level so far was a shady goblin market for "found items" that fell off of a cart. It's run by Yek the Tall, a goblin that used a magic doodad to turn himself human. Yek's a bully; rules with bugbear hired muscle and fear. I don't like him, but he's not a fan of the Xanathar and he's neutral to Bregan d'Arthe. Might be a good place to unload found items. I'll include this intelligence in my report to the Bregan d'Arthe intelligence officer. Halleth says we're getting closer to the adventurers that murdered him and threw him in that pit. That is going to be an interesting conversation based on that pulverizing Hal gave that worm on the 1st level. Note to Self: mind the splash zone next time. Sold a lot of our salvage at market. Purchased a poisoner's kit (-50g), vial of alchemist's fire (-50g) (troll repellent), and most of a burglar's pack (-11g) to expand our denied entry and countermeasure options. Worst case, I can use the ball bearings for shot in the company-issued handgonne. Similar calibre. I think. |
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2023-08-28 14:40 | Trade Log | Show Trade Log | ||||||
Sending her Greataxe +1 to the Bregan D'Arthe Armory. There's really no need to carry two magical greataxes around. Sold Two Coils of Hempen Rope (+2g), Bought two coils (100 ft) of Silk rope. (-20gp) |
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2019-04-14 14:36 | Downtime Activity: Fai Chen (Funeral) | -8 | Show | |||||
Dani attended the funeral of an adventurer who fell while in the Citadel of Vlaakith. |
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2022-12-14 20:06 | DDHC-DMM Dungeon of the Mad Mage | 10 | Show | |||||
Opening the door into the halls of Dweomercore, we meet the headmaster's bouncers, summoned Vrocks, Cannaloths, and a Nycaloth. |
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2022-06-22 20:19 | DDHC-DMM Dungeon of the Mad Mage | 10 | Show | |||||
After the evening's rest in the secured cove of the late sea hag coven, we embarked down the River Sargauth towards Skullport. Some avaricious ghosts of treasure hunters swarmed us, which was not an issue until one of them possessesd D-con temporarily. That was a bit more hassle. In the chaos, the sun elf mage Marta Moonshadow ran off. Based on the three House Auvrandyr drow guards we found looking to ambush us where she left the river, we can only assume she is now with them. We took two of those guards prisoner and will add them to those we plan to turn over to Bregan d'Arthe's lieutenants. Aidan began to follow the trail of prints the Auvrandyr pair and the mage left, which brought us into the southern edge of the space where Auvrandyr has begun mustering troops for the invasion of Skullport. Marta was walking under her own power, but it's unclear if she was a spy, captive, or both. |
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2022-12-21 23:44 | DDHC-DMM Dungeon of the Mad Mage | 10 | Show | |||||
The Dean of the Dweomercore school sets a bargain with Geran. If we exterminate a handful of barbed and bone devils, he will show us the way through the school to the next level. These devils are comparatively easy when considered against dealing with that disembodied arm and it's high level magic. It's nice moving through a level so quickly. |
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2022-11-02 00:04 | DDHC-DMM Dungeon of the Mad Mage | 37 | 10 | Show | ||||
Finished off the bullywug onslaught, including a handful of giant crocodiles. |
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2022-12-28 21:01 | DDHC-DMM Dungeon of the Mad Mage | 10 | Show | |||||
We finished off the Nycaloths guarding the exit to the 10th level, but not before Nocreth disappears in a cloud of smoke. I don't know if he was banished or summoned to some other duty, but I was really counting on him to watch my back. (Dan M. left the campaign.)* As we entered the level now called Murial's Gaunlet, we found hallways of broken mirrors guarded by a drow skeleton that had lost it's arcance ability, but was still attempting to use a wand of the warmage. Long deceased adventurer or wayward student of the arcane arts wandered down from the magister's school? we couldn't tell... Then around the next corner, we found a temple to the Spider Queen guarded by three banshees. Undead banshees dropped most of our group with their screams, but the righteous fury of Ellistraee kept me on my feet until the last of them withered under arrow shots and eldritch blasts. I don't think I'll hear right for weeks. Geran and Aidan discovered two deceased adventurers here and returned them to life. It's amazing they made it all the way down here equipped as they are. Takes a lot of luck to survive using rough leather armor and mass produced, market-grade weapons. Servicable for hunting your typical humanoid bounties or working caravan guard duty, yeah, but for delving into somewhere like Undermountain? Insanity. |
