Season:
Race:
Eladrin
Class:
Ranger
Background:
Outlander
Lifestyle:
Wealthy
Current Level:
16
ACP to Level:
4.0
Total GP:
82204.66
Total Downtime:
360
Tag:
Frontline Games, Reroll Tavern, United the Faction Discord Server
Faction:
Emerald Enclave
Renown Rank:
Springwarden (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Flail+1, Martial Attacks Technique,
Health Potion,
Coiling Grasp Tattoo,
Bead of Nourishment,
Talking Doll,
Decanter of Endless Water,
Bag of Holding,
Headband of Intellect,
Decanter of Endless Water,
Crystal Rapier,
Sentinel Shield,
Serpent Scale Armor ,
Giant Slayer Shortsword,
Folding Boat,
Demon Skin, Plate,
Iggwilv’s Horn,
Hellrider's Badge - Klysandral's Champion ,
Belt of Hill Giant Strength,
Spirit Spear (Spear of Warning),
Antler Horn (Eagle Whistle),
Rashemi Hot Stone (Thermal Cube),
Horn of Silent Alarm, Guardian,
Dark Shard Amulet (Harmonious),
Dragon Seed Staff (Staff of the Woodlands, Guardian),
Fey Dragon Tattoo (Masquerade Tattoo, Languare Draconic),
Wakened Scaled Ornament (White Dragon Tooth Amulet),
Periapt of Proof against Poison,
Ring of Fire Resistance, Temperate,
Clockwork Amulet,
Stout (+2 Longsword),
Lash of Immolation,
Ruby of the war mage with the minor property Sentinel – Fiends (Demons),
Ring of Free Action,
The Mind Fortress (Ring of Mind Shielding),
Solbane (Sun Staff),
Moon-Touched Longsword, Guardian,
Sekolahian Worshipping Statuette,
Wand of Magic Missiles,
Horn of Valhalla (Silver),
Mithral Chain Mail,
Butcher's Bib,
Dragon Wing Longbow (Radiant),
Pipe of Smoke Monsters,
Belt of Fire Giant Strength,
Adamantine Half-Plate,
Wakened Dragon's Wrath Glaive (Radiant),
Clockwork Amulet,
Saddle of the Cavalier,
Shield, +2 (Yata Mirror),
Darkshard Amulet,
Figurine of Wondrous Power - Onyx Dog,
Forcebreaker Sling,
Enduring Spellbook, Waterborne Property,
Hat of Wizardry,
Vicious Greataxe,
Heartscale (Amethyst Lodestone, Language Draconic),
Animated Shield,
Half Plate, +2,
Horn of Silent Alarm,
Cloak of the Bat,
All Purpose Tool, +3,
Atlas of Endless Horizons,
Piper's Guzheng (Instrument of the Bards, Anstruth Harp),
Piper's Violin (Instrument of Scribing),
Absorbing Tattoo, Fire. (Flame Mark) Guardian Property,
Herder’s Horn (Horn of Silent Alarm),
Amulet of Health,
Crown of Whirling Comets,
Crystal Blade (Greatsword),
Unbreakable Arrow (Compass Minor Property),
Bracers of Defense,
Familiar’s Rapier (Frost Brand Rapier),
Talking Doll (Big Bunny)

Log Entries

Date Played Adventure Title Session ▲ Levels GP Downtime Magic Items
2024-12-08 14:00 DDEP08-03 Last Orders at the Yawning 1 8334 10 Animated Shield Show

1 level optional
10DT
8334 gold each player
Animated Shield
Story Award: Deep Delver
Your successes in the dungeons of Undermountain have brought you glory in the city above. You earn any additional point of renown. Whenever you return to Waterdeep following a successful expedition into the dungeons of Undermountain, you gain a free healing potion.

2024-07-03 19:30 CCC-GHC-BK1-5 For the Glory of Bloutar! 1 1050 10 Stout (+2 Longsword) Show

Stout (+2 Longsword)

Consumable Items

Potion of Healing
Potion of Climbing
Spell Scroll: Blink
Spell Scroll: Fabricate
Spell Scroll: Major Image
Gold: 1050 gp each

2025-01-10 18:00 BMG-MOON-ES-3 - Shadow Downs (Tier 3)—SPECIAL 1 10000 10 Horn of Silent Alarm, Cloak of the Bat Show

Treasure

50,000 GP (total) for the group. Divide evenly amongst the party.

Magic Items

Horn of Silent Alarm (2024)
Common item
This horn has 4 charges and regains 1d4 expended charges daily at dawn. As a Magic action, you can blow the horn while expending 1 charge. One creature of your choice hears the horn’s blare, provided that creature is within 600 feet of the horn. No other creature hears the horn.

This intricately carved, hollow tusk is inlaid with small, shiny, yellow-white stones which close inspection reveals are human teeth. If you can bear to bring the tusk to your lips, it can be blown like a horn.

Cloak of the Bat (2024)
Wondrous item, rare (requires attunement)
While wearing this cloak, you have Advantage on Dexterity (Stealth) checks. In an area of Dim Light or Darkness, you can grip the edges of the cloak and use it to gain a Fly Speed of 40 feet. If you ever fail to grip the cloak’s edges while flying in this way, or if you are no longer in Dim Light or Darkness, you lose this Fly Speed.

While wearing the cloak in an area of Dim Light or Darkness, you can cast Polymorph on yourself, shape-shifting into a Bat. While in that form, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can’t be used this way again until the next dawn.

The fabric of this cloak flows through your hands like smoke rising from a fire, fed by unseen winds. When you use this cloak, the shape you assume is similarly smoke-like and appears to be made of shadow.

Story Award

Mind of Its Own
Since observing a strange stone tablet in the Shadow Downs, you occasionally catch your shadow moving of its own accord. Sometimes it just leans at an impossible angle. Other times, it makes dramatic gestures incongruous with the position of your body, pointing at things or appearing to attack other shadows.

When this all began, your shadow seemed very intent on sharing some important piece of information with you. You have a nagging suspicion that it may have been telling the history of a pair that are tied to what’s happening in the Moonshaes. Learning more about the knight and the girl may be crucial to saving the region.

2023-08-02 17:00 SJ-DC-OJE On the Jagged Edge 1 166.66 10 Bag of Holding Show

500/3=166.66
Bag of Holding
Potion of Healing (common)
Potion of Climbing
Spell Scroll of Cure Wounds
Spell Scroll of Lesser Restoration

2025-01-18 08:00 DRWEP-OD-03 The Undead in Our Closets 1 7000 10 All Purpose Tool, +3, Atlas of Endless Horizons Show

7000g each
10 DT
1 level up optional

All Purpose Tool, +3
Atlas of Endless Horizons
Arrow +3, 6x
Potion of Flying
Potion of Invisibility
Spell Scroll Wall of Thorns

3 1/2 hours of stream service.

