Magic Items
Purchased Magic Items
Name
Rarity
Location ▼
Table
Result
Source
Decanter of Endless Water (U)
uncommon
Dungeon of the Mad Mage floor 22
Dungeon of the Mad Mage floor 22, session 58
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Black Crystal Tablet (L-A)
legendary
Dungeon of the Mad Mage floor 22
Dungeon of the Mad Mage floor 22, session 59
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Notes:
Black Crystal Tablet
Wondrous item, legendary (requires attunement by a creature that has proficiency in the Arcana skill)
The black crystal tablet is a legendary magic item that requires attunement by a creature that has proficiency in the Arcana skill. Any creature that attunes to the tablet must make a DC 20 Wisdom saving throw at the end of its next long rest. On a failed save, the creature becomes afflicted with a random form of long-term madness.
As an action, a creature attuned to the black crystal tablet can use it to cast eyebite or gate (the portal created by this spell links to the Far Realm only). After the tablet is used to cast a spell, it cannot be used again until the next dawn.
Mace of smite (R)
rare
Dungeon of the Mad Mage floor 21
Dungeon of the Mad Mage floor 21
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Notes:
Mace of Smiting
Weapon (mace), rare
You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct.
When you roll a 20 on an attack roll made with this weapon, the target takes an extra 2d6 bludgeoning damage, or an extra 4d6 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.
Scimitar of Speed (VR-A)
very_rare
DDHC-OotA Session 38 Chapter 15: The City of Spiders!
DDHC-OotA Session 38 Chapter 15: The City of Spiders!
Show
Notes:
Weapon (Scimitar), Very Rare (Requires Attunement)
You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon. In addition, you can make one attack with it as a Bonus Action on each of your turns.
Eyes of Minute Seeing (U)
uncommon
DDHC-OotA Session 38 Chapter 15: The City of Spiders!
DDHC-OotA Session 38 Chapter 15: The City of Spiders!
Show
Notes:
Wondrous Item, Uncommon
These crystal lenses fit over the eyes. While wearing them, your vision improves significantly out to a range of 1 foot, granting you Darkvision within that range and Advantage on Intelligence (Investigation) checks made to examine something within that range.
Ring of Free Action (R-A)
rare
DDHC-OotA Session 30 Chapter 13 Wormwirthings
DDHC-OotA Session 30 Chapter 13 Wormwirthings
Show
Notes:
Ring, Rare (Requires Attunement)
While you wear this ring, Difficult Terrain doesn’t cost you extra movement. In addition, magic can neither reduce any of your Speeds nor cause you to have the Paralyzed or Restrained condition.
Dagger +1 with spider filigree (U)
uncommon
DDHC-OotA Session 29 Chapter 12/13 Wormwrithings
DDHC-OotA Session 29 Chapter 12/13 Wormwrithings
Show
Ring of Protection (R-A)
rare
DDHC-OotA Session 29 Chapter 12/13 Wormwrithings
DDHC-OotA Session 29 Chapter 12/13 Wormwrithings
Show
Stonespeaker Crystal (R-A)
rare
DDHC-OotA Out of the Abyss
DDHC-OotA Out of the Abyss
Show
Notes:
Stonespeaker Crystal
Wondrous item, rare (requires attunement)
Created by the stone giant librarians of Gravenhollow, this nineteen-inch-long shard of quartz grants you advantage on Intelligence (Investigation) checks while it is on your person.
The crystal has 10 charges. While holding it, you can use an action to expend some of its charges to cast one of the following spells from it: speak with animals (2 charges), speak with dead (4 charges), or speak with plants (3 charges).
When you cast a divination spell, you can use the crystal in place of one material component that would normally be consumed by the spell, at a cost of 1 charge per level of the spell. The crystal is not consumed when used in this way.
The crystal regains 1d6 + 4 expended charges daily at dawn. If you expend the crystal’s last charge, roll a d20. On a 1, the crystal vanishes, lost forever.
Shortsword +2 (R)
rare
DDHC-OotA Chapter 5: Neverlight Grove
DDHC-OotA Chapter 5: Neverlight Grove
Show
Notes:
Weapon (Shortsword), Rare
You have a +2 bonus to attack rolls and damage rolls made with this magic weapon.
Bag of Holding (U)
uncommon
DDHC-OotA Chapter 5: Neverlight Grove
DDHC-OotA Chapter 5: Neverlight Grove
Show
Notes:
Wondrous Item, Uncommon
This bag has an interior space considerably larger than its outside dimensions—roughly 2 feet square and 4 feet deep on the inside. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 5 pounds, regardless of its contents. Retrieving an item from the bag requires a Utilize action.
If the bag is overloaded, pierced, or torn, it is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth unharmed, but the bag must be put right before it can be used again. The bag holds enough air for 10 minutes of breathing, divided by the number of breathing creatures inside.
Placing a Bag of Holding inside an extradimensional space created by a Handy Haversack, Portable Hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within a 10-foot-radius Sphere centered on the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way and can’t be reopened.
