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Adventure Title
Dungeon of the Mad Mage floor 22, session 58
Session
58
Date Played
2026-08-08 23:12:00 UTC
Levels Gained
GP +/-
250
Downtime +/-
10.0
Location Played
Online
DM Name
Snooze
DM DCI Number
7319085757
Notes
KK, Cael, aasimar bard 17 Simira, Sir Puddlejump, harengon, Glory paladin 17 Paaske, Eandrith, moon elf, Ttrpger, Lambert, custom sheep, warlock/cleric 17? Emil, Kharon, tiefling teen artificer 20 Big hall with several double doors. Ambushed by Grel. And an abomination. Statues, Waterdhavian family? Lord Xerrion Shadowdusk Lady Margaraste Shadowdusk Dezmyr Zalthar Double doors to the west. Nothics studying wall, trying to pounce us. We pounce back. Portal opening was dispelled. Far realm, madness, beholders, chaos? Transplanar teleportation does not work here, is Forbiddance used? Lambert concludes that it might be an inspiration, but not the exact spell. Nothics may have been normal people. We should not stay here for too long. More Grels in the big room to the left, nothing useful to get out of them. South and west, un-finished Torm statue. Room with big tapestry and fissure in the roof. Eandryth goes up and sees a Nothic? Cael opens a portable hole and a new hulk appears, and then another aberration. Bad fight. Eandryth fetches a leather bag with some stuff and a potion of surpreme healing. Rooms to south are kitchen and cooler. Going across the big hall to the east. Visible willow-wisp. Statue of aboleth in end room. De-canter of Endless Water in its mouth. Eandryth talks to the wisp, Cael and Puddlejump finds two secret doors and a study with some traps. Eandryth goes into a room with a woman. After some talk, Cael comes through a secret door on the other side. Malessaria? Related to the statues. Boss of the floor? The statue people married and went to the far realm. Lambert sees a zombie in one of the rooms to the south and closes the doors on that. Husband and her cousin twins are also here, intent to return to Waterdeep. The twins are twisted and changed; she asks us to kill them. The plan to go back to Waterdeep and claim their assumed right places. Husband will be angry with anyone within reach, avoid. Twins are knights of death, three floors down. Sir Puddlejump is ready to save and protect the area. Books: Touched by the Far Realm: A Wizard’s Lamentable Descent into Lunacy Friar Albert's Guide to Herbs and Plants: If you can't remember this then chew on some hem-lock for your nerves. Necromancy for Imbeciles: An introductory guide to the basics of necromancy. Has been hol-lowed out to allow for storage, though it appears normal. Contains a skeleton of a large rodent. Coppers For Your Thoughts: A small book of random musings, quotes, and anecdotes. None are attributed to any authors.

Magic Items

Name Rarity Location Table Result Counts?
Decanter of Endless Water (U) Uncommon Dungeon of the Mad Mage floor 22 true