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2022-04-06 20:03 | DDHC-DMM Dungeon of the Mad Mage | 10 | 10 | Show | ||||
We secured the drow mage and 3 wererats, setting Phash to watch them. D-con squared her away, then tucked away the mage's spellbook. Hallath was still pacing, frantic in his desire to cross the hall, but unable to pass Aidan in giant constrictor snake form. Once ready and we'd removed the magic wards on the door across the hall, we moved in to find nothics. We started with cleaning them up, then a trio of awful things that Hallath called gibbering mouthers. Around the corner, four more nothics and a daemon called a mezzoloth were torturing a human named Rex the Hammer. Rex had the grave misfortune of being cornered by a daemon, and the worser misfortune of being the evil idiot that broke Hallath's legs before throwing him into that pit. Aidan cast heat metal on the mezzoloth's trident, hampering it from torturing Rex, but Hallath did his fist of vengeance thing and killed the 3rd "Fine" fellow of Daggerford. "Aiden beats trident. Revenant obliterates Rex." Sounds like rules for a card game. A fun one. Geran seems to be getting more and more bothered by Halleth's "effectiveness" in his justice. I'm hoping our former-acolyte can locate and wrap up his business with the last of his killers quickly, move on to his peace and rest with Waukeen, and Geran will let the matter rest too. Don't get me wrong. Geran is really growing on me. I got no issues with his bow-work, his lock-work, or his stories; he's just, well... more of a rule follower than the rest of us. I'm not wild about dragging every jaywalker or litterer back up to the Yawning Portal so they can get a jury trial in a year or whatever. That's a lot of talking and paper justice. It doesn't do anything. Revenant justice seems to be as direct as Drow justice and as thorough. I've come to respect Hallath and will miss him. He's a decent sort with more integrity than a lot of folks. More dedicated to the Lady of Trade than most folks are to their pantheons, too. Oh, my. I've written all of this and didn't even talk about the otyughs in the privy or the time Aiden theew a fireball. That was... a situation, alright. Shame I ran out of room on this page and can't give all the shitty details what a pity |
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2022-02-16 20:01 | DDHC-DMM Dungeon of the Mad Mage | 3 | 10 | Show | ||||
We find mirrors that make shadow copies of our party members. A brief struggle disables the nasty contraptions. Exploring the corridors, we eliminate two or three dozen goblins and bugbears, then track down a party that had been charmed, knocking out the blackguard that held them entranced. The Thayan wizard ran through a portal, but we couldn't make it work. I'm sure that's not the last we've heard from them. We recovered a bronze mask shaped like the visage of Halaster Blackcloak. (50g) Keeping it with us in case it's useful later. |
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2023-01-25 20:15 | DDHC-DMM Dungeon of the Mad Mage | 10 | Show | |||||
Hand-to-hand combat in the narrow hallways of Muiral's Gauntlet continues. Destroyed a handful of retriever demons, a couple drow, and several demons, including a Marilith. House Ayruvandar has far greater numbers of combatants than we'd been lead to expect. |
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2022-04-20 20:21 | DDHC-DMM Dungeon of the Mad Mage | 12 | 10 | Show | ||||
The party regrouped with D-con & Phash, offloaded some of their loot at the goblin market, then began to explore further. We found and slew a gargantuan gelatinous cube, discovered a decomposed wizard's apprentice in a room filled with 20,000 gallons of water (and recovered his glass wand arcane focus, which sold for 25g.) Moving through the tunnels, we came on a tunnel with more gricks, another grick alpha, a pair of carrion crawlers, and flesh golems. Beyond it lay an altar to Dumathoin, the dwarven god of secrets and mining and in the chamber beyond that one was a library occupied by 4 more flesh golems and a flameskull. |
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2022-02-02 20:12 | DDHC-DMM Dungeon of the Mad Mage | 1 | 10 | Show | ||||
Assigned to guard duty for Junior, JB's experiment? Kid? Golem creature? Who knows what the hell D-Con actually counts as. Beats me, but Parts is a member of Bregan d'Arthe, so he's okay. Good spellslinger and handy in a fight. I mean, this is not too inconvenient since I had a contact I needed to check on in Skullport, but I was expecting 8 easy and boring hours of drinking ale. Messing around in an insane arch-wizard's tower? That's dumb, and worse if that insane arch-mage is Halaster Blackcloak. First thing down there, one of them found a one-way secret door to the north side and left an unscouted passage behind us. This is going to get bad. Then Parts the wonder-boy falls through a door when trying to open it with his Thieves Tools. A door with stacks of plates on the other side. The racket is an alarm and within a minute, there's a doppleganger and some human bandits running around in cast off vampire spawn clothing. Not very convincing and they all died pretty fast, but a nuisance all the same. Pulled a few usable items off of them, but no real treasure. |