Dagger +1 (U)
uncommon
DDHC-OotA Chapter 2: Into the Darkness
DDHC-OotA Chapter 2: Into the Darkness
Show
Notes:
Dagger +1 (drow-made with a spider design on the hild)
Cloak of Arachnida (VR-A)
very_rare
DDHC-OotA Chapter 17 Against the Demon Lords
DDHC-OotA Session 44 Chapter 17 Against the Demon Lords
Show
Notes:
Wondrous Item, Very Rare (Requires Attunement)
This fine garment is made of black silk interwoven with faint, silvery threads. While wearing it, you gain the following benefits.
Poison Resistance. You have Resistance to Poison damage.
Spider Climb. You have a Climb Speed equal to your Speed and can move up, down, and across vertical surfaces and along ceilings, while leaving your hands free.
Spider Walk. You can’t be caught in webs of any sort and can move through webs as if they were Difficult Terrain.
Web. You can cast Web (save DC 13). The web created by the spell fills twice its normal area. Once used, this property can’t be used again until the next dawn.
Plate armor +3 (L)
legendary
DDHC-OotA Chapter 17 Against the Demon Lords
DDHC-OotA Session 44 Chapter 17 Against the Demon Lords
Show
Notes:
Replacement for Wand of Orcus
Piwawfi cloak of elvenkind (U-A)
uncommon
DDHC-OotA Chapter 12: The Tower of Vengeance
DDHC-OotA Chapter 12: The Tower of Vengeance
Show
Notes:
Wondrous Item, Uncommon (Requires Attunement)
While you wear this cloak, Wisdom (Perception) checks made to perceive you have Disadvantage, and you have Advantage on Dexterity (Stealth) checks.
Stonespeaker Crystal
common
DDHC-OotA Chapter 11: Gravenhollow
DDHC-OotA Chapter 11: Gravenhollow
Show
Notes:
Source: Out of the Abyss
Wondrous item, rare (requires attunement)
Created by the stone giant librarians of Gravenhollow. this nineteen-inch-long shard of quartz grants you advantage on Intelligence (investigation) checks while it is on your person.
The crystal has 10 charges. While holding it, you can use an action to expend some of its charges to east one of the following spells from it: speak with animals (2 charges), speak with dead (4 charges), or speak with plants (3 charges).
When you cast a divination spell, you can use the crystal in place of one material component that would normally be consumed by the spell, at a cost of 1 charge per level of the spell. The crystal is not consumed when used in this way.
The crystal regains 1d6 + 4 expended charges daily at dawn. If you expend the crystal's last charge, roll a d20. On a 1, the crystal vanishes, lost forever.
Morningstar +1 (U)
uncommon
AL Lvl 5
Out of the Abyss ch 6 Blingdenstone
Show
| Name | Rarity | Location ▼ | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Decanter of Endless Water (U) | uncommon | Dungeon of the Mad Mage floor 22 | Dungeon of the Mad Mage floor 22, session 58 | Show | ||
| Black Crystal Tablet (L-A) | legendary | Dungeon of the Mad Mage floor 22 | Dungeon of the Mad Mage floor 22, session 59 | Show | ||
|
Notes:
Black Crystal Tablet The black crystal tablet is a legendary magic item that requires attunement by a creature that has proficiency in the Arcana skill. Any creature that attunes to the tablet must make a DC 20 Wisdom saving throw at the end of its next long rest. On a failed save, the creature becomes afflicted with a random form of long-term madness. As an action, a creature attuned to the black crystal tablet can use it to cast eyebite or gate (the portal created by this spell links to the Far Realm only). After the tablet is used to cast a spell, it cannot be used again until the next dawn. |
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| Mace of smite (R) | rare | Dungeon of the Mad Mage floor 21 | Dungeon of the Mad Mage floor 21 | Show | ||
|
Notes:
Mace of Smiting You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct. When you roll a 20 on an attack roll made with this weapon, the target takes an extra 2d6 bludgeoning damage, or an extra 4d6 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed. |
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| Scimitar of Speed (VR-A) | very_rare | DDHC-OotA Session 38 Chapter 15: The City of Spiders! | DDHC-OotA Session 38 Chapter 15: The City of Spiders! | Show | ||
|
Notes:
Weapon (Scimitar), Very Rare (Requires Attunement) You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon. In addition, you can make one attack with it as a Bonus Action on each of your turns. |
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| Eyes of Minute Seeing (U) | uncommon | DDHC-OotA Session 38 Chapter 15: The City of Spiders! | DDHC-OotA Session 38 Chapter 15: The City of Spiders! | Show | ||
|
Notes:
Wondrous Item, Uncommon These crystal lenses fit over the eyes. While wearing them, your vision improves significantly out to a range of 1 foot, granting you Darkvision within that range and Advantage on Intelligence (Investigation) checks made to examine something within that range. |
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| Ring of Free Action (R-A) | rare | DDHC-OotA Session 30 Chapter 13 Wormwirthings | DDHC-OotA Session 30 Chapter 13 Wormwirthings | Show | ||