2024-07-14 18:00 PO-BMG-DRW-KS-03 The Monoliths at Sunrise 1 1250 10 Lash of Immolation, Ruby of the war mage with the minor property Sentinel – Fiends (Demons) Show

GOLD

Call to Action

• Pouch of gold worth 1,000 gp

Part 1

• Pouch of gold worth 500 gp

Part 2

• Pouch of gems worth 1,000 gp

Wrap-Up

• Pouch of gold worth 2,500 g

Total Gold: 5,000

MAGIC ITEMS AND MISCELLANY

• Lash of immolation

• Ruby of the war mage with the minor property Sentinel – Fiends (Demons)

• Oil of slipperines

• Potion of growth

• Spell scroll of fireball

STORY AWARDS

• A FORCE FOR GOOD

You have proven yourself as a force for good in the eyes of Karvaas’nan’thok the Redeemer. The Redeemer holds you in high regard.

2024-04-14 13:00 DDHC-Descent Into The Lost Caverns of Tsojcanth 1 664 10 Bracers of Defense, Giant Slayer Shortsword, Folding Boat, Tasha's Creeping Keelboat, Demon Skin, Plate, Iggwilv’s Horn Show

L1 Gems worth 200 gp each in statue mouths (up to 6).
L2 Giant Slayer (shortsword). The sword's name (Longtooth) is engraved into the blade in Gnomish.
L4 Pouch on Minotaur's skeleton - 5 diamonds x 100 gp each.
L7 Elf corpse - silvered rapier and Bracers of Defense.
L8 Under troll beds - 120 gp, 4 gems x 50 gp each, gnome-sized wooden denture set with mother-of-pearl teeth (worth 50 gp), 20 silvered arrows, Potion of Greater Healing.
L11 Under fomorian's beds - two ivory mammoth tusks (600 gp, 100 llbs each), Spell Scroll of Levitate, copper bowl with lapis lazuli handles (750 gp.)
L12 Folding Boat
L19 Uncut gems stashed behind crystal formation 500 gp
664g each player.
Iggwilv's Horn
Potion of Polychromy
Demon Skin (Plate).
Potion of Healing (Greater)
Bracers of Defense
Giant Slayer Shortsword
Folding Boat
Tasha's Creeping Keelboat

2025-02-02 13:00 SJ-DC-Zodiac-14-01-Fortune's Favor 1 10000 10 Piper's Guzheng (Instrument of the Bards, Anstruth Harp), Piper's Violin (Instrument of Scribing) Show

Several Astral Seasickness tablets in a packet.
10DT
1 optional level
50000/5=10000g
Instrument of Scribing
Anstruth Harp
Potion of Advantage
Keoghtom's Ointment 1 charge
Spell Scroll Tiny Servant
Prophecy: “Nightmare’s monarch has awakened…

The fires of war are spreading,

The laws of water disperse,

as the skies fall and the earth crumbles.

Twelve will fall, the thirteenth broken.

Only then will the lost shadow unveil…

Endbringers: Child, Beast, and King!

Fortune fails… Samsara Falls!”

2025-02-02 18:00 SJ-DC-Zodiac-14-02-Fey Inferno 1 10000 -20 Absorbing Tattoo, Fire. (Flame Mark) Guardian Property, Herder’s Horn (Horn of Silent Alarm) Show

10 fortune points

DM: Tim
DCI#: 71339623
Date & Time: Sunday, February 2, 2025 6:00 PM to 9:00 PM
VDDW February 2025 (Slot 11) Table#61
SJ-DC-ZODIAC-14-02 - Fey Inferno

Rewards:
1 optional level up, 10 downtime days
50000 gp in total, 10000 gp each
Saké (Keoghtom’s Ointment)
“A full-bodied, rich, and round spirit, with a slight floral and citrus aroma.”
Mind Crystal (Quickened)
“A glowing rainbow gem.”
Spell Scroll 5th Level: Immolation
Herder’s Horn (Horn of Silent Alarm)
Absorbing Tattoo, Fire. (Flame Mark)
The Nightmare Flame leaves behind an Absorbing Tattoo, Fire. Characters are also gifted a rare bottle of saké (keoghtom’s ointment), spell scroll 5th level: immolation and a mind crystal (quickened). Each character may also roll on the Feywild-Astral Trinkets table. Further, they earn the Story Award: Zodiac Totem - Pig and ten Fortune Points each in gratitude from the surviving farmers.
Story Award: BIGGEST SCAM IN THE MULTIVERSE
(All but Daylight)
Having entered the Bocath lottery, a creature has an opportunity to earn a grand prize. A character with this story award may seek out the mercane in a future adventure to possibly claim a prize.
Story Award: ZODIAC TOTEM: OX & PIG
A ZODIAC totem is a tiny jade trinket that depicts an animal. You have gained the following totems: Ox and Pig. The totems each denote one of the thirteen archfey. These totems may affect future adventures in the ZODIAC Series.
Story Award: ZODIAC Mask
A character who has succeeded in gaining the blessing of at least one of the thirteen archfey of the domain of Samsara (played any adventure ZODIAC-01 through ZODIAC-13) gains one of the following Blessings while in the domain of Samsara and the ZODIAC Adventures: Blessing of Health,
Blessing of Understanding, or Blessing of Protection.
The Blessing disappears when outside of the domain (ZODIAC Adventure)
● Blessing of Health. Your Constitution score increases by 2, up to a maximum of 22.
● Blessing of Protection. You gain a +1 bonus to AC and saving throws.
● Blessing of Understanding. Your Wisdom score increases by 2, up to a maximum of 22.
A character who has collected all 13 Masks and has them blessed gain all 3 Blessings while in the domain of Samsara.

2024-08-14 19:00 CCC-GHC-BK2-06-Eye of Darkness, Heart of Light) 1 650 10 The Mind Fortress (Ring of Mind Shielding) Show

Option to level up
10 downtime days
650 gp each
Potion of Greater Healing
Potion of Climbing
The Mind Fortress (Ring of Mind Shielding) -- uncommon, attunement

The Mind Fortress is the remnants of an extradimensional location that served as the site of a ritual enacted by the alchemist Ravinan. Ravinan divided three aspects of his psyche, in an attempt to purify his soul, and collapsed this evil into a stone called the Eye of Darkness. The Mind Fortress then served as the extradimensional home for the stone until liberated by adventurers. After the stone was removed, the Mind Fortress shrank to a less-potent but still useful magical item.

