Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
+2 Plate
very_rare
Trade Log
Show
Notes:
Armor (plate), very rare
You have a +2 bonus to AC while wearing this armor.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Amulet of Health
rare
Trade Log
Show
Notes:
Wondrous item, rare (requires attunement)
An electrum pendant in the shape of an eye surrounded by a grasping tentacle hangs from a mithril chain. You have the feeling you are being watched whenever you were this amulet.
Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is 19 or higher without it.
Amulet Of The Devout +1
uncommon
Purchase Log
Show
Notes:
Wondrous Item, uncommon (requires attunement by a cleric or paladin)
This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +1 bonus to spell attack rolls and the saving throw DCs of your spells.
While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature’s uses. Once this property is used, it can’t be used again until the next dawn.
Amulet Of The Devout +2
rare
Service Reward: Tier 3 Adventure Reward
Show
Notes:
Wondrous Item, rare (requires attunement by a cleric or paladin)
This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +2 bonus to spell attack rolls and the saving throw DCs of your spells.
While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature’s uses. Once this property is used, it can’t be used again until the next dawn.
Amulet of the Devout +3
very_rare
Service Reward: Very Rare
Show
Notes:
Wondrous Item, very rare (requires attunement by a cleric or paladin)
This amulet bears a single lapis lazuli star and is inlaid with turquoise and jade.
This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +3 bonus to spell attack rolls and the saving throw DCs of your spells.
While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature’s uses. Once this property is used, it can’t be used again until the next dawn.
Animated Shield
very_rare
DDEP05-02 The Ark of the Mountains (Tier 3)
Show
Notes:
Armor (shield), very rare (requires attunement)
The enormous shield is etched with images of Annam the All-Father holding court over the gods of the “lesser races”. While you’re attuned to the shield, you cannot tell lies.
While holding this shield, you can speak its command word as a bonus action to cause it to animate. The shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The shield remains animated for 1 minute, until you use a bonus action to end this effect, or until you are incapacitated or die, at which point the shield falls to the ground or into your hand if you have one free.
Armor of Safeguarding, Plate
very_rare
Service Reward: Armor of Safeguarding
Show
Notes:
Armor (plate), very rare (requires attunement)
Set in the center of this armor’s chest is a citrine engraved with the shield rune.
While wearing this armor, your hit point maximum increases by an amount equal to 10 + your level.
Invoking the Rune. As an action, you can invoke the armor’s rune to cast the beacon of hope spell with it; the spell has a duration of 1 minute and doesn’t require concentration. Once the rune has been invoked, it can’t be invoked again until the next dawn.
Bahamut's Blessing (Blessing of Magic Resistance)
common
Service Reward: Gain Reward as if you had been a Player
Show
Notes:
Supernatural Gift - Blessing
You have advantage on saving throws against spells and other magical effects.
Blessing of Health
very_rare
Downtime Activity: Fai Chen - Attend A Funeral
Show
Notes:
Supernatural gift | Blessing
Your Constitution score increases by 2, up to a maximum of 22.
Blessing of Protection
very_rare
DDHC-TYP Tales from the Yawning Portal 4: White Plume Mountain
Show
Notes:
Supernatural Gift | Blessing
You gain a +1 bonus to AC and saving throws.
Blessing of Understanding
very_rare
Downtime Activity: Fai Chen - Attend a Wedding
Show
Notes:
Supernatural gift | Blessing
Your Wisdom score increases by 2, up to a maximum of 22.
Boots of False Tracks
common
DDAL10-00 Ice Road Trackers
Show
Notes:
Wondrous Item, common
These comfortable, fur-lined boots are embroidered with gaudy, but worthless, gems.
Only humanoids can wear these boots. While wearing the boots, you can choose to have them leave tracks like those of another kind of humanoid of your size.
Bracers of Defence
rare
DDAL-DRWEP02 Wings of Death (Tier 3)
Show
Notes:
Wondrous item, rare (requires attunement)
These bracers take the form of red satin evening gloves, and are incredibly soft and surprisingly warm. Featuring detailed golden embroidery depicting the brutal slaughter of duergar rebels, these gloves grow warmer when within 100 feet of any elemental.
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.
Cast-Off Armor, Plate
common
Trade Log
Show
Notes:
Armor (plate), common
You can doff this armor as an action.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Cloak of Many Fashions
common
Service Reward: Common or Uncommon
Show
Notes:
Wondrous Item, common
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties.
Having been pursued by royal guards and hags, the cloak has the Guardian minor property. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
Cloak Of Many Fashions
common
Service Reward: Tier 1 Adventure Reward
Show
Notes:
Wondrous Item, Common
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties.
Cloak of the Manta Ray
uncommon
B
DM Quest: Bounty Hunter
Show
Notes:
Wondrous Item, uncommon
While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action
Deep’s Reach (Longbow +2)
rare
CCC-BMG-MOON12-2 A Gift from the Queen
Show
Notes:
Weapon, longbow, rare
The limbs of this longbow are made from hundreds of small octopus tentacles that chaotically twist and writhe when the mother of pearl grip is held.
