Noriel Aurōrae

Season:
Forgotten Realms S 11
Race:
Winter-Eladrin
Class:
Runen Knight lvl 10, Path of the Giand Barbarian lvl 6
Background:
One of the last "Gray Wolf" Mercenary (Mercenary Veteran)
Lifestyle:
Modest
Current Level:
16
Total GP:
78846.83
Total Downtime:
60
Tag:
Faction:
None
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
33
Magic Item Limit:
6
Goggles of Night,
Slippers of Spider Climbing,
Arrk's Greatsword (Greatsword +1),
Bag of Holding,
Flurried Furs (Smoldering Armor),
Cloak of Many Fashions,
Ebony Fly Figurine of Wondrous Power,
Cloak of Displacement,
Portable Hole,
Dragon's Lullaby (Instrument of the Bards - Mac-Fuirmidh Cittern),
Muttering Morningstar,
Tankard of Sobreity,
Dirty Doll (Talking Doll),
Astromancy Archive ,
Bag of Holding,
Staff of Swarming Insects ,
Ring of Protection,
Stone of Good Luck,
Runensinger (Greatsword +2),
Bracers of Defense,
Eyes of Minute Seeing,
Folding Boat,
Tasha’s Creeping Keelboat,
Robe of Useful Items,
Warhammer +1,
Waythe (T4 Lockt),
Belt of Fire Giant Strength,
Gloves Of Thievery,
Flame Tongue Shortsword,
Battleaxe +1,
Shield +1,
Bronze Griffon Figurine of Wondrous Power,
Ring of Mind Shielding,
Spear +2,
Javelin of Lightning,
Chain Mail +2,
Belt of Dwarvenkind,
Obsidian Steed Figurine of Wondrous Power,
Battleaxe +1,
Staff of Frost,
Frost Brand Greatsword,
Ghost Step Tattoo (Language: Deep Speech)

Log Entries

Date Played Adventure Title Session Levels GP ▼ Downtime Magic Items
2023-05-31 17:15 Trade Log -5 Staff of the Adder > Dragon's Lullaby (Instrument of the Bards - Mac-Fuirmidh Cittern) Show Trade Log

Tradet with Sheetha https://www.adventurersleaguelog.com/users/36450/characters/96719/trade_log_entries/1058283

Item Tracker Show

(6/6) Uncommon+:

Belt of Fire Giant Strength
Cloak of Displacement
Frost Brand Greatsword
Bronze Griffon Figurine of Wondrous Power
Portable Hole
Gloves Of Thievery
...


(2/5) Common:

Flurried Furs (Smoldering Armor)
Tankard of Sobriety
...


(10/10) Consumables:

2x Greater Potion of Healing
1x potion of speed
1x Potion of Heroism
2x Spell Scroll og Greater Restoration
1x Potion of Growth
1x Restorative (Ointment 4 Ladungen)
1x Spellscroll of Revivify
1x Potion of Flying
...


CARRIED BLESSINGS, BOONS, & CHARMS

  1. Blessing of Protection

Total Magic Items:

Commen:
Cloak of Many Fashions, Dirty Doll (Talking Doll), Flurried Furs (Smoldering Armor), Tankard of Sobriety
Uncommen:
3x Goggles of Night, 3x Bag of Holding, Dragon's Lullaby (Instrument of the Bards - Mac-Fuirmidh Cittern), Stone of Good Luck, Boots of Striding and Springing, Arrk's Greatsword (Greatsword +1), Robe of Useful Items, Gloves Of Thievery, Javelin of Lightning, Ring of mind shielding, Battleaxe +1, Shield +1, Warhammer +1, Slippers of Spider Climbing, Eyes of Minute Seeing,
Rare:
Ebony Fly Figurine of Wondrous Power, Figurine of wondrous power, bronze griffon, Portable Hole, Muttering Morningstar, Astromancy Archive , +1 Chain mail, Armor of Vulnerability (slashing), Ring of Protection, Ring of Spell Storing, Flame tongue shortsword, Bracers of Defense, Folding Boat, Runensinger (Greatsword +2), Cloak of Displacement, Ring of Mind Shielding, Spear +2, Belt of Dwarvenkind,

Very Rare:
Tasha’s Creeping Keelboat, Belt of Fire Giant Strength, Chain Mail +2, Obsidian Steed Figurine of Wondrous Power, Staff of Frost, Ghost Step Tattoo (Language: Deep Speech)

Legendary:
Blackrazor, Waythe
...


Blessings:

Blessing of Protection (very rare)
...


Total Consumables:

5x Potion of Healing
1x Potion of Heroisum
3x Potion of Growth
1x potion of speed
1x Potion of diminution
1x Spell Scroll of Protection from Poison
1x Spellscroll of Comprehend Languages
3x Spellscroll of Greater Restoration
1x Spell Scroll of Glyph of Warding
8x Potion of Greater Healing
1x potion of superior healing
1x Dust of Disappierence
1x Potion of Giant Strength Storm
1x Potion of Hill Giant Strength
1x potion of cloud giant strength
1x potion of storm giant strength
1x Dust of Dryness
3x Spellscroll of Revivify
1x Potion of Flying
1x Potion of Mind Reading
1x Scroll of Fear
2x Potion of Poison
1x Scroll of Hold Person
1x Scroll of Conjure Minor Elementals
1x Dispel Magic
1x Magic Mouth
2x Scroll of Protection (Fiends)
1x Elixir of Health
1x Potion of Invulnerability
1x Spell Scroll auf Raise Dead
2x Keogthoms Ointment 5 Dosen
1x Dust of Dryness
2x Dust of Disappearance
1x Potion of Resistance (Cold)
1x Potion of Resistance Fire
2x Potion of Animal Friendship
1x Potion of Invisibility
1x potion of superior healing
1x potion of mind control (hill giant)
1x potion of mind control (frost giant)
2x potions of water breathing
1x Gem of Brightness
11x +1 arrows
5x Eleven +1 bolts
1x oil of slipperiness
1x scroll of delayed blast fireball
1x scroll of finger of death
1x scroll of protection (elementals)
1x necklace of fireballs (5 Ladungen)
1x spell scroll bearing a 3rd-level cure wounds spell
1x Elemental Gem jeder Farbe einmal
1x spellwrought tattoo of guidance
1x Potion of invulnerability
1x spellwrought tattoo of reincarnate
1x spellwrought tattoo of death ward


Spell Comp:

2x Diamond dust worth at least 100 gp
2x Diamond worth at least 300 gp
2x Diamond worth at least 500 gp
2x Rare oils and unguents worth at least 1,000 gp


2023-10-01 22:53 Trade Log -5 Rapier +1 > Bag of Holding Show Trade Log

Tradet with Vidra https://www.adventurersleaguelog.com/users/36450/characters/105850/trade_log_entries/1079570

2022-12-19 20:52 Trade Log -5 Illuminator´s Tattoo > Flurried Furs (Smoldering Armor) Show Trade Log

Tradet with Sephyth https://www.adventurersleaguelog.com/users/36450/characters/93751/trade_log_entries/970659

2024-05-26 21:05 Catching up 5 -50 Show

  • 5 Lvl Battle Master Fighter lvl 8 Apl: Great Weapon Master lvl 12: Strike of the Giants - Cloud Strike

2024-02-10 19:00 DDHC-TYP - White Plume Mountain Part 1 1 10 Boots of Striding and Springing, Ring of Protection, Ring of Spell Storing, Armor of Vulnerability, Blackrazor (T4 Lockt) Show

Noriel genoss die kurze Ruhepause in Elventree, die sie nach ihrem anstrengenden Abenteuer im Underdark dringend benötigte. Als sie eines Morgens von einem leisen Klopfen an ihrer Zimmertür geweckt wurde, öffnete sie verschlafen, um einen mysteriösen Boten vor sich zu finden. Der Bote, gehüllt in den Schleiern des Morgennebels, überreichte ihr einen versiegelten Brief mit dem Wappen von Waterdeep, ohne ein einziges Wort zu sagen.

Noriel nahm den Brief entgegen, ihre Augen blitzten kurz auf, als sie das Siegel erkannte. "Typisch", murmelte sie vor sich hin, während sie den Inhalt des Briefes überflog. Es schien, als ob ihre jüngsten Taten bereits weitreichende Kreise zogen, und die Nachricht aus Waterdeep war ein weiterer Beweis dafür. Doch Noriel war nicht überrascht; in ihrem Beruf war Diskretion oft eine Illusion.

"Na gut, auf nach Waterdeep also", seufzte sie, während sie den Brief zusammenfaltete und in ihre Tasche steckte. Ein amüsiertes Lächeln huschte über ihr Gesicht, als sie über die Möglichkeit nachdachte, dass der Auftraggeber vielleicht nicht nur nach ihrer Fähigkeit im Kampf, sondern auch nach ihrer Diskretion suchte. "Nun ja, solange es Gold gibt..."

Sie packte ihre Sachen zusammen, überlegte kurz, welche Ausrüstung sie für eine Reise nach Waterdeep benötigen würde, und machte sich dann auf den Weg. Ihr Entschluss war gefasst, doch ihre Neugierde brannte ebenso hell wie ihr Verlangen nach Entlohnung.

"Wenn das ein Himmelfahrtskommando ist, werden sie es bereuen, mir das nicht im Voraus gesagt zu haben", dachte sie und schmunzelte bei dem Gedanken. Noriel war bekannt dafür, dass sie sich nicht leicht einschüchtern ließ, besonders nicht von hochwohlgeborenen Leuten aus den prunkvollen Hallen von Waterdeep.

Sie verließ das Gasthaus mit festem Schritt und einem Funkeln in den Augen. Die Aussicht auf eine neue Mission, möglicherweise mit neuen Verbündeten oder Rivalen, beflügelte sie. "Mal sehen, wer noch alles auftaucht", murmelte sie leise vor sich hin, während sie die Straßen von Elventree hinter sich ließ und sich auf den Weg nach Waterdeep machte.


https://cdn.discordapp.com/attachments/1202710916920246324/1202711449475219456/SPOILER_Mysterious_Note.png?ex=65d7add2&is=65c538d2&hm=538e4b5aab70a34b05ccb4c8868d3912646f8cf96f803313fdbdf106f7d26eb7&


Teilnehmer:
(10) - Echo - Ace - Variant Human - Artillerist Artificer 10 - None - None
(10) Arikatzi20 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(10) Flammenklinge- Lilly -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (8)
(10) Talak- Lucan Fawnshadow - TCL - Paladin/Sorcerer - ?
(10) Kiri - Wisteria Groveheart - Eladrin - Circle of the Landdruid 10 - ?
(7) Raimundo_O - Llanfairpwllgwyn - Eladrin - Battlesmith Artificer 3 - War Wizard 4 - none


Infos:
Search ye far or search ye near
You’ll find no trace of the three
Unless you follow instructions clear
For the weapons abide with me.

North past forest, farm and furrow
You must go to the feathered mound
Then down away from the sun you’ll burrow
Forget life, forget light, forget sound.

To rescue Wave, you must do battle
With the Beast in the Boiling Bubble
Crost cavern vast, where chain-links rattle
Lies Whelm, past water-spouts double.

Blackrazor yet remains to be won
Underneath inverted ziggurat.
That garnered, think not that you’re done
For now you’ll find you are caught

I care not, former owners brave
What heroes you seek to hire.
Though mighty, I’ll make each one my slave
Or send him to the fire.


