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Goretah Character Sheet

Season:
Season 12
Race:
Triton
Class:
Druid Circle of Stars 12, Cleric 1 , Ranger Fey Wanderer 3
Background:
Sage
Lifestyle:
Wealthy
Current Level:
16
ACP to Level:
4.0
Total GP:
58114.99
Total Downtime:
295
Tag:
Reroll Tavern, Roll20, Foundry
Faction:
Emerald Enclave
Renown Rank:
Springwarden (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Moon Sickle +1,
Decanter of Endless Water,
Staff of the Woodlands,
Barrier Tattoo (Rare),
Bell Branch,
Talking Doll,
Elemental Essence Shard (Water),
Horn of Silent Alarm,
Necklace of Adaptation,
Potion of Healing (Greater 4x),
Moon Sickle, +2,
Bag of Holding,
Ruby of the War Mage,
Necklace of Prayer Beads,
Amulet of the Devout, +3,
Clothes of Mending,
Periapt of Proof Against Poison,
Elven Chain,
Lor’Shon Va’Na’Eel (Rod of Absorption) (VR,A),
Half Plate, +2, Stone ,
Brazier of Commanding Fire Elementals,
Moon Sickle, +3,
Atlas of endless horizons,
Araelathila (Elven Thrower),
Bapar Ghalmrin's Imperishable Ark (Chest of Preserving),
Driftglobe,
Spellguard Shield, Minor Property Harmonious,
Ioun Stone (Fortitude),
Cloak of Billowing, Guardian property,
Clockwork Amulet,
Belmore (+3 Hand Crossbow, Guardian),
Scimitar of Speed ,
Vicious Mace,
Plate, +2,
Antimagic Breastplate,
Wand of Pyrotechnics,
Goggles of Night,
Belt of Fire Giant Strength,
Ioun Stone of Insight,
Dragon-Touched Focus (Chromatic, Wakened)

Log Entries

Date Played Adventure Title Session ▲ Levels GP Downtime Magic Items
2024-05-19 13:00 FR-DC-LIGA-04 - Many Spell’s Gambit 1 11250 10 Ioun Stone (Fortitude) Show

Cult Reward: 15,000 gp

Jalanvaloss Reward: 30,000 gp

Magic Item:
Ioun Stone (Fortitude)

2024-02-18 18:00 BMG-MOON-MD-11 - The Curse of Pacts and Passion 1 12500 10 Shield of the Uven Rune, Ancient White Dragon Show

10 Downtime Days
Character gains 1 level
50000/5=10000g each
Potion of Invulnerability
Shield of the Uven Rune
Story Award:
Keeper of the Pact: Having struck deals with the archfey Sinnha, Coru, and Ninev to repurpose the Sentient Mythal of Karador, you have fulfilled your obligations to them, and the ledger of your accomplishments appears balanced. Yet, their thoughts of you will persist, lingering in the depths of their consciousness for a considerable time.

2023-12-01 21:30 SJ-DC-TTUC-06 1 12500 10 Ring of Regeneration Show

DM: Tim
DCI#: 71339623
Date & Time: 2023-12-01 1930-0000
Location: Online Roll20
VD&DC AL DM Session 192
Module/Adventure title/tier: Party Crashers (T3)
Module/Adventure code: SJ-DC-TTUC-06

Rewards: ||
1 level up, 10 downtime days
12500 GP each

Fiyero (Javier) only: A musket

Packet of 5 bullets with smoke poweder
Spellwrought Tattoo (Mending)
Ring of Regeneration

Cursed Soul of Amaranthine (Blessing of Valhalla)
This blessing grants you the power to summon spirit warriors, as if you had blown a silver horn of Valhalla. Once you use this blessing, you can’t use it again until 7 days have passed.
- You lifted the curse by absorbing the cursed spirits of Amaranthine in you, the berserkers summoned by the curse are Astral elf spirits. ||
Silver 2d4 + 2 None Requirements

2024-03-29 15:00 FR-DC-TT-301 Seelie, Rabit, Tricks are for Fools 1 16667 10 Spellguard Shield, Minor Property Harmonious Show

50000/3=16667
Spellwrought Tattoo, Find Greater Steed Dragonnel
Spellguard Shield, Minor Property Harmonious

2024-01-12 18:00 BMG-DRWEP-OD-03 - The Undead in Our Closets 1 7000 10 All-purpose tool +3, Atlas of endless horizons Show

Reward from the Harper alliance: 7,000 gp to each character.
All-purpose tool +3
Atlas of endless horizons
+3 arrows (six)
Potion of flying
Potion of invisibility
Spell scroll of wall of thorns

2024-02-16 18:00 FR-DC-LIGA 01 Wyrmwell Flame 1 10000 10 Araelathila (Elven Thrower), Bapar Ghalmrin's Imperishable Ark (Chest of Preserving) Show

FR-DR-LIGA-01 Wyrmwell Flame
DM: Stephen MacIntyre
DCI: 5316063045
50000g/5=10000g each
Araelathila (Elven Thrower)
Potion of Fire Resistance
Bapar Ghalmrin's Imperishable Ark (Chest of Preserving)
Blessing of Protection
You gain a +1 bonus to AC and saving throws. This supernatural gift is found in the Dungeon Master’s Guide.