|
Notes:
Ring, Rare (Requires Attunement) While you wear this ring, Difficult Terrain doesn’t cost you extra movement. In addition, magic can neither reduce any of your Speeds nor cause you to have the Paralyzed or Restrained condition. |
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| Dagger +1 with spider filigree (U) | uncommon | DDHC-OotA Session 29 Chapter 12/13 Wormwrithings | DDHC-OotA Session 29 Chapter 12/13 Wormwrithings | Show | ||
| Ring of Protection (R-A) | rare | DDHC-OotA Session 29 Chapter 12/13 Wormwrithings | DDHC-OotA Session 29 Chapter 12/13 Wormwrithings | Show | ||
| Stonespeaker Crystal (R-A) | rare | DDHC-OotA Out of the Abyss | DDHC-OotA Out of the Abyss | Show | ||
|
Notes:
Stonespeaker Crystal |
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| Shortsword +2 (R) | rare | DDHC-OotA Chapter 5: Neverlight Grove | DDHC-OotA Chapter 5: Neverlight Grove | Show | ||
|
Notes:
Weapon (Shortsword), Rare You have a +2 bonus to attack rolls and damage rolls made with this magic weapon. |
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| Bag of Holding (U) | uncommon | DDHC-OotA Chapter 5: Neverlight Grove | DDHC-OotA Chapter 5: Neverlight Grove | Show | ||
|
Notes:
Wondrous Item, Uncommon This bag has an interior space considerably larger than its outside dimensions—roughly 2 feet square and 4 feet deep on the inside. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 5 pounds, regardless of its contents. Retrieving an item from the bag requires a Utilize action. If the bag is overloaded, pierced, or torn, it is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth unharmed, but the bag must be put right before it can be used again. The bag holds enough air for 10 minutes of breathing, divided by the number of breathing creatures inside. Placing a Bag of Holding inside an extradimensional space created by a Handy Haversack, Portable Hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within a 10-foot-radius Sphere centered on the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way and can’t be reopened. |
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| Dagger +1 (U) | uncommon | DDHC-OotA Chapter 2: Into the Darkness | DDHC-OotA Chapter 2: Into the Darkness | Show | ||
|
Notes:
Dagger +1 (drow-made with a spider design on the hild) |
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| Cloak of Arachnida (VR-A) | very_rare | DDHC-OotA Chapter 17 Against the Demon Lords | DDHC-OotA Session 44 Chapter 17 Against the Demon Lords | Show | ||
|
Notes:
Wondrous Item, Very Rare (Requires Attunement) This fine garment is made of black silk interwoven with faint, silvery threads. While wearing it, you gain the following benefits. Poison Resistance. You have Resistance to Poison damage. Spider Climb. You have a Climb Speed equal to your Speed and can move up, down, and across vertical surfaces and along ceilings, while leaving your hands free. Spider Walk. You can’t be caught in webs of any sort and can move through webs as if they were Difficult Terrain. Web. You can cast Web (save DC 13). The web created by the spell fills twice its normal area. Once used, this property can’t be used again until the next dawn. |
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| Plate armor +3 (L) | legendary | DDHC-OotA Chapter 17 Against the Demon Lords | DDHC-OotA Session 44 Chapter 17 Against the Demon Lords | Show | ||
|
Notes:
Replacement for Wand of Orcus |
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| Piwawfi cloak of elvenkind (U-A) | uncommon | DDHC-OotA Chapter 12: The Tower of Vengeance | DDHC-OotA Chapter 12: The Tower of Vengeance | Show | ||
|
Notes:
Wondrous Item, Uncommon (Requires Attunement) While you wear this cloak, Wisdom (Perception) checks made to perceive you have Disadvantage, and you have Advantage on Dexterity (Stealth) checks. |
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| Stonespeaker Crystal | common | DDHC-OotA Chapter 11: Gravenhollow | DDHC-OotA Chapter 11: Gravenhollow | Show | ||
|
Notes:
Source: Out of the Abyss Wondrous item, rare (requires attunement) Created by the stone giant librarians of Gravenhollow. this nineteen-inch-long shard of quartz grants you advantage on Intelligence (investigation) checks while it is on your person. The crystal has 10 charges. While holding it, you can use an action to expend some of its charges to east one of the following spells from it: speak with animals (2 charges), speak with dead (4 charges), or speak with plants (3 charges). When you cast a divination spell, you can use the crystal in place of one material component that would normally be consumed by the spell, at a cost of 1 charge per level of the spell. The crystal is not consumed when used in this way. The crystal regains 1d6 + 4 expended charges daily at dawn. If you expend the crystal's last charge, roll a d20. On a 1, the crystal vanishes, lost forever. |
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| Morningstar +1 (U) | uncommon | AL Lvl 5 | Out of the Abyss ch 6 Blingdenstone | Show | ||