Vor mehr als einem Jahrtausend gelangte der Zauberer Keraptis in den Tälern der nördlichen Berge an die Macht und brachte die örtlichen Kriegsherren mit grausamen Drohungen unter seine Kontrolle – Drohungen, die gerade oft genug erfüllt wurden, um die Anführer unter Kontrolle zu halten. Unter der Oberherrschaft von Keraptis nahm der Zustrom räuberischer Monster und Überfälle aus den wilden Bergen deutlich ab, ging zurück und hörte dann fast auf. Als die Bevölkerung dies sah, leistete sie keinen großen Widerstand gegen die Zahlung der hohen Steuern und Zehnten des Zauberers, insbesondere als Geschichten darüber verbreitet wurden, was mit denen geschah, die sich sträubten. Alle Adligen, die protestierten, verschwanden in der Nacht und wurden durch den nächsten in der Thronfolge ersetzt, der normalerweise dazu neigte, gefügiger zu sein als der vorherige Lord.

Allmählich, als die Meinungsverschiedenheiten nachließen, wurden die Steuern und Abgaben immer belastender, bis der Zauberer schließlich einen großen Teil von allem nahm, was in den Tälern angebaut, hergestellt oder verkauft wurde, einschließlich der neugeborenen Jungen des Viehs. Zu dieser Zeit tauchten im Land zahlreiche Berichte über plötzlichen Wahnsinn, dämonische Besessenheit und Sichtungen von Erscheinungen und Untoten auf. Darüber hinaus nahmen die monströsen Einfälle in die besiedelten Gebiete zu, als Raubzüge von Humanoiden Dörfer überfielen und böse und fantastische Monster aus dem Nichts auftauchten, um die bedrängten Bauern zu jagen. Auf dem Höhepunkt dieser Unruhen kündigten die Steuereintreiber von Keraptis ein neues Edikt an: Ein Drittel aller neugeborenen Kinder sollte fortan dem Zauberer übergeben werden.

Dieses Edikt erwies sich als Wendepunkt. Gemeinsam erhoben sich die Menschen, um die Lakaien des Zauberers zu überwältigen, und marschierten zu seinem Bergfried, wo sie, angeführt von einem mächtigen und guten Geistlichen und seinen Waldläufer-Akolythen, Keraptis‘ letzte Wächter vernichteten. Dem großen Zauberer gelang gerade noch die Flucht, nur begleitet von seiner persönlichen Leibwächtergruppe aus geistesgestörten und fanatischen bösen Gnomen. Keraptis floh in die Städte im Süden und Westen, aber wohin er auch ging, sein Ruf eilte ihm voraus und er konnte nirgendwo lange bleiben. Als er erneut nach Norden zog, gelangte er an die Ufer des Sees der unbekannten Tiefen, wo er Geschichten über den heimgesuchten White Plume Mountain hörte. Nach weiteren Nachforschungen fand er schließlich die Zuflucht, die er suchte, im verworrenen Labyrinth vulkanischer Tunnel unter dem Kegel. Er und seine Zwerge verschwanden im Schatten des Plume und die Menschheit hörte nichts mehr von dem bösen Zauberer.

Das war fast dreizehnhundert Jahre vor unserem heutigen Tag. Nun mischt sich die Hand von Keraptis offenbar erneut in die Angelegenheiten der Menschen ein. Wenn hier tatsächlich der alte Zauberer am Werk ist, kann er dann vereitelt werden, bevor seine Macht erneut zunimmt? Zu welchem ​​Zweck stellt er den Helden dieser Welt diese bizarre Herausforderung? Es gibt nur einen Weg, das herauszufinden.


Note: 108HP +131 Temp Hp
Führt Blackrazor, 1 lvl 1 Spell Slot da,


Loot:
1,000 ep, 200 pp, four pieces of jewelry worth a total of 11,000 gp
a potion of greater healing, a scroll of protection (fiends), and armor of Resistance (slashing).
In addition, Qesnef wears a ring of protection on his left hand and a ring of spell storing (with two mirror image spells in it) on his right.
Sir Bluto was a respected Knight of the Realm before his indictment in the River of Blood mass-murder case. His mysterious disappearance from prison left even the Royal Magician-Detectives baffled, and a reward of 10,000 gp was posted for his capture. Someone in the party is sure to recognize his one-of-a-kind face.


1x Boots of Striding and Springing
1x Ring of Protection
1x ring of spell storing (1x mirror image)
1x blackrazor
1x key


2022-07-07 19:31 Trade Log -5 Shield +1 > Arrk's Greatsword (Greatsword +1) Show Trade Log

Getauscht Shield +1 von Noriel Aurórae (Arikatzi020)
gegen Arrk's Greatsword (Greatsword +1) von Frederic T.

2024-06-15 16:30 DDHC-TYP-6 - Against the Giants - Glacial Rift of the Frost Giant Jarl 2 30623 10 Belt of Dwarvenkind, Dagger +2, Chain Mail +2, Obsidian Steed Figurine of Wondrous Power, Shield +1, Bronze Horn of Valhalla, Plate Armor +1, Arrow-Catching Shield, Longsword +2, Morningstar +2, Wand of Paralysis, Pearl of Power, Nolzur's Marvelous Pigments, Bag Of Holding, Battleaxe +1, Staff of Frost, Ring of Resistance (Fire), Armor Of Vulnerability (Slashing), Frost Brand Greatsword Show

Teilnehmer:
(16)Raimundo_O - Shi'ndiira Despana - Schadar-Kai - Barbarian 2 Phantom Rogue 14 - Harpers
(16) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 12, Ranger lvl 4 - none
(15) Marcelinho700 - Thorin - Standart Human - Life Domain Cleric 15 - none
(12)Kiri - Trix Forespell - Stout Halfling - Clockwork Soul Sorcerer 1/ Divination WIzard 11
(15) JinxedBear - Cesare Bonizzi - Human (Yuan-ti) - Armorer Artificer 15 - Order of the Gauntlet


Info:
Finden ein Schreiben der Hügelriesen das schreibt das sie neue Ziele gefunden haben und ihre Vorgesätzten zufrieden sein sollten.
Loyalitätsbekundung des Frost Riesen Jarl Grugnur zu den König der Feuerriesen, Snurre.
contains a map marking the location of the Hall of the Fire Giant King


Loot:
1x Potion of Resistance (Cold)
1x Keoghtoms Ointment 4 Doses
1x Potions of Animal Friendship
2x Potion of Greater Healing
1x Dust of Disappearance
1x Potion of Waterbreathing
1x Potion of Poison
1x Potion of Resistance Fire
1x Potion of diminution
1x Potion of growth
1x potion of speed
1x potion of superior healing
1x potion of storm giant strength
1x oil of slipperiness
1x potion of healing
1x holds a scroll of protection (fiends)
1x scroll of delayed blast fireball
1x scroll of finger of death
1x potion of mind control (frost giant)
1x potion of cloud giant strength.
1x scroll of protection (elementals)
1x spell scroll bearing a 3rd-level cure wounds spell
Eleven +1 bolts
1x necklace of fireballs (5 Ladungen)


Magic Items
+2 Dagger
+2 Chain Mail
Belt of Dwarvenkind
Figurine of Wondrous Power, Obsidian Steed
+1 shield
Eleven +1 bolts
Two walrus tusks that are trapped (see below), one of which is an ivory-covered bronze horn of Valhalla
A suit of +1 plate armor sized for an elf
Arrow-Catching Shield
+2 longsword.
+2 morningstar
wand of paralysis
a pearl of power
Nolzur's Marvelous Pigments
Bag of Holding
A dwarf and a +1 battleaxe
An elf with a long case at its feet (containing a staff of frost)
ring of resistance (fire)
armor of vulnerability (slashing)
Frost Brand greatsword


Mithras Friendship
These refreshments have been set out to tantalize the giant into submitting to the jarl’s will and becoming his leman, but she has not been won over—quite the opposite is true. Being subjected to this durance vile makes her a friend to any who rescue her, although she despises evil. Thus, the presence of evil characters in the party will cause her to fulfill her obligation as quickly as possible and depart. By contrast, she might strike up a long-term friendship with a party of good-aligned characters.


2024-06-01 14:03 DDHC-TYP-6 - Against the Giants - The Steading 1 22601 10 Robe of Useful Items, Warhammer +1, Waythe (T4 Lockt), Belt of Fire Giant Strength, Gloves Of Thievery, Flame Tongue Shortsword, Battleaxe +1, Shield +1, Bronze Griffon Figurine of Wondrous Power, Ring of Mind Shielding, Javelin of Lightning, Spear +2 Show

Teilnehmer:
(16)Raimundo_O - Shi'ndiira Despana - Schadar-Kai - Barbarian 2 Phantom Rogue 14 - Harpers
(16) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 12, Ranger lvl 4 - none
(15) Marcelinho700 - Thorin - Standart Human - Life Domain Cleric 15 - none
(12)Kiri - Trix Forespell - Stout Halfling - Clockwork Soul Sorcerer 1/ Divination WIzard 11
(15) JinxedBear - Cesare Bonizzi - Human (Yuan-ti) - Armorer Artificer 15 - Order of the Gauntlet


Info:
Ein Warhorse für jeden + Pladebarding wurde zu Verfügung gestellt
Eclavdra, hat einen neuen Plünderauftrag an die Hillgiants gegeben. (scheint kein Giant zu sein)
Haben die Karte für den Frostgiantfestung gefunden (Portkarte)
Quinlen Silversong, ist unseren Camp beigetretten.
Ein Eisbär wurde von Noriel befreundet und ist teil des Camps.
Die Engineerin und das verrückte Huhn sind den Camp beigetreten.


Loot: 22601gp
1x Potion of Giant Strength Storm
1x Potion of Poison
1x Keogthoms Ointment 5 Dosen
1x Potion of Healing
1x Dust of Dryness
1x Dust of Disappearance
1x Potion of Animal Friendship
1x Potion of Growth
1x Potion of Greater Healing
1x Potion of Invisibility
1x potion of superior healing
1x potion of mind control (hill giant)
1x potions of water breathing
11x +1 arrows
1x Elemental Gem jeder Farbe einmal
1x Restorative Ointment (5 Ladungen)
1x Gem of Brightness


Magic Items:
1x Robe of Useful Items
1x Figurine of wondrous power, bronze griffon
1x Gloves Of Thievery
1x Javelin of Lightning
1x +2 spear
1x Flame tongue shortsword
1x Ring of mind shielding
1x Battleaxe +1
1x Shield +1
1x Warhammer +1


Waythe
Weapon (greatsword), legendary (requires attunement)
Waythe is a unique greatsword most recently in the possession of a high-ranking cloud giant ambassador.

You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a creature of the giant type with it, the giant takes an extra 2d6 slashing damage, and it must succeed on a DC 15 Strength saving throw or fall prone.

The sword also functions as a wand of enemy detection. It regains all of its expended charges at dawn and isn’t at risk of crumbling if its last charge is used.

Sentience. Waythe is a sentient weapon of neutral good alignment, with an Intelligence of 12, a Wisdom of 2, and a Charisma of 14. It has hearing and darkvision out to a range of 120 feet.

The weapon can speak and understand Giant and Common, and it can communicate telepathically with its wielder.

Personality. This sword believes in freedom and allowing others to live as they see fit. It is protective of its friends, and wants to be friends with a like-minded wielder. (It takes only 1 minute for a good-aligned character to gain attunement with the sword.) Waythe is courageous to the point of foolhardiness, however, and vocally urges bold action. It is likely to come into conflict with an evil or a timid wielder.