2022-05-21 11:00 DDEX1-10 Tyranny in Phlan 1 10 Show

Session 1

2022-05-28 11:00 DDEX1-10 Tyranny in Phlan 1 330 10 Ioun Stone of Protection Show

Session 2

2023-11-19 13:00 BMG-DRW-OD-06 We Almost Had It All 1 14333.33 10 Amulet of the Devout, +3, Clothes of Mending Show

ADVANCEMENT Characters who participate in this adventure gain one level.

OPTIONAL: DECLINING ADVANCEMENT Players can decline advancement if they wish. This has its benefits: it’s possible for a character to advance beyond an adventure’s level range, leaving them unable to play an adventure as planned.

GOLD Treasure (including items that have a monetary value but aren’t equipment, such as art objects and gems) remaining at the end of the adventure is converted to gold pieces and divided equally among the characters.

Part 3 Art pieces and gems taken from unused rooms in the Central Citadel worth 40,000gp

Wrap-Up  A small sack of coin from Remi worth 6,000 gp

each player gets 15,333.33 gold - 1000g for Planar Ally use from me so I got 14,333.33g

MAGIC ITEMS AND MISCELLANY The characters can keep the following items

Amulet of the devout +

Clothes of mending

Potion of supreme healing

Spell scroll of heal

Old CitadelSpellbook

WE’VE GOT THEIR NUMBER You’ve found a significant amount of information about the impending Thayan invasion of Aglarond. This information should prove helpful in the future!
MAGIC ITEMS

AMULET OF THE DEVOUT (+3)

Wondrous Item, Very Rare(requires attunement by a cleric or paladin)

This amulet bears a single lapis lazuli star and is inlaid with turquoise and jade. While you wear the holy symbol, you gain a +3 bonus to spell attack rolls and the saving throw DCs of your spells. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn.

CLOTHES OF MENDING Wondrous Item, Common

This elegant outfit is tailored perfectly to fit you, is properly fashionable for a Thayan noble,and magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be repaired in this way.

POTION OF SUPREME HEALING Potion, Very Rare

You regain 10d4 + 20 hit points when you drink this potion. The potion's red liquid glimmers when agitated.

SPELL SCROLL OF HEAL Scroll, Very Rare

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

MISCELLANY

OLD CITADEL SPELLBOOK

This spellbook has seen better days, its once fine leather now cracked with age. The once intricate embossments had faded, and the binding has been broken more times than seems reasonable. The pages are yellowed with age and are heavily creased from years of use. The calligraphy with which the spells are scribed is immaculate.

The spellbook contains the following spells:

Abi-Dalzim's horrid wilting, alarm, alter self, animate dead, arcane eye, astral projection, bestow curse, burning hands, charm person, chromatic orb, clairvoyance, cloud of daggers, cloudkill, comprehend languages, cone of cold, conjure elemental, contact other plane, continual flame, control weather, counterspell, crown of madness, detect magic, detect thoughts, dispel magic, dominate person, draconic transformation‡, dream of the blue veil†, feign death, foresight, guards and wards, incendiary cloud, investiture of flame, investiture of ice, investiture of stone, investiture of wind, maze, meteor swarm, mirage arcane, power word pain, power word stun, prismatic wall, shapechange, telepathy, and wall of ice. *This spell originally appeared in Xanathar’s Guide to Everything and is included below for convenience. †This spell originally appeared in Tasha’s Cauldron of Everything and is included below for convenience. ‡This spell originally appeared in Fizban’s Treasury of Dragons and is included below for convenience.

2023-02-23 18:30 CCC-GHC-BK3-5 Duskwood Wild Magic Pools 1 1 750 10 Wand of Web Show

Potion of Mind Reading, Wand of Web, Potion of Animal Friendship, 3000/4=750g each.

