DM Log Entries
| Date | Adventure Title | Session | Reward ▲ | Magic Items | Character | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| 2026-05-06 20:58 | Out of the Abyss - Chapter 1: Prisoner of the Drow and DC´s | 3 | none | Far Howling | Show | |||||
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Teilnehmer: Wird an As a Player Reward an Far Howling verteilt +10 Downtime. Infos: |
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| 2026-05-13 20:54 | Out of the Abyss - Chapter 1: Prisoner of the Drow and DC´s | 4 | none | Far Howling | Show | |||||
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Teilnehmer: Wird an As a Player Reward an Far Howling verteilt +10 Downtime. Infos: |
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| 2026-07-15 19:43 | Out of the Abyss - Chapter 2: Into Darkness and DC´s - FR-DC – Beneath Endless Night: The Muck Pit | 9 | none | Far Howling | Show | |||||
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Teilnehmer: Wird an As a Player Reward an Far Howling verteilt +10 Downtime. Infos: Loot: Weathered Sunpendant (Periapt of Health) "Half-buried in the foul mire, this weathered pendant rested upon the remains of an explorer whose bones showed no trace of disease or decay. Even after countless years beneath the muck, the green gem still gleams with quiet vitality." While wearing this pendant, you can take a Magic action to regain 2d4 + 2 Hit Points. Once used, this property can’t be used again until the next dawn. In addition, you have Advantage on saving throws to avoid or end the Poisoned condition while you wear this pendant. Minor Property — Temperate |
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| 2024-02-06 19:08 | Assignment 8. Season 12 c | advancement | Khara Nyn | Show | ||||||
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Khara Nyn gets a Tier 1 adventure reward (Weapon of Warning, Whip)+ 10 downtime days and lvl up Pleasure (Whip of Warning) This whip is an exceptional piece. The hilt appears to be one that would fit a rapier and the whip cord is decorated with stylized silver rose petals that curve artfully outwards. This special decoration only becomes more prominent when it begins to glow reddish and a soft female voice whispers warnings of danger to the wearer. When the whip rolls up again, the stylized rose petals quickly form a wreath of precious silver. This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can't be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. This weapon adds 5 feet to your reach when you attack with it. This property also determines your reach for opportunity attacks with a reach weapon. |
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| 2022-07-04 18:50 | Assignment 1 Season 11b | advancement | Ssakiel | Show | ||||||
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+250 gp und 1 lvl Up +Eyes of Charming These Crystal lenses fit over the eyes. They have 3 Charges. While wearing them, you can expend 1 charge as an Action to cast the Charm Person spell (save DC 13) on a Humanoid within 30 feet of you, provided that you and the target can see each other. The lenses regain all expended Charges daily at dawn. |
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| 2025-05-28 02:41 | Assignment 2. Season 2025 Version 2 | advancement | Vaeranya Nightraven | Show | ||||||
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Vaeranya Nightraven gets a Tier 1 adventure reward (=Brooch of Shielding) + 250 gp Brooch of Shielding While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. This brooch is made out of tarnished silver which no amount of cleaning changes. |
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| 2025-06-15 21:40 | Assignment 3. Season 2025 Version 2 | advancement | Lyana Ghostlight | Show | ||||||
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Lyana Ghostlight gets a Tier 2 adventure reward (Fat Markoth's Cummerbund (Belt of Hill Giant Strength)) +2500 gp Fat Markoth's Cummerbund (Belt of Hill Giant Strength) While wearing this belt, your Strength changes to 21. The item has no effect on you if your Strength without the belt is equal to or greater than 21. Markoth – “Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s strength becomes 21 and, once per day, the wearer has advantage on one saving throw that might otherwise result in a level of exhaustion. |
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| 2025-09-09 20:04 | Assignment 4. Season 2025 Version 2 | advancement | Yildrash Lorarann | Show | ||||||
