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Adventure Title
DDHC-DMM Dungeon of the Mad Mage
Session
Date Played
2022-06-22 20:19:00 UTC
Levels Gained
GP +/-
0
Downtime +/-
10.0
Location Played
Roll20
DM Name
Gary T.
DM DCI Number
0000000
Notes
After the evening's rest in the secured cove of the late sea hag coven, we embarked down the River Sargauth towards Skullport. Some avaricious *ghosts* of treasure hunters swarmed us, which was not an issue until one of them possessesd D-con temporarily. That was a bit more hassle. In the chaos, the sun elf *mage* Marta Moonshadow ran off. Based on the three House Auvrandyr *drow* guards we found looking to ambush us where she left the river, we can only assume she is now with them. We took two of those guards prisoner and will add them to those we plan to turn over to Bregan d'Arthe's lieutenants. Aidan began to follow the trail of prints the Auvrandyr pair and the mage left, which brought us into the southern edge of the space where Auvrandyr has begun mustering troops for the invasion of Skullport. Marta was walking under her own power, but it's unclear if she was a spy, captive, or both. We've cleared a half dozen *giant spiders* set as sentries and exterminated two handfuls of *troglodytes* stationed to lie in wait. Danifae is covering D-con's flanks from Trogs and spiders while he used *Haste* and a *Steel Wind Strike* to cut down two squads of Auvrandyr troops in seconds. He is efficient when he is determined. The patrol's officer is a bit tougher, but still didn't last a core of seconds in a duel.