2023-01-04 17:00 SJ-DC-DEW The Devil's Work 1 1 833.33 10 Cloak of the Bat (Flavor, Cloak of Count Rhodar Von Glauer) Show

SJ-DC-DEW The Devil's Work, Playtest before publish on DWB Discord.
1 Potion of Resistance Fire
2 Potion of Resistance Necrotic

2023-12-16 18:00 DDHC-KGV-13 - Fire and Darkness 1 1 2150 10 Brazier of Commanding Fire Elementals, Moon Sickle, +3 Show

10750/5=2150gp
Brazier of Commanding Fire Elementals
A magic item of their choice of a specific rarity (Very Rare) as payment. The item is delivered to the characters the next day. This item must be found in the Dungeon Master’s Guide (DMG), Tasha’s Cauldron of Everything (TCE), or Xanathar’s Guide to Everything (XGE) and may not be an item that increases or changes an ability score or grants any number of wishes. These items must also follow all campaign rules for granting magic items for in the D&D Adventurers League Dungeon Masters Guide. The characters can never keep or benefit from the item they were sent to recover, though if the adventure offers a choice of whom to deliver it to, that choice remains.
Moon Sickle, +3

2023-01-13 08:00 WBW-DC-PAW-01 Sick as a Dog 1 1130 10 Bell Branch, Talking Doll Show

Adventure Code: WBW-DC-PAW-01

Adventure Name: Sick as a Dog

Date: 2023-01-13

DM: Kuta#8444, DCI 7714

Adventure Rewards

One level-up, and the option to rebuild your character
(which you may accept or decline at your discretion)

4620 gp, divided equally among the party
1130 gp among 4 characters

Bell Branch Wondrous item, rare (requires attunement by a druid or warlock)

Talking Doll Wondrous item, common (requires attunement)

Potion of lightning resistance
One copy available to each character

When you drink this potion, you can resistance to lightning damage for 1 hour.

Potion of animal friendship
One copy available to each character

When you drink this potion, you can cast the animal friendship spell (DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.

Spell scroll of nondetection

One copy available to each character.

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

The level of the spell on the scroll determines the spell’s saving throw DC and attack bonus, as well as the scroll’s rarity, as shown in the Spell Scroll table.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell's level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Story Award
Archfey Gift: Charm of Animal Conjuring

This charm allows you to cast the conjure animals spell (3rd-level version) as an action. Once used three times, the charm vanishes from you.

A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift.

2023-01-13 19:00 DDAL00-02d Lost Tales of Myth Drannor 1 1 138 10 Velahr'Kerym (Flametongue Longsword) Show

DDAL00-02D Lost Tales of Myth Drannor (Echoes of the Weeping War)

Players: @ChaGheil @corgibutt @Lele (She/Her) @mada @Chamodeus (Charlie)
Gold earned: 690gp, 138gp to each player.
Option to Level Up, 10 DT

Rewards: Velahr'Kerym (Flame Tongue Longsword) / Weapon, rare (requires attunement) / This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard. You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

2023-01-14 18:00 DDAL-DRW-OD-01 Something In The Way 1 1 633.33 10 Moon-Touch Longsword, Bracers of Defense Show

Potion of Healing (Greater)
Moon touched Longsword
Bracers of Defense
Spell Scroll of Hatse
833.33 gold
-200 gold for in game use

2023-01-23 21:00 SJ-DC-Kandlekeep Rekonstruction 1 10 Elemental Essence Shard (Water) Show

Did not finish the module, but will finish Monday, February 6, 2023 9:00 PM (in 14 days)

2023-01-02 21:15 DDHC-JttRC-Trail of Destruction 1 1 800 10 Decanter of Endless Water, Tan Bag of Tricks Show

Trail of Destruction
DM: Arthur
Date: 02-01-2023 (happy new year)
players: Mike, Tim, Javier, Jon, Ray
rewards: 800 gp each , potions of resistance (fire), tan bag of tricks, decanter of endless water

2023-02-06 22:30 DDHC-JttRC-Between Tangled Roots 1 10 Necklace of Prayer Beads Show
2023-02-17 19:30 DDAL05-5 A Dish Best Served Cold 1 350 10 Cloak of Displacement Show
2024-06-07 18:00 PO-BMG-DRWEP-KS-01 The Siege of Mulsantir 1 10000 10 Wakened Scaled Ornament (White Dragon Tooth Amulet), Thermal Cube (Rashemi Hot Stone), Glimmering Moonbow Shortbow Show

PO-BMG-DRWEP-KS-01 The Siege of Mulsantir

Don't forget to log your games!