Belt of Fire Giant Strength
Wondrous item, very rare (requires attunement)

While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score.

Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants.


2024-02-11 19:00 DDHC-TYP - White Plume Mountain Part 2 2 10589.17 10 Stone of Good Luck, Goggles of Night, Chain Mail +1, Runensinger (Greatsword +2) Show

Teilnehmer:
(10) - Echo - Ace - Variant Human - Artillerist Artificer 10 - None - None
(10) Arikatzi20 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(10) Flammenklinge- Lilly -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (8)
(10) Talak- Lucan Fawnshadow - TCL - Paladin/Sorcerer - ?
(10) Kiri - Wisteria Groveheart - Eladrin - Circle of the Landdruid 10 - ?
(7) Raimundo_O - Llanfairpwllgwyn - Eladrin - Battlesmith Artificer 3 - War Wizard 4 - none


Info:
Sphere 1. Three folded-up shadows, 300 worthless lead pieces, and a false key. (The shadows aren’t visible to magical inspection.)
Sphere 2. A spell scroll of fear and a false key.
Sphere 3. Jewelry worth 12,000 gp, a false key, and an angry air elemental.
Sphere 4. A potion of flying and a false key.
Sphere 5. Eleven worthless glass gems and a false key.
Sphere 6. Phony glass jewelry, a false key, and a gray ooze. (The ooze fills the entire globe and isn’t visible to magical inspection.)
Sphere 7. A spell scroll of hold person and a false key.
Sphere 9. Gems worth 600 gp and a false key.


Loot: Pro Spieler = 10.589,17
Treasure. Scattered about the kelpies’ lair are 600 gp, a piece of jewelry worth 2,000 gp, and a suit of +1 chain mail armor.
Treasure. At the north end of the domed area is a heavy chest firmly attached to the floor. In it is Wave, a sentient trident (see “Sample Sentient Items” in chapter 7 of the Dungeon Master’s Guide), 1,000 gp in small sacks, twenty gems (two big ones worth 1,000 gp each, one big one worth 5,000 gp, and seventeen others worth a total of 3,935 gp), goggles of night, and a stone of good luck.
Treasure. Only the brass-bound chest appears as it actually is. The chest must be opened while uttering a command word known only to Snarla, or it will emit a stinking cloud spell that lasts for 1 minute. Inside are 400 ep, 300 gp, and seven gems worth a total of 1,300 gp.
Treasure. The space beneath the coffin contains Whelm, a sentient warhammer (see “Sample Sentient Items” in chapter 7 of the Dungeon Master’s Guide), 10,000 sp and 9,000 gp in six leather sacks, a potion of mind reading, and three spell scrolls (conjure minor elementals, dispel magic, and magic mouth).


Rewards

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

chose: 1x Elixir of Health, 1x Potion of Invulnerability, 1x Scroll of Greater Restoration, 1x Scroll of Revivify, 1x Spell Scroll auf Raise Dead

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

chose: Greatsword +2

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

chose: Blessing of Protection,


Loot insgesammt gefunden:
1 Potion of Flying,1 Potion of Mind Reading,1 Potion of Greater Healing
1 Scroll of Fear, 1 Scroll of Hold Person, 1 Scroll of Conjure Minor Elementals, 1 Dispel Magic, 1 Magic Mouth, 1 Scroll of Protection (Fiends)
.
+1 Chain mail, Goggles of Night, Stone of Good Luck, Boots of Striding and Springing, Armor of Vulnerability (slashing), Ring of Protection, Ring of Spell Storing


2025-01-30 18:58 SJ-DC-Death In Defiance of Dairy 1 10000 10 Ghost Step Tattoo (Language: Deep Speech) Show

Teilnehmer:
(16) Raimundo_O - Theodeus of the Yellow Angels - Human - Twilight Cleric 13 / Stars Druid 3 - Order of the Gauntlet
(16) Ka'Narlist - Valdani - Tiefling Warlock 10 / Sorcerer 6 - LA
(16) Echo - Daros Umbermane - Satyr - Dance Bard 16 - Emerald Enclave
(16) Eisenbrei - Amara - Woodelf - Monk 14, Warlock 2
(16) Arikatzi020 - Noriel Aurōrae - Winter/Eladrin - Runen Knight lvl 10, Path of the Giand Barbarian lvl 6 - none


Info:
Otto Bounds, Lich und Warden des Forbbiden Space
Irret Odnalab, verdorbenes Simulakrum eines Archfey


Loot: 10000gp
1x spellwrought tattoo of guidance
1x Potion of invulnerability
1x spellwrought tattoo of reincarnate
1x spellwrought tattoo of death ward


Ghost Step Tattoo (Language: Deep Speech)
Wondrous item (tattoo), very rare (requires attunement)

Produced by a special needle, this tattoo shifts and wavers on the skin, parts of it appearing blurred.

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Ghostly Form. The tattoo has 3 charges, and it regains all expended charges daily at dawn. As a bonus action while the tattoo is on your skin, you can expend 1 of the tattoo’s charges to become incorporeal until the end of your next turn. For the duration, you gain the following benefits:

You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.

You can’t be grappled or restrained.

You can move through creatures and solid objects as if they were difficult terrain. If you end your turn in a solid object, you take 1d10 force damage. If the effect ends while you are inside a solid object, you instead are shunted to the nearest unoccupied space, and you take 1d10 force damage for every 5 feet travelled.

This Item can be found in Tasha’s Cauldron of Everything.

While attuned to this tattoo, a creature can read and understand deep speech as they hear whispers in the back of their mind


verbraucht:
1x Potion of Greater Healing


2023-07-13 20:18 SJ-DC-AMAK-04: Starlight's Lament 1 5000 10 Dirty Doll (Talking Doll), Astromancy Archive Show

Teilnehmer:
(8) Maluku Seito - Phanrae - Drow - Eloquence Bard 8
(6) Dixer - Skahn von Clan - Dragonborn - Oath of Devotion Paladin 6 - no faction
(10) Raimundo_O- Vorona- Tiefling- Shadow Sorcerer 7 Hexblade Warlock 3- Zhentarim
(10) Arikatzi020 - Noriel Aurorae - Halfelf - Hunter Ranger lvl4, Bettlmaster Fighter lvl 6 - none


Infos:
Star Moth Schiff finden, die Manschaft retten und Schiffabschleppen


Verbraucht:
3x Potion of Healing
1x Oil of Slipperiness


Loot:
1x Potion of Hill Giant Strength

1x Potion of Greater Healing
1x Dust of Dryness


Astromancy Archive
Wondrous Item, rare (requires attunement by a wizard)

This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into the sphere or back into a disc. When found, it contains the following spells, which are wizard spells for you while you are attuned to it: augury, divination, find the path, foresight, locate creature, and locate object. It functions as a spellbook for you, with spells encoded on the rings.

While you are holding the archive, you can use it as a spellcasting focus for your wizard spells.

The archive has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:

If you spend 1 minute studying the archive, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the archive. The new spell must be of the divination school.
When a creature you can see within 30 feet of you makes an attack roll, an ability check, or a saving throw, you can use your reaction to expend 1 charge and force the creature to roll a d4 and apply the number rolled as a bonus or penalty (your choice) to the original roll. You can do this after you see the roll but before its effects are applied.


Dirty Doll (Talking Doll)
Wondrous Item, common (requires attunement)

While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends.


Story Award: Minde Shattered
The harrowing journey aboard the Starlight Wanderer has taken its toll, leaving an enduring mark on your mind. The horrors witnessed have unraveled your grasp on reality.

Seek solace in the pages of the Dungeon Master's Guide, for there you shall find the dire effects that now afflict your mind. "I don't like the way people judge me all the time."


2023-04-26 20:00 Assignment 2 Season 12 a 0 2500 Cloak of Displacement Show DM Log

+2500gp
Cloak of Displacement
(Rare, Requires Attunement)

While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move.


2023-06-05 20:01 SJ-DC-AMAK-03: The Feast of the Devoured 1 1000 10 Muttering Morningstar, Tankard of Sobreity Show

Teilnehmer:
(6) happy - Gora - Hobgoblin - Rogue 3 / Fighter 3 - none
(5) Dixer - Skahn von Clan - Dragonborn - Oath of Devotion Paladin 5 - no faction
(5) Folk2K - Quia - TCL - Artificer5 - Force Grey
(10) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(8)Trava - Enikerym Lohaya - Half Elf - Samurai 8 - none


Loot: 1000gp
1x Dust of Disappierence
1x Oil of Slipperiniess


Muttering Morningstar
weapon, rare

You have a +2 bonus to attack and damage rolls made with this magic weapon.
Proficiency with a morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Muttering. The item grumbles and mutters. A creature who listens carefully to the item might learn something useful.


Tankard of Sobreity
Wondrous Item, common

This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison.


Restorativ Ointment (4 Ladungen)
Wondrous Item, uncommon

This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. (4 Ladungen)

As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.


2022-12-21 20:00 SJ-DC-AMAK-01: You better watch out 1 1 1000 10 Cloak of Many Fashions, Ebony Fly Figurine of Wondrous Power Show

Teilnehmer:
(8) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 2 - none
Frühling - Teddor - Bugbear - Barbarian 6 - none
(6) Frederic T. - Reed - Human - Fighter 1/Barbarian 5
(6) happy - Fenric - Ranger(Swarmkeeper) 6 - none
(9) Shinigami - Eludin Endrix - winged tiefling - Cleric 1/ wizard 8
(8) Raimundo_O Shi'ndiira Despana- Shadar-Kai- Rogue 7 Barbarian 1 - Harpers


Loot: 1000gp
1x Potion of Greater Healing
1x Potion of Growth
1x Spell Scroll of Glyph of Warding


Cloak of Many Fashions
Wondrous item, Common

While wearing this cloak, you can use a bonus Action to change the style, color, and apparent quality of the garment. The cloak’s weight doesn’t change. Regardless of its Appearance, the cloak can’t be anything but a cloak. Although it can duplicate the Appearance of other magic cloaks, it doesn’t gain their Magical Properties.


Ebony Fly Figurine of Wondrous Power
Wondrous item, rare

A Figurine of Wondrous Power is a statuette of a beast small enough to fit in a pocket. If you use an Action to speak the Command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other Creatures or Objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.

The creature is friendly to you and your Companions. It understands your Languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other ACTIONS.

The creature exists for a Duration specific to each figurine. At the end of the Duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 Hit Points or if you use an Action to speak the Command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.

Ebony Fly (Rare). This ebony statuette is carved in the likeness of a horsefly. It can become a Giant Fly for up to 12 hours and can be ridden as a mount. Once it has been used, it can’t be used again until 2 days have passed.


Story Reward:
Lost in Space: You ruined Christmas for the children in Rock of Bral


+1 lvl Ranger Hunter
Hunter's Prey: Horde Breaker


2024-05-04 19:00 Descent into the Lost Caverns of Tsojcanth 1 1 815 10 Bracers of Defense, Eyes of Minute Seeing, Folding Boat, Tasha’s Creeping Keelboat Show

Teilnehmer:
(10) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(10) C0ldW0lf - Corellius - Aasimar/Tiefling (TCL) - Paladin 6/Sorcerer 4 - none
(10) Rudi - Pandg No - Word Kobold - Mercy Monk 10
(10) Claudia - Sanity, In. - V. Human - Trickery Cleric 10


Loot: 815 gp
1x Potion of Greater Healing


Bracers of Defense
Wondrous item, rare (requires attunement)

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.


