Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
🏲 Blessing of Protection
unique
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
🏲 Charm of the Storm
unique
Tower of Storms
DDHC00-DoIP HC: Tower of Storms
Show
Notes:
You become charged with the power of the storm, to the extent that tiny sparks crackle in your eyes. You can cast the lightning bolt spell (3rd-level version) as an action. Once used three times, the charm vanishes from you.
☐ Harmonius Dragonhide Belt +3
very_rare
WBW-DC-BX-02 Timestoppers
Show
☐ Leather Armor +1
rare
DDEP07-01 Peril at the Port
Show
Notes:
This sealskin suit is embroidered with octopuses that squirm magically when exposed to air. If worn underwater, the wearer gains advantage on checks made to escape grappling.
☐ Instrument of the Bards (Canaith Mandolin)
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Elemental Essence Shard (earth)
rare
SJ-DC-AUG-07 Blast Them!
Show
Notes:
This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it.
When you use a Metamagic option on a spell while you are holding or wearing the shard, you can use the following property: You gain resistance to a damage type of your choice until the start of your next turn.
🗹 Portable Hole
rare
CCC-NBDD01-01 Clever
Show
Notes:
The Tyrant Lizard Gang used this portable hole to smuggle dinosaurs throughout the city. Its edges are frayed from being chewed on, and the occasional tooth or feather can still be found inside it.
☐ Ring of Spell Storing
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Ring of Protection
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Fey Boots of Speed
rare
WBW-DC-BX-02 Timestoppers
Show
☐ Eversmoking Bottle
uncommon
DDEP07-01 Peril at the Port
Show
Notes:
This bottle of spun glass is decorated with images of battling dragons and giants trampling the homes and lives of small folk underfoot. When the stopper is removed, the smoke smells of burning wood and flesh and is accompanied by the sound of weeping.
🗹 Wand of Magic Missiles
uncommon
Papa Smurf
CCC-WWC-01 In the Face of Fear
Show
Notes:
This wand has 7 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast the Magic Missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended Charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
🗹 Admantine Armor (Half-Plate)
uncommon
Trade Log
Show
Notes:
This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.
Appearing almost decorative, this suit of highlypolished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection.
☐ +1 Bloodwell Vial
uncommon
Purchase Log
Show
☐ Goggles of Night
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Stone of Good Luck
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Boots of Striding and Springing
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Losspatan’s War-scythe (Glaive of Warning)
uncommon
CCC-GGC-02-01 Entombed
Show
Notes:
Weapon (any), uncommon (requires attunement)
This war-scythe consists of a long reddish wooden pole about 10 feet in length with an attached curved scythe-like blade on the top end. The blade is etched with infernal runes. Along the base of the pole is the preserved tail of some fiendish creature. When trouble is nearby the tail whips and thrashes about warnings of the impending situation. Although preserved, the tail emanates a foul odor of rot.
This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can 't be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.
☐ Shortsword +1
uncommon
DDEP07-01 Peril at the Port
Show
Notes:
This weapon has a basket hilt is forged to resemble a woman draped in kelp and nets‐‐similar in appearance to that of a ship’s figurehead. When used in battle, the woman sings a rather obscene sea shanty audible to anyone within 30 feet.
🗵 Moon-Touched Longsword
common
Trade Log
Show
Notes:
The blade of this longsword is etched with a hawk that has its wings spread and its talons extended.
In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
🏲 Blessing of Protection | unique | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
🏲 Charm of the Storm | unique | Tower of Storms | DDHC00-DoIP HC: Tower of Storms | Show | ||
Notes:
You become charged with the power of the storm, to the extent that tiny sparks crackle in your eyes. You can cast the lightning bolt spell (3rd-level version) as an action. Once used three times, the charm vanishes from you. |
||||||
☐ Harmonius Dragonhide Belt +3 | very_rare | WBW-DC-BX-02 Timestoppers | Show | |||
☐ Leather Armor +1 | rare | DDEP07-01 Peril at the Port | Show | |||
Notes:
This sealskin suit is embroidered with octopuses that squirm magically when exposed to air. If worn underwater, the wearer gains advantage on checks made to escape grappling. |
||||||
☐ Instrument of the Bards (Canaith Mandolin) | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Elemental Essence Shard (earth) | rare | SJ-DC-AUG-07 Blast Them! | Show | |||
Notes:
This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. |
||||||
🗹 Portable Hole | rare | CCC-NBDD01-01 Clever | Show | |||
Notes:
The Tyrant Lizard Gang used this portable hole to smuggle dinosaurs throughout the city. Its edges are frayed from being chewed on, and the occasional tooth or feather can still be found inside it. |
||||||
☐ Ring of Spell Storing | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Ring of Protection | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Fey Boots of Speed | rare | WBW-DC-BX-02 Timestoppers | Show | |||
☐ Eversmoking Bottle | uncommon | DDEP07-01 Peril at the Port | Show | |||
Notes:
This bottle of spun glass is decorated with images of battling dragons and giants trampling the homes and lives of small folk underfoot. When the stopper is removed, the smoke smells of burning wood and flesh and is accompanied by the sound of weeping. |
||||||
🗹 Wand of Magic Missiles | uncommon | Papa Smurf | CCC-WWC-01 In the Face of Fear | Show | ||
Notes:
This wand has 7 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast the Magic Missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. |
||||||
🗹 Admantine Armor (Half-Plate) | uncommon | Trade Log | Show | |||
Notes:
This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit. Appearing almost decorative, this suit of highlypolished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection. |
||||||
☐ +1 Bloodwell Vial | uncommon | Purchase Log | Show | |||
☐ Goggles of Night | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Stone of Good Luck | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Boots of Striding and Springing | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Losspatan’s War-scythe (Glaive of Warning) | uncommon | CCC-GGC-02-01 Entombed | Show | |||
Notes:
Weapon (any), uncommon (requires attunement) |
||||||
☐ Shortsword +1 | uncommon | DDEP07-01 Peril at the Port | Show | |||
Notes:
This weapon has a basket hilt is forged to resemble a woman draped in kelp and nets‐‐similar in appearance to that of a ship’s figurehead. When used in battle, the woman sings a rather obscene sea shanty audible to anyone within 30 feet. |
||||||
🗵 Moon-Touched Longsword | common | Trade Log | Show | |||
Notes:
The blade of this longsword is etched with a hawk that has its wings spread and its talons extended. |