All characters earn the following:

Level Milestone
10 Downtime Days
10000gp each player (50,000 gp divided)
Thayan jewelry and gems worth 50,000 gp
Wakened Scaled Ornament
Glimmering Moonbow Shortbow
Thermal Cube
Potion of Heroism
Potion of Superior Healing
Potion of Vitality
Story Award: An Ally of Mulsantir

Date Played Adventure Title Tier Session ▲ ACP TCP Downtime Renown
2024-05-19 13:00 FR-DC-LIGA-04 - Many Spell’s Gambit 1 10 Show

Cult Reward: 15,000 gp

Jalanvaloss Reward: 30,000 gp

Magic Item:
Ioun Stone (Fortitude)

2024-02-18 18:00 BMG-MOON-MD-11 - The Curse of Pacts and Passion 1 10 Show

10 Downtime Days
Character gains 1 level
50000/5=10000g each
Potion of Invulnerability
Shield of the Uven Rune
Story Award:
Keeper of the Pact: Having struck deals with the archfey Sinnha, Coru, and Ninev to repurpose the Sentient Mythal of Karador, you have fulfilled your obligations to them, and the ledger of your accomplishments appears balanced. Yet, their thoughts of you will persist, lingering in the depths of their consciousness for a considerable time.

2023-12-01 21:30 SJ-DC-TTUC-06 1 10 Show

DM: Tim
DCI#: 71339623
Date & Time: 2023-12-01 1930-0000
Location: Online Roll20
VD&DC AL DM Session 192
Module/Adventure title/tier: Party Crashers (T3)
Module/Adventure code: SJ-DC-TTUC-06

Rewards: ||
1 level up, 10 downtime days
12500 GP each

Fiyero (Javier) only: A musket

Packet of 5 bullets with smoke poweder
Spellwrought Tattoo (Mending)
Ring of Regeneration

Cursed Soul of Amaranthine (Blessing of Valhalla)
This blessing grants you the power to summon spirit warriors, as if you had blown a silver horn of Valhalla. Once you use this blessing, you can’t use it again until 7 days have passed.
- You lifted the curse by absorbing the cursed spirits of Amaranthine in you, the berserkers summoned by the curse are Astral elf spirits. ||
Silver 2d4 + 2 None Requirements

2024-03-29 15:00 FR-DC-TT-301 Seelie, Rabit, Tricks are for Fools 1 10 Show

50000/3=16667
Spellwrought Tattoo, Find Greater Steed Dragonnel
Spellguard Shield, Minor Property Harmonious

2024-01-12 18:00 BMG-DRWEP-OD-03 - The Undead in Our Closets 1 10 Show

Reward from the Harper alliance: 7,000 gp to each character.
All-purpose tool +3
Atlas of endless horizons
+3 arrows (six)
Potion of flying
Potion of invisibility
Spell scroll of wall of thorns

2024-02-16 18:00 FR-DC-LIGA 01 Wyrmwell Flame 1 10 Show

FR-DR-LIGA-01 Wyrmwell Flame
DM: Stephen MacIntyre
DCI: 5316063045
50000g/5=10000g each
Araelathila (Elven Thrower)
Potion of Fire Resistance
Bapar Ghalmrin's Imperishable Ark (Chest of Preserving)
Blessing of Protection
You gain a +1 bonus to AC and saving throws. This supernatural gift is found in the Dungeon Master’s Guide.

2022-05-21 11:00 DDEX1-10 Tyranny in Phlan 1 10 Show

Session 1

2022-05-28 11:00 DDEX1-10 Tyranny in Phlan 1 10 Show

Session 2

2023-11-19 13:00 BMG-DRW-OD-06 We Almost Had It All 1 10 Show

ADVANCEMENT Characters who participate in this adventure gain one level.

OPTIONAL: DECLINING ADVANCEMENT Players can decline advancement if they wish. This has its benefits: it’s possible for a character to advance beyond an adventure’s level range, leaving them unable to play an adventure as planned.

GOLD Treasure (including items that have a monetary value but aren’t equipment, such as art objects and gems) remaining at the end of the adventure is converted to gold pieces and divided equally among the characters.

Part 3 Art pieces and gems taken from unused rooms in the Central Citadel worth 40,000gp

Wrap-Up  A small sack of coin from Remi worth 6,000 gp

each player gets 15,333.33 gold - 1000g for Planar Ally use from me so I got 14,333.33g

MAGIC ITEMS AND MISCELLANY The characters can keep the following items

Amulet of the devout +

Clothes of mending

Potion of supreme healing

Spell scroll of heal

Old CitadelSpellbook

WE’VE GOT THEIR NUMBER You’ve found a significant amount of information about the impending Thayan invasion of Aglarond. This information should prove helpful in the future!
MAGIC ITEMS

AMULET OF THE DEVOUT (+3)

Wondrous Item, Very Rare(requires attunement by a cleric or paladin)

This amulet bears a single lapis lazuli star and is inlaid with turquoise and jade. While you wear the holy symbol, you gain a +3 bonus to spell attack rolls and the saving throw DCs of your spells. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn.

