Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Goggles of Night
uncommon
DDHC-TYP Tales from the Yawning Portal, White Plume Mountain
Trade Log
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Green Wizards Hat
common
Purchase Log
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Notes:
GREEN WIZARDS HAT
Trinket (treat as if a common magic item)
This green, βloppy, conical wizard’s hat magically contains six different items. Once a day a
character can pull an item out of the hat. Which of the items that appears is determined
randomly using a d6 and the list below. The item lasts for 1 hour.
1. a bouquet that smells like anxiety,
2. cotton candy that envelops and obscures the closest tiny object until the candy is eaten
away (no nutritional value),
3. a single mosquito that prefers to feed on oozes,
4. a watering can βilled with sand,
5. a glowing severed head identical to the head of a living creature closest to the hat’s holder,
6. a 20 ft long-5 ft wide rainbow beam of light that lasts one hour or until dismissed,
Green Wizards Hat
common
BMG VDDW Trading Post v13.1
Purchase Log
Show
Notes:
Trinket (treat as if a common magic item)
This green, βloppy, conical wizard’s hat magically contains six different items. Once a day a
character can pull an item out of the hat. Which of the items that appears is determined
randomly using a d6 and the list below. The item lasts for 1 hour.
1. a bouquet that smells like anxiety,
2. cotton candy that envelops and obscures the closest tiny object until the candy is eaten
away (no nutritional value),
3. a single mosquito that prefers to feed on oozes,
4. a watering can βilled with sand,
5. a glowing severed head identical to the head of a living creature closest to the hat’s holder,
6. a 20 ft long-5 ft wide rainbow beam of light that lasts one hour or until dismissed,
Cost 125gp
Half Plate, +2
very_rare
BMG VDDW Trading Post
Trade Log
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Horn of Silent Alarm
common
FR-DC-LIGA-08 A Song of Closure
FR-DC-LIGA-08 A Song of Closure
Show
Notes:
Wondrous item, common
This horn has 4 charges and regains 1d4 expended charges daily at dawn. As a Magic action, you can blow the horn while expending 1 charge. One creature of your choice hears the horn's blare, provided that creature is within 600 feet of the horn. No other creature hears the horn.
Ioun Stone of Insight
very_rare
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Jade Serpent Staff (Varity unknown)
unique
Dungeon of the Mad Mage
Dungeon of the Mad Mage Level 8
Show
Notes:
It uses the stat block of a giant poisonous snake.
The serpent is a construct that understands and obeys whoever was holding the staff when it transformed.
It has immunity to poison damage and the poisoned condition. It doesn’t require air, food, drink, or sleep.
When it drops to 0 hit points, roll a d6. On a roll of 1, the snake turns to dust and is destroyed. On any other roll, it changes back into a staff and breaks into 1d4 + 1 pieces that must be magically mended before the staff can be used again.
Lantern of Tracking (Abberations)
common
DC-PoA-ROG-2: The Cold Eyes of Terror
DC-PoA-ROG-2: The Cold Eyes of Terror
Show
Notes:
Lantern of Tracking (Wondrous Item, common)
This hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet.
Each lantern of tracking is designed to track down a certain type of creature, which is determined by rolling on the Lantern of Tracking table. Once determined, this creature type can’t be changed. While the lantern is within 300 feet of any creature of that type, its Ylame turns bright green. The lantern doesn’t pinpoint the creature’s exact location, however. This item is found in Icewind Dale: Rime of the Frostmaiden.
Mace of Smiting
rare
DDHC-DMM Dungeon of the Mad Mage
DDHC-DMM Dungeon of the Mad Mage
Show
Mace of Terror
rare
DDHC-KGV-13 Fire and Darkness
DDHC-KGV-13 Fire and Darkness
Show
Manual of Gainful Exercise
very_rare
DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth
DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth
Show
Mithral Armor, Half-Plate
uncommon
DDHC-KGV-Prisoner 13
DDHC-KGV-Prisoner 13
Show
Notes:
Armor (medium or heavy, but not hide), uncommon
Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t.
Mystra's Robe of Stars
very_rare
Trade Log
Show
Nine Lives Stealer (Longsword)
very_rare
DDHC-DMM Dungeon of the Mad Mage
Show
Orb of Direction
common
FR-DC-LIga-10 Tangled Threads of the Moor
FR-DC-LIga-10 Tangled Threads of the Moor
Show
Notes:
Wondrous item, common
This orb can be used as an Arcane Focus.
While holding this orb, you can take a Magic action to determine which way is magnetic north. Nothing happens if the orb is used in a location that has no magnetic north.
This seemingly plain glass orb once held a mote of Halaster Blackcloak, known as Professor Halaster. Maybe it will again in the future…
Orb of Gonging
common
DDHC-DMM Dungeon of the Mad Mage Level 13 Trobriand's Graveyard
DDHC-DMM Dungeon of the Mad Mage Level 13 Trobriand's Graveyard
Show
Notes:
This common wondrous item is a hollow, 5-inch-diameter orb that weighs 5 pounds. Its outer shell is composed of notched bronze rings, which can be turned so that the notches line up. Aligning the notches requires an action, and doing so causes the orb to gong loudly until the notches are no longer aligned. The sounds are spaced 6 seconds apart and can be heard out to a range of 600 feet.
