Quedania Ebrathir

Season:
Forgetten realms
Race:
Shadar kei
Class:
Fighter 1 warlock (hexenmeister) 15
Background:
Scharlatan
Lifestyle:
Wealthy
Current Level:
16
ACP to Level:
4.0
Total GP:
37924.1
Total Downtime:
125
Tag:
30.01.24
Faction:
None
Renown Rank:
Novice (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Broom of Flying,
Bag of Holding,
Wand of Web,
Rapier+1,
Rod of the Pact Keeper, +1,
Helm Of Comprehending Languages,
Serpent Scale Armor,
Chime of Opening,
Lantern of Revealing,
Battleaxe +1,
Flame Tongue Longsword,
Dragon Scale Mail,
Shield +1,
Cloak of Displacement,
Glaive +2,
Armor of Vulnarability,
Ring of Protection,
Ring of Spell Storing,
Boots of Striding and Springing,
Chain Mail +1,
Goggles of Night,
Stone of Good Luck,
Ring of Acid Resistance,
Dwarven Plate,
Belt of Giant Strength,
Animated Shield,
Horn of Blasting,
Wand of Polymorph,
Staff of Withering,
Longbow +2,
Carpet of Flying,
Hat Of Disguise,
Eversmoking Bottle,
Broom of Flying,
Slippers Of Spider Climbing,
Dimensional Shackles,
Amulet of Health,
Tome ofUnderstanding,
Wand of Paralysis,
Robe of Useful Items,
Gem of Brightness Consum,
Figurine of wondrous power, bronze griffon,
Gloves Of Thievery,
Javelin of Lightning,
+2 spear,
Flame tongue shortsword,
Ring of mind shielding,
Battleaxe +1,
Shield +1,
Warhammer +1,
Waythe,
Belt of Fire Giant Strength,
Portable Hole,
Staff of Defense,
+2 Dagger,
+2 Chain Mail,
Figurine of Wondrous Power, Obsidian Steed,
+1 shield,
Two walrus tusks that are trapped (see below), one of which is an ivory-covered bronze horn of Valhalla,
A suit of +1 plate armor sized for an elf,
Arrow-Catching Shield,
+2 longsword.,
+2 morningstar,
Wand of Paralysis,
a pearl of power,
Nolzur's Marvelous Pigments,
Bag of Holding,
+1 battleaxe,
staff of frost,
ring of resistance (fire),
armor of vulnerability (slashing),
Frost Brand greatsword,
Rooster (Wand of Wonder),
Rod of Alertness,
Plate +2,
Brazier of Commanding Fire Elementals,
Dragon Slayer (Rapier),
Portable Hole,
Tome of Clear Thought,
Handcrossbow +1,
Shortsword +2,
Whip +2,
Mace +2,
Staff of Swarming Insects,
Tentacle Rod,
Cloak of Elvenkind,
Boots of Elvenkind,
Headsman Axe (Greataxe +2) (3d12 Damage) (Needs 25STR),
Ring of Shooting Stars,
Dwarven Plate,
Shield +1,
Battleaxe +1,
Warhammer +1,
Longbow +1,
Greataxe +2,
Pistol +2,
Ring of Invisibility,
Cape of Cold Resistance (Rare),
Ring of Protection,
Hell Hound Cloak (Cursed),
Sword of Vengeance (Greatsword),
Javelin of Lightning,
Bag of Holding,
Portable Hole,
Driftglobe,
Mithral Plate Armor,
Mariners Plate Armor,
Chime of Opening,
vicios quatterstaff,
Aegis of the Raven Queen (Shield, +3),
Dread Helm,
Robe of Eyes,
Wand of Binding,
Bronze Griffon Figurine of Wondrous Power,
Mace of Terror,
Ring of Telekinesis,
Instrument of the Bards (Cli Lyre),
Rope of Entanglement,
Staff of Power,
Cloak of Billowing,
Carpet of Flying Shadowfell Ornithopter,
Hammer Drill of opening Chime of opening (consume),
Quaal's Feather Token (Bird) Consume,
Crystall Ball of True Seeing,
Hat of Disguise (Diadem),
Ring of Spell Storing,
Watchful Helm,
Staff of Fate,
Ioun Stone of Awareness,
Eyes of Minute Seeing,
Sun Blade,
Chest of Preserving (Minor Property: Sentinel - Undead),
Rod of Hellish Flames (Minor Property: Wicked),
Mind Crystal (Heightened),
Githyanki Earring (Ear Horn of Hearing),
Balagos’ Belt (+3 Dragonhide Belt)

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2024-06-02 12:39 Purchase Log -1650 Show Purchase

kaufe spell scroll

1x lvl2 darknes für 150 gp
3x lvl4 shadow of Moil für 1500

2024-06-02 10:50 Trade Log -5 scale mail +1 > Staff of Defense Show Trade Log

Tausche mit eigenem char
https://www.adventurersleaguelog.com/users/43467/characters/106219
https://www.adventurersleaguelog.com/users/43467/characters/107886

scale mail +1, gegen Staff of Defense (rare)

2024-06-01 09:39 DDHC-TYP-6 - Against the Giants - The Steading 22601 10 Robe of Useful Items, Gem of Brightness Consum, Figurine of wondrous power, bronze griffon, Gloves Of Thievery, Javelin of Lightning, +2 spear, Flame tongue shortsword, Ring of mind shielding, Battleaxe +1, Shield +1, Warhammer +1, Waythe, Belt of Fire Giant Strength Show

Teilnehmer:
(16)Raimundo_O - Shi'ndiira Despana - Schadar-Kai - Barbarian 2 Phantom Rogue 14 - Harpers
(16) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 12, Ranger lvl 4 - none
(15) Marcelinho700 - Thorin - Standart Human - Life Domain Cleric 15 - none
(16) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 16 - Golden Vault
(15) JinxedBear - Cesare Bonizzi - Human (Yuan-ti) - Armorer Artificer 15 - Order of the Gauntlet

Info:
Ein Warhorse für jeden + Pladebarding wurde zu Verfügung gestellt
Eclavdra, hat einen neuen Plünderauftrag an die Hillgiants gegeben. (scheint kein Giant zu sein)
Haben die Karte für den Frostgiantfestung gefunden (Portkarte)
Quinlen Silversong, ist unseren Camp beigetretten.
Ein Eisbär wurde von Noriel befreundet und ist teil des Camps.
Die Engineerin und das verrückte Huhn sind den Camp beigetreten.

Loot: 22601gp
1x Potion of Giant Strength Storm
1x Potion of Poison
1x Keogthoms Ointment 5 Dosen
1x Potion of Healing
1x Dust of Dryness
1x Dust of Disappearance
1x Potion of Animal Friendship
1x Potion of Growth
1x Potion of Greater Healing
1x Potion of Invisibility
1x potion of superior healing
1x potion of mind control (hill giant)
1x potions of water breathing
11x +1 arrows
1x Elemental Gem jeder Farbe einmal
1x Restorative Ointment (5 Ladungen)

Magic Items:
1x Robe of Useful Items
1x Gem of Brightness
1x Figurine of wondrous power, bronze griffon
1x Gloves Of Thievery
1x Javelin of Lightning
1x +2 spear
1x Flame tongue shortsword
1x Ring of mind shielding
1x Battleaxe +1
1x Shield +1
1x Warhammer +1 If picked up by a dwarf it barks out, “Here’s a kiss for you, runt!”