Eyes of Minute Seeing
Wondrous item, uncommon

These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range.


Folding Boat
Wondrous item, rare

This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has three command words, each requiring you to use an action to speak it.

One command word causes the box to unfold into a boat 10 feet long, 4 feet wide, and 2 feet deep. The boat has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold up to four Medium creatures comfortably.

The second command word causes the box to unfold into a ship 24 feet long, 8 feet wide, and 6 feet deep. The ship has a deck, rowing seats, five sets of oars, a steering oar, an anchor, a deck cabin, and a mast with a square sail. The ship can hold fifteen Medium creatures comfortably.

When the box becomes a vessel, its weight becomes that of a normal vessel its size, and anything that was stored in the box remains in the boat.

The third command word causes the folding boat to fold back into a box, provided that no creatures are aboard. Any objects in the vessel that can’t fit inside the box remain outside the box as it folds. Any objects in the vessel that can fit inside the box do so.


Tasha’s Creeping Keelboat
Wondrous Item, very rare (requires attunement)

This magic vehicle is a boat 10 feet wide and 30 feet long. It has four legs that propel it across land and water. It has a walking and swimming speed of 20 feet, but it can’t travel underwater. The boat moves according to your spoken directions while you are riding it, and creatures of your choice gain a +1 bonus to their Armor Class while on the boat.

The boat can transport up to 1,000 pounds without hindrance. It can carry up to twice this weight, but it moves at half speed if it carries more than its normal capacity.


  • 1 Lvl Battle Master Fighter

2022-10-01 19:02 DDHC - TftYP-Dead in Thay - Abyssl Prison Part 1 1 350 Show

Teilnehmer:
(8) C0ldW0lf - Anxae - Goblin - Sorcerer 1/Cleric 7
(8) Raimundo_O - Perry Rumbledice - Halfling - Bard 6 / Wizard 2 - Harpers
(6) Yaidz - Girino - Custom Lineage - Monk 6
(9) Quabby - Tomok - Deep Gnome - Evo Wiz 6/ Rune Knight 3 - none
duckfight/loggas - Loe Anhart - Human - Rune Knight 7 - none
(9) Frederic T. - Syllynn Lufanma - Half-Elf - Rogue 1/Cleric 1/Ranger1/Bard 4 - Zentharim
(8)Arikatzi020 - Noriel Aurórae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 2 - none


Loot:
1x Spellscroll of Comprehend Languages
1x Spellscroll of Greater Restoration
1x Spellscroll of detect magic


2023-12-28 19:00 DDEX3-03 The Occupation of Szith Morcane 1 298.33 10 Staff of Swarming Insects Show

Teilnehmer:
(8) Folk2K - Guttrr - Half Orc - Babarian8 - none
(5)Kiri - Wisteria Groveheart -Eladrin(winter) - Circle of Spores Druid 5 - none
(6) Talak - Movogal - Harengon - Barde 6 - none
(9) PetKola - Sinvallas Faeoldur - High-Elf - Artificer 1 / Wizard (Abjuration) 8 - none
(10) Arikatzi20 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(7) Flammenklinge- Lilly -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (5)


Story Hook:

Um Hillsfar herum passieren merkwürdige Dinge: Wahnsinnige Drow kommen an die Oberfläche, merkwürdige Monster kommen aus dem Cormanthor und die Menschen in Hillsfar haben alle Nichtmenschen rausgeworfen oder versklavt. Der Wahnsinn scheint aus dem Underdark zu kommen und an die Oberfläche zu drängen.

Daher suchen die Fraktionen nach fähigen Abenteurern die bereit sind in das Underdark abzusteigen und mit Informationen zurück zu kommen. Seid ihr dazu bereit?


Info:
Falwan Underbough, Halbling
Elanil Elassidil, Elfe Harpers
Seranolla, Emerald Enclave
Xerkstil, Orc Paladin of Helm und Order of the Goauntlet Vertreter.
Myconiden, Coloni die in der nähe des Vorpostens leben.
Szith Morcane, Vorposten im Underdark
Solom Ned'razak Vorposten Vorgesätzter
Ein Myconiden den Wir gerettet haben, bringt uns zu seinen Anführer Actaras.
Kiaransalee, Tochter des Untodes. Ihre Anhänger versuchen Ewiges Leben zu erhalten um der Rache Lolth zu entkommen.


gekauft:
1x Climber's Kit -25gp
1x Robe -10 gp


Loot: 333,33gp
1x Potion of Greater Healing


Staff of Swarming Insects
Staff, rare (requires attunement by a bard, cleric, druid, sorcerer, warlock or wizard)

This staff has 10 Charges and regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1, a Swarm of Insects consumes and destroys the staff, then disperses.

Spells: While holding the staff, you can use an action to expend some of its Charges to cast one of the following Spells from it, using your spell save DC: Giant Insect (4 charges) or Insect Plague (5 charges).

Insect Cloud: While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. The insects remain for 10 minutes, making the area heavily obscured for creatures other than you. The swarm moves with you, remaining centered on you. A wind of at least 10 miles per hour disperses the swarm and ends the effect.

This staff is made of finely-polished white wood. The insects summoned by the staff take the form of winged spiders with gossamer wings.


2022-04-16 15:09 DDEX3-2 Shackles of Blood 1 1 262 10 Rapier +1 Show

Teilnehmer:
Christian W. - Bhonk - Bugbear - Barbarian 1 - none
Fr3edom - Marty Goodboy - Custom Lineage - Paladin 4
thebaconing - Snipp - Harengon - Sorcerer 4
Arikatzi020 - Noriel Aurôrae - Halbelf - Fighter lvl1 - none
Raimundo_O - Perry Rumbledice - Halfling - Eloquence Bard 4 - Harpers

Loot:
1x Potion of Healing


Rapier +1

Weapon (rapier), uncommon

This weapon weighs half as much as a normal rapier and is fashioned of dark blue metal inscribed with images of spiders and webs.


2023-05-01 20:00 CCC-COS-01 The Only Way to be Sure 1 1 240 10 Portable Hole Show

Teilnehmer:
(10) Ineverexist - Jarro Greyward - Kenku - Wizard Necromancer 10
TimoL - Zoey Fortescue - Wizard 5 - Harper
Logan Miharian (Bramymond):(8) Bramymond - Logan Miharian - Aasimar (MMotM) - Light Cleric 8
(9) happy - Ryld - Variant Human - Monk (Astral Self) 9
(9)Arikatzi020 - Noriel Aurorae - Halfelf - Battle Master Fighter 6, Hunter Ranger 3 - none
Brennjie - Equilius - Monk Way of Mercy Level 9 - Variant Human- None


verbraucht:
1x Spellscroll of detect magic
1x Spellscroll of Greater Restoration
1x Potion of Heroism


Loot: 240 gp
1x Potion of Healing
1x Potion of Heroism


Portable Hole
Wondrous item, rare, Table D

This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. Any creature inside of the hole hears a slight slurping sound in the distance; the sound can never be located.

You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can't be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.

You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what's in it, the hole weighs next to nothing.

If the hole is folded up, a creature within the hole's extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.

Placing a portable hole inside an extradimensional space created by a Bag of Holding, Handy Haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. This item is found in the Dungeon Master’s Guide.


  • 1 Lvl Hunter Ranger Apl: +2 Str

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2023-05-31 17:15 Trade Log -5 Show Trade Log

Tradet with Sheetha https://www.adventurersleaguelog.com/users/36450/characters/96719/trade_log_entries/1058283

Item Tracker Show

(6/6) Uncommon+:

Belt of Fire Giant Strength
Cloak of Displacement
Frost Brand Greatsword
Bronze Griffon Figurine of Wondrous Power
Portable Hole
Gloves Of Thievery
...


(2/5) Common:

Flurried Furs (Smoldering Armor)
Tankard of Sobriety
...


(10/10) Consumables:

2x Greater Potion of Healing
1x potion of speed
1x Potion of Heroism
2x Spell Scroll og Greater Restoration
1x Potion of Growth
1x Restorative (Ointment 4 Ladungen)
1x Spellscroll of Revivify
1x Potion of Flying
...


CARRIED BLESSINGS, BOONS, & CHARMS

  1. Blessing of Protection

Total Magic Items:

Commen:
Cloak of Many Fashions, Dirty Doll (Talking Doll), Flurried Furs (Smoldering Armor), Tankard of Sobriety
Uncommen:
3x Goggles of Night, 3x Bag of Holding, Dragon's Lullaby (Instrument of the Bards - Mac-Fuirmidh Cittern), Stone of Good Luck, Boots of Striding and Springing, Arrk's Greatsword (Greatsword +1), Robe of Useful Items, Gloves Of Thievery, Javelin of Lightning, Ring of mind shielding, Battleaxe +1, Shield +1, Warhammer +1, Slippers of Spider Climbing, Eyes of Minute Seeing,
Rare:
Ebony Fly Figurine of Wondrous Power, Figurine of wondrous power, bronze griffon, Portable Hole, Muttering Morningstar, Astromancy Archive , +1 Chain mail, Armor of Vulnerability (slashing), Ring of Protection, Ring of Spell Storing, Flame tongue shortsword, Bracers of Defense, Folding Boat, Runensinger (Greatsword +2), Cloak of Displacement, Ring of Mind Shielding, Spear +2, Belt of Dwarvenkind,

Very Rare:
Tasha’s Creeping Keelboat, Belt of Fire Giant Strength, Chain Mail +2, Obsidian Steed Figurine of Wondrous Power, Staff of Frost, Ghost Step Tattoo (Language: Deep Speech)

Legendary:
Blackrazor, Waythe
...


Blessings:

Blessing of Protection (very rare)
...


Total Consumables:

5x Potion of Healing
1x Potion of Heroisum
3x Potion of Growth
1x potion of speed
1x Potion of diminution
1x Spell Scroll of Protection from Poison
1x Spellscroll of Comprehend Languages
3x Spellscroll of Greater Restoration
1x Spell Scroll of Glyph of Warding
8x Potion of Greater Healing
1x potion of superior healing
1x Dust of Disappierence
1x Potion of Giant Strength Storm
1x Potion of Hill Giant Strength
1x potion of cloud giant strength
1x potion of storm giant strength
1x Dust of Dryness
3x Spellscroll of Revivify
1x Potion of Flying
1x Potion of Mind Reading
1x Scroll of Fear
2x Potion of Poison
1x Scroll of Hold Person
1x Scroll of Conjure Minor Elementals
1x Dispel Magic
1x Magic Mouth
2x Scroll of Protection (Fiends)
1x Elixir of Health
1x Potion of Invulnerability
1x Spell Scroll auf Raise Dead
2x Keogthoms Ointment 5 Dosen
1x Dust of Dryness
2x Dust of Disappearance
1x Potion of Resistance (Cold)
1x Potion of Resistance Fire
2x Potion of Animal Friendship
1x Potion of Invisibility
1x potion of superior healing
1x potion of mind control (hill giant)
1x potion of mind control (frost giant)
2x potions of water breathing
1x Gem of Brightness
11x +1 arrows
5x Eleven +1 bolts
1x oil of slipperiness
1x scroll of delayed blast fireball
1x scroll of finger of death
1x scroll of protection (elementals)
1x necklace of fireballs (5 Ladungen)
1x spell scroll bearing a 3rd-level cure wounds spell
1x Elemental Gem jeder Farbe einmal
1x spellwrought tattoo of guidance
1x Potion of invulnerability
1x spellwrought tattoo of reincarnate
1x spellwrought tattoo of death ward


Spell Comp:

2x Diamond dust worth at least 100 gp
2x Diamond worth at least 300 gp
2x Diamond worth at least 500 gp
2x Rare oils and unguents worth at least 1,000 gp


2023-10-01 22:53 Trade Log -5 Show Trade Log

Tradet with Vidra https://www.adventurersleaguelog.com/users/36450/characters/105850/trade_log_entries/1079570

2022-12-19 20:52 Trade Log -5 Show Trade Log

Tradet with Sephyth https://www.adventurersleaguelog.com/users/36450/characters/93751/trade_log_entries/970659

2024-05-26 21:05 Catching up -50 Show

  • 5 Lvl Battle Master Fighter lvl 8 Apl: Great Weapon Master lvl 12: Strike of the Giants - Cloud Strike

2024-02-10 19:00 DDHC-TYP - White Plume Mountain Part 1 1 10 Show

Noriel genoss die kurze Ruhepause in Elventree, die sie nach ihrem anstrengenden Abenteuer im Underdark dringend benötigte. Als sie eines Morgens von einem leisen Klopfen an ihrer Zimmertür geweckt wurde, öffnete sie verschlafen, um einen mysteriösen Boten vor sich zu finden. Der Bote, gehüllt in den Schleiern des Morgennebels, überreichte ihr einen versiegelten Brief mit dem Wappen von Waterdeep, ohne ein einziges Wort zu sagen.

