Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
All Purpose Tool, +3
very_rare
Trade Log
Show
Potion of Healing (Greater)
uncommon
Xanathar's guide to Everything
Purchase Log
Show
Mithral Armor, Half-Plate
uncommon
DDHC-KGV-Prisoner 13
DDHC-KGV-Prisoner 13
Show
Notes:
Armor (medium or heavy, but not hide), uncommon
Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t.
Orb of Gonging
common
DDHC-DMM Dungeon of the Mad Mage Level 13 Trobriand's Graveyard
DDHC-DMM Dungeon of the Mad Mage Level 13 Trobriand's Graveyard
Show
Notes:
This common wondrous item is a hollow, 5-inch-diameter orb that weighs 5 pounds. Its outer shell is composed of notched bronze rings, which can be turned so that the notches line up. Aligning the notches requires an action, and doing so causes the orb to gong loudly until the notches are no longer aligned. The sounds are spaced 6 seconds apart and can be heard out to a range of 600 feet.
Tome of Clear Thought
very_rare
Trade Log
Show
Ring of Elemental Command (Air) Sentinel Hags
legendary
DDAL-FR-DC-WE-05 The Bonebind Curse
DDAL-FR-DC-WE-05 The Bonebind Curse (Author Session)
Show
Rope of Mending (Key)
common
DDAL-FR-DC-WE-05 The Bonebind Curse
DDAL-FR-DC-WE-05 The Bonebind Curse (Author Session)
Show
Bracers of Defense
rare
DDAL-DRWEP02-Wings of Death
Show
Shield of Uven Rune
very_rare
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Robe of the Archmagi
legendary
DDAL00-03 Those That Came Before
DDAL00-03 Those That Came Before
Show
Notes:
Wondrous item, legendary (requires attunement by a sorcerer, wizard, or warlock)
Originally crafted during the height of the Netherese Empire, this robe is a warm gray color and very plush. It is stitched with silver thread and the back is covered by Rhaugilath’s arcane sigil mixed with the sign of Mystryl. This item can be found in the Dungeon Master’s Guide||
Tome of Clear Thought
very_rare
DDEP07-02 Drums of the Dead
DDEP07-02 Drums of the Dead
Show
Notes:
Wondrous Item, very rare
This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Intelligence increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century.
This haggard leather-bound book is bursting with loose papers and notes.
Spellguard Shield
legendary
DDEP07-02 Drums of the Dead
DDEP07-02 Drums of the Dead
Show
Notes:
Armor (shield), very rare (requires attunement)
While holding this Shield, you have Advantage on saving throws against spells and other magical effects, and spell attack rolls have Disadvantage against you.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
This shield is fashioned from a single piece of flawless crystal with straps of supple leather.
Rod of Lordly Might
legendary
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Staff of the Magi
legendary
DDAL07-17 Cauldron of Sapphire
Trade Log
Show
Decanter of Endless Water
uncommon
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Rooster (Wand of Wonder)
rare
DDAL00-03 Those That Came Before
DDAL00-03 Those That Came Before
Show
Notes:
Wand, rare (requires attunement by a spellcaster)
Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand. This item can be found in the Dungeon Master’s Guide.
Nine Lives Stealer (Longsword)
very_rare
DDHC-DMM Dungeon of the Mad Mage
Show
Staff of Power
very_rare
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Tome of Leadership and Influence
very_rare
DDEP07-02 Drums of the Dead
DDEP07-02 Drums of the Dead
Show
Notes:
Wondrous Item, very rare
This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century.
A surprisingly delicate tract written in flowing gnomish script. If the reader is not proficient in gnomish, the script blends and flows into words they can comprehend over time.
Spellguard Shield
very_rare
DDAL-DRWEP02-Wings of Death
Show
| Name | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| All Purpose Tool, +3 | very_rare | Trade Log | Show | |||
| Potion of Healing (Greater) | uncommon | Xanathar's guide to Everything | Purchase Log | Show | ||
| Mithral Armor, Half-Plate | uncommon | DDHC-KGV-Prisoner 13 | DDHC-KGV-Prisoner 13 | Show | ||
|
Notes:
Armor (medium or heavy, but not hide), uncommon Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t. |
||||||
| Orb of Gonging | common | DDHC-DMM Dungeon of the Mad Mage Level 13 Trobriand's Graveyard | DDHC-DMM Dungeon of the Mad Mage Level 13 Trobriand's Graveyard | Show | ||
|
Notes:
This common wondrous item is a hollow, 5-inch-diameter orb that weighs 5 pounds. Its outer shell is composed of notched bronze rings, which can be turned so that the notches line up. Aligning the notches requires an action, and doing so causes the orb to gong loudly until the notches are no longer aligned. The sounds are spaced 6 seconds apart and can be heard out to a range of 600 feet. |
||||||
| Tome of Clear Thought | very_rare | Trade Log | Show | |||
| Ring of Elemental Command (Air) Sentinel Hags | legendary | DDAL-FR-DC-WE-05 The Bonebind Curse | DDAL-FR-DC-WE-05 The Bonebind Curse (Author Session) | Show | ||
| Rope of Mending (Key) | common | DDAL-FR-DC-WE-05 The Bonebind Curse | DDAL-FR-DC-WE-05 The Bonebind Curse (Author Session) | Show | ||
| Bracers of Defense | rare | DDAL-DRWEP02-Wings of Death | Show | |||
| Shield of Uven Rune | very_rare | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
| Robe of the Archmagi | legendary | DDAL00-03 Those That Came Before | DDAL00-03 Those That Came Before | Show | ||
|
Notes:
Wondrous item, legendary (requires attunement by a sorcerer, wizard, or warlock) |
||||||
| Tome of Clear Thought | very_rare | DDEP07-02 Drums of the Dead | DDEP07-02 Drums of the Dead | Show | ||
|
Notes:
Wondrous Item, very rare This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Intelligence increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century. This haggard leather-bound book is bursting with loose papers and notes. |
||||||
| Spellguard Shield | legendary | DDEP07-02 Drums of the Dead | DDEP07-02 Drums of the Dead | Show | ||
|
Notes:
Armor (shield), very rare (requires attunement) While holding this Shield, you have Advantage on saving throws against spells and other magical effects, and spell attack rolls have Disadvantage against you. Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it. This shield is fashioned from a single piece of flawless crystal with straps of supple leather. |
||||||
| Rod of Lordly Might | legendary | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
| Staff of the Magi | legendary | DDAL07-17 Cauldron of Sapphire | Trade Log | Show | ||
| Decanter of Endless Water | uncommon | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
| Rooster (Wand of Wonder) | rare | DDAL00-03 Those That Came Before | DDAL00-03 Those That Came Before | Show | ||
|
Notes:
Wand, rare (requires attunement by a spellcaster) |
||||||
| Nine Lives Stealer (Longsword) | very_rare | DDHC-DMM Dungeon of the Mad Mage | Show | |||
| Staff of Power | very_rare | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
| Tome of Leadership and Influence | very_rare | DDEP07-02 Drums of the Dead | DDEP07-02 Drums of the Dead | Show | ||
|
Notes:
Wondrous Item, very rare This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century. A surprisingly delicate tract written in flowing gnomish script. If the reader is not proficient in gnomish, the script blends and flows into words they can comprehend over time. |
||||||
| Spellguard Shield | very_rare | DDAL-DRWEP02-Wings of Death | Show | |||