Waythe
Weapon (greatsword), legendary (requires attunement)
Waythe is a unique greatsword most recently in the possession of a high-ranking cloud giant ambassador.

You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a creature of the giant type with it, the giant takes an extra 2d6 slashing damage, and it must succeed on a DC 15 Strength saving throw or fall prone.

The sword also functions as a wand of enemy detection. It regains all of its expended charges at dawn and isn’t at risk of crumbling if its last charge is used.

Sentience. Waythe is a sentient weapon of neutral good alignment, with an Intelligence of 12, a Wisdom of 2, and a Charisma of 14. It has hearing and darkvision out to a range of 120 feet.

The weapon can speak and understand Giant and Common, and it can communicate telepathically with its wielder.

Personality. This sword believes in freedom and allowing others to live as they see fit. It is protective of its friends, and wants to be friends with a like-minded wielder. (It takes only 1 minute for a good-aligned character to gain attunement with the sword.) Waythe is courageous to the point of foolhardiness, however, and vocally urges bold action. It is likely to come into conflict with an evil or a timid wielder.

Belt of Fire Giant Strength
Wondrous item, very rare (requires attunement)

While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score.

Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants.

2024-05-31 10:26 Trade Log -5 Astromancy Archive > Portable Hole Show Trade Log

Astromancy Archive gegen portable hole

Wondrous item, rare (requires attunement by a wizard)
Tausche mit eigenem char
https://www.adventurersleaguelog.com/users/43467/characters/106996
https://www.adventurersleaguelog.com/users/43467/characters/107886

2024-05-17 17:48 Purchase Log -5950 Show Purchase

A tiny silver cage worth 100 gp

A jewel worth at least 1,000 gp, which the spell consumes 4x

Rare chalks and inks infused with precious gems worth 50 gp, which the spell consumes

a gilded flower worth at least 300 gp

Ruby dust worth 1,500 gp

2024-05-17 16:26 DDHC-CM-16 Alkazar's Apendix 20395.6 10 Hat Of Disguise, Eversmoking Bottle, Ring of Acid Resistance, Dwarven Plate, Belt of Giant Strength, Animated Shield, Horn of Blasting, Wand of Polymorph, Staff of Withering, Longbow +2, Carpet of Flying, Broom of Flying, Slippers Of Spider Climbing, Dimensional Shackles, Amulet of Health, Tome ofUnderstanding, Wand of Paralysis Show

Belohnungen

Charm of Nine Lives
When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away.

Charm of the Mirage
This charm allows you to cast the hallucinatory terrain spell (save DC 15) as an action. Once used, this charm vanishes from you.

+1 Spellscroll of Wish

20395.6 gp

Ring of Acid Resistance, Dwarven Plate, Belt of Giant Strength, Animated Shield, Horn of Blasting, Wand of Polymorph, Staff of Withering, Longbow +2, Carpet of Flying, Hat Of Disguise, Eversmoking Bottle, Broom of Flying, Slippers Of Spider Climbing, Dimensional Shackles, Amulet of Health, Tome ofUnderstanding

2024-05-16 13:32 Char lvln 7 -70 Show

lvl12 feat **

Crusher

**Eldritch Invocation


tausche pact of the rune keper gegen Lifedrinker

Eldritch Smite

Whispers of the Grave

Spells 13 bekannt lvl 1

Armor of Agathys
Hex

Spells lvl2

Darkness
Earthbind
Shatter

Spells lvl3 **

Fear
Hypnotic Pattern
Remove Curse
Spirit Shroud

**Spells lvl 4


Raulothim's Psychic Lance
Shadow Of Moil
Sickening Radiance

Spells lvl 5

Synaptic Static

Mystisches Arkanum (6. Stufe)

Soul Cage

Mystisches Arkanum (7. Stufe)

Forcecage

Mystisches Arkanum (8. Stufe)

Maddening Darkness

Verbesserung des Fähigkeitswerts, Eldritch-Vielseitigkeit (optional) ASI Charisma +2 18=20

2024-05-13 18:59 Char umgestaltung Show

Tausche feat War Caster gegen Polerarm master
Eldritch Invocation Trickser escape gegen Eldritch Mind

2024-05-12 11:11 DDHC-TYP-4 - White Plume Mountain 2 17946 10 Glaive +2, Armor of Vulnarability, Ring of Protection, Ring of Spell Storing, Boots of Striding and Springing, Chain Mail +1, Goggles of Night, Stone of Good Luck Show

Belohnungen

Wave: Arrow catching shield, Bracers of Defense, Canaith Mandolin, Necklace of Prayer beads, Staff of the woodlands, +2 wand of the war mage oder +2 Waffe.
Glaive +2
Necklace of Prayer beads
2 Bless, 2 Curing, 1 Wind Walking. 1 Favor
17946gp pro Spieler
fünf rare Consumables. (Für Ammunition x5)
Potion of Heroism 2x
3x neklace of firball
1x8 charge
1x8 charge
1x5 charge

1x potion of greater healing

1x armor of VULNERABILITY (slashing)
1x ring of protection
1x ring of spell storing(1x mirror image)
1x blackrazor
1x boots of striding &springing
Chain Mail +1
1x goggles of night
1x stone of good luck
1x spellscroll of fear
1x potion of flying
1x spellscroll of hold person
1x potion of mindreading
1x spellscroll of conjure minor elemental
1x spellscroll of disepl magic
1x spellscroll of magic mouth
1x spellscroll of protection against fiends

2024-05-11 18:21 DDHC-TYP-4 - White Plume Mountain 1 10 Show

4x poition of greater healing

Verbraucht

2024-05-11 11:01 Purchase Log -1650 Show Purchase

*Kaufe *

2x Zauberschriftrolle Stufe 2 Dunkelheit -300gp

1x Spell Scroll Catnap lvl3 -300gp

1x halfplatte - 750gp

3x poition of greater healing -300gp

gesammt - 1650gp

2024-05-03 17:00 Trade Log -5 Robe of Eyes > scale mail +1 Show Trade Log

Tausche mit eigenen char
https://www.adventurersleaguelog.com/users/43467/characters/108886

Wondrous Item, rare (requires attunement)
This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits:

The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight.
You have darkvision out to a range of 120 feet.
You can see invisible creatures and objects, as well as see into the Ethereal Plane, out to a range of 120 feet.
The eyes on the robe can't be closed or averted. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe.

A light spell cast on the robe or a daylight spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success.

2024-05-01 15:32 DDHC-KGV-07 Keys from the Golden Vault - Axe from the Grave 200 10 Robe of Eyes Show

Mitstreiter

(7) Bramymond - Sorin Windsdale - V.human - Sorcerer: Divine Soul 1/Bard: College of Lore 6 - Golden Vault
(6) Arikatzi020 - Eoin, "Red Mist" - Halfelf (Elf/Dhampier) - Phantom Rouge lvl 6 - Golden Vault
(9) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 9 - Golden Vault
(7)Echo - Kyran - Aasimar - Life Cleric 7 - Emerald Enclave
(10) Rudi - Pandg No - Word Kobold - Mercy Monk 10

Belohnung

200gm

For the Golden Vault
If the characters are working for the Golden Vault, a representative of the organization offers the characters a rare magic item of their choice (subject to your approval) as payment for returning the Canaith mandolin to Frody. The reward is delivered to the characters a day or two after Frody’s reburial.

