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Adventure Title
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Session
7
7
Date Played
2022-03-16 20:04:00 UTC
2022-03-16 20:04:00 UTC
Levels Gained
GP +/-
56.78
56.78
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Gary T.
Gary T.
DM DCI Number
0000000
0000000
Notes
It's your standard evening of dungeoneering. a half dozen gricks, Halleth the Revenant killed one of the guys that killed him, carved up a flesh golem and bandits and a chopped down an animated statue of a sauhagin holding a box with a withered heart just before acid fell from the ceiling and melted it. That's all standard stuff right? Oh and D-Con decided to sit in every throne or chair he saw. One dropped a magic wand on his head. Another dropped like 100 skulls into the room. Couple others were just old chairs. He got crossways with some kind of bad juju elder rune, but was able to decurse himself like right away. I guess the rune should've been a "Keep out" sign cause there are three hungry manticores sitting on the other side. *Sheesh.* On the bright side, we did find a couple handfuls of coin, a half dozen semi-precious gemstones, and some disguise kits that are in resale condition. It's not a vast fortune, but it will pay rent!
It's your standard evening of dungeoneering. a half dozen gricks, Halleth the Revenant killed one of the guys that killed him, carved up a flesh golem and bandits and a chopped down an animated statue of a sauhagin holding a box with a withered heart just before acid fell from the ceiling and melted it. That's all standard stuff right? Oh and D-Con decided to sit in every throne or chair he saw. One dropped a magic wand on his head. Another dropped like 100 skulls into the room. Couple others were just old chairs. He got crossways with some kind of bad juju elder rune, but was able to decurse himself like right away. I guess the rune should've been a "Keep out" sign cause there are three hungry manticores sitting on the other side. *Sheesh.* On the bright side, we did find a couple handfuls of coin, a half dozen semi-precious gemstones, and some disguise kits that are in resale condition. It's not a vast fortune, but it will pay rent!
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Wand of Secrets | Uncommon | Undermountain, Level 1, room 11. Room of Secrets | false | ||
There is nothing remarkable about the copper throne or helm, and neither object detects as magical. But if a character wears the helm while sitting on the throne, a tube-shaped compartment in the ceiling above opens and a **wand of secrets** falls out onto the character’s head *(which the helm conveniently protects)*. |