CLOTHES OF MENDING Wondrous Item, Common

This elegant outfit is tailored perfectly to fit you, is properly fashionable for a Thayan noble,and magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be repaired in this way.

POTION OF SUPREME HEALING Potion, Very Rare

You regain 10d4 + 20 hit points when you drink this potion. The potion's red liquid glimmers when agitated.

SPELL SCROLL OF HEAL Scroll, Very Rare

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

MISCELLANY

OLD CITADEL SPELLBOOK

This spellbook has seen better days, its once fine leather now cracked with age. The once intricate embossments had faded, and the binding has been broken more times than seems reasonable. The pages are yellowed with age and are heavily creased from years of use. The calligraphy with which the spells are scribed is immaculate.

The spellbook contains the following spells:

Abi-Dalzim's horrid wilting, alarm, alter self, animate dead, arcane eye, astral projection, bestow curse, burning hands, charm person, chromatic orb, clairvoyance, cloud of daggers, cloudkill, comprehend languages, cone of cold, conjure elemental, contact other plane, continual flame, control weather, counterspell, crown of madness, detect magic, detect thoughts, dispel magic, dominate person, draconic transformation‡, dream of the blue veil†, feign death, foresight, guards and wards, incendiary cloud, investiture of flame, investiture of ice, investiture of stone, investiture of wind, maze, meteor swarm, mirage arcane, power word pain, power word stun, prismatic wall, shapechange, telepathy, and wall of ice. *This spell originally appeared in Xanathar’s Guide to Everything and is included below for convenience. †This spell originally appeared in Tasha’s Cauldron of Everything and is included below for convenience. ‡This spell originally appeared in Fizban’s Treasury of Dragons and is included below for convenience.

2023-02-23 18:30 CCC-GHC-BK3-5 Duskwood Wild Magic Pools 1 10 Show

Potion of Mind Reading, Wand of Web, Potion of Animal Friendship, 3000/4=750g each.

2023-01-04 17:00 SJ-DC-DEW The Devil's Work 1 10 Show

SJ-DC-DEW The Devil's Work, Playtest before publish on DWB Discord.
1 Potion of Resistance Fire
2 Potion of Resistance Necrotic

2023-12-16 18:00 DDHC-KGV-13 - Fire and Darkness 1 10 Show

10750/5=2150gp
Brazier of Commanding Fire Elementals
A magic item of their choice of a specific rarity (Very Rare) as payment. The item is delivered to the characters the next day. This item must be found in the Dungeon Master’s Guide (DMG), Tasha’s Cauldron of Everything (TCE), or Xanathar’s Guide to Everything (XGE) and may not be an item that increases or changes an ability score or grants any number of wishes. These items must also follow all campaign rules for granting magic items for in the D&D Adventurers League Dungeon Masters Guide. The characters can never keep or benefit from the item they were sent to recover, though if the adventure offers a choice of whom to deliver it to, that choice remains.
Moon Sickle, +3

2023-01-13 08:00 WBW-DC-PAW-01 Sick as a Dog 1 10 Show

Adventure Code: WBW-DC-PAW-01

Adventure Name: Sick as a Dog

Date: 2023-01-13

DM: Kuta#8444, DCI 7714

Adventure Rewards

One level-up, and the option to rebuild your character
(which you may accept or decline at your discretion)

4620 gp, divided equally among the party
1130 gp among 4 characters

Bell Branch Wondrous item, rare (requires attunement by a druid or warlock)

Talking Doll Wondrous item, common (requires attunement)

Potion of lightning resistance
One copy available to each character

When you drink this potion, you can resistance to lightning damage for 1 hour.

Potion of animal friendship
One copy available to each character

When you drink this potion, you can cast the animal friendship spell (DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.

Spell scroll of nondetection

One copy available to each character.

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

The level of the spell on the scroll determines the spell’s saving throw DC and attack bonus, as well as the scroll’s rarity, as shown in the Spell Scroll table.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell's level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Story Award
Archfey Gift: Charm of Animal Conjuring

This charm allows you to cast the conjure animals spell (3rd-level version) as an action. Once used three times, the charm vanishes from you.

A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift.