Robe of Eyes
Gewählt

2024-04-14 19:58 DDHC-KftGV-09 Heart of Ashes 1 2500 10 Battleaxe +1, Flame Tongue Longsword, Dragon Scale Mail, Shield +1, Cloak of Displacement Show

lvl 9 **
Eldritch Invocations:
Trickster's Escape (XGE)

**lvl 5 spell:

Synaptic Static

Mitstreiter

(8) Bramymond - Prof. Alastor Jones - V.human - Wizard: School of Conjuration 8 - Harpers
(7)Kiri - Kiri Solaire - Mountain Dwarf - Swarmkeeper Ranger 7
(10) Brennjie - Lyra - High Elf - Paladin Oath of Redemption 10 - Order of the Silver Dragon
(8) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 8 -
(9) Shinigami/Max - AroninHagan - Shadarkai - Bladesinger Wizard 9 – none

*Belohnungen *

2500gp pro Person

1x Scharlachrote Robe (trinket)

1x Spell Scroll or Potion, rare OR 2x uncommon Spell Scroll Spirit Shroud lvl5

8x Arrow+1

Potion of Clairvoyance
Potion, rare
When you drink this potion, you gain the effect of the clairvoyance spell. An eyeball bobs in this yellowish liquid but vanishes when the potion is opened.

Shield +1
Armor (shield), uncommon
While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.

Oil of Sharpness
Potion, very rare
This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to attack and damage rolls.

Battleaxe +1
Weapon (battleaxe), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.

Flame Tongue Longsword
Weapon (longsword), rare (requires attunement)
You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

Necklace of Fireballs
Wondrous item, rare
This necklace has 1d6 + 3 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15).
You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first.

Dragon Scale Mail
Armor (scale mail), very rare (requires attunement)
Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued.
While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of dragon that provided the scales (see the table).
Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon within 30 miles of you that is of the same type as the armor. This special action can’t be used again until the next dawn.

2024-04-03 17:40 DDHC-CM Book of Cylinders 1 500 10 Serpent Scale Armor, Chime of Opening, Lantern of Revealing, Serpent's Fang Show

lvl up hexblade 8
Feat:War caster
Lvl 4 spell blight

Mitstreiter

(8)Kiri - Wex Sharptooth - Half-Goblin(TCL) - Drakewarden ranger 8

(5) Brennjie - Der Angler- Forest Gnom - Ranger3/Wizard2

(5) Eklan - Weed - Aasimar - Moon Druid 5

(Echo) Hector "Wildcard" - Aasimar - Wild Magic Sorcerer 6 / Evocation Wizard 2

(7) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 7

Belohnungen

Serpent Scale Armor
Armor (scale mail), uncommon

This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.

Serpent's Fang
Weapon (longsword), rare

This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits.

Chime of Opening
Wondrous item, rare

This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens.

The chime can be used ten times. After the tenth time, it cracks and becomes useless.

Lantern of Revealing
Wondrous item, uncommon

While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius.

500gp

2024-03-10 11:34 Purchase Log -152 Show Purchase

kaufe 20 pfeile und quiver für 2 gp und An undead eyeball encased in a gem worth at least 150 gp

2024-03-09 09:22 SJ-DC-RTR-PL-01 The Herd 1 136 10 Astromancy Archive Show

Lvl 7 Warlock
Eldrich invokation: Devil sight

Lvl spell 4 lvl Sickening Radiance

Tausche Blur gegen Shadow of Moil


Mitstreiter

(8) TimoL - Meryll Brumblewynn (T2) - Aasimar - Paladin 8
(7)Kiri - Dizecha - Dragonborn - Oath of Conquest Paladin 7
(7) Stephan - Thar - Variant Human - Wizard 7
(8) Marcelinho700 - Thorin Eisenschild - Standard Human - Oath of Devotion Paladin 8
(6) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 6

Belohnung

Astromancy Archive

Wondrous item, rare (requires attunement by a wizard)

3 lb.

This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into the sphere or back into a disc. When found, it contains the following spells, which are wizard spells for you while you are attuned to it: augury, divination, find the path, foresight, locate creature, and locate object. It functions as a spellbook for you, with spells encoded on the rings.

While you are holding the archive, you can use it as a spellcasting focus for your wizard spells.

The archive has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:

If you spend 1 minute studying the archive, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the archive. The new spell must be of the divination school.
When a creature you can see within 30 feet of you makes an attack roll, an ability check, or a saving throw, you can use your reaction to expend 1 charge and force the creature to roll a d4 and apply the number rolled as a bonus or penalty (your choice) to the original roll. You can do this after you see the roll but before its effects are applied.

Minor Property: Harmonious

Attuning to this item takes only 1 minute.

Potion of Growth

Potion, uncommon

When you drink this potion, you gain the "enlarge" effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.

Spell: Enlarge/Reduce

2nd-level transmutation
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a pinch of powdered iron)
Duration: Concentration, up to 1 minute
You cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose either a creature or an object that is neither worn nor carried. If the target is unwilling, it can make a Constitution saving throw. On a success, the spell has no effect.

If the target is a creature, everything it is wearing and carrying changes size with it. Any item dropped by an affected creature returns to normal size at once.

Enlarge.
The target's size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category—from Medium to Large, for example. If there isn't enough room for the target to double its size, the creature or object attains the maximum possible size in the space available. Until the spell ends, the target also has advantage on Strength checks and Strength saving throws. The target's weapons also grow to match its new size. While these weapons are enlarged, the target's attacks with them deal 1d4 extra damage.

Reduce.
The target's size is halved in all dimensions, and its weight is reduced to one-eighth of normal. This reduction decreases its size by one category—from Medium to Small, for example. Until the spell ends, the target also has disadvantage on Strength checks and Strength saving throws. The target's weapons also shrink to match its new size. While these weapons are reduced, the target's attacks with them deal 1d4 less damage (this can't reduce the damage below 1).

136 gp

2024-03-08 17:57 CCC-TCW-WSF-1 A Change of Heart 1 100 10 Helm Of Comprehending Languages Show

lvl up to lvl 5 warlock

Eldritch Invocation: Thirsting Blade

spells lvl 3 :Hypnotic Pattern ,Spirit Shroud ,

lvl 5 magisches item Rod of the pacht kepper +1

*Mitstreiter *

(3) Jarlsson - Lin Lin Gong - Wood Elf - Way of Mercy Monk 3 - none
(2) Shinigami/Max - Fate1 - Autognome- PeaceCleric1/Wizard1 - GoldenVault
(4) Arikatzi020 - Sekae Nightglimm - Centaur - Stars Druide lvl 4 - none
(2) Momo - Vivian - Half-Elf - Shadow Magic Sorcerer 2 - Golden Vault
(4) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 4 -

Belohnungen

Helm Of Comprehending Languages
Wondrous item, uncommon

While wearing this helm, you can use an action to cast the comprehend languages spell from it at will.