You have a +2 bonus to attack and damage rolls made with this magic weapon.
Dragonhide Belt +3
very_rare
FR-DC-CONMAR 04 Revelling Along the Shadows
Show
Notes:
Wondrous Item, very rare (requires attunement by a Monk)
This finely detailed belt is made of dragonhide. While wearing it, you gain a +3 bonus to the saving throw DCs of your ki features.
In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn.
Language Minor Property: Netheresse
Driftwood Staff (Staff of Healing)
rare
Trade Log
Show
Notes:
Staff, Rare, (Requires Attunement by a Bard, Cleric, or Druid)
This staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC and Spellcasting ability modifier: Cure Wounds (1 charge per Spell Level, up to 4th), Lesser Restoration (2 charges), Mass Cure Wounds (5 charges).
The staff regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever.
This Staff floats on water and other liquids. Its bearer has advantage on Strength (Athletic) checks to swim.
Name ▲ | Rarity | Location | Table | Result | Source | |
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+2 Plate | very_rare | Trade Log | Show | |||
Notes:
Armor (plate), very rare Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body. |
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Amulet of Health | rare | Trade Log | Show | |||
Notes:
Wondrous item, rare (requires attunement) |
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Amulet Of The Devout +1 | uncommon | Purchase Log | Show | |||
Notes:
Wondrous Item, uncommon (requires attunement by a cleric or paladin) While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature’s uses. Once this property is used, it can’t be used again until the next dawn. |
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Amulet Of The Devout +2 | rare | Service Reward: Tier 3 Adventure Reward | Show | |||
Notes:
Wondrous Item, rare (requires attunement by a cleric or paladin) While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature’s uses. Once this property is used, it can’t be used again until the next dawn. |
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Amulet of the Devout +3 | very_rare | Service Reward: Very Rare | Show | |||
Notes:
Wondrous Item, very rare (requires attunement by a cleric or paladin) While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature’s uses. Once this property is used, it can’t be used again until the next dawn. |
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Animated Shield | very_rare | DDEP05-02 The Ark of the Mountains (Tier 3) | Show | |||
Notes:
Armor (shield), very rare (requires attunement) |
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Armor of Safeguarding, Plate | very_rare | Service Reward: Armor of Safeguarding | Show | |||
Notes:
Armor (plate), very rare (requires attunement) While wearing this armor, your hit point maximum increases by an amount equal to 10 + your level. Invoking the Rune. As an action, you can invoke the armor’s rune to cast the beacon of hope spell with it; the spell has a duration of 1 minute and doesn’t require concentration. Once the rune has been invoked, it can’t be invoked again until the next dawn. |
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Bahamut's Blessing (Blessing of Magic Resistance) | common | Service Reward: Gain Reward as if you had been a Player | Show | |||
Notes:
Supernatural Gift - Blessing |
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Blessing of Health | very_rare | Downtime Activity: Fai Chen - Attend A Funeral | Show | |||
Notes:
Supernatural gift | Blessing |
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Blessing of Protection | very_rare | DDHC-TYP Tales from the Yawning Portal 4: White Plume Mountain | Show | |||
Notes:
Supernatural Gift | Blessing |
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Blessing of Understanding | very_rare | Downtime Activity: Fai Chen - Attend a Wedding | Show | |||
Notes:
Supernatural gift | Blessing |
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Boots of False Tracks | common | DDAL10-00 Ice Road Trackers | Show | |||
Notes:
Wondrous Item, common |
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Bracers of Defence | rare | DDAL-DRWEP02 Wings of Death (Tier 3) | Show | |||
Notes:
Wondrous item, rare (requires attunement) |
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Cast-Off Armor, Plate | common | Trade Log | Show | |||
Notes:
Armor (plate), common Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body. |
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Cloak of Many Fashions | common | Service Reward: Common or Uncommon | Show | |||
Notes:
Wondrous Item, common |
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Cloak Of Many Fashions | common | Service Reward: Tier 1 Adventure Reward | Show | |||
Notes:
Wondrous Item, Common |
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Cloak of the Manta Ray | uncommon | B | DM Quest: Bounty Hunter | Show | ||
Notes:
Wondrous Item, uncommon |
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Deep’s Reach (Longbow +2) | rare | CCC-BMG-MOON12-2 A Gift from the Queen | Show | |||
Notes:
Weapon, longbow, rare |
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Dragonhide Belt +3 | very_rare | FR-DC-CONMAR 04 Revelling Along the Shadows | Show | |||
Notes:
Wondrous Item, very rare (requires attunement by a Monk) In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn. Language Minor Property: Netheresse |
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Driftwood Staff (Staff of Healing) | rare | Trade Log | Show | |||
Notes:
Staff, Rare, (Requires Attunement by a Bard, Cleric, or Druid) This staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC and Spellcasting ability modifier: Cure Wounds (1 charge per Spell Level, up to 4th), Lesser Restoration (2 charges), Mass Cure Wounds (5 charges). The staff regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever. This Staff floats on water and other liquids. Its bearer has advantage on Strength (Athletic) checks to swim. |