Noriel nahm den Brief entgegen, ihre Augen blitzten kurz auf, als sie das Siegel erkannte. "Typisch", murmelte sie vor sich hin, während sie den Inhalt des Briefes überflog. Es schien, als ob ihre jüngsten Taten bereits weitreichende Kreise zogen, und die Nachricht aus Waterdeep war ein weiterer Beweis dafür. Doch Noriel war nicht überrascht; in ihrem Beruf war Diskretion oft eine Illusion.

"Na gut, auf nach Waterdeep also", seufzte sie, während sie den Brief zusammenfaltete und in ihre Tasche steckte. Ein amüsiertes Lächeln huschte über ihr Gesicht, als sie über die Möglichkeit nachdachte, dass der Auftraggeber vielleicht nicht nur nach ihrer Fähigkeit im Kampf, sondern auch nach ihrer Diskretion suchte. "Nun ja, solange es Gold gibt..."

Sie packte ihre Sachen zusammen, überlegte kurz, welche Ausrüstung sie für eine Reise nach Waterdeep benötigen würde, und machte sich dann auf den Weg. Ihr Entschluss war gefasst, doch ihre Neugierde brannte ebenso hell wie ihr Verlangen nach Entlohnung.

"Wenn das ein Himmelfahrtskommando ist, werden sie es bereuen, mir das nicht im Voraus gesagt zu haben", dachte sie und schmunzelte bei dem Gedanken. Noriel war bekannt dafür, dass sie sich nicht leicht einschüchtern ließ, besonders nicht von hochwohlgeborenen Leuten aus den prunkvollen Hallen von Waterdeep.

Sie verließ das Gasthaus mit festem Schritt und einem Funkeln in den Augen. Die Aussicht auf eine neue Mission, möglicherweise mit neuen Verbündeten oder Rivalen, beflügelte sie. "Mal sehen, wer noch alles auftaucht", murmelte sie leise vor sich hin, während sie die Straßen von Elventree hinter sich ließ und sich auf den Weg nach Waterdeep machte.


https://cdn.discordapp.com/attachments/1202710916920246324/1202711449475219456/SPOILER_Mysterious_Note.png?ex=65d7add2&is=65c538d2&hm=538e4b5aab70a34b05ccb4c8868d3912646f8cf96f803313fdbdf106f7d26eb7&


Teilnehmer:
(10) - Echo - Ace - Variant Human - Artillerist Artificer 10 - None - None
(10) Arikatzi20 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(10) Flammenklinge- Lilly -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (8)
(10) Talak- Lucan Fawnshadow - TCL - Paladin/Sorcerer - ?
(10) Kiri - Wisteria Groveheart - Eladrin - Circle of the Landdruid 10 - ?
(7) Raimundo_O - Llanfairpwllgwyn - Eladrin - Battlesmith Artificer 3 - War Wizard 4 - none


Infos:
Search ye far or search ye near
You’ll find no trace of the three
Unless you follow instructions clear
For the weapons abide with me.

North past forest, farm and furrow
You must go to the feathered mound
Then down away from the sun you’ll burrow
Forget life, forget light, forget sound.

To rescue Wave, you must do battle
With the Beast in the Boiling Bubble
Crost cavern vast, where chain-links rattle
Lies Whelm, past water-spouts double.

Blackrazor yet remains to be won
Underneath inverted ziggurat.
That garnered, think not that you’re done
For now you’ll find you are caught

I care not, former owners brave
What heroes you seek to hire.
Though mighty, I’ll make each one my slave
Or send him to the fire.


Vor mehr als einem Jahrtausend gelangte der Zauberer Keraptis in den Tälern der nördlichen Berge an die Macht und brachte die örtlichen Kriegsherren mit grausamen Drohungen unter seine Kontrolle – Drohungen, die gerade oft genug erfüllt wurden, um die Anführer unter Kontrolle zu halten. Unter der Oberherrschaft von Keraptis nahm der Zustrom räuberischer Monster und Überfälle aus den wilden Bergen deutlich ab, ging zurück und hörte dann fast auf. Als die Bevölkerung dies sah, leistete sie keinen großen Widerstand gegen die Zahlung der hohen Steuern und Zehnten des Zauberers, insbesondere als Geschichten darüber verbreitet wurden, was mit denen geschah, die sich sträubten. Alle Adligen, die protestierten, verschwanden in der Nacht und wurden durch den nächsten in der Thronfolge ersetzt, der normalerweise dazu neigte, gefügiger zu sein als der vorherige Lord.

Allmählich, als die Meinungsverschiedenheiten nachließen, wurden die Steuern und Abgaben immer belastender, bis der Zauberer schließlich einen großen Teil von allem nahm, was in den Tälern angebaut, hergestellt oder verkauft wurde, einschließlich der neugeborenen Jungen des Viehs. Zu dieser Zeit tauchten im Land zahlreiche Berichte über plötzlichen Wahnsinn, dämonische Besessenheit und Sichtungen von Erscheinungen und Untoten auf. Darüber hinaus nahmen die monströsen Einfälle in die besiedelten Gebiete zu, als Raubzüge von Humanoiden Dörfer überfielen und böse und fantastische Monster aus dem Nichts auftauchten, um die bedrängten Bauern zu jagen. Auf dem Höhepunkt dieser Unruhen kündigten die Steuereintreiber von Keraptis ein neues Edikt an: Ein Drittel aller neugeborenen Kinder sollte fortan dem Zauberer übergeben werden.

Dieses Edikt erwies sich als Wendepunkt. Gemeinsam erhoben sich die Menschen, um die Lakaien des Zauberers zu überwältigen, und marschierten zu seinem Bergfried, wo sie, angeführt von einem mächtigen und guten Geistlichen und seinen Waldläufer-Akolythen, Keraptis‘ letzte Wächter vernichteten. Dem großen Zauberer gelang gerade noch die Flucht, nur begleitet von seiner persönlichen Leibwächtergruppe aus geistesgestörten und fanatischen bösen Gnomen. Keraptis floh in die Städte im Süden und Westen, aber wohin er auch ging, sein Ruf eilte ihm voraus und er konnte nirgendwo lange bleiben. Als er erneut nach Norden zog, gelangte er an die Ufer des Sees der unbekannten Tiefen, wo er Geschichten über den heimgesuchten White Plume Mountain hörte. Nach weiteren Nachforschungen fand er schließlich die Zuflucht, die er suchte, im verworrenen Labyrinth vulkanischer Tunnel unter dem Kegel. Er und seine Zwerge verschwanden im Schatten des Plume und die Menschheit hörte nichts mehr von dem bösen Zauberer.

Das war fast dreizehnhundert Jahre vor unserem heutigen Tag. Nun mischt sich die Hand von Keraptis offenbar erneut in die Angelegenheiten der Menschen ein. Wenn hier tatsächlich der alte Zauberer am Werk ist, kann er dann vereitelt werden, bevor seine Macht erneut zunimmt? Zu welchem ​​Zweck stellt er den Helden dieser Welt diese bizarre Herausforderung? Es gibt nur einen Weg, das herauszufinden.


Note: 108HP +131 Temp Hp
Führt Blackrazor, 1 lvl 1 Spell Slot da,


Loot:
1,000 ep, 200 pp, four pieces of jewelry worth a total of 11,000 gp
a potion of greater healing, a scroll of protection (fiends), and armor of Resistance (slashing).
In addition, Qesnef wears a ring of protection on his left hand and a ring of spell storing (with two mirror image spells in it) on his right.
Sir Bluto was a respected Knight of the Realm before his indictment in the River of Blood mass-murder case. His mysterious disappearance from prison left even the Royal Magician-Detectives baffled, and a reward of 10,000 gp was posted for his capture. Someone in the party is sure to recognize his one-of-a-kind face.


1x Boots of Striding and Springing
1x Ring of Protection
1x ring of spell storing (1x mirror image)
1x blackrazor
1x key


2022-07-07 19:31 Trade Log -5 Show Trade Log

Getauscht Shield +1 von Noriel Aurórae (Arikatzi020)
gegen Arrk's Greatsword (Greatsword +1) von Frederic T.

2024-06-15 16:30 DDHC-TYP-6 - Against the Giants - Glacial Rift of the Frost Giant Jarl 2 10 Show

Teilnehmer:
(16)Raimundo_O - Shi'ndiira Despana - Schadar-Kai - Barbarian 2 Phantom Rogue 14 - Harpers
(16) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 12, Ranger lvl 4 - none
(15) Marcelinho700 - Thorin - Standart Human - Life Domain Cleric 15 - none
(12)Kiri - Trix Forespell - Stout Halfling - Clockwork Soul Sorcerer 1/ Divination WIzard 11
(15) JinxedBear - Cesare Bonizzi - Human (Yuan-ti) - Armorer Artificer 15 - Order of the Gauntlet


Info:
Finden ein Schreiben der Hügelriesen das schreibt das sie neue Ziele gefunden haben und ihre Vorgesätzten zufrieden sein sollten.
Loyalitätsbekundung des Frost Riesen Jarl Grugnur zu den König der Feuerriesen, Snurre.
contains a map marking the location of the Hall of the Fire Giant King


Loot:
1x Potion of Resistance (Cold)
1x Keoghtoms Ointment 4 Doses
1x Potions of Animal Friendship
2x Potion of Greater Healing
1x Dust of Disappearance
1x Potion of Waterbreathing
1x Potion of Poison
1x Potion of Resistance Fire
1x Potion of diminution
1x Potion of growth
1x potion of speed
1x potion of superior healing
1x potion of storm giant strength
1x oil of slipperiness
1x potion of healing
1x holds a scroll of protection (fiends)
1x scroll of delayed blast fireball
1x scroll of finger of death
1x potion of mind control (frost giant)
1x potion of cloud giant strength.
1x scroll of protection (elementals)
1x spell scroll bearing a 3rd-level cure wounds spell
Eleven +1 bolts
1x necklace of fireballs (5 Ladungen)


Magic Items
+2 Dagger
+2 Chain Mail
Belt of Dwarvenkind
Figurine of Wondrous Power, Obsidian Steed
+1 shield
Eleven +1 bolts
Two walrus tusks that are trapped (see below), one of which is an ivory-covered bronze horn of Valhalla
A suit of +1 plate armor sized for an elf
Arrow-Catching Shield
+2 longsword.
+2 morningstar
wand of paralysis
a pearl of power
Nolzur's Marvelous Pigments
Bag of Holding
A dwarf and a +1 battleaxe
An elf with a long case at its feet (containing a staff of frost)
ring of resistance (fire)
armor of vulnerability (slashing)
Frost Brand greatsword


Mithras Friendship
These refreshments have been set out to tantalize the giant into submitting to the jarl’s will and becoming his leman, but she has not been won over—quite the opposite is true. Being subjected to this durance vile makes her a friend to any who rescue her, although she despises evil. Thus, the presence of evil characters in the party will cause her to fulfill her obligation as quickly as possible and depart. By contrast, she might strike up a long-term friendship with a party of good-aligned characters.