This item is warm to the touch, and any metal parts are crafted from black iron. Sigils of flames cover its surface. Shades of red & orange are the prominent colors. The item also features in a prophecy. This helm once belonged to a powerful eldritch knight who rivaled the most powerful archmages of his time. It looks like a black visored barbuta. He was killed in a battle with an unspeakable evil. The helm whispers to its bearer to become more powerful for it might return.


Potion of Healing
Potion, common

You regain 2d4+2 hit points when you drink this potion. Drinking or administering a potion takes an action.

Weight: 0.5

100gp

2024-03-08 11:42 Purchase Log -225 Show Purchase

2x poition of greater healing 1x thives tool -25 gp

2024-02-28 17:53 Downtime 1 -100 -10 Rod of the Pact Keeper, +1 Show

Lvl 5 nachtrag magisches item Rod of the Pact Keeper, +1

lvl up warlock lvl 6

spell lvl 3 : Thunder Step

Accursed Specter

- 100gp 2x potion of healing

Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2024-06-02 12:39 Purchase Log Show Purchase

kaufe spell scroll

1x lvl2 darknes für 150 gp
3x lvl4 shadow of Moil für 1500

2024-06-02 10:50 Trade Log -5 Show Trade Log

Tausche mit eigenem char
https://www.adventurersleaguelog.com/users/43467/characters/106219
https://www.adventurersleaguelog.com/users/43467/characters/107886

scale mail +1, gegen Staff of Defense (rare)

2024-06-01 09:39 DDHC-TYP-6 - Against the Giants - The Steading 10 Show

Teilnehmer:
(16)Raimundo_O - Shi'ndiira Despana - Schadar-Kai - Barbarian 2 Phantom Rogue 14 - Harpers
(16) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 12, Ranger lvl 4 - none
(15) Marcelinho700 - Thorin - Standart Human - Life Domain Cleric 15 - none
(16) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 16 - Golden Vault
(15) JinxedBear - Cesare Bonizzi - Human (Yuan-ti) - Armorer Artificer 15 - Order of the Gauntlet

Info:
Ein Warhorse für jeden + Pladebarding wurde zu Verfügung gestellt
Eclavdra, hat einen neuen Plünderauftrag an die Hillgiants gegeben. (scheint kein Giant zu sein)
Haben die Karte für den Frostgiantfestung gefunden (Portkarte)
Quinlen Silversong, ist unseren Camp beigetretten.
Ein Eisbär wurde von Noriel befreundet und ist teil des Camps.
Die Engineerin und das verrückte Huhn sind den Camp beigetreten.

Loot: 22601gp
1x Potion of Giant Strength Storm
1x Potion of Poison
1x Keogthoms Ointment 5 Dosen
1x Potion of Healing
1x Dust of Dryness
1x Dust of Disappearance
1x Potion of Animal Friendship
1x Potion of Growth
1x Potion of Greater Healing
1x Potion of Invisibility
1x potion of superior healing
1x potion of mind control (hill giant)
1x potions of water breathing
11x +1 arrows
1x Elemental Gem jeder Farbe einmal
1x Restorative Ointment (5 Ladungen)

Magic Items:
1x Robe of Useful Items
1x Gem of Brightness
1x Figurine of wondrous power, bronze griffon
1x Gloves Of Thievery
1x Javelin of Lightning
1x +2 spear
1x Flame tongue shortsword
1x Ring of mind shielding
1x Battleaxe +1
1x Shield +1
1x Warhammer +1 If picked up by a dwarf it barks out, “Here’s a kiss for you, runt!”

Waythe
Weapon (greatsword), legendary (requires attunement)
Waythe is a unique greatsword most recently in the possession of a high-ranking cloud giant ambassador.

You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a creature of the giant type with it, the giant takes an extra 2d6 slashing damage, and it must succeed on a DC 15 Strength saving throw or fall prone.

The sword also functions as a wand of enemy detection. It regains all of its expended charges at dawn and isn’t at risk of crumbling if its last charge is used.

Sentience. Waythe is a sentient weapon of neutral good alignment, with an Intelligence of 12, a Wisdom of 2, and a Charisma of 14. It has hearing and darkvision out to a range of 120 feet.

The weapon can speak and understand Giant and Common, and it can communicate telepathically with its wielder.

Personality. This sword believes in freedom and allowing others to live as they see fit. It is protective of its friends, and wants to be friends with a like-minded wielder. (It takes only 1 minute for a good-aligned character to gain attunement with the sword.) Waythe is courageous to the point of foolhardiness, however, and vocally urges bold action. It is likely to come into conflict with an evil or a timid wielder.

Belt of Fire Giant Strength
Wondrous item, very rare (requires attunement)

While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score.

Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants.

2024-05-31 10:26 Trade Log -5 Show Trade Log

Astromancy Archive gegen portable hole

Wondrous item, rare (requires attunement by a wizard)
Tausche mit eigenem char
https://www.adventurersleaguelog.com/users/43467/characters/106996
https://www.adventurersleaguelog.com/users/43467/characters/107886

2024-05-17 17:48 Purchase Log Show Purchase

A tiny silver cage worth 100 gp

A jewel worth at least 1,000 gp, which the spell consumes 4x

Rare chalks and inks infused with precious gems worth 50 gp, which the spell consumes

a gilded flower worth at least 300 gp

Ruby dust worth 1,500 gp

2024-05-17 16:26 DDHC-CM-16 Alkazar's Apendix 10 Show

Belohnungen

Charm of Nine Lives
When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away.

Charm of the Mirage
This charm allows you to cast the hallucinatory terrain spell (save DC 15) as an action. Once used, this charm vanishes from you.

+1 Spellscroll of Wish

20395.6 gp

Ring of Acid Resistance, Dwarven Plate, Belt of Giant Strength, Animated Shield, Horn of Blasting, Wand of Polymorph, Staff of Withering, Longbow +2, Carpet of Flying, Hat Of Disguise, Eversmoking Bottle, Broom of Flying, Slippers Of Spider Climbing, Dimensional Shackles, Amulet of Health, Tome ofUnderstanding

2024-05-16 13:32 Char lvln -70 Show

lvl12 feat **

Crusher

**Eldritch Invocation


tausche pact of the rune keper gegen Lifedrinker

Eldritch Smite

Whispers of the Grave

Spells 13 bekannt lvl 1

Armor of Agathys
Hex

Spells lvl2

Darkness
Earthbind
Shatter

Spells lvl3 **

Fear
Hypnotic Pattern
Remove Curse
Spirit Shroud

**Spells lvl 4


Raulothim's Psychic Lance
Shadow Of Moil
Sickening Radiance

Spells lvl 5

Synaptic Static

Mystisches Arkanum (6. Stufe)

Soul Cage

Mystisches Arkanum (7. Stufe)

Forcecage

Mystisches Arkanum (8. Stufe)

Maddening Darkness

Verbesserung des Fähigkeitswerts, Eldritch-Vielseitigkeit (optional) ASI Charisma +2 18=20

2024-05-13 18:59 Char umgestaltung Show

Tausche feat War Caster gegen Polerarm master
Eldritch Invocation Trickser escape gegen Eldritch Mind