The Mind Fortress functions in all ways as a ring of mind shielding. The Mind Fortress still contains two portions of Rhys’s psyche (his center for rational thought, as well as his conscience). These mental remnants do not count as an actual soul for purposes of the ring, nor do they cause the Mind Fortress to act as an intelligent item. However, a DM might choose to have these aspects of Rhys’s psyche may affect the emotional state of the wearer or interact with the wearer during a dream or trance state.

The Mind Fortress’s form is still highly mutable. The item periodically and randomly alters its appearance in slight ways. The bearer has no control over these minor alterations, which have no effect on the item’s use.

2024-04-20 14:00 DDEP09-02 Hellfire Requiem 1 1 10 Hellrider's Badge - Klysandral's Champion Show

Hellrider's Badge - Klysandral's Champion

2024-08-16 18:00 PO-BMG-DRW-KS-01 - The Thief of Thay 1 800 10 Rogue's Mantle, Sekolahian Worshipping Statuette Show

DM Gregory Harris (he/him) (GM):2000 gp
800 gp each
The characters can earn the following rewards during this adventure.

Level up (if desired)

10 downtime days

4,000 gp for the party, plus an extra 1000 gp if the party had turned in Sefris.

MAGIC ITEMS
ROGUE’S MANTLE
Wondrous Item, Rare (Requires Attunement)

Worn and frayed at the ends, this mouse-brown cloak keeps its wearer warm in cold weather. It smells of basil and sage.

This dark, hooded mantle of thick cloth is infused with secretive and deceptive magic. While wearing it, you gain the following benefits:

Darkvision. You gain darkvision within a range of 60 feet. If you already have darkvision, the mantle increases your darkvision’s range by 60 feet instead.

Move in Shadows. While you are in dim light or darkness, you can use a bonus action to teleport, along with anything you are wearing or carrying, up to 30 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn.

Willful Enmity. You can cast the antagonize spell (save DC 15) from the mantle. Once the mantle has cast the spell, it can’t cast the spell again until the next dawn.

DUST OF DISAPPEARANCE
Wondrous Item, Uncommon

Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature.

SEKOLAHIAN WORSHIPPING STATUETTE
Wondrous Item, Common

Skillfully carved from sandstone, this 1-foot tall statuette depicts a shark twisting through the water with its mouth open. If any Tiny sea-dwelling animal is within 1 inch of the statuette's mouthm the shark flashes to life and deals 1 piercing damage to it. The shark can deal damage in this way no more than once per hour.

POTION OF RESISTANCE (NECROTIC)
Potion, Uncommon

When you drink this potion, you gain resistance to one type of damage for 1 hour.

SPELL SCROLL OF TONGUES
Scroll, Uncommon

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class' spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class's' spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell's level. On a failed check, the spell disappears from the scroll with no other effect.

STORY AWARDS
INTERESTED THIRD PARTY
You helped an agent of the Thayan Resurrection escape from Thayan captivity, keeping another player in the game. What part this plays in the greater scheme of things remains to be seen.

2025-03-15 08:00 PO-BMG-DRWEP-END Endgame: Horrors from Beyond 1 16666 10 Crown of Whirling Comets, Crystal Blade (Greatsword), Unbreakable Arrow (Compass Minor Property) Show

50000/3=16666gp each
Bead of Force, 3 charges
Potion of Invulnerability
Potion of Speed
Unbreakable Arrow
Crown of Whirling Comets
Crystal Greatsword

2025-03-16 18:00 SJ-DC-ZODIAC-14-03 - Herald of War 1 12500 10 Familiar’s Rapier (Frost Brand Rapier), Talking Doll (Big Bunny) Show

Your GM: "Laura R || Wickedsaku"
2 Fortune Points
Rewards:
● +1 lvl (you can choose to decline this one)
● The Great Beast Rummage 2000 pp
● Rare collection of jade and pearls, worth 30,000 gp
Total/4 = 500 pp and 7500 gp, Total gold 12500g
Magic Items:
● Familiar’s Rapier (Frost Brand Rapier)
● Talking Doll (Big Bunny)
● Spell Scroll 5th Level: Dispel Evil and Good
● Archmage spellbook “Bunny Book”
ARCHMAGE SPELLBOOK (BUNNY BOOK)
A fluffy pink book was once wielded by an archmage. The book has
the following spells:
1st level (4 slots): detect magic, identify, mage armor, magic missile
2nd level (3 slots): detect thoughts, mirror image, misty step
3rd level (3 slots): counterspell, fly, lightning bolt
4th level (3 slots): banishment, fire shield, stoneskin
5th level (3 slots): cone of cold, scrying, wall of force
6th level (1 slot): globe of invulnerability
7th level (1 slot): teleport
8th level (1 slot): mind blank
9th level (1 slot): time stop
Story Awards:
Characters earn the following Story Awards:
Astral Fire Totem (Blessing of Wound Closure)
Mark of the Nightmare King
Killing the Fire Herald of the Nightmare King will have consequences in future adventures in the ZODIAC series. You gain a strange red and black tattoo mark imprinted on your body.

Zodiac Mask
A character who has succeeded in gaining the blessing of at least one of the thirteen archfey of the domain of Samsara (played any adventure ZODIAC-01 through ZODIAC-13) gains one of the following Blessings while in the domain of Samsara and the ZODIAC Adventures: Blessing of Health, Blessing of Understanding, or Blessing of Protection.
The Blessing disappears when outside of the domain (ZODIAC Adventure)
● Blessing of Health. Your Constitution score increases by 2, up to a maximum of 22.
● Blessing of Protection. You gain a +1 bonus to AC and saving throws.
● Blessing of Understanding. Your Wisdom score increases by 2, up to a maximum of 22.
A character that has collected all 13 Masks and has them blessed gain all 3 Blessings while in the domain of Samsara.

Zodiac Totem
You have gained the following totems: Rabbit. The totems each denote one of the thirteen archfey. These totems may affect future adventures in the ZODIAC Series.