2023-01-13 19:00 DDAL00-02d Lost Tales of Myth Drannor 1 10 Show

DDAL00-02D Lost Tales of Myth Drannor (Echoes of the Weeping War)

Players: @ChaGheil @corgibutt @Lele (She/Her) @mada @Chamodeus (Charlie)
Gold earned: 690gp, 138gp to each player.
Option to Level Up, 10 DT

Rewards: Velahr'Kerym (Flame Tongue Longsword) / Weapon, rare (requires attunement) / This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard. You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

2023-01-14 18:00 DDAL-DRW-OD-01 Something In The Way 1 10 Show

Potion of Healing (Greater)
Moon touched Longsword
Bracers of Defense
Spell Scroll of Hatse
833.33 gold
-200 gold for in game use

2023-01-23 21:00 SJ-DC-Kandlekeep Rekonstruction 1 10 Show

Did not finish the module, but will finish Monday, February 6, 2023 9:00 PM (in 14 days)

2023-01-02 21:15 DDHC-JttRC-Trail of Destruction 1 10 Show

Trail of Destruction
DM: Arthur
Date: 02-01-2023 (happy new year)
players: Mike, Tim, Javier, Jon, Ray
rewards: 800 gp each , potions of resistance (fire), tan bag of tricks, decanter of endless water

2023-02-06 22:30 DDHC-JttRC-Between Tangled Roots 1 10 Show
2023-02-17 19:30 DDAL05-5 A Dish Best Served Cold 1 10 Show
2024-06-07 18:00 PO-BMG-DRWEP-KS-01 The Siege of Mulsantir 1 10 Show

PO-BMG-DRWEP-KS-01 The Siege of Mulsantir

Don't forget to log your games!

All characters earn the following:

Level Milestone
10 Downtime Days
10000gp each player (50,000 gp divided)
Thayan jewelry and gems worth 50,000 gp
Wakened Scaled Ornament
Glimmering Moonbow Shortbow
Thermal Cube
Potion of Heroism
Potion of Superior Healing
Potion of Vitality
Story Award: An Ally of Mulsantir

Date Played Adventure Title Session ▲ XP GP Downtime Renown Magic Items
2024-05-19 13:00 FR-DC-LIGA-04 - Many Spell’s Gambit 1 11250 10 Ioun Stone (Fortitude) Show

Cult Reward: 15,000 gp

Jalanvaloss Reward: 30,000 gp

Magic Item:
Ioun Stone (Fortitude)

2024-02-18 18:00 BMG-MOON-MD-11 - The Curse of Pacts and Passion 1 12500 10 Shield of the Uven Rune, Ancient White Dragon Show

10 Downtime Days
Character gains 1 level
50000/5=10000g each
Potion of Invulnerability
Shield of the Uven Rune
Story Award:
Keeper of the Pact: Having struck deals with the archfey Sinnha, Coru, and Ninev to repurpose the Sentient Mythal of Karador, you have fulfilled your obligations to them, and the ledger of your accomplishments appears balanced. Yet, their thoughts of you will persist, lingering in the depths of their consciousness for a considerable time.

2023-12-01 21:30 SJ-DC-TTUC-06 1 12500 10 Ring of Regeneration Show

DM: Tim
DCI#: 71339623
Date & Time: 2023-12-01 1930-0000
Location: Online Roll20
VD&DC AL DM Session 192
Module/Adventure title/tier: Party Crashers (T3)
Module/Adventure code: SJ-DC-TTUC-06

Rewards: ||
1 level up, 10 downtime days
12500 GP each

Fiyero (Javier) only: A musket

Packet of 5 bullets with smoke poweder
Spellwrought Tattoo (Mending)
Ring of Regeneration

Cursed Soul of Amaranthine (Blessing of Valhalla)
This blessing grants you the power to summon spirit warriors, as if you had blown a silver horn of Valhalla. Once you use this blessing, you can’t use it again until 7 days have passed.
- You lifted the curse by absorbing the cursed spirits of Amaranthine in you, the berserkers summoned by the curse are Astral elf spirits. ||
Silver 2d4 + 2 None Requirements

2024-03-29 15:00 FR-DC-TT-301 Seelie, Rabit, Tricks are for Fools 1 16667 10 Spellguard Shield, Minor Property Harmonious Show

50000/3=16667
Spellwrought Tattoo, Find Greater Steed Dragonnel
Spellguard Shield, Minor Property Harmonious

2024-01-12 18:00 BMG-DRWEP-OD-03 - The Undead in Our Closets 1 7000 10 All-purpose tool +3, Atlas of endless horizons Show

Reward from the Harper alliance: 7,000 gp to each character.
All-purpose tool +3
Atlas of endless horizons
+3 arrows (six)
Potion of flying
Potion of invisibility
Spell scroll of wall of thorns

2024-02-16 18:00 FR-DC-LIGA 01 Wyrmwell Flame 1 10000 10 Araelathila (Elven Thrower), Bapar Ghalmrin's Imperishable Ark (Chest of Preserving) Show

FR-DR-LIGA-01 Wyrmwell Flame
DM: Stephen MacIntyre
DCI: 5316063045
50000g/5=10000g each
Araelathila (Elven Thrower)
Potion of Fire Resistance
Bapar Ghalmrin's Imperishable Ark (Chest of Preserving)
Blessing of Protection
You gain a +1 bonus to AC and saving throws. This supernatural gift is found in the Dungeon Master’s Guide.