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2018-05-27 01:10 | Trade Log | Show Trade Log | ||||||
Starting Wealth (10g), This is your life, (18gp) XGE's This is Your LifeBorn in Menzoberranzan to House Melarn. Matron mother only had two children (a boy & girl set of twins) by Danifae’s father (a cartographer that was attempting to map the Upperdark) before he was torn apart by a hook horror in the tunnels... conveniently just a few days before Matron Melarn took her position upon her mother’s death (apparent suicide). As a child, others saw my twin & I as different. We had few other friends. As we grew, we learned the requirements of our deadly society. My devotion to my people—and to Selvetarm, Dark Seldarine god of war—lifted me in combat, making me powerful and dangerous. In my first century of life, there were 11 influential events. It was in my 111th year that I was afflicted with the “Blessing of Corellon.” The surface elves may revel in any who can alter their gender like their god, but I found it terrifying. I fled to Bregan d’Aerthe and Jarlaxle told me my reputation was lost amongst the council. I’ve worked for him for 12 years now. |
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2022-06-01 20:35 | DDHC-DMM Dungeon of the Mad Mage | 18 | 10 | Show | ||||
Discovered a dozen or so Drow all of one House (House symbol not identified yet) had desecrated a temple to Dumathoin and using it as a temple to the Spider Queen. This was obviously the source of all of the driders and who the quaggoths and phase spiders were protecting. The priestess, mage, and house captain evacuated via teleportation magic, but we cleared the rest of them, including the yochlol she summoned. After resting we searched the nearby areas, finding a vein of pyrite along with some chunks of ore in one of the Quaggoth rooms and the house drow elites had some weapons in good enough condition for resale. |
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2022-03-16 20:04 | DDHC-DMM Dungeon of the Mad Mage | 7 | 10 | Show | ||||
It's your standard evening of dungeoneering. a half dozen gricks, Halleth the Revenant killed one of the guys that killed him, carved up a flesh golem and bandits and a chopped down an animated statue of a sauhagin holding a box with a withered heart just before acid fell from the ceiling and melted it. That's all standard stuff right? |
Date Played | Adventure Title | Session | XP | GP ▲ | Downtime | Renown | Magic Items | |
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2022-12-07 22:31 | DDHC-DMM Dungeon of the Mad Mage | 42 | -800 | 10 | Show | |||
Dani, infected with the cursed disease of an aboleth, is taken back from the Slitherswamp to visit Wyllow the archdruid in Level 5: the Wyllowwood. Wyllow casts Heal to remove the aboleth's skin disease from Dani in exchange for 1,600 gold total, 800 of it donated by other party members. Dani rendered her payment with 75 10gp gems: 60 blue quartz chunks, 6 banded agate, and 9 moss agates. Long Rest; Blessing of Corellon d100 = [[87]]. Dani wakes up female. |
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2023-03-01 20:03 | DDHC-DMM Dungeon of the Mad Mage | -88.75 | 10 | Gauntlets of Ogre Power | Show | |||
Exploring caverns to attempt an entry from behind the temple of the Spider Queen, we find a few outlying sentriesand a dozen ghouls that must be put down. Discovering the last handful of Muirial's troglodyte mercenaries, Dani deceives them into responding to a hoax threat, clearing them from our path. We opened a secret door into the temple and opened combat with a moderate fireball (3 remaining beads for 5th level), but will have to contend with silences, cloudkills and a number of other unknown challenges as we attempt to assassinate the matron mother of house Ayrvrundar. Dani donated her gem-encrusted bowl so that Aidan could cast Heroes' Feast. |
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2022-04-27 20:21 | DDHC-DMM Dungeon of the Mad Mage | 13 | -54.4 | 10 | Ring of Swimming | Show | ||