2021-09-29 18:00 DDHC-CKM Joy of Extradimensional Spaces 1 1 10 Flail+1, Martial Attacks Technique Show
2024-11-29 11:54 Trade Log -5 Vicious Greatsword > Vicious Greataxe Show Trade Log

Trading between characters Ehz and Kai

2024-12-01 20:38 Trade Log -5 Antimagic Breastplate > Heartscale (Amethyst Lodestone, Language Draconic) Show Trade Log

Trading between my characters Ehz and Goretah

2025-01-07 22:46 Trade Log -5 Plate, +2 > Half Plate, +2 Show Trade Log

Trading between my characters Ehz and Gael

2025-01-15 21:52 Purchase Log -12000 Show Purchase

Purchase:
Spell Scroll Steel Wind Strike, 4x3000=12000

2025-02-02 07:05 Purchase Log -1000 Show Purchase

Request type: PURCHASE
Character name: Ehz
Magic item to be purchased: spell scroll steel wind strike
Cost: 1000g
Purchased from BMG VDDW

Date Played Adventure Title Tier Session ▲ ACP TCP Downtime Renown
2024-12-08 14:00 DDEP08-03 Last Orders at the Yawning 1 10 Show

1 level optional
10DT
8334 gold each player
Animated Shield
Story Award: Deep Delver
Your successes in the dungeons of Undermountain have brought you glory in the city above. You earn any additional point of renown. Whenever you return to Waterdeep following a successful expedition into the dungeons of Undermountain, you gain a free healing potion.

2024-07-03 19:30 CCC-GHC-BK1-5 For the Glory of Bloutar! 1 10 Show

Stout (+2 Longsword)

Consumable Items

Potion of Healing
Potion of Climbing
Spell Scroll: Blink
Spell Scroll: Fabricate
Spell Scroll: Major Image
Gold: 1050 gp each

2025-01-10 18:00 BMG-MOON-ES-3 - Shadow Downs (Tier 3)—SPECIAL 1 10 Show

Treasure

50,000 GP (total) for the group. Divide evenly amongst the party.

Magic Items

Horn of Silent Alarm (2024)
Common item
This horn has 4 charges and regains 1d4 expended charges daily at dawn. As a Magic action, you can blow the horn while expending 1 charge. One creature of your choice hears the horn’s blare, provided that creature is within 600 feet of the horn. No other creature hears the horn.

This intricately carved, hollow tusk is inlaid with small, shiny, yellow-white stones which close inspection reveals are human teeth. If you can bear to bring the tusk to your lips, it can be blown like a horn.

Cloak of the Bat (2024)
Wondrous item, rare (requires attunement)
While wearing this cloak, you have Advantage on Dexterity (Stealth) checks. In an area of Dim Light or Darkness, you can grip the edges of the cloak and use it to gain a Fly Speed of 40 feet. If you ever fail to grip the cloak’s edges while flying in this way, or if you are no longer in Dim Light or Darkness, you lose this Fly Speed.

While wearing the cloak in an area of Dim Light or Darkness, you can cast Polymorph on yourself, shape-shifting into a Bat. While in that form, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can’t be used this way again until the next dawn.

The fabric of this cloak flows through your hands like smoke rising from a fire, fed by unseen winds. When you use this cloak, the shape you assume is similarly smoke-like and appears to be made of shadow.

Story Award

Mind of Its Own
Since observing a strange stone tablet in the Shadow Downs, you occasionally catch your shadow moving of its own accord. Sometimes it just leans at an impossible angle. Other times, it makes dramatic gestures incongruous with the position of your body, pointing at things or appearing to attack other shadows.

When this all began, your shadow seemed very intent on sharing some important piece of information with you. You have a nagging suspicion that it may have been telling the history of a pair that are tied to what’s happening in the Moonshaes. Learning more about the knight and the girl may be crucial to saving the region.

2023-08-02 17:00 SJ-DC-OJE On the Jagged Edge 1 10 Show

500/3=166.66
Bag of Holding
Potion of Healing (common)
Potion of Climbing
Spell Scroll of Cure Wounds
Spell Scroll of Lesser Restoration

2025-01-18 08:00 DRWEP-OD-03 The Undead in Our Closets 1 10 Show

7000g each
10 DT
1 level up optional

All Purpose Tool, +3
Atlas of Endless Horizons
Arrow +3, 6x
Potion of Flying
Potion of Invisibility
Spell Scroll Wall of Thorns

3 1/2 hours of stream service.

2024-07-14 18:00 PO-BMG-DRW-KS-03 The Monoliths at Sunrise 1 10 Show

GOLD

Call to Action

• Pouch of gold worth 1,000 gp

Part 1

• Pouch of gold worth 500 gp

Part 2

• Pouch of gems worth 1,000 gp

Wrap-Up

• Pouch of gold worth 2,500 g

Total Gold: 5,000

MAGIC ITEMS AND MISCELLANY

• Lash of immolation

• Ruby of the war mage with the minor property Sentinel – Fiends (Demons)

• Oil of slipperines

• Potion of growth

• Spell scroll of fireball

STORY AWARDS

• A FORCE FOR GOOD

You have proven yourself as a force for good in the eyes of Karvaas’nan’thok the Redeemer. The Redeemer holds you in high regard.

2024-04-14 13:00 DDHC-Descent Into The Lost Caverns of Tsojcanth 1 10 Show

L1 Gems worth 200 gp each in statue mouths (up to 6).
L2 Giant Slayer (shortsword). The sword's name (Longtooth) is engraved into the blade in Gnomish.
L4 Pouch on Minotaur's skeleton - 5 diamonds x 100 gp each.
L7 Elf corpse - silvered rapier and Bracers of Defense.
L8 Under troll beds - 120 gp, 4 gems x 50 gp each, gnome-sized wooden denture set with mother-of-pearl teeth (worth 50 gp), 20 silvered arrows, Potion of Greater Healing.
L11 Under fomorian's beds - two ivory mammoth tusks (600 gp, 100 llbs each), Spell Scroll of Levitate, copper bowl with lapis lazuli handles (750 gp.)
L12 Folding Boat
L19 Uncut gems stashed behind crystal formation 500 gp
664g each player.
Iggwilv's Horn
Potion of Polychromy
Demon Skin (Plate).
Potion of Healing (Greater)
Bracers of Defense
Giant Slayer Shortsword
Folding Boat
Tasha's Creeping Keelboat

2025-02-02 13:00 SJ-DC-Zodiac-14-01-Fortune's Favor 1 10 Show

Several Astral Seasickness tablets in a packet.
10DT
1 optional level
50000/5=10000g
Instrument of Scribing
Anstruth Harp
Potion of Advantage
Keoghtom's Ointment 1 charge
Spell Scroll Tiny Servant
Prophecy: “Nightmare’s monarch has awakened…

The fires of war are spreading,

The laws of water disperse,

as the skies fall and the earth crumbles.

Twelve will fall, the thirteenth broken.

Only then will the lost shadow unveil…

Endbringers: Child, Beast, and King!

Fortune fails… Samsara Falls!”