2024-05-12 11:11 DDHC-TYP-4 - White Plume Mountain 2 10 Show

Belohnungen

Wave: Arrow catching shield, Bracers of Defense, Canaith Mandolin, Necklace of Prayer beads, Staff of the woodlands, +2 wand of the war mage oder +2 Waffe.
Glaive +2
Necklace of Prayer beads
2 Bless, 2 Curing, 1 Wind Walking. 1 Favor
17946gp pro Spieler
fünf rare Consumables. (Für Ammunition x5)
Potion of Heroism 2x
3x neklace of firball
1x8 charge
1x8 charge
1x5 charge

1x potion of greater healing

1x armor of VULNERABILITY (slashing)
1x ring of protection
1x ring of spell storing(1x mirror image)
1x blackrazor
1x boots of striding &springing
Chain Mail +1
1x goggles of night
1x stone of good luck
1x spellscroll of fear
1x potion of flying
1x spellscroll of hold person
1x potion of mindreading
1x spellscroll of conjure minor elemental
1x spellscroll of disepl magic
1x spellscroll of magic mouth
1x spellscroll of protection against fiends

2024-05-11 18:21 DDHC-TYP-4 - White Plume Mountain 1 10 Show

4x poition of greater healing

Verbraucht

2024-05-11 11:01 Purchase Log Show Purchase

*Kaufe *

2x Zauberschriftrolle Stufe 2 Dunkelheit -300gp

1x Spell Scroll Catnap lvl3 -300gp

1x halfplatte - 750gp

3x poition of greater healing -300gp

gesammt - 1650gp

2024-05-03 17:00 Trade Log -5 Show Trade Log

Tausche mit eigenen char
https://www.adventurersleaguelog.com/users/43467/characters/108886

Wondrous Item, rare (requires attunement)
This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits:

The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight.
You have darkvision out to a range of 120 feet.
You can see invisible creatures and objects, as well as see into the Ethereal Plane, out to a range of 120 feet.
The eyes on the robe can't be closed or averted. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe.

A light spell cast on the robe or a daylight spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success.

2024-05-01 15:32 DDHC-KGV-07 Keys from the Golden Vault - Axe from the Grave 10 Show

Mitstreiter

(7) Bramymond - Sorin Windsdale - V.human - Sorcerer: Divine Soul 1/Bard: College of Lore 6 - Golden Vault
(6) Arikatzi020 - Eoin, "Red Mist" - Halfelf (Elf/Dhampier) - Phantom Rouge lvl 6 - Golden Vault
(9) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 9 - Golden Vault
(7)Echo - Kyran - Aasimar - Life Cleric 7 - Emerald Enclave
(10) Rudi - Pandg No - Word Kobold - Mercy Monk 10

Belohnung

200gm

For the Golden Vault
If the characters are working for the Golden Vault, a representative of the organization offers the characters a rare magic item of their choice (subject to your approval) as payment for returning the Canaith mandolin to Frody. The reward is delivered to the characters a day or two after Frody’s reburial.

Robe of Eyes
Gewählt

2024-04-14 19:58 DDHC-KftGV-09 Heart of Ashes 10 Show

lvl 9 **
Eldritch Invocations:
Trickster's Escape (XGE)

**lvl 5 spell:

Synaptic Static

Mitstreiter

(8) Bramymond - Prof. Alastor Jones - V.human - Wizard: School of Conjuration 8 - Harpers
(7)Kiri - Kiri Solaire - Mountain Dwarf - Swarmkeeper Ranger 7
(10) Brennjie - Lyra - High Elf - Paladin Oath of Redemption 10 - Order of the Silver Dragon
(8) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 8 -
(9) Shinigami/Max - AroninHagan - Shadarkai - Bladesinger Wizard 9 – none

*Belohnungen *

2500gp pro Person

1x Scharlachrote Robe (trinket)

1x Spell Scroll or Potion, rare OR 2x uncommon Spell Scroll Spirit Shroud lvl5

8x Arrow+1

Potion of Clairvoyance
Potion, rare
When you drink this potion, you gain the effect of the clairvoyance spell. An eyeball bobs in this yellowish liquid but vanishes when the potion is opened.

Shield +1
Armor (shield), uncommon
While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.

Oil of Sharpness
Potion, very rare
This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to attack and damage rolls.

Battleaxe +1
Weapon (battleaxe), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.

Flame Tongue Longsword
Weapon (longsword), rare (requires attunement)
You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

Necklace of Fireballs
Wondrous item, rare
This necklace has 1d6 + 3 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15).
You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first.

Dragon Scale Mail
Armor (scale mail), very rare (requires attunement)
Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued.
While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of dragon that provided the scales (see the table).
Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon within 30 miles of you that is of the same type as the armor. This special action can’t be used again until the next dawn.

2024-04-03 17:40 DDHC-CM Book of Cylinders 10 Show

lvl up hexblade 8
Feat:War caster
Lvl 4 spell blight

Mitstreiter

(8)Kiri - Wex Sharptooth - Half-Goblin(TCL) - Drakewarden ranger 8

(5) Brennjie - Der Angler- Forest Gnom - Ranger3/Wizard2

(5) Eklan - Weed - Aasimar - Moon Druid 5

(Echo) Hector "Wildcard" - Aasimar - Wild Magic Sorcerer 6 / Evocation Wizard 2

(7) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 7

Belohnungen

Serpent Scale Armor
Armor (scale mail), uncommon

This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.

Serpent's Fang
Weapon (longsword), rare

This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits.

Chime of Opening
Wondrous item, rare

This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens.

The chime can be used ten times. After the tenth time, it cracks and becomes useless.

Lantern of Revealing
Wondrous item, uncommon

While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius.

500gp

2024-03-10 11:34 Purchase Log Show Purchase

kaufe 20 pfeile und quiver für 2 gp und An undead eyeball encased in a gem worth at least 150 gp

2024-03-09 09:22 SJ-DC-RTR-PL-01 The Herd 10 Show

Lvl 7 Warlock
Eldrich invokation: Devil sight

Lvl spell 4 lvl Sickening Radiance

Tausche Blur gegen Shadow of Moil


Mitstreiter

(8) TimoL - Meryll Brumblewynn (T2) - Aasimar - Paladin 8
(7)Kiri - Dizecha - Dragonborn - Oath of Conquest Paladin 7
(7) Stephan - Thar - Variant Human - Wizard 7
(8) Marcelinho700 - Thorin Eisenschild - Standard Human - Oath of Devotion Paladin 8
(6) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 6

Belohnung

Astromancy Archive

Wondrous item, rare (requires attunement by a wizard)

3 lb.

This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into the sphere or back into a disc. When found, it contains the following spells, which are wizard spells for you while you are attuned to it: augury, divination, find the path, foresight, locate creature, and locate object. It functions as a spellbook for you, with spells encoded on the rings.

While you are holding the archive, you can use it as a spellcasting focus for your wizard spells.

The archive has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:

If you spend 1 minute studying the archive, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the archive. The new spell must be of the divination school.
When a creature you can see within 30 feet of you makes an attack roll, an ability check, or a saving throw, you can use your reaction to expend 1 charge and force the creature to roll a d4 and apply the number rolled as a bonus or penalty (your choice) to the original roll. You can do this after you see the roll but before its effects are applied.