The battle with the gricks and the flesh golem continued through a rough curving tunnel. On the other side I disovered a laboratory with all kinds of tubes full of lightning and a floor of copper. Sooty copper after D-con heard my warning that there was another half dozen flesh golems over there. He sure does have a gift with fireball. Practice, mostly. But get this, with them is a 12 foot tall stone golemstatue lumbering toward us to protect the damn ligntning-flame-skull... who immediately tried to electrocute me with a lightning bolt. D-con read the damn thing's diary or whatever looking for new spells. He said the rude bitch skull is what's left of a Halaster Apprentice called Trenzia. Trenzia is a sucky, awful remains of a person and she should go bother someone else. We cleaned up the ghouls fast. (fireball + embalming fluid makes a big boom) and then hacked, chiseled and cracked away at the golemstatue trying to pulverize TenK. ... 10K. Then'kai? I don't even know what language his name is in, much less how to spell it. After I got smashed by the wights, we found that room had some quality veins of copper. Made notes on the map. Will sell some copies to the dwarves for a good bit of coin. We headed back up to resupply at the market and rest overnight. Goblins are turning that place into a semi-respectable hub and their prices are at a much lower markup than Durnan. I like Durnan, but he knows what he's got and he prices like it. Looking for the path down to Level 3 and skullport, we found a dead hafling adventurer that got stuck in an armoire in an old bedroom. Poor guy. Found the rest of the giant spider colony he was running from too. We were too late to save any of the humanoids the arachnids had taken, but we did a pretty good job with our pest extermination. The only unexplored dead end on my map of Level 2 is that room with the undead, zombie beholder that Aiden discovered, so I guess that's about to be a thing. Oh, joy. |
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2022-03-23 20:06 | DDHC-DMM Dungeon of the Mad Mage | 8 | -52.38 | 10 | Driftglobe | Show | ||
Destroyed the nests of three Manticores, the Troll used to feed them, and uncovered a lot of dead adventurers. 11 of them got stoned by a basilisk, so we sent a map and word with a Tormite priest to find them some help. Took a bath and a good night's sleep in the Yawning Portal before we moved to the second level. Second level so far was a shady goblin market for "found items" that fell off of a cart. It's run by Yek the Tall, a goblin that used a magic doodad to turn himself human. Yek's a bully; rules with bugbear hired muscle and fear. I don't like him, but he's not a fan of the Xanathar and he's neutral to Bregan d'Arthe. Might be a good place to unload found items. I'll include this intelligence in my report to the Bregan d'Arthe intelligence officer. Halleth says we're getting closer to the adventurers that murdered him and threw him in that pit. That is going to be an interesting conversation based on that pulverizing Hal gave that worm on the 1st level. Note to Self: mind the splash zone next time. Sold a lot of our salvage at market. Purchased a poisoner's kit (-50g), vial of alchemist's fire (-50g) (troll repellent), and most of a burglar's pack (-11g) to expand our denied entry and countermeasure options. Worst case, I can use the ball bearings for shot in the company-issued handgonne. Similar calibre. I think. |
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2023-08-28 14:40 | Trade Log | -18 | GreatAxe +1 > | Show Trade Log | ||||
Sending her Greataxe +1 to the Bregan D'Arthe Armory. There's really no need to carry two magical greataxes around. Sold Two Coils of Hempen Rope (+2g), Bought two coils (100 ft) of Silk rope. (-20gp) |
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2019-04-14 14:36 | Downtime Activity: Fai Chen (Funeral) | -10 | -8 | Blessing of Health | Show | |||
Dani attended the funeral of an adventurer who fell while in the Citadel of Vlaakith. |
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2022-12-14 20:06 | DDHC-DMM Dungeon of the Mad Mage | 0 | 10 | Show | ||||
Opening the door into the halls of Dweomercore, we meet the headmaster's bouncers, summoned Vrocks, Cannaloths, and a Nycaloth. |
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2022-06-22 20:19 | DDHC-DMM Dungeon of the Mad Mage | 0 | 10 | Show | ||||
After the evening's rest in the secured cove of the late sea hag coven, we embarked down the River Sargauth towards Skullport. Some avaricious ghosts of treasure hunters swarmed us, which was not an issue until one of them possessesd D-con temporarily. That was a bit more hassle. In the chaos, the sun elf mage Marta Moonshadow ran off. Based on the three House Auvrandyr drow guards we found looking to ambush us where she left the river, we can only assume she is now with them. We took two of those guards prisoner and will add them to those we plan to turn over to Bregan d'Arthe's lieutenants. Aidan began to follow the trail of prints the Auvrandyr pair and the mage left, which brought us into the southern edge of the space where Auvrandyr has begun mustering troops for the invasion of Skullport. Marta was walking under her own power, but it's unclear if she was a spy, captive, or both. |
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2022-12-21 23:44 | DDHC-DMM Dungeon of the Mad Mage | 0 | 10 | Show | ||||