2024-06-01 14:03 DDHC-TYP-6 - Against the Giants - The Steading 1 10 Show

Teilnehmer:
(16)Raimundo_O - Shi'ndiira Despana - Schadar-Kai - Barbarian 2 Phantom Rogue 14 - Harpers
(16) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 12, Ranger lvl 4 - none
(15) Marcelinho700 - Thorin - Standart Human - Life Domain Cleric 15 - none
(12)Kiri - Trix Forespell - Stout Halfling - Clockwork Soul Sorcerer 1/ Divination WIzard 11
(15) JinxedBear - Cesare Bonizzi - Human (Yuan-ti) - Armorer Artificer 15 - Order of the Gauntlet


Info:
Ein Warhorse für jeden + Pladebarding wurde zu Verfügung gestellt
Eclavdra, hat einen neuen Plünderauftrag an die Hillgiants gegeben. (scheint kein Giant zu sein)
Haben die Karte für den Frostgiantfestung gefunden (Portkarte)
Quinlen Silversong, ist unseren Camp beigetretten.
Ein Eisbär wurde von Noriel befreundet und ist teil des Camps.
Die Engineerin und das verrückte Huhn sind den Camp beigetreten.


Loot: 22601gp
1x Potion of Giant Strength Storm
1x Potion of Poison
1x Keogthoms Ointment 5 Dosen
1x Potion of Healing
1x Dust of Dryness
1x Dust of Disappearance
1x Potion of Animal Friendship
1x Potion of Growth
1x Potion of Greater Healing
1x Potion of Invisibility
1x potion of superior healing
1x potion of mind control (hill giant)
1x potions of water breathing
11x +1 arrows
1x Elemental Gem jeder Farbe einmal
1x Restorative Ointment (5 Ladungen)
1x Gem of Brightness


Magic Items:
1x Robe of Useful Items
1x Figurine of wondrous power, bronze griffon
1x Gloves Of Thievery
1x Javelin of Lightning
1x +2 spear
1x Flame tongue shortsword
1x Ring of mind shielding
1x Battleaxe +1
1x Shield +1
1x Warhammer +1


Waythe
Weapon (greatsword), legendary (requires attunement)
Waythe is a unique greatsword most recently in the possession of a high-ranking cloud giant ambassador.

You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a creature of the giant type with it, the giant takes an extra 2d6 slashing damage, and it must succeed on a DC 15 Strength saving throw or fall prone.

The sword also functions as a wand of enemy detection. It regains all of its expended charges at dawn and isn’t at risk of crumbling if its last charge is used.

Sentience. Waythe is a sentient weapon of neutral good alignment, with an Intelligence of 12, a Wisdom of 2, and a Charisma of 14. It has hearing and darkvision out to a range of 120 feet.

The weapon can speak and understand Giant and Common, and it can communicate telepathically with its wielder.

Personality. This sword believes in freedom and allowing others to live as they see fit. It is protective of its friends, and wants to be friends with a like-minded wielder. (It takes only 1 minute for a good-aligned character to gain attunement with the sword.) Waythe is courageous to the point of foolhardiness, however, and vocally urges bold action. It is likely to come into conflict with an evil or a timid wielder.


Belt of Fire Giant Strength
Wondrous item, very rare (requires attunement)

While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score.

Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants.


2024-02-11 19:00 DDHC-TYP - White Plume Mountain Part 2 2 10 Show

Teilnehmer:
(10) - Echo - Ace - Variant Human - Artillerist Artificer 10 - None - None
(10) Arikatzi20 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(10) Flammenklinge- Lilly -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (8)
(10) Talak- Lucan Fawnshadow - TCL - Paladin/Sorcerer - ?
(10) Kiri - Wisteria Groveheart - Eladrin - Circle of the Landdruid 10 - ?
(7) Raimundo_O - Llanfairpwllgwyn - Eladrin - Battlesmith Artificer 3 - War Wizard 4 - none


Info:
Sphere 1. Three folded-up shadows, 300 worthless lead pieces, and a false key. (The shadows aren’t visible to magical inspection.)
Sphere 2. A spell scroll of fear and a false key.
Sphere 3. Jewelry worth 12,000 gp, a false key, and an angry air elemental.
Sphere 4. A potion of flying and a false key.
Sphere 5. Eleven worthless glass gems and a false key.
Sphere 6. Phony glass jewelry, a false key, and a gray ooze. (The ooze fills the entire globe and isn’t visible to magical inspection.)
Sphere 7. A spell scroll of hold person and a false key.
Sphere 9. Gems worth 600 gp and a false key.


Loot: Pro Spieler = 10.589,17
Treasure. Scattered about the kelpies’ lair are 600 gp, a piece of jewelry worth 2,000 gp, and a suit of +1 chain mail armor.
Treasure. At the north end of the domed area is a heavy chest firmly attached to the floor. In it is Wave, a sentient trident (see “Sample Sentient Items” in chapter 7 of the Dungeon Master’s Guide), 1,000 gp in small sacks, twenty gems (two big ones worth 1,000 gp each, one big one worth 5,000 gp, and seventeen others worth a total of 3,935 gp), goggles of night, and a stone of good luck.
Treasure. Only the brass-bound chest appears as it actually is. The chest must be opened while uttering a command word known only to Snarla, or it will emit a stinking cloud spell that lasts for 1 minute. Inside are 400 ep, 300 gp, and seven gems worth a total of 1,300 gp.
Treasure. The space beneath the coffin contains Whelm, a sentient warhammer (see “Sample Sentient Items” in chapter 7 of the Dungeon Master’s Guide), 10,000 sp and 9,000 gp in six leather sacks, a potion of mind reading, and three spell scrolls (conjure minor elementals, dispel magic, and magic mouth).


Rewards

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

chose: 1x Elixir of Health, 1x Potion of Invulnerability, 1x Scroll of Greater Restoration, 1x Scroll of Revivify, 1x Spell Scroll auf Raise Dead

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

chose: Greatsword +2

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

chose: Blessing of Protection,


Loot insgesammt gefunden:
1 Potion of Flying,1 Potion of Mind Reading,1 Potion of Greater Healing
1 Scroll of Fear, 1 Scroll of Hold Person, 1 Scroll of Conjure Minor Elementals, 1 Dispel Magic, 1 Magic Mouth, 1 Scroll of Protection (Fiends)
.
+1 Chain mail, Goggles of Night, Stone of Good Luck, Boots of Striding and Springing, Armor of Vulnerability (slashing), Ring of Protection, Ring of Spell Storing


2025-01-30 18:58 SJ-DC-Death In Defiance of Dairy 1 10 Show

Teilnehmer:
(16) Raimundo_O - Theodeus of the Yellow Angels - Human - Twilight Cleric 13 / Stars Druid 3 - Order of the Gauntlet
(16) Ka'Narlist - Valdani - Tiefling Warlock 10 / Sorcerer 6 - LA
(16) Echo - Daros Umbermane - Satyr - Dance Bard 16 - Emerald Enclave
(16) Eisenbrei - Amara - Woodelf - Monk 14, Warlock 2
(16) Arikatzi020 - Noriel Aurōrae - Winter/Eladrin - Runen Knight lvl 10, Path of the Giand Barbarian lvl 6 - none


Info:
Otto Bounds, Lich und Warden des Forbbiden Space
Irret Odnalab, verdorbenes Simulakrum eines Archfey


Loot: 10000gp
1x spellwrought tattoo of guidance
1x Potion of invulnerability
1x spellwrought tattoo of reincarnate
1x spellwrought tattoo of death ward


Ghost Step Tattoo (Language: Deep Speech)
Wondrous item (tattoo), very rare (requires attunement)

Produced by a special needle, this tattoo shifts and wavers on the skin, parts of it appearing blurred.

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Ghostly Form. The tattoo has 3 charges, and it regains all expended charges daily at dawn. As a bonus action while the tattoo is on your skin, you can expend 1 of the tattoo’s charges to become incorporeal until the end of your next turn. For the duration, you gain the following benefits:

You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.

You can’t be grappled or restrained.

You can move through creatures and solid objects as if they were difficult terrain. If you end your turn in a solid object, you take 1d10 force damage. If the effect ends while you are inside a solid object, you instead are shunted to the nearest unoccupied space, and you take 1d10 force damage for every 5 feet travelled.

This Item can be found in Tasha’s Cauldron of Everything.

While attuned to this tattoo, a creature can read and understand deep speech as they hear whispers in the back of their mind


verbraucht:
1x Potion of Greater Healing


2023-07-13 20:18 SJ-DC-AMAK-04: Starlight's Lament 1 10 Show

Teilnehmer:
(8) Maluku Seito - Phanrae - Drow - Eloquence Bard 8
(6) Dixer - Skahn von Clan - Dragonborn - Oath of Devotion Paladin 6 - no faction
(10) Raimundo_O- Vorona- Tiefling- Shadow Sorcerer 7 Hexblade Warlock 3- Zhentarim
(10) Arikatzi020 - Noriel Aurorae - Halfelf - Hunter Ranger lvl4, Bettlmaster Fighter lvl 6 - none


Infos:
Star Moth Schiff finden, die Manschaft retten und Schiffabschleppen


Verbraucht:
3x Potion of Healing
1x Oil of Slipperiness


Loot:
1x Potion of Hill Giant Strength

1x Potion of Greater Healing
1x Dust of Dryness


Astromancy Archive
Wondrous Item, rare (requires attunement by a wizard)

This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into the sphere or back into a disc. When found, it contains the following spells, which are wizard spells for you while you are attuned to it: augury, divination, find the path, foresight, locate creature, and locate object. It functions as a spellbook for you, with spells encoded on the rings.

While you are holding the archive, you can use it as a spellcasting focus for your wizard spells.

The archive has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:

If you spend 1 minute studying the archive, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the archive. The new spell must be of the divination school.
When a creature you can see within 30 feet of you makes an attack roll, an ability check, or a saving throw, you can use your reaction to expend 1 charge and force the creature to roll a d4 and apply the number rolled as a bonus or penalty (your choice) to the original roll. You can do this after you see the roll but before its effects are applied.


Dirty Doll (Talking Doll)
Wondrous Item, common (requires attunement)

While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends.


Story Award: Minde Shattered
The harrowing journey aboard the Starlight Wanderer has taken its toll, leaving an enduring mark on your mind. The horrors witnessed have unraveled your grasp on reality.

Seek solace in the pages of the Dungeon Master's Guide, for there you shall find the dire effects that now afflict your mind. "I don't like the way people judge me all the time."