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Yildrash Lorarann gets a Tier 3 adventure reward (Chase (Energie Bow)) + 10,000 gp Chase (Energie Bow) At first glance, the weapon looks like a sniper rifle, but the flickering energy streams betray its true nature. Luminous lines run like veins across the stock, while bright flashes shoot out from the barrel—as if it weren't technology, but a storm encased in metal. You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon, which has no string. Each time you pull your arm back in a firing motion, a magical arrow made of golden energy appears nocked and ready to fire. An arrow produced by this weapon deals Force damage instead of Piercing damage on a hit, and it disappears after it hits or misses its target. Until it disappears, the arrow emits Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. This weapon has the following additional properties. Arrow of Restraint. Whenever you use this weapon to make a ranged attack against a creature, you can try to restrain the target instead of dealing damage to it. If the arrow hits, the target must succeed on a DC 15 Strength saving throw or have the Restrained condition for 1 minute. As an action, a creature Restrained by an arrow can make a DC 20 Strength (Athletics) check to try to break the restraint, ending the effect on itself on a successful check. Arrow of Transport. As a Magic action, you can fire one energy arrow from this weapon at a target you can see within 60 feet of yourself. The target can be either a willing Medium or smaller creature or an object that isn’t being worn or carried, provided the object is small enough to fit inside a 5-foot Cube. The arrow teleports the target to an unoccupied space you can see within 10 feet of you. Energy Ladder. As a Magic action, you can loose a flurry of energy arrows from this weapon at a wall up to 60 feet away from yourself. The arrows become glowing rungs that stick out of the wall, forming a magical ladder up to 60 feet long on the wall. This ladder lasts for 1 minute before disappearing. |
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| 2022-07-25 00:00 | Assignment 3 Season 12 b | advancement | Sekae Nightglimm | Show | ||||||
Horseshoes of Speed These iron horseshoes come in a set of four. While all four shoes are affixed to the hooves of a horse or similar creature, they increase the creature's walking speed by 30 feet. While active, these horseshoes flicker as if flames from a torch and sheds light in a 20-foot radius. |
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| 2023-07-30 00:00 | Assignment 4 Season 12 b | advancement | Nyx Vulpin | Show | ||||||
The Seventh Sword (Sun Blade) The origin of this sword is unknown, but its design is highly unique. Unlike typical sun blades that have a metal guard, this one is comprised only of a hilt. The hilt is adorned with ivory figureheads on either side—a devil and a dragon. When used onehanded, the dragon’s eyes light up red and a blade of reddish sunlight extends from its mouth. When used two-handed, a second blade extends from the devil side of the hilt, resulting in a weapon that is closer in appearance to a staff. Mechanically, this weapon functions exactly as a regular sun blade as described in the Dungeon Master’s Guide. This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack. |
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| 2023-07-17 16:00 | Assignment 4. Season 12 b | advancement | Enndlin Hearthfire | Show | ||||||
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+250 gp Chest of Ryboslav ( Chest of Preserving ) This common wondrous item has the following magical property : food and other perishable items donot age or decay while inside it. The chest is 2.5 feet long, 1.5 feet wide, and 1 foot tall with a half-barrel lid. It weighs 25 pounds. The metallic chest is made from a mixture of precious metals and chardalyn and is intricately designed with goldfish patterns. |
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| 2023-07-30 00:00 | Assignment 6 Season 12 b | advancement | Sora Soulheart | Show | ||||||
Gloves of Thievery These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. These gloves are made of exquisite red silk with gold and silver embroidery along the fingers. The fabric at the fingertips is very thin, granting the wearer more sensitivity for more delicate work. |
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| 2025-11-30 17:18 | Assignment 5. Season 2025 Version 2 | advancement | Layra Luresong | Show | ||||||
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Lyra Luresong gets a Tier 2 adventure reward (Barrier Tattoo - Rare) +2500 gp Barrier Tattoo (Rare) Produced by a special needle, this magic tattoo depicts protective imagery and uses ink that resembles liquid metal. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Protection. While you aren't wearing armor, the tattoo grants you an Armor Class of 15 + your Dexterity modifier (maximum of +2). You can use a shield and still gain this benefit. AC: 15 + Dex modifier (max 2) |
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| 2024-01-30 23:48 | Assignment 4 Season 12 c | advancement | Yoake (no Sone) | Show | ||||||