2025-02-02 18:00 SJ-DC-Zodiac-14-02-Fey Inferno 1 -20 Show

10 fortune points

DM: Tim
DCI#: 71339623
Date & Time: Sunday, February 2, 2025 6:00 PM to 9:00 PM
VDDW February 2025 (Slot 11) Table#61
SJ-DC-ZODIAC-14-02 - Fey Inferno

Rewards:
1 optional level up, 10 downtime days
50000 gp in total, 10000 gp each
Saké (Keoghtom’s Ointment)
“A full-bodied, rich, and round spirit, with a slight floral and citrus aroma.”
Mind Crystal (Quickened)
“A glowing rainbow gem.”
Spell Scroll 5th Level: Immolation
Herder’s Horn (Horn of Silent Alarm)
Absorbing Tattoo, Fire. (Flame Mark)
The Nightmare Flame leaves behind an Absorbing Tattoo, Fire. Characters are also gifted a rare bottle of saké (keoghtom’s ointment), spell scroll 5th level: immolation and a mind crystal (quickened). Each character may also roll on the Feywild-Astral Trinkets table. Further, they earn the Story Award: Zodiac Totem - Pig and ten Fortune Points each in gratitude from the surviving farmers.
Story Award: BIGGEST SCAM IN THE MULTIVERSE
(All but Daylight)
Having entered the Bocath lottery, a creature has an opportunity to earn a grand prize. A character with this story award may seek out the mercane in a future adventure to possibly claim a prize.
Story Award: ZODIAC TOTEM: OX & PIG
A ZODIAC totem is a tiny jade trinket that depicts an animal. You have gained the following totems: Ox and Pig. The totems each denote one of the thirteen archfey. These totems may affect future adventures in the ZODIAC Series.
Story Award: ZODIAC Mask
A character who has succeeded in gaining the blessing of at least one of the thirteen archfey of the domain of Samsara (played any adventure ZODIAC-01 through ZODIAC-13) gains one of the following Blessings while in the domain of Samsara and the ZODIAC Adventures: Blessing of Health,
Blessing of Understanding, or Blessing of Protection.
The Blessing disappears when outside of the domain (ZODIAC Adventure)
● Blessing of Health. Your Constitution score increases by 2, up to a maximum of 22.
● Blessing of Protection. You gain a +1 bonus to AC and saving throws.
● Blessing of Understanding. Your Wisdom score increases by 2, up to a maximum of 22.
A character who has collected all 13 Masks and has them blessed gain all 3 Blessings while in the domain of Samsara.

2024-08-14 19:00 CCC-GHC-BK2-06-Eye of Darkness, Heart of Light) 1 10 Show

Option to level up
10 downtime days
650 gp each
Potion of Greater Healing
Potion of Climbing
The Mind Fortress (Ring of Mind Shielding) -- uncommon, attunement

The Mind Fortress is the remnants of an extradimensional location that served as the site of a ritual enacted by the alchemist Ravinan. Ravinan divided three aspects of his psyche, in an attempt to purify his soul, and collapsed this evil into a stone called the Eye of Darkness. The Mind Fortress then served as the extradimensional home for the stone until liberated by adventurers. After the stone was removed, the Mind Fortress shrank to a less-potent but still useful magical item.

The Mind Fortress functions in all ways as a ring of mind shielding. The Mind Fortress still contains two portions of Rhys’s psyche (his center for rational thought, as well as his conscience). These mental remnants do not count as an actual soul for purposes of the ring, nor do they cause the Mind Fortress to act as an intelligent item. However, a DM might choose to have these aspects of Rhys’s psyche may affect the emotional state of the wearer or interact with the wearer during a dream or trance state.

The Mind Fortress’s form is still highly mutable. The item periodically and randomly alters its appearance in slight ways. The bearer has no control over these minor alterations, which have no effect on the item’s use.

2024-04-20 14:00 DDEP09-02 Hellfire Requiem 1 10 Show

Hellrider's Badge - Klysandral's Champion

2024-08-16 18:00 PO-BMG-DRW-KS-01 - The Thief of Thay 1 10 Show

DM Gregory Harris (he/him) (GM):2000 gp
800 gp each
The characters can earn the following rewards during this adventure.

Level up (if desired)

10 downtime days

4,000 gp for the party, plus an extra 1000 gp if the party had turned in Sefris.

MAGIC ITEMS
ROGUE’S MANTLE
Wondrous Item, Rare (Requires Attunement)

Worn and frayed at the ends, this mouse-brown cloak keeps its wearer warm in cold weather. It smells of basil and sage.

This dark, hooded mantle of thick cloth is infused with secretive and deceptive magic. While wearing it, you gain the following benefits:

Darkvision. You gain darkvision within a range of 60 feet. If you already have darkvision, the mantle increases your darkvision’s range by 60 feet instead.

Move in Shadows. While you are in dim light or darkness, you can use a bonus action to teleport, along with anything you are wearing or carrying, up to 30 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn.

Willful Enmity. You can cast the antagonize spell (save DC 15) from the mantle. Once the mantle has cast the spell, it can’t cast the spell again until the next dawn.

DUST OF DISAPPEARANCE
Wondrous Item, Uncommon

Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature.

SEKOLAHIAN WORSHIPPING STATUETTE
Wondrous Item, Common

Skillfully carved from sandstone, this 1-foot tall statuette depicts a shark twisting through the water with its mouth open. If any Tiny sea-dwelling animal is within 1 inch of the statuette's mouthm the shark flashes to life and deals 1 piercing damage to it. The shark can deal damage in this way no more than once per hour.

POTION OF RESISTANCE (NECROTIC)
Potion, Uncommon

When you drink this potion, you gain resistance to one type of damage for 1 hour.

SPELL SCROLL OF TONGUES
Scroll, Uncommon

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class' spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class's' spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell's level. On a failed check, the spell disappears from the scroll with no other effect.

STORY AWARDS
INTERESTED THIRD PARTY
You helped an agent of the Thayan Resurrection escape from Thayan captivity, keeping another player in the game. What part this plays in the greater scheme of things remains to be seen.