Minor Property: Harmonious

Attuning to this item takes only 1 minute.

Potion of Growth

Potion, uncommon

When you drink this potion, you gain the "enlarge" effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.

Spell: Enlarge/Reduce

2nd-level transmutation
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a pinch of powdered iron)
Duration: Concentration, up to 1 minute
You cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose either a creature or an object that is neither worn nor carried. If the target is unwilling, it can make a Constitution saving throw. On a success, the spell has no effect.

If the target is a creature, everything it is wearing and carrying changes size with it. Any item dropped by an affected creature returns to normal size at once.

Enlarge.
The target's size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category—from Medium to Large, for example. If there isn't enough room for the target to double its size, the creature or object attains the maximum possible size in the space available. Until the spell ends, the target also has advantage on Strength checks and Strength saving throws. The target's weapons also grow to match its new size. While these weapons are enlarged, the target's attacks with them deal 1d4 extra damage.

Reduce.
The target's size is halved in all dimensions, and its weight is reduced to one-eighth of normal. This reduction decreases its size by one category—from Medium to Small, for example. Until the spell ends, the target also has disadvantage on Strength checks and Strength saving throws. The target's weapons also shrink to match its new size. While these weapons are reduced, the target's attacks with them deal 1d4 less damage (this can't reduce the damage below 1).

136 gp

2024-03-08 17:57 CCC-TCW-WSF-1 A Change of Heart 10 Show

lvl up to lvl 5 warlock

Eldritch Invocation: Thirsting Blade

spells lvl 3 :Hypnotic Pattern ,Spirit Shroud ,

lvl 5 magisches item Rod of the pacht kepper +1

*Mitstreiter *

(3) Jarlsson - Lin Lin Gong - Wood Elf - Way of Mercy Monk 3 - none
(2) Shinigami/Max - Fate1 - Autognome- PeaceCleric1/Wizard1 - GoldenVault
(4) Arikatzi020 - Sekae Nightglimm - Centaur - Stars Druide lvl 4 - none
(2) Momo - Vivian - Half-Elf - Shadow Magic Sorcerer 2 - Golden Vault
(4) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 4 -

Belohnungen

Helm Of Comprehending Languages
Wondrous item, uncommon

While wearing this helm, you can use an action to cast the comprehend languages spell from it at will.


This item is warm to the touch, and any metal parts are crafted from black iron. Sigils of flames cover its surface. Shades of red & orange are the prominent colors. The item also features in a prophecy. This helm once belonged to a powerful eldritch knight who rivaled the most powerful archmages of his time. It looks like a black visored barbuta. He was killed in a battle with an unspeakable evil. The helm whispers to its bearer to become more powerful for it might return.


Potion of Healing
Potion, common

You regain 2d4+2 hit points when you drink this potion. Drinking or administering a potion takes an action.

Weight: 0.5

100gp

2024-03-08 11:42 Purchase Log Show Purchase

2x poition of greater healing 1x thives tool -25 gp

2024-02-28 17:53 Downtime -10 Show

Lvl 5 nachtrag magisches item Rod of the Pact Keeper, +1

lvl up warlock lvl 6

spell lvl 3 : Thunder Step

Accursed Specter

- 100gp 2x potion of healing

Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2024-06-02 12:39 Purchase Log -1650 Show Purchase

kaufe spell scroll

1x lvl2 darknes für 150 gp
3x lvl4 shadow of Moil für 1500

2024-06-02 10:50 Trade Log -5 scale mail +1 > Staff of Defense Show Trade Log

Tausche mit eigenem char
https://www.adventurersleaguelog.com/users/43467/characters/106219
https://www.adventurersleaguelog.com/users/43467/characters/107886

scale mail +1, gegen Staff of Defense (rare)

2024-06-01 09:39 DDHC-TYP-6 - Against the Giants - The Steading 22601 10 Robe of Useful Items, Gem of Brightness Consum, Figurine of wondrous power, bronze griffon, Gloves Of Thievery, Javelin of Lightning, +2 spear, Flame tongue shortsword, Ring of mind shielding, Battleaxe +1, Shield +1, Warhammer +1, Waythe, Belt of Fire Giant Strength Show

Teilnehmer:
(16)Raimundo_O - Shi'ndiira Despana - Schadar-Kai - Barbarian 2 Phantom Rogue 14 - Harpers
(16) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 12, Ranger lvl 4 - none
(15) Marcelinho700 - Thorin - Standart Human - Life Domain Cleric 15 - none
(16) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 16 - Golden Vault
(15) JinxedBear - Cesare Bonizzi - Human (Yuan-ti) - Armorer Artificer 15 - Order of the Gauntlet

Info:
Ein Warhorse für jeden + Pladebarding wurde zu Verfügung gestellt
Eclavdra, hat einen neuen Plünderauftrag an die Hillgiants gegeben. (scheint kein Giant zu sein)
Haben die Karte für den Frostgiantfestung gefunden (Portkarte)
Quinlen Silversong, ist unseren Camp beigetretten.
Ein Eisbär wurde von Noriel befreundet und ist teil des Camps.
Die Engineerin und das verrückte Huhn sind den Camp beigetreten.

Loot: 22601gp
1x Potion of Giant Strength Storm
1x Potion of Poison
1x Keogthoms Ointment 5 Dosen
1x Potion of Healing
1x Dust of Dryness
1x Dust of Disappearance
1x Potion of Animal Friendship
1x Potion of Growth
1x Potion of Greater Healing
1x Potion of Invisibility
1x potion of superior healing
1x potion of mind control (hill giant)
1x potions of water breathing
11x +1 arrows
1x Elemental Gem jeder Farbe einmal
1x Restorative Ointment (5 Ladungen)

Magic Items:
1x Robe of Useful Items
1x Gem of Brightness
1x Figurine of wondrous power, bronze griffon
1x Gloves Of Thievery
1x Javelin of Lightning
1x +2 spear
1x Flame tongue shortsword
1x Ring of mind shielding
1x Battleaxe +1
1x Shield +1
1x Warhammer +1 If picked up by a dwarf it barks out, “Here’s a kiss for you, runt!”

Waythe
Weapon (greatsword), legendary (requires attunement)
Waythe is a unique greatsword most recently in the possession of a high-ranking cloud giant ambassador.

You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a creature of the giant type with it, the giant takes an extra 2d6 slashing damage, and it must succeed on a DC 15 Strength saving throw or fall prone.

The sword also functions as a wand of enemy detection. It regains all of its expended charges at dawn and isn’t at risk of crumbling if its last charge is used.

Sentience. Waythe is a sentient weapon of neutral good alignment, with an Intelligence of 12, a Wisdom of 2, and a Charisma of 14. It has hearing and darkvision out to a range of 120 feet.

The weapon can speak and understand Giant and Common, and it can communicate telepathically with its wielder.

Personality. This sword believes in freedom and allowing others to live as they see fit. It is protective of its friends, and wants to be friends with a like-minded wielder. (It takes only 1 minute for a good-aligned character to gain attunement with the sword.) Waythe is courageous to the point of foolhardiness, however, and vocally urges bold action. It is likely to come into conflict with an evil or a timid wielder.