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gets a Tier 2 adventure reward (Glamoured Studded Leather) + 2500 gp an Lvl Up Glamoured Studded Leather While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. This armor is made of salmon leather that has been dyed midnight black. While wearing this armor, you cannot become wet unless fully immersed in a liquid. |
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| 2025-05-27 18:02 | Assignment 1. Season 2025 Version 2 | advancement | Vela’vexyn "Vex" Cryomyrran'Thir | Show | ||||||
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Vela’vexyn "Vex" Cryomyrran'Thir gets a Tier 1 adventure reward (=Amarantha’s Heart (Dark Shard Amulet) ) + 250 gp Amarantha’s Heart (Dark Shard Amulet) While you are wearing it, you gain the following benefits: • You can use the amulet as a spellcasting focus for your warlock spells • You can try to cast a cantrip you don’t know. The cantrip must be on the warlock spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can’t use this property again until you finish a long rest. This amulet is shaped like a stylized heart – the heart seems to absorb all light into it, and is always pitch dark. When in dim light, the heart seems to have mists swirling around in it. The amulet is supported by a thin gold chain. This item can be found in the Xanathar’s Guide to Everything. |
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| 2023-04-26 20:00 | Assignment 2 Season 12 a | advancement | Noriel Aurōrae | Show | ||||||
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+2500gp While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move. |
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| 2023-04-26 20:00 | Assignment 2 Season 12 a | advancement | Sheetha Muscaria | Show | ||||||
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1 LvlUp von Tier 2 Service Reward |
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| 2025-12-04 15:48 | Assignment 7. Season 2025 Version 2 | advancement | Shahana Lómelindë, Lómea Aurë-Lókë | Show | ||||||
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Shahana Lómelindë, Lómea Aurë-Lókë a Tier 3 adventure reward (Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property)) + 10,000 gp Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property) This finely detailed belt is made of dragonhide. While wearing it, you gain a +3 bonus to the saving throw DCs of your ki features. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can't use this action again until the next dawn. Flavor: This dragonhide belt is made from the scales of then ‘Purple Dragon Reborn’. Whenever a creature is stunned by the wearer, the scales flare purple and a dragon roar booms proudly. Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition. |
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| 2023-04-07 14:53 | Assignment 1 Season 12 a | advancement | Ssakiel | Show | ||||||
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+2500gp AC 12 + Dex, Light armor, rare, 13 lb. While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. Minor Property: Gleaming -This item never gets dirty. |
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| 2023-04-07 14:53 | Assignment 1 Season 12 a | advancement | Kalis Nordwind | Show | ||||||
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1 LvlUp von Tier 2 Service Reward |
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| Date | Adventure Title | Session | ACP | TCP | Downtime | Renown | GP | Character Rewarded | ||
|---|---|---|---|---|---|---|---|---|---|---|
| 2026-05-06 20:58 | Out of the Abyss - Chapter 1: Prisoner of the Drow and DC´s | 3 | Far Howling | Show | ||||||
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Teilnehmer: Wird an As a Player Reward an Far Howling verteilt +10 Downtime. Infos: |
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| 2026-05-13 20:54 | Out of the Abyss - Chapter 1: Prisoner of the Drow and DC´s | 4 | Far Howling | Show | ||||||
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Teilnehmer: Wird an As a Player Reward an Far Howling verteilt +10 Downtime. Infos: |
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| 2026-07-15 19:43 | Out of the Abyss - Chapter 2: Into Darkness and DC´s - FR-DC – Beneath Endless Night: The Muck Pit | 9 | Far Howling | Show | ||||||
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Teilnehmer: Wird an As a Player Reward an Far Howling verteilt +10 Downtime. Infos: Loot: Weathered Sunpendant (Periapt of Health) "Half-buried in the foul mire, this weathered pendant rested upon the remains of an explorer whose bones showed no trace of disease or decay. Even after countless years beneath the muck, the green gem still gleams with quiet vitality." While wearing this pendant, you can take a Magic action to regain 2d4 + 2 Hit Points. Once used, this property can’t be used again until the next dawn. In addition, you have Advantage on saving throws to avoid or end the Poisoned condition while you wear this pendant. Minor Property — Temperate |