2022-05-21 11:00 DDEX1-10 Tyranny in Phlan 1 10 Show

Session 1

2022-05-28 11:00 DDEX1-10 Tyranny in Phlan 1 330 10 Ioun Stone of Protection Show

Session 2

2023-11-19 13:00 BMG-DRW-OD-06 We Almost Had It All 1 14333.33 10 Amulet of the Devout, +3, Clothes of Mending Show

ADVANCEMENT Characters who participate in this adventure gain one level.

OPTIONAL: DECLINING ADVANCEMENT Players can decline advancement if they wish. This has its benefits: it’s possible for a character to advance beyond an adventure’s level range, leaving them unable to play an adventure as planned.

GOLD Treasure (including items that have a monetary value but aren’t equipment, such as art objects and gems) remaining at the end of the adventure is converted to gold pieces and divided equally among the characters.

Part 3 Art pieces and gems taken from unused rooms in the Central Citadel worth 40,000gp

Wrap-Up  A small sack of coin from Remi worth 6,000 gp

each player gets 15,333.33 gold - 1000g for Planar Ally use from me so I got 14,333.33g

MAGIC ITEMS AND MISCELLANY The characters can keep the following items

Amulet of the devout +

Clothes of mending

Potion of supreme healing

Spell scroll of heal

Old CitadelSpellbook

WE’VE GOT THEIR NUMBER You’ve found a significant amount of information about the impending Thayan invasion of Aglarond. This information should prove helpful in the future!
MAGIC ITEMS

AMULET OF THE DEVOUT (+3)

Wondrous Item, Very Rare(requires attunement by a cleric or paladin)

This amulet bears a single lapis lazuli star and is inlaid with turquoise and jade. While you wear the holy symbol, you gain a +3 bonus to spell attack rolls and the saving throw DCs of your spells. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn.

CLOTHES OF MENDING Wondrous Item, Common

This elegant outfit is tailored perfectly to fit you, is properly fashionable for a Thayan noble,and magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be repaired in this way.

POTION OF SUPREME HEALING Potion, Very Rare

You regain 10d4 + 20 hit points when you drink this potion. The potion's red liquid glimmers when agitated.

SPELL SCROLL OF HEAL Scroll, Very Rare

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

MISCELLANY

OLD CITADEL SPELLBOOK

This spellbook has seen better days, its once fine leather now cracked with age. The once intricate embossments had faded, and the binding has been broken more times than seems reasonable. The pages are yellowed with age and are heavily creased from years of use. The calligraphy with which the spells are scribed is immaculate.

The spellbook contains the following spells:

Abi-Dalzim's horrid wilting, alarm, alter self, animate dead, arcane eye, astral projection, bestow curse, burning hands, charm person, chromatic orb, clairvoyance, cloud of daggers, cloudkill, comprehend languages, cone of cold, conjure elemental, contact other plane, continual flame, control weather, counterspell, crown of madness, detect magic, detect thoughts, dispel magic, dominate person, draconic transformation‡, dream of the blue veil†, feign death, foresight, guards and wards, incendiary cloud, investiture of flame, investiture of ice, investiture of stone, investiture of wind, maze, meteor swarm, mirage arcane, power word pain, power word stun, prismatic wall, shapechange, telepathy, and wall of ice. *This spell originally appeared in Xanathar’s Guide to Everything and is included below for convenience. †This spell originally appeared in Tasha’s Cauldron of Everything and is included below for convenience. ‡This spell originally appeared in Fizban’s Treasury of Dragons and is included below for convenience.

2023-02-23 18:30 CCC-GHC-BK3-5 Duskwood Wild Magic Pools 1 750 10 Wand of Web Show

Potion of Mind Reading, Wand of Web, Potion of Animal Friendship, 3000/4=750g each.

