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Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Coiling Grasp Tattoo uncommon SJ-DC-RFJK-01 BRINGING HOME THE BACON SJ-DC-RFJK-01 BRINGING HOME THE BACON Show
Notes:

Produced by a special needle, this magic tattoo has long intertwining designs.

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Grasping Tendrils. While the tattoo is on your skin, you can, as an action, cause the tattoo to extrude into inky tendrils, which reach for a creature you can see within 15 feet of you. The creature must succeed on a DC 14 Strength saving throw or take 3d6 force damage and be grappled by you. As an action, the creature can escape the grapple by succeeding on a DC 14 Strength (Athletics) or Dexterity (Acrobatics) check. The grapple also ends if you halt it (no action required), if the creature is ever more than 15 feet away from you, or if you use this tattoo on a different creature. This item is found in Tasha’s Cauldron of Everything.

This item is found in Tasha's Cauldron of Everything.

Wicked. Formerly wielded by fearsome marauders and monsters of Wildspace, this pseudo-sentient tattoo yearns to hunt and pillage. When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer’s urge to do so.

Darkshard Amulet common CCC-GHC-BK2-9 Breath of Fire CCC-GHC-BK2-9 Breath of Fire Show
Pipe of Smoke Monsters common BMG-DRWEP-OD-02 The Burning of Aglarond BMG-DRWEP-OD-02 The Burning of Aglarond Show
Notes:

While smoking this pipe, you can use an action to exhale a puff of smoke that takes the form of a single creature, such as a dragon, a flumph, or a froghemoth. The form must be small enough to fit in a 1-foot cube and loses its shape after a few seconds, becoming an ordinary puff of smoke.

Bag of Holding common SJ-DC-OJE On the Jagged Edge Show
Bead of Nourishment common SJ-DC-RFJK-01 BRINGING HOME THE BACON SJ-DC-RFJK-01 BRINGING HOME THE BACON Show
Notes:

This spongy, flavorless, gelatinous bead dissolves on your tongue and provides as much nourishment as 1 day of rations.

This item is found in Xanathar’s Guide to Everything.

Rashemi Hot Stone (Thermal Cube) common PO-BMG-DRWEP-KS-01 - The Siege of Mulsantir PO-BMG-DRWEP-KS-01 - The Siege of Mulsantir Show
Notes:

Rashmen is a land of bitterly cold winters and short, cool summers. Outsiders who are welcome to stay in Rashemen are gifted hot stones. These smooth stones come from hot springs and are enchanted by the vremyonni to retain heat.

Butcher's Bib rare BMG-DRWEP-OD-02 The Burning of Aglarond BMG-DRWEP-OD-02 The Burning of Aglarond Show
Notes:

This black leather apron is perpetually covered by blood, even after being washed off. You gain the following benefits while wearing the apron:

Once per turn when you roll damage for a melee attack with a weapon, you can reroll the weapon’s damage dice. If you do so, you must use the second total.
Your weapon attacks that deal slashing damage score a critical hit on a roll of 19 or 20 on the d20.

Animated Shield very_rare DDEP08-03 Last Orders at the Yawning DDEP08-03 Last Orders at the Yawning Show
Notes:

Armor (Shield), Very Rare (Requires Attunement)

While holding this Shield, you can take a Bonus Action to cause it to animate. The Shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The Shield remains animate for 1 minute, until you take a Bonus Action to end this effect, or until you die or have the Incapacitated condition, at which point the Shield falls to the ground or into your hand if you have one free.

Wakened Scaled Ornament (White Dragon Tooth Amulet) very_rare PO-BMG-DRWEP-KS-01 The Siege of Mulsantir Trade Log Show
Notes:

Wakened Scaled Ornament (White Dragon Tooth Amulet) Wondrous Item, Very Rare (Requires Attunement) This ornament comes from the White Dragon Lodge, one of the oldest and largest berserker lodges in Rashemen. This white dragon’s tooth has been fitted onto a necklace and remains razor sharp. This ornament can be jewelry, a cloak, or another wearable accessory. It appears to be fashioned from a dragon's scale, tooth, or claw, or it incorporates images in those shapes. You gain a +1 bonus to AC, and you can't be charmed or frightened. Moreover, each creature of your choice within 30 feet of you has advantage on saving throws it makes to avoid being charmed or frightened or to end those conditions on itself. When you would take damage of the type dealt by the breath of the dragon in whose hoard the ornament became Wakened, you can use your reaction to take no damage instead, and you regain hit points equal to the damage you would have taken. Once this property is used, it can't be used again until the next dawn. This item cannot gain or lose power or change states unless a story award allows it to and describes how it happens.

Half Plate, +2 very_rare Trade Log Show
Figurine of Wondrous Power - Onyx Dog rare CCC-GHC-BK2-9 Breath of Fire CCC-GHC-BK2-9 Breath of Fire Show
Giant Slayer Shortsword rare DDHC-Descent Into The Lost Caverns of Tsojcanth DDHC-Descent Into The Lost Caverns of Tsojcanth Show
Wakened Dragon's Wrath Glaive (Radiant) very_rare PO-BMG-DRW-KS-The Ruins of Ancient Raumathar PO-BMG-DRW-KS-The Ruins of Ancient Raumathar Show
Notes:

Weapon (Crystal,Glave), very rare (requires attunement)

This glittering crystal glaive makes an enjoyable crystal bell sound when it clashes with another object. Great with wedding toasts.

This weapon is decorated with dragon heads, claws, wings, scales, or Draconic letters. When it steeps in a dragon's hoard, it absorbs the energy of the dragon's breath weapon and deals damage of that type with its special properties.

Whenever you roll a 20 on your attack roll with this weapon, each creature of your choice within 5 feet of the target takes 5 damage of the type dealt by the dragon's breath weapon. In addition, you gain a +2 bonus to attack and damage rolls made using the weapon. On a hit, the weapon deals an extra 2d6 damage of the type dealt by the dragon's breath weapon.

As an action, you can unleash a 30-foot cone of destructive energy from the weapon. Each creature in that area must make a DC 16 Dexterity saving throw, taking 8d6 Radiant damage on a failed save, or half as much damage on a successful one. Once this action is used, it can't be used again until the next dawn.

Modifiers: Melee Attacks +2, Melee Damage +2
Secondary Damage: 2d6

This item cannot gain or lose power or change states

Hat of Wizardry common PO-BMG-DRW-KS-07 PO-BMG-DRW-KS-07 Show
Forcebreaker Sling very_rare PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls Show
Notes:

Weapon (Sling), Very Rare
Proficient:

Yes

Attack Type:

Ranged

Range:

30ft./120ft.

Damage:

1d4

Damage Type:

Bludgeoning

Weight:

--

Cost:

--

Properties:

Ammunition, Range, Slow

Source:

The Book of Many Things, pg. 67

You gain a +2 bonus to attack and damage rolls made with this magic weapon.

This weapon was crafted to destroy structures made of force, such as those created by Forcecage or Wall of Force. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot-cube portion of it.

Belt of Fire Giant Strength very_rare Trade Log Show
Adamantine Half-Plate uncommon DDHC-TOA Trade Log Show
Clockwork Amulet common PO-BMG-DRW-KS-The Ruins of Ancient Raumathar PO-BMG-DRW-KS-The Ruins of Ancient Raumathar Show
Enduring Spellbook, Waterborne Property common PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls Show
Notes:

This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age.

Horn of Silent Alarm common BMG-MOON-ES-3 - Shadow Downs (Tier 3)—SPECIAL BMG-MOON-ES-3 - Shadow Downs (Tier 3)—SPECIAL Show

Unlocked Magic Items