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| 2024-02-06 19:08 | Assignment 8. Season 12 c | Khara Nyn | Show | |||||||
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Khara Nyn gets a Tier 1 adventure reward (Weapon of Warning, Whip)+ 10 downtime days and lvl up Pleasure (Whip of Warning) This whip is an exceptional piece. The hilt appears to be one that would fit a rapier and the whip cord is decorated with stylized silver rose petals that curve artfully outwards. This special decoration only becomes more prominent when it begins to glow reddish and a soft female voice whispers warnings of danger to the wearer. When the whip rolls up again, the stylized rose petals quickly form a wreath of precious silver. This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can't be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. This weapon adds 5 feet to your reach when you attack with it. This property also determines your reach for opportunity attacks with a reach weapon. |
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| 2022-07-04 18:50 | Assignment 1 Season 11b | 250 | Ssakiel | Show | ||||||
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+250 gp und 1 lvl Up +Eyes of Charming These Crystal lenses fit over the eyes. They have 3 Charges. While wearing them, you can expend 1 charge as an Action to cast the Charm Person spell (save DC 13) on a Humanoid within 30 feet of you, provided that you and the target can see each other. The lenses regain all expended Charges daily at dawn. |
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| 2025-05-28 02:41 | Assignment 2. Season 2025 Version 2 | 250 | Vaeranya Nightraven | Show | ||||||
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Vaeranya Nightraven gets a Tier 1 adventure reward (=Brooch of Shielding) + 250 gp Brooch of Shielding While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. This brooch is made out of tarnished silver which no amount of cleaning changes. |
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| 2025-06-15 21:40 | Assignment 3. Season 2025 Version 2 | 2500 | Lyana Ghostlight | Show | ||||||
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Lyana Ghostlight gets a Tier 2 adventure reward (Fat Markoth's Cummerbund (Belt of Hill Giant Strength)) +2500 gp Fat Markoth's Cummerbund (Belt of Hill Giant Strength) While wearing this belt, your Strength changes to 21. The item has no effect on you if your Strength without the belt is equal to or greater than 21. Markoth – “Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s strength becomes 21 and, once per day, the wearer has advantage on one saving throw that might otherwise result in a level of exhaustion. |
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| 2025-09-09 20:04 | Assignment 4. Season 2025 Version 2 | 10000 | Yildrash Lorarann | Show | ||||||
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Yildrash Lorarann gets a Tier 3 adventure reward (Chase (Energie Bow)) + 10,000 gp Chase (Energie Bow) At first glance, the weapon looks like a sniper rifle, but the flickering energy streams betray its true nature. Luminous lines run like veins across the stock, while bright flashes shoot out from the barrel—as if it weren't technology, but a storm encased in metal. You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon, which has no string. Each time you pull your arm back in a firing motion, a magical arrow made of golden energy appears nocked and ready to fire. An arrow produced by this weapon deals Force damage instead of Piercing damage on a hit, and it disappears after it hits or misses its target. Until it disappears, the arrow emits Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. This weapon has the following additional properties. Arrow of Restraint. Whenever you use this weapon to make a ranged attack against a creature, you can try to restrain the target instead of dealing damage to it. If the arrow hits, the target must succeed on a DC 15 Strength saving throw or have the Restrained condition for 1 minute. As an action, a creature Restrained by an arrow can make a DC 20 Strength (Athletics) check to try to break the restraint, ending the effect on itself on a successful check. Arrow of Transport. As a Magic action, you can fire one energy arrow from this weapon at a target you can see within 60 feet of yourself. The target can be either a willing Medium or smaller creature or an object that isn’t being worn or carried, provided the object is small enough to fit inside a 5-foot Cube. The arrow teleports the target to an unoccupied space you can see within 10 feet of you. Energy Ladder. As a Magic action, you can loose a flurry of energy arrows from this weapon at a wall up to 60 feet away from yourself. The arrows become glowing rungs that stick out of the wall, forming a magical ladder up to 60 feet long on the wall. This ladder lasts for 1 minute before disappearing. |