2023-01-04 17:00 SJ-DC-DEW The Devil's Work 1 833.33 10 Cloak of the Bat (Flavor, Cloak of Count Rhodar Von Glauer) Show

SJ-DC-DEW The Devil's Work, Playtest before publish on DWB Discord.
1 Potion of Resistance Fire
2 Potion of Resistance Necrotic

2023-12-16 18:00 DDHC-KGV-13 - Fire and Darkness 1 2150 10 Brazier of Commanding Fire Elementals, Moon Sickle, +3 Show

10750/5=2150gp
Brazier of Commanding Fire Elementals
A magic item of their choice of a specific rarity (Very Rare) as payment. The item is delivered to the characters the next day. This item must be found in the Dungeon Master’s Guide (DMG), Tasha’s Cauldron of Everything (TCE), or Xanathar’s Guide to Everything (XGE) and may not be an item that increases or changes an ability score or grants any number of wishes. These items must also follow all campaign rules for granting magic items for in the D&D Adventurers League Dungeon Masters Guide. The characters can never keep or benefit from the item they were sent to recover, though if the adventure offers a choice of whom to deliver it to, that choice remains.
Moon Sickle, +3

2023-01-13 08:00 WBW-DC-PAW-01 Sick as a Dog 1 1130 10 Bell Branch, Talking Doll Show

Adventure Code: WBW-DC-PAW-01

Adventure Name: Sick as a Dog

Date: 2023-01-13

DM: Kuta#8444, DCI 7714

Adventure Rewards

One level-up, and the option to rebuild your character
(which you may accept or decline at your discretion)

4620 gp, divided equally among the party
1130 gp among 4 characters

Bell Branch Wondrous item, rare (requires attunement by a druid or warlock)

Talking Doll Wondrous item, common (requires attunement)

Potion of lightning resistance
One copy available to each character

When you drink this potion, you can resistance to lightning damage for 1 hour.

Potion of animal friendship
One copy available to each character

When you drink this potion, you can cast the animal friendship spell (DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.

Spell scroll of nondetection

One copy available to each character.

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

The level of the spell on the scroll determines the spell’s saving throw DC and attack bonus, as well as the scroll’s rarity, as shown in the Spell Scroll table.

A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell's level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Story Award
Archfey Gift: Charm of Animal Conjuring

This charm allows you to cast the conjure animals spell (3rd-level version) as an action. Once used three times, the charm vanishes from you.

A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift.

2023-01-13 19:00 DDAL00-02d Lost Tales of Myth Drannor 1 138 10 Velahr'Kerym (Flametongue Longsword) Show

DDAL00-02D Lost Tales of Myth Drannor (Echoes of the Weeping War)

Players: @ChaGheil @corgibutt @Lele (She/Her) @mada @Chamodeus (Charlie)
Gold earned: 690gp, 138gp to each player.
Option to Level Up, 10 DT

Rewards: Velahr'Kerym (Flame Tongue Longsword) / Weapon, rare (requires attunement) / This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard. You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

2023-01-14 18:00 DDAL-DRW-OD-01 Something In The Way 1 633.33 10 Moon-Touch Longsword, Bracers of Defense Show

Potion of Healing (Greater)
Moon touched Longsword
Bracers of Defense
Spell Scroll of Hatse
833.33 gold
-200 gold for in game use

2023-01-23 21:00 SJ-DC-Kandlekeep Rekonstruction 1 10 Elemental Essence Shard (Water) Show

Did not finish the module, but will finish Monday, February 6, 2023 9:00 PM (in 14 days)

2023-01-02 21:15 DDHC-JttRC-Trail of Destruction 1 800 10 Decanter of Endless Water, Tan Bag of Tricks Show

Trail of Destruction
DM: Arthur
Date: 02-01-2023 (happy new year)
players: Mike, Tim, Javier, Jon, Ray
rewards: 800 gp each , potions of resistance (fire), tan bag of tricks, decanter of endless water

2023-02-06 22:30 DDHC-JttRC-Between Tangled Roots 1 10 Necklace of Prayer Beads Show
2023-02-17 19:30 DDAL05-5 A Dish Best Served Cold 1 350 10 Cloak of Displacement Show
2024-06-07 18:00 PO-BMG-DRWEP-KS-01 The Siege of Mulsantir 1 10000 10 Wakened Scaled Ornament (White Dragon Tooth Amulet), Thermal Cube (Rashemi Hot Stone), Glimmering Moonbow Shortbow Show

PO-BMG-DRWEP-KS-01 The Siege of Mulsantir

Don't forget to log your games!

All characters earn the following:

Level Milestone
10 Downtime Days
10000gp each player (50,000 gp divided)
Thayan jewelry and gems worth 50,000 gp
Wakened Scaled Ornament
Glimmering Moonbow Shortbow
Thermal Cube
Potion of Heroism
Potion of Superior Healing
Potion of Vitality
Story Award: An Ally of Mulsantir