2025-03-15 08:00 PO-BMG-DRWEP-END Endgame: Horrors from Beyond 1 10 Show

50000/3=16666gp each
Bead of Force, 3 charges
Potion of Invulnerability
Potion of Speed
Unbreakable Arrow
Crown of Whirling Comets
Crystal Greatsword

2025-03-16 18:00 SJ-DC-ZODIAC-14-03 - Herald of War 1 10 Show

Your GM: "Laura R || Wickedsaku"
2 Fortune Points
Rewards:
● +1 lvl (you can choose to decline this one)
● The Great Beast Rummage 2000 pp
● Rare collection of jade and pearls, worth 30,000 gp
Total/4 = 500 pp and 7500 gp, Total gold 12500g
Magic Items:
● Familiar’s Rapier (Frost Brand Rapier)
● Talking Doll (Big Bunny)
● Spell Scroll 5th Level: Dispel Evil and Good
● Archmage spellbook “Bunny Book”
ARCHMAGE SPELLBOOK (BUNNY BOOK)
A fluffy pink book was once wielded by an archmage. The book has
the following spells:
1st level (4 slots): detect magic, identify, mage armor, magic missile
2nd level (3 slots): detect thoughts, mirror image, misty step
3rd level (3 slots): counterspell, fly, lightning bolt
4th level (3 slots): banishment, fire shield, stoneskin
5th level (3 slots): cone of cold, scrying, wall of force
6th level (1 slot): globe of invulnerability
7th level (1 slot): teleport
8th level (1 slot): mind blank
9th level (1 slot): time stop
Story Awards:
Characters earn the following Story Awards:
Astral Fire Totem (Blessing of Wound Closure)
Mark of the Nightmare King
Killing the Fire Herald of the Nightmare King will have consequences in future adventures in the ZODIAC series. You gain a strange red and black tattoo mark imprinted on your body.

Zodiac Mask
A character who has succeeded in gaining the blessing of at least one of the thirteen archfey of the domain of Samsara (played any adventure ZODIAC-01 through ZODIAC-13) gains one of the following Blessings while in the domain of Samsara and the ZODIAC Adventures: Blessing of Health, Blessing of Understanding, or Blessing of Protection.
The Blessing disappears when outside of the domain (ZODIAC Adventure)
● Blessing of Health. Your Constitution score increases by 2, up to a maximum of 22.
● Blessing of Protection. You gain a +1 bonus to AC and saving throws.
● Blessing of Understanding. Your Wisdom score increases by 2, up to a maximum of 22.
A character that has collected all 13 Masks and has them blessed gain all 3 Blessings while in the domain of Samsara.

Zodiac Totem
You have gained the following totems: Rabbit. The totems each denote one of the thirteen archfey. These totems may affect future adventures in the ZODIAC Series.

2021-09-29 18:00 DDHC-CKM Joy of Extradimensional Spaces 1 10 Show
2024-11-29 11:54 Trade Log -5 Show Trade Log

Trading between characters Ehz and Kai

2024-12-01 20:38 Trade Log -5 Show Trade Log

Trading between my characters Ehz and Goretah

2025-01-07 22:46 Trade Log -5 Show Trade Log

Trading between my characters Ehz and Gael

2025-01-15 21:52 Purchase Log Show Purchase

Purchase:
Spell Scroll Steel Wind Strike, 4x3000=12000

2025-02-02 07:05 Purchase Log Show Purchase

Request type: PURCHASE
Character name: Ehz
Magic item to be purchased: spell scroll steel wind strike
Cost: 1000g
Purchased from BMG VDDW

Date Played Adventure Title Session ▲ XP GP Downtime Renown Magic Items
2024-12-08 14:00 DDEP08-03 Last Orders at the Yawning 1 8334 10 Animated Shield Show

1 level optional
10DT
8334 gold each player
Animated Shield
Story Award: Deep Delver
Your successes in the dungeons of Undermountain have brought you glory in the city above. You earn any additional point of renown. Whenever you return to Waterdeep following a successful expedition into the dungeons of Undermountain, you gain a free healing potion.

2024-07-03 19:30 CCC-GHC-BK1-5 For the Glory of Bloutar! 1 1050 10 Stout (+2 Longsword) Show

Stout (+2 Longsword)

Consumable Items

Potion of Healing
Potion of Climbing
Spell Scroll: Blink
Spell Scroll: Fabricate
Spell Scroll: Major Image
Gold: 1050 gp each

2025-01-10 18:00 BMG-MOON-ES-3 - Shadow Downs (Tier 3)—SPECIAL 1 10000 10 Horn of Silent Alarm, Cloak of the Bat Show

Treasure

50,000 GP (total) for the group. Divide evenly amongst the party.

Magic Items

Horn of Silent Alarm (2024)
Common item
This horn has 4 charges and regains 1d4 expended charges daily at dawn. As a Magic action, you can blow the horn while expending 1 charge. One creature of your choice hears the horn’s blare, provided that creature is within 600 feet of the horn. No other creature hears the horn.

This intricately carved, hollow tusk is inlaid with small, shiny, yellow-white stones which close inspection reveals are human teeth. If you can bear to bring the tusk to your lips, it can be blown like a horn.

Cloak of the Bat (2024)
Wondrous item, rare (requires attunement)
While wearing this cloak, you have Advantage on Dexterity (Stealth) checks. In an area of Dim Light or Darkness, you can grip the edges of the cloak and use it to gain a Fly Speed of 40 feet. If you ever fail to grip the cloak’s edges while flying in this way, or if you are no longer in Dim Light or Darkness, you lose this Fly Speed.

While wearing the cloak in an area of Dim Light or Darkness, you can cast Polymorph on yourself, shape-shifting into a Bat. While in that form, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can’t be used this way again until the next dawn.

The fabric of this cloak flows through your hands like smoke rising from a fire, fed by unseen winds. When you use this cloak, the shape you assume is similarly smoke-like and appears to be made of shadow.

Story Award

Mind of Its Own
Since observing a strange stone tablet in the Shadow Downs, you occasionally catch your shadow moving of its own accord. Sometimes it just leans at an impossible angle. Other times, it makes dramatic gestures incongruous with the position of your body, pointing at things or appearing to attack other shadows.

When this all began, your shadow seemed very intent on sharing some important piece of information with you. You have a nagging suspicion that it may have been telling the history of a pair that are tied to what’s happening in the Moonshaes. Learning more about the knight and the girl may be crucial to saving the region.

2023-08-02 17:00 SJ-DC-OJE On the Jagged Edge 1 166.66 10 Bag of Holding Show

500/3=166.66
Bag of Holding
Potion of Healing (common)
Potion of Climbing
Spell Scroll of Cure Wounds
Spell Scroll of Lesser Restoration

2025-01-18 08:00 DRWEP-OD-03 The Undead in Our Closets 1 7000 10 All Purpose Tool, +3, Atlas of Endless Horizons Show

7000g each
10 DT
1 level up optional

All Purpose Tool, +3
Atlas of Endless Horizons
Arrow +3, 6x
Potion of Flying
Potion of Invisibility
Spell Scroll Wall of Thorns

3 1/2 hours of stream service.