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| 2022-07-25 00:00 | Assignment 3 Season 12 b | 2500 | Sekae Nightglimm | Show | ||||||
Horseshoes of Speed These iron horseshoes come in a set of four. While all four shoes are affixed to the hooves of a horse or similar creature, they increase the creature's walking speed by 30 feet. While active, these horseshoes flicker as if flames from a torch and sheds light in a 20-foot radius. |
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| 2023-07-30 00:00 | Assignment 4 Season 12 b | 2500 | Nyx Vulpin | Show | ||||||
The Seventh Sword (Sun Blade) The origin of this sword is unknown, but its design is highly unique. Unlike typical sun blades that have a metal guard, this one is comprised only of a hilt. The hilt is adorned with ivory figureheads on either side—a devil and a dragon. When used onehanded, the dragon’s eyes light up red and a blade of reddish sunlight extends from its mouth. When used two-handed, a second blade extends from the devil side of the hilt, resulting in a weapon that is closer in appearance to a staff. Mechanically, this weapon functions exactly as a regular sun blade as described in the Dungeon Master’s Guide. This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack. |
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| 2023-07-17 16:00 | Assignment 4. Season 12 b | 250 | Enndlin Hearthfire | Show | ||||||
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+250 gp Chest of Ryboslav ( Chest of Preserving ) This common wondrous item has the following magical property : food and other perishable items donot age or decay while inside it. The chest is 2.5 feet long, 1.5 feet wide, and 1 foot tall with a half-barrel lid. It weighs 25 pounds. The metallic chest is made from a mixture of precious metals and chardalyn and is intricately designed with goldfish patterns. |
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| 2023-07-30 00:00 | Assignment 6 Season 12 b | 0 | Sora Soulheart | Show | ||||||
Gloves of Thievery These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. These gloves are made of exquisite red silk with gold and silver embroidery along the fingers. The fabric at the fingertips is very thin, granting the wearer more sensitivity for more delicate work. |
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| 2025-11-30 17:18 | Assignment 5. Season 2025 Version 2 | 2500 | Layra Luresong | Show | ||||||
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Lyra Luresong gets a Tier 2 adventure reward (Barrier Tattoo - Rare) +2500 gp Barrier Tattoo (Rare) Produced by a special needle, this magic tattoo depicts protective imagery and uses ink that resembles liquid metal. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Protection. While you aren't wearing armor, the tattoo grants you an Armor Class of 15 + your Dexterity modifier (maximum of +2). You can use a shield and still gain this benefit. AC: 15 + Dex modifier (max 2) |
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| 2024-01-30 23:48 | Assignment 4 Season 12 c | 2500 | Yoake (no Sone) | Show | ||||||
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gets a Tier 2 adventure reward (Glamoured Studded Leather) + 2500 gp an Lvl Up Glamoured Studded Leather While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. This armor is made of salmon leather that has been dyed midnight black. While wearing this armor, you cannot become wet unless fully immersed in a liquid. |
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| 2025-05-27 18:02 | Assignment 1. Season 2025 Version 2 | 250 | Vela’vexyn "Vex" Cryomyrran'Thir | Show | ||||||
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Vela’vexyn "Vex" Cryomyrran'Thir gets a Tier 1 adventure reward (=Amarantha’s Heart (Dark Shard Amulet) ) + 250 gp Amarantha’s Heart (Dark Shard Amulet) While you are wearing it, you gain the following benefits: • You can use the amulet as a spellcasting focus for your warlock spells • You can try to cast a cantrip you don’t know. The cantrip must be on the warlock spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can’t use this property again until you finish a long rest. This amulet is shaped like a stylized heart – the heart seems to absorb all light into it, and is always pitch dark. When in dim light, the heart seems to have mists swirling around in it. The amulet is supported by a thin gold chain. This item can be found in the Xanathar’s Guide to Everything. |
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| 2023-04-26 20:00 | Assignment 2 Season 12 a | 2500 | Noriel Aurōrae | Show | ||||||
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+2500gp While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move. |
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| 2023-04-26 20:00 | Assignment 2 Season 12 a | Sheetha Muscaria | Show | |||||||
