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Adventure Title
DDHC-OotA Chapter 5: Neverlight Grove
Session
18
Date Played
2025-10-23 20:28:00 UTC
Levels Gained
GP +/-
233
Downtime +/-
10.0
Location Played
Online
DM Name
aultsider
DM DCI Number
9319670174
Notes
Snooze, Riven, Kknutzen, Phila, Kuta, Zodmer, Eldecrynn, Quild, Simira, Sir Puddlejump Glabbagool Fargas Rumblefoot Lubamub, leader of circle of hunters. Two sovereigns. Loobamub Basidia came with her own circle, Phylo already sovereign Avoid the eastern plateau for preparations. • Studded Leather +2, • Shortsword +2, • Bag of Holding, • Spellscrolls of Remove Curse, Spider Climb, • 5x Greater Healing Potion

Magic Items

Name Rarity Location Table Result Counts?
Studded Leather +2 (VR) Very Rare DDHC-OotA Chapter 5: Neverlight Grove true
Armor (Studded Leather Armor), Very Rare You have a +2 bonus to Armor Class while wearing this armor.
Shortsword +2 (R) Rare DDHC-OotA Chapter 5: Neverlight Grove true
Weapon (Shortsword), Rare You have a +2 bonus to attack rolls and damage rolls made with this magic weapon.
Bag of Holding (U) Uncommon DDHC-OotA Chapter 5: Neverlight Grove true
Wondrous Item, Uncommon This bag has an interior space considerably larger than its outside dimensions—roughly 2 feet square and 4 feet deep on the inside. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 5 pounds, regardless of its contents. Retrieving an item from the bag requires a Utilize action. If the bag is overloaded, pierced, or torn, it is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth unharmed, but the bag must be put right before it can be used again. The bag holds enough air for 10 minutes of breathing, divided by the number of breathing creatures inside. Placing a Bag of Holding inside an extradimensional space created by a Handy Haversack, Portable Hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within a 10-foot-radius Sphere centered on the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way and can’t be reopened.