Belt of Fire Giant Strength
Wondrous item, very rare (requires attunement)

While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score.

Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants.

2024-05-31 10:26 Trade Log -5 Astromancy Archive > Portable Hole Show Trade Log

Astromancy Archive gegen portable hole

Wondrous item, rare (requires attunement by a wizard)
Tausche mit eigenem char
https://www.adventurersleaguelog.com/users/43467/characters/106996
https://www.adventurersleaguelog.com/users/43467/characters/107886

2024-05-17 17:48 Purchase Log -5950 Show Purchase

A tiny silver cage worth 100 gp

A jewel worth at least 1,000 gp, which the spell consumes 4x

Rare chalks and inks infused with precious gems worth 50 gp, which the spell consumes

a gilded flower worth at least 300 gp

Ruby dust worth 1,500 gp

2024-05-17 16:26 DDHC-CM-16 Alkazar's Apendix 20395.6 10 Hat Of Disguise, Eversmoking Bottle, Ring of Acid Resistance, Dwarven Plate, Belt of Giant Strength, Animated Shield, Horn of Blasting, Wand of Polymorph, Staff of Withering, Longbow +2, Carpet of Flying, Broom of Flying, Slippers Of Spider Climbing, Dimensional Shackles, Amulet of Health, Tome ofUnderstanding, Wand of Paralysis Show

Belohnungen

Charm of Nine Lives
When you drop to 0 hit points as a result of taking damage, you can choose to drop to 1 hit point instead. Once used nine times, the charm goes away.

Charm of the Mirage
This charm allows you to cast the hallucinatory terrain spell (save DC 15) as an action. Once used, this charm vanishes from you.

+1 Spellscroll of Wish

20395.6 gp

Ring of Acid Resistance, Dwarven Plate, Belt of Giant Strength, Animated Shield, Horn of Blasting, Wand of Polymorph, Staff of Withering, Longbow +2, Carpet of Flying, Hat Of Disguise, Eversmoking Bottle, Broom of Flying, Slippers Of Spider Climbing, Dimensional Shackles, Amulet of Health, Tome ofUnderstanding

2024-05-16 13:32 Char lvln -70 Show

lvl12 feat **

Crusher

**Eldritch Invocation


tausche pact of the rune keper gegen Lifedrinker

Eldritch Smite

Whispers of the Grave

Spells 13 bekannt lvl 1

Armor of Agathys
Hex

Spells lvl2

Darkness
Earthbind
Shatter

Spells lvl3 **

Fear
Hypnotic Pattern
Remove Curse
Spirit Shroud

**Spells lvl 4


Raulothim's Psychic Lance
Shadow Of Moil
Sickening Radiance

Spells lvl 5

Synaptic Static

Mystisches Arkanum (6. Stufe)

Soul Cage

Mystisches Arkanum (7. Stufe)

Forcecage

Mystisches Arkanum (8. Stufe)

Maddening Darkness

Verbesserung des Fähigkeitswerts, Eldritch-Vielseitigkeit (optional) ASI Charisma +2 18=20

2024-05-13 18:59 Char umgestaltung Show

Tausche feat War Caster gegen Polerarm master
Eldritch Invocation Trickser escape gegen Eldritch Mind

2024-05-12 11:11 DDHC-TYP-4 - White Plume Mountain 2 17946 10 Glaive +2, Armor of Vulnarability, Ring of Protection, Ring of Spell Storing, Boots of Striding and Springing, Chain Mail +1, Goggles of Night, Stone of Good Luck Show

Belohnungen

Wave: Arrow catching shield, Bracers of Defense, Canaith Mandolin, Necklace of Prayer beads, Staff of the woodlands, +2 wand of the war mage oder +2 Waffe.
Glaive +2
Necklace of Prayer beads
2 Bless, 2 Curing, 1 Wind Walking. 1 Favor
17946gp pro Spieler
fünf rare Consumables. (Für Ammunition x5)
Potion of Heroism 2x
3x neklace of firball
1x8 charge
1x8 charge
1x5 charge

1x potion of greater healing

1x armor of VULNERABILITY (slashing)
1x ring of protection
1x ring of spell storing(1x mirror image)
1x blackrazor
1x boots of striding &springing
Chain Mail +1
1x goggles of night
1x stone of good luck
1x spellscroll of fear
1x potion of flying
1x spellscroll of hold person
1x potion of mindreading
1x spellscroll of conjure minor elemental
1x spellscroll of disepl magic
1x spellscroll of magic mouth
1x spellscroll of protection against fiends

2024-05-11 18:21 DDHC-TYP-4 - White Plume Mountain 1 10 Show

4x poition of greater healing

Verbraucht

2024-05-11 11:01 Purchase Log -1650 Show Purchase

*Kaufe *

2x Zauberschriftrolle Stufe 2 Dunkelheit -300gp

1x Spell Scroll Catnap lvl3 -300gp

1x halfplatte - 750gp

3x poition of greater healing -300gp

gesammt - 1650gp

2024-05-03 17:00 Trade Log -5 Robe of Eyes > scale mail +1 Show Trade Log

Tausche mit eigenen char
https://www.adventurersleaguelog.com/users/43467/characters/108886

Wondrous Item, rare (requires attunement)
This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits:

The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight.
You have darkvision out to a range of 120 feet.
You can see invisible creatures and objects, as well as see into the Ethereal Plane, out to a range of 120 feet.
The eyes on the robe can't be closed or averted. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe.

A light spell cast on the robe or a daylight spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success.

2024-05-01 15:32 DDHC-KGV-07 Keys from the Golden Vault - Axe from the Grave 200 10 Robe of Eyes Show

Mitstreiter

(7) Bramymond - Sorin Windsdale - V.human - Sorcerer: Divine Soul 1/Bard: College of Lore 6 - Golden Vault
(6) Arikatzi020 - Eoin, "Red Mist" - Halfelf (Elf/Dhampier) - Phantom Rouge lvl 6 - Golden Vault
(9) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 9 - Golden Vault
(7)Echo - Kyran - Aasimar - Life Cleric 7 - Emerald Enclave
(10) Rudi - Pandg No - Word Kobold - Mercy Monk 10

Belohnung

200gm

For the Golden Vault
If the characters are working for the Golden Vault, a representative of the organization offers the characters a rare magic item of their choice (subject to your approval) as payment for returning the Canaith mandolin to Frody. The reward is delivered to the characters a day or two after Frody’s reburial.

Robe of Eyes
Gewählt

2024-04-14 19:58 DDHC-KftGV-09 Heart of Ashes 2500 10 Battleaxe +1, Flame Tongue Longsword, Dragon Scale Mail, Shield +1, Cloak of Displacement Show

lvl 9 **
Eldritch Invocations:
Trickster's Escape (XGE)

**lvl 5 spell:

Synaptic Static

Mitstreiter

(8) Bramymond - Prof. Alastor Jones - V.human - Wizard: School of Conjuration 8 - Harpers
(7)Kiri - Kiri Solaire - Mountain Dwarf - Swarmkeeper Ranger 7
(10) Brennjie - Lyra - High Elf - Paladin Oath of Redemption 10 - Order of the Silver Dragon
(8) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 8 -
(9) Shinigami/Max - AroninHagan - Shadarkai - Bladesinger Wizard 9 – none

*Belohnungen *

2500gp pro Person

1x Scharlachrote Robe (trinket)

1x Spell Scroll or Potion, rare OR 2x uncommon Spell Scroll Spirit Shroud lvl5

8x Arrow+1

Potion of Clairvoyance
Potion, rare
When you drink this potion, you gain the effect of the clairvoyance spell. An eyeball bobs in this yellowish liquid but vanishes when the potion is opened.