2023-04-26 20:00 Assignment 2 Season 12 a 2 Show DM Log

+2500gp
Cloak of Displacement
(Rare, Requires Attunement)

While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move.


2023-06-05 20:01 SJ-DC-AMAK-03: The Feast of the Devoured 1 10 Show

Teilnehmer:
(6) happy - Gora - Hobgoblin - Rogue 3 / Fighter 3 - none
(5) Dixer - Skahn von Clan - Dragonborn - Oath of Devotion Paladin 5 - no faction
(5) Folk2K - Quia - TCL - Artificer5 - Force Grey
(10) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(8)Trava - Enikerym Lohaya - Half Elf - Samurai 8 - none


Loot: 1000gp
1x Dust of Disappierence
1x Oil of Slipperiniess


Muttering Morningstar
weapon, rare

You have a +2 bonus to attack and damage rolls made with this magic weapon.
Proficiency with a morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Muttering. The item grumbles and mutters. A creature who listens carefully to the item might learn something useful.


Tankard of Sobreity
Wondrous Item, common

This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison.


Restorativ Ointment (4 Ladungen)
Wondrous Item, uncommon

This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. (4 Ladungen)

As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.


2022-12-21 20:00 SJ-DC-AMAK-01: You better watch out 1 10 Show

Teilnehmer:
(8) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 2 - none
Frühling - Teddor - Bugbear - Barbarian 6 - none
(6) Frederic T. - Reed - Human - Fighter 1/Barbarian 5
(6) happy - Fenric - Ranger(Swarmkeeper) 6 - none
(9) Shinigami - Eludin Endrix - winged tiefling - Cleric 1/ wizard 8
(8) Raimundo_O Shi'ndiira Despana- Shadar-Kai- Rogue 7 Barbarian 1 - Harpers


Loot: 1000gp
1x Potion of Greater Healing
1x Potion of Growth
1x Spell Scroll of Glyph of Warding


Cloak of Many Fashions
Wondrous item, Common

While wearing this cloak, you can use a bonus Action to change the style, color, and apparent quality of the garment. The cloak’s weight doesn’t change. Regardless of its Appearance, the cloak can’t be anything but a cloak. Although it can duplicate the Appearance of other magic cloaks, it doesn’t gain their Magical Properties.


Ebony Fly Figurine of Wondrous Power
Wondrous item, rare

A Figurine of Wondrous Power is a statuette of a beast small enough to fit in a pocket. If you use an Action to speak the Command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other Creatures or Objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.

The creature is friendly to you and your Companions. It understands your Languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other ACTIONS.

The creature exists for a Duration specific to each figurine. At the end of the Duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 Hit Points or if you use an Action to speak the Command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.

Ebony Fly (Rare). This ebony statuette is carved in the likeness of a horsefly. It can become a Giant Fly for up to 12 hours and can be ridden as a mount. Once it has been used, it can’t be used again until 2 days have passed.


Story Reward:
Lost in Space: You ruined Christmas for the children in Rock of Bral


+1 lvl Ranger Hunter
Hunter's Prey: Horde Breaker


2024-05-04 19:00 Descent into the Lost Caverns of Tsojcanth 1 10 Show

Teilnehmer:
(10) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(10) C0ldW0lf - Corellius - Aasimar/Tiefling (TCL) - Paladin 6/Sorcerer 4 - none
(10) Rudi - Pandg No - Word Kobold - Mercy Monk 10
(10) Claudia - Sanity, In. - V. Human - Trickery Cleric 10


Loot: 815 gp
1x Potion of Greater Healing


Bracers of Defense
Wondrous item, rare (requires attunement)

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.


Eyes of Minute Seeing
Wondrous item, uncommon

These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range.


Folding Boat
Wondrous item, rare

This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has three command words, each requiring you to use an action to speak it.

One command word causes the box to unfold into a boat 10 feet long, 4 feet wide, and 2 feet deep. The boat has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold up to four Medium creatures comfortably.

The second command word causes the box to unfold into a ship 24 feet long, 8 feet wide, and 6 feet deep. The ship has a deck, rowing seats, five sets of oars, a steering oar, an anchor, a deck cabin, and a mast with a square sail. The ship can hold fifteen Medium creatures comfortably.

When the box becomes a vessel, its weight becomes that of a normal vessel its size, and anything that was stored in the box remains in the boat.

The third command word causes the folding boat to fold back into a box, provided that no creatures are aboard. Any objects in the vessel that can’t fit inside the box remain outside the box as it folds. Any objects in the vessel that can fit inside the box do so.


Tasha’s Creeping Keelboat
Wondrous Item, very rare (requires attunement)

This magic vehicle is a boat 10 feet wide and 30 feet long. It has four legs that propel it across land and water. It has a walking and swimming speed of 20 feet, but it can’t travel underwater. The boat moves according to your spoken directions while you are riding it, and creatures of your choice gain a +1 bonus to their Armor Class while on the boat.

The boat can transport up to 1,000 pounds without hindrance. It can carry up to twice this weight, but it moves at half speed if it carries more than its normal capacity.


  • 1 Lvl Battle Master Fighter

2022-10-01 19:02 DDHC - TftYP-Dead in Thay - Abyssl Prison Part 1 1 Show

Teilnehmer:
(8) C0ldW0lf - Anxae - Goblin - Sorcerer 1/Cleric 7
(8) Raimundo_O - Perry Rumbledice - Halfling - Bard 6 / Wizard 2 - Harpers
(6) Yaidz - Girino - Custom Lineage - Monk 6
(9) Quabby - Tomok - Deep Gnome - Evo Wiz 6/ Rune Knight 3 - none
duckfight/loggas - Loe Anhart - Human - Rune Knight 7 - none
(9) Frederic T. - Syllynn Lufanma - Half-Elf - Rogue 1/Cleric 1/Ranger1/Bard 4 - Zentharim
(8)Arikatzi020 - Noriel Aurórae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 2 - none


Loot:
1x Spellscroll of Comprehend Languages
1x Spellscroll of Greater Restoration
1x Spellscroll of detect magic


2023-12-28 19:00 DDEX3-03 The Occupation of Szith Morcane 1 10 Show

Teilnehmer:
(8) Folk2K - Guttrr - Half Orc - Babarian8 - none
(5)Kiri - Wisteria Groveheart -Eladrin(winter) - Circle of Spores Druid 5 - none
(6) Talak - Movogal - Harengon - Barde 6 - none
(9) PetKola - Sinvallas Faeoldur - High-Elf - Artificer 1 / Wizard (Abjuration) 8 - none
(10) Arikatzi20 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(7) Flammenklinge- Lilly -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (5)


Story Hook:

Um Hillsfar herum passieren merkwürdige Dinge: Wahnsinnige Drow kommen an die Oberfläche, merkwürdige Monster kommen aus dem Cormanthor und die Menschen in Hillsfar haben alle Nichtmenschen rausgeworfen oder versklavt. Der Wahnsinn scheint aus dem Underdark zu kommen und an die Oberfläche zu drängen.

Daher suchen die Fraktionen nach fähigen Abenteurern die bereit sind in das Underdark abzusteigen und mit Informationen zurück zu kommen. Seid ihr dazu bereit?


Info:
Falwan Underbough, Halbling
Elanil Elassidil, Elfe Harpers
Seranolla, Emerald Enclave
Xerkstil, Orc Paladin of Helm und Order of the Goauntlet Vertreter.
Myconiden, Coloni die in der nähe des Vorpostens leben.
Szith Morcane, Vorposten im Underdark
Solom Ned'razak Vorposten Vorgesätzter
Ein Myconiden den Wir gerettet haben, bringt uns zu seinen Anführer Actaras.
Kiaransalee, Tochter des Untodes. Ihre Anhänger versuchen Ewiges Leben zu erhalten um der Rache Lolth zu entkommen.


gekauft:
1x Climber's Kit -25gp
1x Robe -10 gp


Loot: 333,33gp
1x Potion of Greater Healing


Staff of Swarming Insects
Staff, rare (requires attunement by a bard, cleric, druid, sorcerer, warlock or wizard)

This staff has 10 Charges and regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1, a Swarm of Insects consumes and destroys the staff, then disperses.

Spells: While holding the staff, you can use an action to expend some of its Charges to cast one of the following Spells from it, using your spell save DC: Giant Insect (4 charges) or Insect Plague (5 charges).

Insect Cloud: While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. The insects remain for 10 minutes, making the area heavily obscured for creatures other than you. The swarm moves with you, remaining centered on you. A wind of at least 10 miles per hour disperses the swarm and ends the effect.

This staff is made of finely-polished white wood. The insects summoned by the staff take the form of winged spiders with gossamer wings.


2022-04-16 15:09 DDEX3-2 Shackles of Blood 1 10 Show

Teilnehmer:
Christian W. - Bhonk - Bugbear - Barbarian 1 - none
Fr3edom - Marty Goodboy - Custom Lineage - Paladin 4
thebaconing - Snipp - Harengon - Sorcerer 4
Arikatzi020 - Noriel Aurôrae - Halbelf - Fighter lvl1 - none
Raimundo_O - Perry Rumbledice - Halfling - Eloquence Bard 4 - Harpers

Loot:
1x Potion of Healing


Rapier +1

Weapon (rapier), uncommon

This weapon weighs half as much as a normal rapier and is fashioned of dark blue metal inscribed with images of spiders and webs.


2023-05-01 20:00 CCC-COS-01 The Only Way to be Sure 1 10 Show

Teilnehmer:
(10) Ineverexist - Jarro Greyward - Kenku - Wizard Necromancer 10
TimoL - Zoey Fortescue - Wizard 5 - Harper
Logan Miharian (Bramymond):(8) Bramymond - Logan Miharian - Aasimar (MMotM) - Light Cleric 8
(9) happy - Ryld - Variant Human - Monk (Astral Self) 9
(9)Arikatzi020 - Noriel Aurorae - Halfelf - Battle Master Fighter 6, Hunter Ranger 3 - none
Brennjie - Equilius - Monk Way of Mercy Level 9 - Variant Human- None


verbraucht:
1x Spellscroll of detect magic
1x Spellscroll of Greater Restoration
1x Potion of Heroism


Loot: 240 gp
1x Potion of Healing
1x Potion of Heroism


Portable Hole
Wondrous item, rare, Table D

This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. Any creature inside of the hole hears a slight slurping sound in the distance; the sound can never be located.

You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can't be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.

You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what's in it, the hole weighs next to nothing.

If the hole is folded up, a creature within the hole's extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.

Placing a portable hole inside an extradimensional space created by a Bag of Holding, Handy Haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. This item is found in the Dungeon Master’s Guide.


  • 1 Lvl Hunter Ranger Apl: +2 Str

Date Played Adventure Title Session XP GP ▼ Downtime Renown Magic Items
2023-05-31 17:15 Trade Log -5 Staff of the Adder > Dragon's Lullaby (Instrument of the Bards - Mac-Fuirmidh Cittern) Show Trade Log

Tradet with Sheetha https://www.adventurersleaguelog.com/users/36450/characters/96719/trade_log_entries/1058283

Item Tracker Show

(6/6) Uncommon+:

Belt of Fire Giant Strength
Cloak of Displacement
Frost Brand Greatsword
Bronze Griffon Figurine of Wondrous Power
Portable Hole
Gloves Of Thievery
...


(2/5) Common:

Flurried Furs (Smoldering Armor)
Tankard of Sobriety
...