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1 LvlUp von Tier 2 Service Reward |
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| 2025-12-04 15:48 | Assignment 7. Season 2025 Version 2 | 10000 | Shahana Lómelindë, Lómea Aurë-Lókë | Show | ||||||
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Shahana Lómelindë, Lómea Aurë-Lókë a Tier 3 adventure reward (Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property)) + 10,000 gp Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property) This finely detailed belt is made of dragonhide. While wearing it, you gain a +3 bonus to the saving throw DCs of your ki features. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can't use this action again until the next dawn. Flavor: This dragonhide belt is made from the scales of then ‘Purple Dragon Reborn’. Whenever a creature is stunned by the wearer, the scales flare purple and a dragon roar booms proudly. Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition. |
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| 2023-04-07 14:53 | Assignment 1 Season 12 a | 2500 | Ssakiel | Show | ||||||
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+2500gp AC 12 + Dex, Light armor, rare, 13 lb. While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. Minor Property: Gleaming -This item never gets dirty. |
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| 2023-04-07 14:53 | Assignment 1 Season 12 a | Kalis Nordwind | Show | |||||||
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1 LvlUp von Tier 2 Service Reward |
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| Date | Adventure Title | Session | XP | GP | Downtime | Renown | Missions | Hours | Character Rewarded | |
|---|---|---|---|---|---|---|---|---|---|---|
| 2026-05-06 20:58 | Out of the Abyss - Chapter 1: Prisoner of the Drow and DC´s | 3 | Far Howling | Show | ||||||
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Teilnehmer: Wird an As a Player Reward an Far Howling verteilt +10 Downtime. Infos: |
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| 2026-05-13 20:54 | Out of the Abyss - Chapter 1: Prisoner of the Drow and DC´s | 4 | Far Howling | Show | ||||||
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Teilnehmer: Wird an As a Player Reward an Far Howling verteilt +10 Downtime. Infos: |
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| 2026-07-15 19:43 | Out of the Abyss - Chapter 2: Into Darkness and DC´s - FR-DC – Beneath Endless Night: The Muck Pit | 9 | Far Howling | Show | ||||||
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Teilnehmer: Wird an As a Player Reward an Far Howling verteilt +10 Downtime. Infos: Loot: Weathered Sunpendant (Periapt of Health) "Half-buried in the foul mire, this weathered pendant rested upon the remains of an explorer whose bones showed no trace of disease or decay. Even after countless years beneath the muck, the green gem still gleams with quiet vitality." While wearing this pendant, you can take a Magic action to regain 2d4 + 2 Hit Points. Once used, this property can’t be used again until the next dawn. In addition, you have Advantage on saving throws to avoid or end the Poisoned condition while you wear this pendant. Minor Property — Temperate |
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| 2024-02-06 19:08 | Assignment 8. Season 12 c | Khara Nyn | Show | |||||||
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Khara Nyn gets a Tier 1 adventure reward (Weapon of Warning, Whip)+ 10 downtime days and lvl up Pleasure (Whip of Warning) This whip is an exceptional piece. The hilt appears to be one that would fit a rapier and the whip cord is decorated with stylized silver rose petals that curve artfully outwards. This special decoration only becomes more prominent when it begins to glow reddish and a soft female voice whispers warnings of danger to the wearer. When the whip rolls up again, the stylized rose petals quickly form a wreath of precious silver. This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can't be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. This weapon adds 5 feet to your reach when you attack with it. This property also determines your reach for opportunity attacks with a reach weapon. |
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| 2022-07-04 18:50 | Assignment 1 Season 11b | 250 | -5 | Ssakiel | Show | |||||
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+250 gp und 1 lvl Up +Eyes of Charming These Crystal lenses fit over the eyes. They have 3 Charges. While wearing them, you can expend 1 charge as an Action to cast the Charm Person spell (save DC 13) on a Humanoid within 30 feet of you, provided that you and the target can see each other. The lenses regain all expended Charges daily at dawn. |