Shield +1
Armor (shield), uncommon
While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.

Oil of Sharpness
Potion, very rare
This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to attack and damage rolls.

Battleaxe +1
Weapon (battleaxe), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.

Flame Tongue Longsword
Weapon (longsword), rare (requires attunement)
You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

Necklace of Fireballs
Wondrous item, rare
This necklace has 1d6 + 3 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15).
You can hurl multiple beads, or even the whole necklace, as one action. When you do so, increase the level of the fireball by 1 for each bead beyond the first.

Dragon Scale Mail
Armor (scale mail), very rare (requires attunement)
Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued.
While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of dragon that provided the scales (see the table).
Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon within 30 miles of you that is of the same type as the armor. This special action can’t be used again until the next dawn.

2024-04-03 17:40 DDHC-CM Book of Cylinders 500 10 Serpent Scale Armor, Chime of Opening, Lantern of Revealing, Serpent's Fang Show

lvl up hexblade 8
Feat:War caster
Lvl 4 spell blight

Mitstreiter

(8)Kiri - Wex Sharptooth - Half-Goblin(TCL) - Drakewarden ranger 8

(5) Brennjie - Der Angler- Forest Gnom - Ranger3/Wizard2

(5) Eklan - Weed - Aasimar - Moon Druid 5

(Echo) Hector "Wildcard" - Aasimar - Wild Magic Sorcerer 6 / Evocation Wizard 2

(7) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 7

Belohnungen

Serpent Scale Armor
Armor (scale mail), uncommon

This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.

Serpent's Fang
Weapon (longsword), rare

This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits.

Chime of Opening
Wondrous item, rare

This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens.

The chime can be used ten times. After the tenth time, it cracks and becomes useless.

Lantern of Revealing
Wondrous item, uncommon

While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius.

500gp

2024-03-10 11:34 Purchase Log -152 Show Purchase

kaufe 20 pfeile und quiver für 2 gp und An undead eyeball encased in a gem worth at least 150 gp

2024-03-09 09:22 SJ-DC-RTR-PL-01 The Herd 136 10 Astromancy Archive Show

Lvl 7 Warlock
Eldrich invokation: Devil sight

Lvl spell 4 lvl Sickening Radiance

Tausche Blur gegen Shadow of Moil


Mitstreiter

(8) TimoL - Meryll Brumblewynn (T2) - Aasimar - Paladin 8
(7)Kiri - Dizecha - Dragonborn - Oath of Conquest Paladin 7
(7) Stephan - Thar - Variant Human - Wizard 7
(8) Marcelinho700 - Thorin Eisenschild - Standard Human - Oath of Devotion Paladin 8
(6) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 6

Belohnung

Astromancy Archive

Wondrous item, rare (requires attunement by a wizard)

3 lb.

This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into the sphere or back into a disc. When found, it contains the following spells, which are wizard spells for you while you are attuned to it: augury, divination, find the path, foresight, locate creature, and locate object. It functions as a spellbook for you, with spells encoded on the rings.

While you are holding the archive, you can use it as a spellcasting focus for your wizard spells.

The archive has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:

If you spend 1 minute studying the archive, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the archive. The new spell must be of the divination school.
When a creature you can see within 30 feet of you makes an attack roll, an ability check, or a saving throw, you can use your reaction to expend 1 charge and force the creature to roll a d4 and apply the number rolled as a bonus or penalty (your choice) to the original roll. You can do this after you see the roll but before its effects are applied.

Minor Property: Harmonious

Attuning to this item takes only 1 minute.

Potion of Growth

Potion, uncommon

When you drink this potion, you gain the "enlarge" effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.

Spell: Enlarge/Reduce

2nd-level transmutation
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a pinch of powdered iron)
Duration: Concentration, up to 1 minute
You cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose either a creature or an object that is neither worn nor carried. If the target is unwilling, it can make a Constitution saving throw. On a success, the spell has no effect.

If the target is a creature, everything it is wearing and carrying changes size with it. Any item dropped by an affected creature returns to normal size at once.

Enlarge.
The target's size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category—from Medium to Large, for example. If there isn't enough room for the target to double its size, the creature or object attains the maximum possible size in the space available. Until the spell ends, the target also has advantage on Strength checks and Strength saving throws. The target's weapons also grow to match its new size. While these weapons are enlarged, the target's attacks with them deal 1d4 extra damage.

Reduce.
The target's size is halved in all dimensions, and its weight is reduced to one-eighth of normal. This reduction decreases its size by one category—from Medium to Small, for example. Until the spell ends, the target also has disadvantage on Strength checks and Strength saving throws. The target's weapons also shrink to match its new size. While these weapons are reduced, the target's attacks with them deal 1d4 less damage (this can't reduce the damage below 1).

136 gp

2024-03-08 17:57 CCC-TCW-WSF-1 A Change of Heart 100 10 Helm Of Comprehending Languages Show

lvl up to lvl 5 warlock

Eldritch Invocation: Thirsting Blade

spells lvl 3 :Hypnotic Pattern ,Spirit Shroud ,

lvl 5 magisches item Rod of the pacht kepper +1

*Mitstreiter *

(3) Jarlsson - Lin Lin Gong - Wood Elf - Way of Mercy Monk 3 - none
(2) Shinigami/Max - Fate1 - Autognome- PeaceCleric1/Wizard1 - GoldenVault
(4) Arikatzi020 - Sekae Nightglimm - Centaur - Stars Druide lvl 4 - none
(2) Momo - Vivian - Half-Elf - Shadow Magic Sorcerer 2 - Golden Vault
(4) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 4 -

Belohnungen

Helm Of Comprehending Languages
Wondrous item, uncommon

While wearing this helm, you can use an action to cast the comprehend languages spell from it at will.


This item is warm to the touch, and any metal parts are crafted from black iron. Sigils of flames cover its surface. Shades of red & orange are the prominent colors. The item also features in a prophecy. This helm once belonged to a powerful eldritch knight who rivaled the most powerful archmages of his time. It looks like a black visored barbuta. He was killed in a battle with an unspeakable evil. The helm whispers to its bearer to become more powerful for it might return.


Potion of Healing
Potion, common

You regain 2d4+2 hit points when you drink this potion. Drinking or administering a potion takes an action.

Weight: 0.5

100gp

2024-03-08 11:42 Purchase Log -225 Show Purchase

2x poition of greater healing 1x thives tool -25 gp

2024-02-28 17:53 Downtime -100 -10 Rod of the Pact Keeper, +1 Show

Lvl 5 nachtrag magisches item Rod of the Pact Keeper, +1

lvl up warlock lvl 6

spell lvl 3 : Thunder Step

Accursed Specter

- 100gp 2x potion of healing