The Dean of the Dweomercore school sets a bargain with Geran. If we exterminate a handful of barbed and bone devils, he will show us the way through the school to the next level. These devils are comparatively easy when considered against dealing with that disembodied arm and it's high level magic. It's nice moving through a level so quickly. |
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2022-11-02 00:04 | DDHC-DMM Dungeon of the Mad Mage | 37 | 0 | 10 | Show | |||
Finished off the bullywug onslaught, including a handful of giant crocodiles. |
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2022-12-28 21:01 | DDHC-DMM Dungeon of the Mad Mage | 1.25 | 10 | +1 Wand of the War Mage | Show | |||
We finished off the Nycaloths guarding the exit to the 10th level, but not before Nocreth disappears in a cloud of smoke. I don't know if he was banished or summoned to some other duty, but I was really counting on him to watch my back. (Dan M. left the campaign.)* As we entered the level now called Murial's Gaunlet, we found hallways of broken mirrors guarded by a drow skeleton that had lost it's arcance ability, but was still attempting to use a wand of the warmage. Long deceased adventurer or wayward student of the arcane arts wandered down from the magister's school? we couldn't tell... Then around the next corner, we found a temple to the Spider Queen guarded by three banshees. Undead banshees dropped most of our group with their screams, but the righteous fury of Ellistraee kept me on my feet until the last of them withered under arrow shots and eldritch blasts. I don't think I'll hear right for weeks. Geran and Aidan discovered two deceased adventurers here and returned them to life. It's amazing they made it all the way down here equipped as they are. Takes a lot of luck to survive using rough leather armor and mass produced, market-grade weapons. Servicable for hunting your typical humanoid bounties or working caravan guard duty, yeah, but for delving into somewhere like Undermountain? Insanity. |
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2022-04-06 20:03 | DDHC-DMM Dungeon of the Mad Mage | 10 | 2.6 | 10 | Show | |||
We secured the drow mage and 3 wererats, setting Phash to watch them. D-con squared her away, then tucked away the mage's spellbook. Hallath was still pacing, frantic in his desire to cross the hall, but unable to pass Aidan in giant constrictor snake form. Once ready and we'd removed the magic wards on the door across the hall, we moved in to find nothics. We started with cleaning them up, then a trio of awful things that Hallath called gibbering mouthers. Around the corner, four more nothics and a daemon called a mezzoloth were torturing a human named Rex the Hammer. Rex had the grave misfortune of being cornered by a daemon, and the worser misfortune of being the evil idiot that broke Hallath's legs before throwing him into that pit. Aidan cast heat metal on the mezzoloth's trident, hampering it from torturing Rex, but Hallath did his fist of vengeance thing and killed the 3rd "Fine" fellow of Daggerford. "Aiden beats trident. Revenant obliterates Rex." Sounds like rules for a card game. A fun one. Geran seems to be getting more and more bothered by Halleth's "effectiveness" in his justice. I'm hoping our former-acolyte can locate and wrap up his business with the last of his killers quickly, move on to his peace and rest with Waukeen, and Geran will let the matter rest too. Don't get me wrong. Geran is really growing on me. I got no issues with his bow-work, his lock-work, or his stories; he's just, well... more of a rule follower than the rest of us. I'm not wild about dragging every jaywalker or litterer back up to the Yawning Portal so they can get a jury trial in a year or whatever. That's a lot of talking and paper justice. It doesn't do anything. Revenant justice seems to be as direct as Drow justice and as thorough. I've come to respect Hallath and will miss him. He's a decent sort with more integrity than a lot of folks. More dedicated to the Lady of Trade than most folks are to their pantheons, too. Oh, my. I've written all of this and didn't even talk about the otyughs in the privy or the time Aiden theew a fireball. That was... a situation, alright. Shame I ran out of room on this page and can't give all the shitty details what a pity |
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2022-02-16 20:01 | DDHC-DMM Dungeon of the Mad Mage | 3 | 10 | 10 | Show | |||
We find mirrors that make shadow copies of our party members. A brief struggle disables the nasty contraptions. Exploring the corridors, we eliminate two or three dozen goblins and bugbears, then track down a party that had been charmed, knocking out the blackguard that held them entranced. The Thayan wizard ran through a portal, but we couldn't make it work. I'm sure that's not the last we've heard from them. We recovered a bronze mask shaped like the visage of Halaster Blackcloak. (50g) Keeping it with us in case it's useful later. |
