Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
Greatsword, +2 rare Trade Log Show
Cloak of Displacement rare Trade Log Show
Cloak of Protection, Guardian uncommon Trade Log Show
Splint, +1 minor property language orc rare Trade Log Show
Manual of Bodily Health very_rare Trade Log Show
Greatsword of Wounding rare Trade Log Show
Scaled Ornament, White Dragon Tooth Amulet (Wakened), very_rare Trade Log Show
Half Plate, +2 very_rare Trade Log Show
Longbow, +3 very_rare Trade Log Show
Manual of Gainful Exercise very_rare Trade Log Show
Mundane Shortsword, Silvered+Adamantine common Purchase Log Show
Bracers of Defense rare Acquired through FB AL trading group Trade Log Show
Greatsword +3 very_rare Acquired through FB AL trading group Trade Log Show
Potion of Healing (Greater) 5X uncommon AL DM Bonnie H Purchase Log Show
Notes:

Prepartion for TABLE #19 DDHC-JRC-06-Gold for Fools and Princes-Roll20, 5 Potions.

Holy Avenger (Greatsword) legendary BMG-DRWEP-OD-04 - Battle of Thaymount BMG-DRWEP-OD-04 - Battle of Thaymount Show
Notes:

Weapon (Greatsword), legendary (requires attunement by a Paladin)

You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a fiend or an undead with it, that creature takes an extra 2d10 radiant damage.
While you hold the drawn sword, it creates an aura in a 10-foot radius around you. You and all creatures friendly to you in the aura have advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the paladin class, the radius of the aura increases to 30 feet.

Mistral Mantle very_rare BMG-DRWEP-OD-04 - Battle of Thaymount BMG-DRWEP-OD-04 - Battle of Thaymount Show
Notes:

Mistral Mantle
Wondrous Item, Very Rare (Requires Attunement)

This thick, fur-lined cloak has the frost rune stitched on the hem in silvery blue thread. Frigid wind swirls around the cloak, regardless of the weather.
While wearing this cloak, you have resistance to cold damage. Additionally, when you move within 5 feet of a creature, you can cause the cloak’s cold wind to buffet the creature. The creature must succeed on a DC 14 Dexterity saving throw or take 1d6 cold damage and have the prone condition. A creature can be affected by the mantle only once during a turn.
Invoking the Rune. As an action, you can invoke the mantle’s rune to cast the Sleet Storm spell (save DC 14) with it. When you use the mantle to cast the spell, the area of the spell isn’t difficult terrain for you, and you can see through the storm, ignoring the normal penalties of a heavily obscured area.
Once the rune has been invoked, it can’t be invoked again until the next dawn.

Hat of Wizardry common BMG-DRW-OD-09 - Sschindylryn, the City of Portals BMG-DRW-OD-09 - Sschindylryn, the City of Portals Show
Notes:

Wondrous item, common

This antiquated, cone-shaped hat is adorned with gold crescent moons and stars. While you are wearing it, you gain the following benefits:
• You can use the hat as a spellcasting focus for your wizard spells.
• You can try to cast a cantrip that you don't know. The cantrip must be on the Wizard spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the
action used to cast the spell is wasted. In either case, you can't use this property again until you finish a long rest.

Pot of Awakening common BMG-MOON-MD-08 Down The Rabbit Hole BMG-MOON-MD-08 Down The Rabbit Hole Show
Notes:

Wondrous item, common

If you plant an ordinary shrub in this 10-pound clay pot and let it grow for 30 days, the shrub magically transforms into an awakened shrub at the end of that time. When the shrub awakens, its roots break the pot, destroying it. The awakened shrub is friendly toward you. Absent commands from you, it does nothing. This item is found in Xanathar’s Guide to Everything.

There is a twisted weed in this small Amnian vase.

Dread Helm common BMG-MOON-MD-12 - The Malevolent Reign BMG-MOON-MD-12 - The Malevolent Reign Show
Notes:

This is first paragraph is reserved for your fluffy Moonshae description of the item.

This fearsome steel helm makes your eyes glow red and hides the rest of your face in shadow while you wear it.

Sanctum Amulet very_rare BMG Trading Post Trade Log Show
Notes:

Wondrous item, very rare (requires attunement)
A black opal pendant hangs at the base of this pearlescent chain. The sacred rune is inscribed on the back of the pendant.

While wearing this item, you have resistance to necrotic damage. Additionally, you can cast the spare the dying cantrip using either an action or a bonus action.

Invoking the Rune. When a creature you can see within 60 feet of you is reduced to 0 hit points as a result of taking damage, you can use your reaction to invoke the item’s rune, causing the pendant to flash with pale light. The creature then instead drops to 1 hit point.

Once the rune has been invoked, it can’t be invoked again until the next dawn.

Unlocked Magic Items