Show Log Entry
Adventure Title
DDHC-GOG-Giants of the Star Forge
DDHC-GOG-Giants of the Star Forge
Session
2
2
Date Played
2024-05-16 21:00:00 UTC
2024-05-16 21:00:00 UTC
Levels Gained
GP +/-
10000
10000
Downtime +/-
10.0
10.0
Location Played
Vancouver D&D Collective AL Discord Server
Vancouver D&D Collective AL Discord Server
DM Name
Tim
Tim
DM DCI Number
71339623
71339623
Notes
DM: Tim DCI#: 71339623 Date & Time: 2024-05-16 1900-2200 Location: Roll20 VD&DC AL DM Session 257 Module/Adventure title/tier: Giants of the Star Forge (T3) (Part 2) Module/Adventure code: DDHC-GOG Players: @BenGerman , @Jon , @SithMage(Mike C.) , @Sean ‘Coopernicus’ Rewards: 1 level up (Level 11 next session), 10 downtime days Characters receive 10,000 gp for playing. Theldin’s Favor allows the character to select any rare armor or weapon from an Adventurers League legal source that's legal for that character's campaign. All relevant Adventurers League guidance relating to the legality of the item applies (Player's Guide, FAQ, et cetera).
DM: Tim DCI#: 71339623 Date & Time: 2024-05-16 1900-2200 Location: Roll20 VD&DC AL DM Session 257 Module/Adventure title/tier: Giants of the Star Forge (T3) (Part 2) Module/Adventure code: DDHC-GOG Players: @BenGerman , @Jon , @SithMage(Mike C.) , @Sean ‘Coopernicus’ Rewards: 1 level up (Level 11 next session), 10 downtime days Characters receive 10,000 gp for playing. Theldin’s Favor allows the character to select any rare armor or weapon from an Adventurers League legal source that's legal for that character's campaign. All relevant Adventurers League guidance relating to the legality of the item applies (Player's Guide, FAQ, et cetera).
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Glimmering Moonbow, Longbow | Rare | DDHC-GOG-Giants of the Star Forge | true | ||
This silver-and-black bow is engraved with the phases of the moon. You gain a +1 bonus to attack and damage rolls made with this magic weapon. When you hit with a ranged attack roll using this magic bow, the target takes an extra 1d6 radiant damage. If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you make a ranged attack with it. The ammunition created by the bow vanishes the instant after it hits or misses a target. While wielding this magic bow, you can use a bonus action to enter a semi-incorporeal state until the start of your next turn. While semi-incorporeal, you have resistance to bludgeoning, piercing, and slashing damage. Once this bonus action is used, it can’t be used again until the next dawn. |