Show DM Log Entry
Adventure Title
Assignment 1. Season 12 c
Assignment 1. Season 12 c
Session
Date DMed
2023-12-14 18:02
2023-12-14 18:02
Session Length (Hours)
Avg Party Level
Location DMed
XP Gained
GP +/-
Downtime +/-
Renown
Missions
Date Assigned
2023-12-14 18:02
2023-12-14 18:02
Character to Apply Rewards
Ember Claw
Ember Claw
Notes
------------------------------------------------------------------------------------------------------------------------------------------ Insignia of Claws Wondrous item, uncommon The jewels in the insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons. While wearing the insignia you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical. ------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------ Insignia of Claws Wondrous item, uncommon The jewels in the insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons. While wearing the insignia you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical. ------------------------------------------------------------------------------------------------------------------------------------------
Magic Items
Character | Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|---|
Ember Claw | Insignia of Claws | Uncommon | DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds | true | ||
Insignia of Claws Wondrous item, uncommon The jewels in the insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons. While wearing the insignia you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical. |