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| 2025-05-28 02:41 | Assignment 2. Season 2025 Version 2 | 250 | Vaeranya Nightraven | Show | ||||||
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Vaeranya Nightraven gets a Tier 1 adventure reward (=Brooch of Shielding) + 250 gp Brooch of Shielding While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. This brooch is made out of tarnished silver which no amount of cleaning changes. |
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| 2025-06-15 21:40 | Assignment 3. Season 2025 Version 2 | 2500 | Lyana Ghostlight | Show | ||||||
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Lyana Ghostlight gets a Tier 2 adventure reward (Fat Markoth's Cummerbund (Belt of Hill Giant Strength)) +2500 gp Fat Markoth's Cummerbund (Belt of Hill Giant Strength) While wearing this belt, your Strength changes to 21. The item has no effect on you if your Strength without the belt is equal to or greater than 21. Markoth – “Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s strength becomes 21 and, once per day, the wearer has advantage on one saving throw that might otherwise result in a level of exhaustion. |
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| 2025-09-09 20:04 | Assignment 4. Season 2025 Version 2 | 10000 | Yildrash Lorarann | Show | ||||||
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Yildrash Lorarann gets a Tier 3 adventure reward (Chase (Energie Bow)) + 10,000 gp Chase (Energie Bow) At first glance, the weapon looks like a sniper rifle, but the flickering energy streams betray its true nature. Luminous lines run like veins across the stock, while bright flashes shoot out from the barrel—as if it weren't technology, but a storm encased in metal. You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon, which has no string. Each time you pull your arm back in a firing motion, a magical arrow made of golden energy appears nocked and ready to fire. An arrow produced by this weapon deals Force damage instead of Piercing damage on a hit, and it disappears after it hits or misses its target. Until it disappears, the arrow emits Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. This weapon has the following additional properties. Arrow of Restraint. Whenever you use this weapon to make a ranged attack against a creature, you can try to restrain the target instead of dealing damage to it. If the arrow hits, the target must succeed on a DC 15 Strength saving throw or have the Restrained condition for 1 minute. As an action, a creature Restrained by an arrow can make a DC 20 Strength (Athletics) check to try to break the restraint, ending the effect on itself on a successful check. Arrow of Transport. As a Magic action, you can fire one energy arrow from this weapon at a target you can see within 60 feet of yourself. The target can be either a willing Medium or smaller creature or an object that isn’t being worn or carried, provided the object is small enough to fit inside a 5-foot Cube. The arrow teleports the target to an unoccupied space you can see within 10 feet of you. Energy Ladder. As a Magic action, you can loose a flurry of energy arrows from this weapon at a wall up to 60 feet away from yourself. The arrows become glowing rungs that stick out of the wall, forming a magical ladder up to 60 feet long on the wall. This ladder lasts for 1 minute before disappearing. |
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| 2022-07-25 00:00 | Assignment 3 Season 12 b | 2500 | Sekae Nightglimm | Show | ||||||
Horseshoes of Speed These iron horseshoes come in a set of four. While all four shoes are affixed to the hooves of a horse or similar creature, they increase the creature's walking speed by 30 feet. While active, these horseshoes flicker as if flames from a torch and sheds light in a 20-foot radius. |
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| 2023-07-30 00:00 | Assignment 4 Season 12 b | 2500 | Nyx Vulpin | Show | ||||||
The Seventh Sword (Sun Blade) The origin of this sword is unknown, but its design is highly unique. Unlike typical sun blades that have a metal guard, this one is comprised only of a hilt. The hilt is adorned with ivory figureheads on either side—a devil and a dragon. When used onehanded, the dragon’s eyes light up red and a blade of reddish sunlight extends from its mouth. When used two-handed, a second blade extends from the devil side of the hilt, resulting in a weapon that is closer in appearance to a staff. Mechanically, this weapon functions exactly as a regular sun blade as described in the Dungeon Master’s Guide. This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack. |
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| 2023-07-17 16:00 | Assignment 4. Season 12 b | 250 | Enndlin Hearthfire | Show | ||||||