2024-07-14 18:00 PO-BMG-DRW-KS-03 The Monoliths at Sunrise 1 1250 10 Lash of Immolation, Ruby of the war mage with the minor property Sentinel – Fiends (Demons) Show

GOLD

Call to Action

• Pouch of gold worth 1,000 gp

Part 1

• Pouch of gold worth 500 gp

Part 2

• Pouch of gems worth 1,000 gp

Wrap-Up

• Pouch of gold worth 2,500 g

Total Gold: 5,000

MAGIC ITEMS AND MISCELLANY

• Lash of immolation

• Ruby of the war mage with the minor property Sentinel – Fiends (Demons)

• Oil of slipperines

• Potion of growth

• Spell scroll of fireball

STORY AWARDS

• A FORCE FOR GOOD

You have proven yourself as a force for good in the eyes of Karvaas’nan’thok the Redeemer. The Redeemer holds you in high regard.

2024-04-14 13:00 DDHC-Descent Into The Lost Caverns of Tsojcanth 1 664 10 Bracers of Defense, Giant Slayer Shortsword, Folding Boat, Tasha's Creeping Keelboat, Demon Skin, Plate, Iggwilv’s Horn Show

L1 Gems worth 200 gp each in statue mouths (up to 6).
L2 Giant Slayer (shortsword). The sword's name (Longtooth) is engraved into the blade in Gnomish.
L4 Pouch on Minotaur's skeleton - 5 diamonds x 100 gp each.
L7 Elf corpse - silvered rapier and Bracers of Defense.
L8 Under troll beds - 120 gp, 4 gems x 50 gp each, gnome-sized wooden denture set with mother-of-pearl teeth (worth 50 gp), 20 silvered arrows, Potion of Greater Healing.
L11 Under fomorian's beds - two ivory mammoth tusks (600 gp, 100 llbs each), Spell Scroll of Levitate, copper bowl with lapis lazuli handles (750 gp.)
L12 Folding Boat
L19 Uncut gems stashed behind crystal formation 500 gp
664g each player.
Iggwilv's Horn
Potion of Polychromy
Demon Skin (Plate).
Potion of Healing (Greater)
Bracers of Defense
Giant Slayer Shortsword
Folding Boat
Tasha's Creeping Keelboat

2025-02-02 13:00 SJ-DC-Zodiac-14-01-Fortune's Favor 1 10000 10 Piper's Guzheng (Instrument of the Bards, Anstruth Harp), Piper's Violin (Instrument of Scribing) Show

Several Astral Seasickness tablets in a packet.
10DT
1 optional level
50000/5=10000g
Instrument of Scribing
Anstruth Harp
Potion of Advantage
Keoghtom's Ointment 1 charge
Spell Scroll Tiny Servant
Prophecy: “Nightmare’s monarch has awakened…

The fires of war are spreading,

The laws of water disperse,

as the skies fall and the earth crumbles.

Twelve will fall, the thirteenth broken.

Only then will the lost shadow unveil…

Endbringers: Child, Beast, and King!

Fortune fails… Samsara Falls!”

2025-02-02 18:00 SJ-DC-Zodiac-14-02-Fey Inferno 1 10000 -20 Absorbing Tattoo, Fire. (Flame Mark) Guardian Property, Herder’s Horn (Horn of Silent Alarm) Show

10 fortune points

DM: Tim
DCI#: 71339623
Date & Time: Sunday, February 2, 2025 6:00 PM to 9:00 PM
VDDW February 2025 (Slot 11) Table#61
SJ-DC-ZODIAC-14-02 - Fey Inferno

Rewards:
1 optional level up, 10 downtime days
50000 gp in total, 10000 gp each
Saké (Keoghtom’s Ointment)
“A full-bodied, rich, and round spirit, with a slight floral and citrus aroma.”
Mind Crystal (Quickened)
“A glowing rainbow gem.”
Spell Scroll 5th Level: Immolation
Herder’s Horn (Horn of Silent Alarm)
Absorbing Tattoo, Fire. (Flame Mark)
The Nightmare Flame leaves behind an Absorbing Tattoo, Fire. Characters are also gifted a rare bottle of saké (keoghtom’s ointment), spell scroll 5th level: immolation and a mind crystal (quickened). Each character may also roll on the Feywild-Astral Trinkets table. Further, they earn the Story Award: Zodiac Totem - Pig and ten Fortune Points each in gratitude from the surviving farmers.
Story Award: BIGGEST SCAM IN THE MULTIVERSE
(All but Daylight)
Having entered the Bocath lottery, a creature has an opportunity to earn a grand prize. A character with this story award may seek out the mercane in a future adventure to possibly claim a prize.
Story Award: ZODIAC TOTEM: OX & PIG
A ZODIAC totem is a tiny jade trinket that depicts an animal. You have gained the following totems: Ox and Pig. The totems each denote one of the thirteen archfey. These totems may affect future adventures in the ZODIAC Series.
Story Award: ZODIAC Mask
A character who has succeeded in gaining the blessing of at least one of the thirteen archfey of the domain of Samsara (played any adventure ZODIAC-01 through ZODIAC-13) gains one of the following Blessings while in the domain of Samsara and the ZODIAC Adventures: Blessing of Health,
Blessing of Understanding, or Blessing of Protection.
The Blessing disappears when outside of the domain (ZODIAC Adventure)
● Blessing of Health. Your Constitution score increases by 2, up to a maximum of 22.
● Blessing of Protection. You gain a +1 bonus to AC and saving throws.
● Blessing of Understanding. Your Wisdom score increases by 2, up to a maximum of 22.
A character who has collected all 13 Masks and has them blessed gain all 3 Blessings while in the domain of Samsara.

2024-08-14 19:00 CCC-GHC-BK2-06-Eye of Darkness, Heart of Light) 1 650 10 The Mind Fortress (Ring of Mind Shielding) Show

Option to level up
10 downtime days
650 gp each
Potion of Greater Healing
Potion of Climbing
The Mind Fortress (Ring of Mind Shielding) -- uncommon, attunement

The Mind Fortress is the remnants of an extradimensional location that served as the site of a ritual enacted by the alchemist Ravinan. Ravinan divided three aspects of his psyche, in an attempt to purify his soul, and collapsed this evil into a stone called the Eye of Darkness. The Mind Fortress then served as the extradimensional home for the stone until liberated by adventurers. After the stone was removed, the Mind Fortress shrank to a less-potent but still useful magical item.

The Mind Fortress functions in all ways as a ring of mind shielding. The Mind Fortress still contains two portions of Rhys’s psyche (his center for rational thought, as well as his conscience). These mental remnants do not count as an actual soul for purposes of the ring, nor do they cause the Mind Fortress to act as an intelligent item. However, a DM might choose to have these aspects of Rhys’s psyche may affect the emotional state of the wearer or interact with the wearer during a dream or trance state.