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2023-01-25 20:15 | DDHC-DMM Dungeon of the Mad Mage | 18.33 | 10 | Show | ||||
Hand-to-hand combat in the narrow hallways of Muiral's Gauntlet continues. Destroyed a handful of retriever demons, a couple drow, and several demons, including a Marilith. House Ayruvandar has far greater numbers of combatants than we'd been lead to expect. |
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2022-04-20 20:21 | DDHC-DMM Dungeon of the Mad Mage | 12 | 20.83 | 10 | Show | |||
The party regrouped with D-con & Phash, offloaded some of their loot at the goblin market, then began to explore further. We found and slew a gargantuan gelatinous cube, discovered a decomposed wizard's apprentice in a room filled with 20,000 gallons of water (and recovered his glass wand arcane focus, which sold for 25g.) Moving through the tunnels, we came on a tunnel with more gricks, another grick alpha, a pair of carrion crawlers, and flesh golems. Beyond it lay an altar to Dumathoin, the dwarven god of secrets and mining and in the chamber beyond that one was a library occupied by 4 more flesh golems and a flameskull. |
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2022-02-02 20:12 | DDHC-DMM Dungeon of the Mad Mage | 1 | 25.3 | 10 | Show | |||
Assigned to guard duty for Junior, JB's experiment? Kid? Golem creature? Who knows what the hell D-Con actually counts as. Beats me, but Parts is a member of Bregan d'Arthe, so he's okay. Good spellslinger and handy in a fight. I mean, this is not too inconvenient since I had a contact I needed to check on in Skullport, but I was expecting 8 easy and boring hours of drinking ale. Messing around in an insane arch-wizard's tower? That's dumb, and worse if that insane arch-mage is Halaster Blackcloak. First thing down there, one of them found a one-way secret door to the north side and left an unscouted passage behind us. This is going to get bad. Then Parts the wonder-boy falls through a door when trying to open it with his Thieves Tools. A door with stacks of plates on the other side. The racket is an alarm and within a minute, there's a doppleganger and some human bandits running around in cast off vampire spawn clothing. Not very convincing and they all died pretty fast, but a nuisance all the same. Pulled a few usable items off of them, but no real treasure. |
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2018-05-27 01:10 | Trade Log | 28 | Show Trade Log | |||||
Starting Wealth (10g), This is your life, (18gp) XGE's This is Your LifeBorn in Menzoberranzan to House Melarn. Matron mother only had two children (a boy & girl set of twins) by Danifae’s father (a cartographer that was attempting to map the Upperdark) before he was torn apart by a hook horror in the tunnels... conveniently just a few days before Matron Melarn took her position upon her mother’s death (apparent suicide). As a child, others saw my twin & I as different. We had few other friends. As we grew, we learned the requirements of our deadly society. My devotion to my people—and to Selvetarm, Dark Seldarine god of war—lifted me in combat, making me powerful and dangerous. In my first century of life, there were 11 influential events. It was in my 111th year that I was afflicted with the “Blessing of Corellon.” The surface elves may revel in any who can alter their gender like their god, but I found it terrifying. I fled to Bregan d’Aerthe and Jarlaxle told me my reputation was lost amongst the council. I’ve worked for him for 12 years now. |
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2022-06-01 20:35 | DDHC-DMM Dungeon of the Mad Mage | 18 | 35.75 | 10 | Show | |||
Discovered a dozen or so Drow all of one House (House symbol not identified yet) had desecrated a temple to Dumathoin and using it as a temple to the Spider Queen. This was obviously the source of all of the driders and who the quaggoths and phase spiders were protecting. The priestess, mage, and house captain evacuated via teleportation magic, but we cleared the rest of them, including the yochlol she summoned. After resting we searched the nearby areas, finding a vein of pyrite along with some chunks of ore in one of the Quaggoth rooms and the house drow elites had some weapons in good enough condition for resale. |
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2022-03-16 20:04 | DDHC-DMM Dungeon of the Mad Mage | 7 | 56.78 | 10 | Wand of Secrets | Show | ||
It's your standard evening of dungeoneering. a half dozen gricks, Halleth the Revenant killed one of the guys that killed him, carved up a flesh golem and bandits and a chopped down an animated statue of a sauhagin holding a box with a withered heart just before acid fell from the ceiling and melted it. That's all standard stuff right? |