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+250 gp Chest of Ryboslav ( Chest of Preserving ) This common wondrous item has the following magical property : food and other perishable items donot age or decay while inside it. The chest is 2.5 feet long, 1.5 feet wide, and 1 foot tall with a half-barrel lid. It weighs 25 pounds. The metallic chest is made from a mixture of precious metals and chardalyn and is intricately designed with goldfish patterns. |
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| 2023-07-30 00:00 | Assignment 6 Season 12 b | 0 | Sora Soulheart | Show | ||||||
Gloves of Thievery These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. These gloves are made of exquisite red silk with gold and silver embroidery along the fingers. The fabric at the fingertips is very thin, granting the wearer more sensitivity for more delicate work. |
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| 2025-11-30 17:18 | Assignment 5. Season 2025 Version 2 | 2500 | Layra Luresong | Show | ||||||
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Lyra Luresong gets a Tier 2 adventure reward (Barrier Tattoo - Rare) +2500 gp Barrier Tattoo (Rare) Produced by a special needle, this magic tattoo depicts protective imagery and uses ink that resembles liquid metal. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Protection. While you aren't wearing armor, the tattoo grants you an Armor Class of 15 + your Dexterity modifier (maximum of +2). You can use a shield and still gain this benefit. AC: 15 + Dex modifier (max 2) |
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| 2024-01-30 23:48 | Assignment 4 Season 12 c | 2500 | Yoake (no Sone) | Show | ||||||
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gets a Tier 2 adventure reward (Glamoured Studded Leather) + 2500 gp an Lvl Up Glamoured Studded Leather While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. This armor is made of salmon leather that has been dyed midnight black. While wearing this armor, you cannot become wet unless fully immersed in a liquid. |
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| 2025-05-27 18:02 | Assignment 1. Season 2025 Version 2 | 250 | Vela’vexyn "Vex" Cryomyrran'Thir | Show | ||||||
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Vela’vexyn "Vex" Cryomyrran'Thir gets a Tier 1 adventure reward (=Amarantha’s Heart (Dark Shard Amulet) ) + 250 gp Amarantha’s Heart (Dark Shard Amulet) While you are wearing it, you gain the following benefits: • You can use the amulet as a spellcasting focus for your warlock spells • You can try to cast a cantrip you don’t know. The cantrip must be on the warlock spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can’t use this property again until you finish a long rest. This amulet is shaped like a stylized heart – the heart seems to absorb all light into it, and is always pitch dark. When in dim light, the heart seems to have mists swirling around in it. The amulet is supported by a thin gold chain. This item can be found in the Xanathar’s Guide to Everything. |
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| 2023-04-26 20:00 | Assignment 2 Season 12 a | 2500 | -10 | Noriel Aurōrae | Show | |||||
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+2500gp While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move. |
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| 2023-04-26 20:00 | Assignment 2 Season 12 a | Sheetha Muscaria | Show | |||||||
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1 LvlUp von Tier 2 Service Reward |
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| 2025-12-04 15:48 | Assignment 7. Season 2025 Version 2 | 10000 | Shahana Lómelindë, Lómea Aurë-Lókë | Show | ||||||
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Shahana Lómelindë, Lómea Aurë-Lókë a Tier 3 adventure reward (Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property)) + 10,000 gp Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property) This finely detailed belt is made of dragonhide. While wearing it, you gain a +3 bonus to the saving throw DCs of your ki features. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can't use this action again until the next dawn. Flavor: This dragonhide belt is made from the scales of then ‘Purple Dragon Reborn’. Whenever a creature is stunned by the wearer, the scales flare purple and a dragon roar booms proudly. Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition. |
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| 2023-04-07 14:53 | Assignment 1 Season 12 a | 2500 | -10 | Ssakiel | Show | |||||
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+2500gp AC 12 + Dex, Light armor, rare, 13 lb. While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. Minor Property: Gleaming -This item never gets dirty. |
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| 2023-04-07 14:53 | Assignment 1 Season 12 a | Kalis Nordwind | Show | |||||||
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1 LvlUp von Tier 2 Service Reward |
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