Periapt of Health
uncommon
Trade Log
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Periapt of Proof Against Poison
rare
Trade Log
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Plaque of Dominion, Rod of the Pact Keeper +1, Minor Property Guardian
uncommon
SJDC-RBT | Starry Doom
SJ-DC-RBT | Starry Doom
Show
Notes:
Rod of the Pact Keeper +1, +2 to initiative
Carved when the Old Ones still dwelt amongst their servants, this plaque bears glyphs of such potent cosmic power that those who even glance upon them are driven into a stupor.
Potion of Healing (Greater)
uncommon
Xanathar's guide to Everything
Purchase Log
Show
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Goggles of Night | uncommon | DDHC-TYP Tales from the Yawning Portal, White Plume Mountain | Trade Log | Show | ||
Green Wizards Hat | common | Purchase Log | Show | |||
Notes:
GREEN WIZARDS HAT |
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Green Wizards Hat | common | BMG VDDW Trading Post v13.1 | Purchase Log | Show | ||
Notes:
Trinket (treat as if a common magic item) |
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Half Plate, +2 | very_rare | BMG VDDW Trading Post | Trade Log | Show | ||
Horn of Silent Alarm | common | FR-DC-LIGA-08 A Song of Closure | FR-DC-LIGA-08 A Song of Closure | Show | ||
Notes:
Wondrous item, common This horn has 4 charges and regains 1d4 expended charges daily at dawn. As a Magic action, you can blow the horn while expending 1 charge. One creature of your choice hears the horn's blare, provided that creature is within 600 feet of the horn. No other creature hears the horn. |
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Ioun Stone of Insight | very_rare | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
Jade Serpent Staff (Varity unknown) | unique | Dungeon of the Mad Mage | Dungeon of the Mad Mage Level 8 | Show | ||
Notes:
It uses the stat block of a giant poisonous snake. |
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Lantern of Tracking (Abberations) | common | DC-PoA-ROG-2: The Cold Eyes of Terror | DC-PoA-ROG-2: The Cold Eyes of Terror | Show | ||
Notes:
Lantern of Tracking (Wondrous Item, common) This hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Each lantern of tracking is designed to track down a certain type of creature, which is determined by rolling on the Lantern of Tracking table. Once determined, this creature type can’t be changed. While the lantern is within 300 feet of any creature of that type, its Ylame turns bright green. The lantern doesn’t pinpoint the creature’s exact location, however. This item is found in Icewind Dale: Rime of the Frostmaiden. |
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Mace of Smiting | rare | DDHC-DMM Dungeon of the Mad Mage | DDHC-DMM Dungeon of the Mad Mage | Show | ||
Mace of Terror | rare | DDHC-KGV-13 Fire and Darkness | DDHC-KGV-13 Fire and Darkness | Show | ||
Manual of Gainful Exercise | very_rare | DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth | DDHC-DMM Dungeon of the Mad Mage Level 16: Crystal Labyrinth | Show | ||
Mithral Armor, Half-Plate | uncommon | DDHC-KGV-Prisoner 13 | DDHC-KGV-Prisoner 13 | Show | ||
Notes:
Armor (medium or heavy, but not hide), uncommon Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t. |
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Mystra's Robe of Stars | very_rare | Trade Log | Show | |||
Nine Lives Stealer (Longsword) | very_rare | DDHC-DMM Dungeon of the Mad Mage | Show | |||
Orb of Direction | common | FR-DC-LIga-10 Tangled Threads of the Moor | FR-DC-LIga-10 Tangled Threads of the Moor | Show | ||
Notes:
Wondrous item, common This orb can be used as an Arcane Focus. |
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Orb of Gonging | common | DDHC-DMM Dungeon of the Mad Mage Level 13 Trobriand's Graveyard | DDHC-DMM Dungeon of the Mad Mage Level 13 Trobriand's Graveyard | Show | ||
Notes:
This common wondrous item is a hollow, 5-inch-diameter orb that weighs 5 pounds. Its outer shell is composed of notched bronze rings, which can be turned so that the notches line up. Aligning the notches requires an action, and doing so causes the orb to gong loudly until the notches are no longer aligned. The sounds are spaced 6 seconds apart and can be heard out to a range of 600 feet. |
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Periapt of Health | uncommon | Trade Log | Show | |||
Periapt of Proof Against Poison | rare | Trade Log | Show | |||
Plaque of Dominion, Rod of the Pact Keeper +1, Minor Property Guardian | uncommon | SJDC-RBT | Starry Doom | SJ-DC-RBT | Starry Doom | Show | ||
Notes:
Rod of the Pact Keeper +1, +2 to initiative |
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Potion of Healing (Greater) | uncommon | Xanathar's guide to Everything | Purchase Log | Show |