The Mind Fortress’s form is still highly mutable. The item periodically and randomly alters its appearance in slight ways. The bearer has no control over these minor alterations, which have no effect on the item’s use.

2024-04-20 14:00 DDEP09-02 Hellfire Requiem 1 10 Hellrider's Badge - Klysandral's Champion Show

Hellrider's Badge - Klysandral's Champion

2024-08-16 18:00 PO-BMG-DRW-KS-01 - The Thief of Thay 1 800 10 Rogue's Mantle, Sekolahian Worshipping Statuette Show

DM Gregory Harris (he/him) (GM):2000 gp
800 gp each
The characters can earn the following rewards during this adventure.

Level up (if desired)

10 downtime days

4,000 gp for the party, plus an extra 1000 gp if the party had turned in Sefris.

MAGIC ITEMS
ROGUE’S MANTLE
Wondrous Item, Rare (Requires Attunement)

Worn and frayed at the ends, this mouse-brown cloak keeps its wearer warm in cold weather. It smells of basil and sage.

This dark, hooded mantle of thick cloth is infused with secretive and deceptive magic. While wearing it, you gain the following benefits:

Darkvision. You gain darkvision within a range of 60 feet. If you already have darkvision, the mantle increases your darkvision’s range by 60 feet instead.

Move in Shadows. While you are in dim light or darkness, you can use a bonus action to teleport, along with anything you are wearing or carrying, up to 30 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn.

Willful Enmity. You can cast the antagonize spell (save DC 15) from the mantle. Once the mantle has cast the spell, it can’t cast the spell again until the next dawn.

DUST OF DISAPPEARANCE
Wondrous Item, Uncommon

Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature.

SEKOLAHIAN WORSHIPPING STATUETTE
Wondrous Item, Common

Skillfully carved from sandstone, this 1-foot tall statuette depicts a shark twisting through the water with its mouth open. If any Tiny sea-dwelling animal is within 1 inch of the statuette's mouthm the shark flashes to life and deals 1 piercing damage to it. The shark can deal damage in this way no more than once per hour.

POTION OF RESISTANCE (NECROTIC)
Potion, Uncommon

When you drink this potion, you gain resistance to one type of damage for 1 hour.

SPELL SCROLL OF TONGUES
Scroll, Uncommon

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class' spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class's' spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell's level. On a failed check, the spell disappears from the scroll with no other effect.

STORY AWARDS
INTERESTED THIRD PARTY
You helped an agent of the Thayan Resurrection escape from Thayan captivity, keeping another player in the game. What part this plays in the greater scheme of things remains to be seen.

2025-03-15 08:00 PO-BMG-DRWEP-END Endgame: Horrors from Beyond 1 16666 10 Crown of Whirling Comets, Crystal Blade (Greatsword), Unbreakable Arrow (Compass Minor Property) Show

50000/3=16666gp each
Bead of Force, 3 charges
Potion of Invulnerability
Potion of Speed
Unbreakable Arrow
Crown of Whirling Comets
Crystal Greatsword

2025-03-16 18:00 SJ-DC-ZODIAC-14-03 - Herald of War 1 12500 10 Familiar’s Rapier (Frost Brand Rapier), Talking Doll (Big Bunny) Show

Your GM: "Laura R || Wickedsaku"
2 Fortune Points
Rewards:
● +1 lvl (you can choose to decline this one)
● The Great Beast Rummage 2000 pp
● Rare collection of jade and pearls, worth 30,000 gp
Total/4 = 500 pp and 7500 gp, Total gold 12500g
Magic Items:
● Familiar’s Rapier (Frost Brand Rapier)
● Talking Doll (Big Bunny)
● Spell Scroll 5th Level: Dispel Evil and Good
● Archmage spellbook “Bunny Book”
ARCHMAGE SPELLBOOK (BUNNY BOOK)
A fluffy pink book was once wielded by an archmage. The book has
the following spells:
1st level (4 slots): detect magic, identify, mage armor, magic missile
2nd level (3 slots): detect thoughts, mirror image, misty step
3rd level (3 slots): counterspell, fly, lightning bolt
4th level (3 slots): banishment, fire shield, stoneskin
5th level (3 slots): cone of cold, scrying, wall of force
6th level (1 slot): globe of invulnerability
7th level (1 slot): teleport
8th level (1 slot): mind blank
9th level (1 slot): time stop
Story Awards:
Characters earn the following Story Awards:
Astral Fire Totem (Blessing of Wound Closure)
Mark of the Nightmare King
Killing the Fire Herald of the Nightmare King will have consequences in future adventures in the ZODIAC series. You gain a strange red and black tattoo mark imprinted on your body.

Zodiac Mask
A character who has succeeded in gaining the blessing of at least one of the thirteen archfey of the domain of Samsara (played any adventure ZODIAC-01 through ZODIAC-13) gains one of the following Blessings while in the domain of Samsara and the ZODIAC Adventures: Blessing of Health, Blessing of Understanding, or Blessing of Protection.
The Blessing disappears when outside of the domain (ZODIAC Adventure)
● Blessing of Health. Your Constitution score increases by 2, up to a maximum of 22.
● Blessing of Protection. You gain a +1 bonus to AC and saving throws.
● Blessing of Understanding. Your Wisdom score increases by 2, up to a maximum of 22.
A character that has collected all 13 Masks and has them blessed gain all 3 Blessings while in the domain of Samsara.

Zodiac Totem
You have gained the following totems: Rabbit. The totems each denote one of the thirteen archfey. These totems may affect future adventures in the ZODIAC Series.

2021-09-29 18:00 DDHC-CKM Joy of Extradimensional Spaces 1 10 Flail+1, Martial Attacks Technique Show
2024-11-29 11:54 Trade Log -5 Vicious Greatsword > Vicious Greataxe Show Trade Log

Trading between characters Ehz and Kai

2024-12-01 20:38 Trade Log -5 Antimagic Breastplate > Heartscale (Amethyst Lodestone, Language Draconic) Show Trade Log

Trading between my characters Ehz and Goretah

2025-01-07 22:46 Trade Log -5 Plate, +2 > Half Plate, +2 Show Trade Log

Trading between my characters Ehz and Gael

2025-01-15 21:52 Purchase Log -12000 Show Purchase

Purchase:
Spell Scroll Steel Wind Strike, 4x3000=12000

2025-02-02 07:05 Purchase Log -1000 Show Purchase

Request type: PURCHASE
Character name: Ehz
Magic item to be purchased: spell scroll steel wind strike
Cost: 1000g
Purchased from BMG VDDW