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Adventure Title
DDHC-DMM Dungeon of the Mad Mage
Session
81
Date Played
2025-07-03 21:00:00 UTC
Levels Gained
GP +/-
400
Downtime +/-
10.0
Location Played
Vancouver D&D Collective AL Discord Server
DM Name
Tim
DM DCI Number
71339623
Notes
DM: Tim DCI#: 71339623 Date & Time: Thursday, July 3, 2025 9:00 PM to 11:00 PM Location: Roll20 VD&DC AL DM Session 390 Adventure: Dungeon of the Mad Mage - Level 22: Shadowdusk Hold Adventure Code: DDHC-DMM Campaign Session: 81 Players: Ben, Jon, MichaelS, Mike C. Ray Rewards: 10 downtime days 400 gp each potion of supreme healing decanter of endless water black crystal tablet Wish Resistance by Mogglepuff (Jon) - slashing (pass stress % check)

Magic Items

Name Rarity Location Table Result Counts?
Decanter of Endless Water Uncommon DDHC-DMM Dungeon of the Mad Mage true
Black Crystal Tablet Legendary DDHC-DMM Dungeon of the Mad Mage true
Source - Waterdeep: Dungeon of the Mad Mage Wondrous Item, Legendary (requires attunement by a creature that has proficiency in the Arcana skill) Any creature that attunes to the tablet must make a DC 20 Wisdom saving throw at the end of its next long rest. On a failed save, the creature becomes afflicted with a random form of long-term madness (see "Madness" in chapter 8 of the Dungeon Master's Guide). As an action, a creature attuned to the Black Crystal Tablet can use it to cast Eyebite or Gate (the portal created by this spell links to the Far Realm only). After the tablet is used to cast a spell, it cannot be used again until the next dawn.