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Adventure Title
DDHC-TYP Tales from the Yawning Portal 4: White Plume Mountain
DDHC-TYP Tales from the Yawning Portal 4: White Plume Mountain
Tier
2
2
Session
2
2
Date Played
2019-02-03 19:00:00 UTC
2019-02-03 19:00:00 UTC
ACP
5
5
TCP
17
17
GP +/-
-5
-5
Downtime
12.5
12.5
Renown
1.25
1.25
Location Played
Online (Roll-20 + Discord)
Online (Roll-20 + Discord)
DM Name
Jakob Fibæk
Jakob Fibæk
DM DCI Number
#4319101416
#4319101416
Notes
3. Third Weapon Returned. Each character receives 12 treasure checkpoints and is awarded one free use of the raise dead or greater restoration spell casting service from a generous benefactor.
3. Third Weapon Returned. Each character receives 12 treasure checkpoints and is awarded one free use of the raise dead or greater restoration spell casting service from a generous benefactor.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Ring of Protection | Rare | true | |||
**Ring, rare (requires attunement)** You gain a +1 bonus to AC and saving throws while wearing this ring. | |||||
Ring of Spellstoring | Rare | true | |||
***Ring, rare (requires attunement)*** This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the DM. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space. 2 x Mirror Image already in it | |||||
Armor of Vulnerability | Rare | true | |||
***Armor (plate), legendary (requires attunement) (Slashing)*** While wearing this armor, you have resistance to one of the following damage types: bludgeoning, piercing, or slashing. The DM chooses the type or determines it randomly. | |||||
Blessing of Protection | Very Rare | true | |||
**Supernatural Gift | Blessing** You gain a +1 bonus to AC and saving throws. |