(10/10) Consumables:

2x Greater Potion of Healing
1x potion of speed
1x Potion of Heroism
2x Spell Scroll og Greater Restoration
1x Potion of Growth
1x Restorative (Ointment 4 Ladungen)
1x Spellscroll of Revivify
1x Potion of Flying
...


CARRIED BLESSINGS, BOONS, & CHARMS

  1. Blessing of Protection

Total Magic Items:

Commen:
Cloak of Many Fashions, Dirty Doll (Talking Doll), Flurried Furs (Smoldering Armor), Tankard of Sobriety
Uncommen:
3x Goggles of Night, 3x Bag of Holding, Dragon's Lullaby (Instrument of the Bards - Mac-Fuirmidh Cittern), Stone of Good Luck, Boots of Striding and Springing, Arrk's Greatsword (Greatsword +1), Robe of Useful Items, Gloves Of Thievery, Javelin of Lightning, Ring of mind shielding, Battleaxe +1, Shield +1, Warhammer +1, Slippers of Spider Climbing, Eyes of Minute Seeing,
Rare:
Ebony Fly Figurine of Wondrous Power, Figurine of wondrous power, bronze griffon, Portable Hole, Muttering Morningstar, Astromancy Archive , +1 Chain mail, Armor of Vulnerability (slashing), Ring of Protection, Ring of Spell Storing, Flame tongue shortsword, Bracers of Defense, Folding Boat, Runensinger (Greatsword +2), Cloak of Displacement, Ring of Mind Shielding, Spear +2, Belt of Dwarvenkind,

Very Rare:
Tasha’s Creeping Keelboat, Belt of Fire Giant Strength, Chain Mail +2, Obsidian Steed Figurine of Wondrous Power, Staff of Frost, Ghost Step Tattoo (Language: Deep Speech)

Legendary:
Blackrazor, Waythe
...


Blessings:

Blessing of Protection (very rare)
...


Total Consumables:

5x Potion of Healing
1x Potion of Heroisum
3x Potion of Growth
1x potion of speed
1x Potion of diminution
1x Spell Scroll of Protection from Poison
1x Spellscroll of Comprehend Languages
3x Spellscroll of Greater Restoration
1x Spell Scroll of Glyph of Warding
8x Potion of Greater Healing
1x potion of superior healing
1x Dust of Disappierence
1x Potion of Giant Strength Storm
1x Potion of Hill Giant Strength
1x potion of cloud giant strength
1x potion of storm giant strength
1x Dust of Dryness
3x Spellscroll of Revivify
1x Potion of Flying
1x Potion of Mind Reading
1x Scroll of Fear
2x Potion of Poison
1x Scroll of Hold Person
1x Scroll of Conjure Minor Elementals
1x Dispel Magic
1x Magic Mouth
2x Scroll of Protection (Fiends)
1x Elixir of Health
1x Potion of Invulnerability
1x Spell Scroll auf Raise Dead
2x Keogthoms Ointment 5 Dosen
1x Dust of Dryness
2x Dust of Disappearance
1x Potion of Resistance (Cold)
1x Potion of Resistance Fire
2x Potion of Animal Friendship
1x Potion of Invisibility
1x potion of superior healing
1x potion of mind control (hill giant)
1x potion of mind control (frost giant)
2x potions of water breathing
1x Gem of Brightness
11x +1 arrows
5x Eleven +1 bolts
1x oil of slipperiness
1x scroll of delayed blast fireball
1x scroll of finger of death
1x scroll of protection (elementals)
1x necklace of fireballs (5 Ladungen)
1x spell scroll bearing a 3rd-level cure wounds spell
1x Elemental Gem jeder Farbe einmal
1x spellwrought tattoo of guidance
1x Potion of invulnerability
1x spellwrought tattoo of reincarnate
1x spellwrought tattoo of death ward


Spell Comp:

2x Diamond dust worth at least 100 gp
2x Diamond worth at least 300 gp
2x Diamond worth at least 500 gp
2x Rare oils and unguents worth at least 1,000 gp


2023-10-01 22:53 Trade Log -5 Rapier +1 > Bag of Holding Show Trade Log

Tradet with Vidra https://www.adventurersleaguelog.com/users/36450/characters/105850/trade_log_entries/1079570

2022-12-19 20:52 Trade Log -5 Illuminator´s Tattoo > Flurried Furs (Smoldering Armor) Show Trade Log

Tradet with Sephyth https://www.adventurersleaguelog.com/users/36450/characters/93751/trade_log_entries/970659

2024-05-26 21:05 Catching up -50 Show

  • 5 Lvl Battle Master Fighter lvl 8 Apl: Great Weapon Master lvl 12: Strike of the Giants - Cloud Strike

2024-02-10 19:00 DDHC-TYP - White Plume Mountain Part 1 1 10 Boots of Striding and Springing, Ring of Protection, Ring of Spell Storing, Armor of Vulnerability, Blackrazor (T4 Lockt) Show

Noriel genoss die kurze Ruhepause in Elventree, die sie nach ihrem anstrengenden Abenteuer im Underdark dringend benötigte. Als sie eines Morgens von einem leisen Klopfen an ihrer Zimmertür geweckt wurde, öffnete sie verschlafen, um einen mysteriösen Boten vor sich zu finden. Der Bote, gehüllt in den Schleiern des Morgennebels, überreichte ihr einen versiegelten Brief mit dem Wappen von Waterdeep, ohne ein einziges Wort zu sagen.

Noriel nahm den Brief entgegen, ihre Augen blitzten kurz auf, als sie das Siegel erkannte. "Typisch", murmelte sie vor sich hin, während sie den Inhalt des Briefes überflog. Es schien, als ob ihre jüngsten Taten bereits weitreichende Kreise zogen, und die Nachricht aus Waterdeep war ein weiterer Beweis dafür. Doch Noriel war nicht überrascht; in ihrem Beruf war Diskretion oft eine Illusion.

"Na gut, auf nach Waterdeep also", seufzte sie, während sie den Brief zusammenfaltete und in ihre Tasche steckte. Ein amüsiertes Lächeln huschte über ihr Gesicht, als sie über die Möglichkeit nachdachte, dass der Auftraggeber vielleicht nicht nur nach ihrer Fähigkeit im Kampf, sondern auch nach ihrer Diskretion suchte. "Nun ja, solange es Gold gibt..."

Sie packte ihre Sachen zusammen, überlegte kurz, welche Ausrüstung sie für eine Reise nach Waterdeep benötigen würde, und machte sich dann auf den Weg. Ihr Entschluss war gefasst, doch ihre Neugierde brannte ebenso hell wie ihr Verlangen nach Entlohnung.

"Wenn das ein Himmelfahrtskommando ist, werden sie es bereuen, mir das nicht im Voraus gesagt zu haben", dachte sie und schmunzelte bei dem Gedanken. Noriel war bekannt dafür, dass sie sich nicht leicht einschüchtern ließ, besonders nicht von hochwohlgeborenen Leuten aus den prunkvollen Hallen von Waterdeep.

Sie verließ das Gasthaus mit festem Schritt und einem Funkeln in den Augen. Die Aussicht auf eine neue Mission, möglicherweise mit neuen Verbündeten oder Rivalen, beflügelte sie. "Mal sehen, wer noch alles auftaucht", murmelte sie leise vor sich hin, während sie die Straßen von Elventree hinter sich ließ und sich auf den Weg nach Waterdeep machte.


https://cdn.discordapp.com/attachments/1202710916920246324/1202711449475219456/SPOILER_Mysterious_Note.png?ex=65d7add2&is=65c538d2&hm=538e4b5aab70a34b05ccb4c8868d3912646f8cf96f803313fdbdf106f7d26eb7&


Teilnehmer:
(10) - Echo - Ace - Variant Human - Artillerist Artificer 10 - None - None
(10) Arikatzi20 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(10) Flammenklinge- Lilly -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (8)
(10) Talak- Lucan Fawnshadow - TCL - Paladin/Sorcerer - ?
(10) Kiri - Wisteria Groveheart - Eladrin - Circle of the Landdruid 10 - ?
(7) Raimundo_O - Llanfairpwllgwyn - Eladrin - Battlesmith Artificer 3 - War Wizard 4 - none


Infos:
Search ye far or search ye near
You’ll find no trace of the three
Unless you follow instructions clear
For the weapons abide with me.

North past forest, farm and furrow
You must go to the feathered mound
Then down away from the sun you’ll burrow
Forget life, forget light, forget sound.

To rescue Wave, you must do battle
With the Beast in the Boiling Bubble
Crost cavern vast, where chain-links rattle
Lies Whelm, past water-spouts double.

Blackrazor yet remains to be won
Underneath inverted ziggurat.
That garnered, think not that you’re done
For now you’ll find you are caught

I care not, former owners brave
What heroes you seek to hire.
Though mighty, I’ll make each one my slave
Or send him to the fire.


Vor mehr als einem Jahrtausend gelangte der Zauberer Keraptis in den Tälern der nördlichen Berge an die Macht und brachte die örtlichen Kriegsherren mit grausamen Drohungen unter seine Kontrolle – Drohungen, die gerade oft genug erfüllt wurden, um die Anführer unter Kontrolle zu halten. Unter der Oberherrschaft von Keraptis nahm der Zustrom räuberischer Monster und Überfälle aus den wilden Bergen deutlich ab, ging zurück und hörte dann fast auf. Als die Bevölkerung dies sah, leistete sie keinen großen Widerstand gegen die Zahlung der hohen Steuern und Zehnten des Zauberers, insbesondere als Geschichten darüber verbreitet wurden, was mit denen geschah, die sich sträubten. Alle Adligen, die protestierten, verschwanden in der Nacht und wurden durch den nächsten in der Thronfolge ersetzt, der normalerweise dazu neigte, gefügiger zu sein als der vorherige Lord.

Allmählich, als die Meinungsverschiedenheiten nachließen, wurden die Steuern und Abgaben immer belastender, bis der Zauberer schließlich einen großen Teil von allem nahm, was in den Tälern angebaut, hergestellt oder verkauft wurde, einschließlich der neugeborenen Jungen des Viehs. Zu dieser Zeit tauchten im Land zahlreiche Berichte über plötzlichen Wahnsinn, dämonische Besessenheit und Sichtungen von Erscheinungen und Untoten auf. Darüber hinaus nahmen die monströsen Einfälle in die besiedelten Gebiete zu, als Raubzüge von Humanoiden Dörfer überfielen und böse und fantastische Monster aus dem Nichts auftauchten, um die bedrängten Bauern zu jagen. Auf dem Höhepunkt dieser Unruhen kündigten die Steuereintreiber von Keraptis ein neues Edikt an: Ein Drittel aller neugeborenen Kinder sollte fortan dem Zauberer übergeben werden.

Dieses Edikt erwies sich als Wendepunkt. Gemeinsam erhoben sich die Menschen, um die Lakaien des Zauberers zu überwältigen, und marschierten zu seinem Bergfried, wo sie, angeführt von einem mächtigen und guten Geistlichen und seinen Waldläufer-Akolythen, Keraptis‘ letzte Wächter vernichteten. Dem großen Zauberer gelang gerade noch die Flucht, nur begleitet von seiner persönlichen Leibwächtergruppe aus geistesgestörten und fanatischen bösen Gnomen. Keraptis floh in die Städte im Süden und Westen, aber wohin er auch ging, sein Ruf eilte ihm voraus und er konnte nirgendwo lange bleiben. Als er erneut nach Norden zog, gelangte er an die Ufer des Sees der unbekannten Tiefen, wo er Geschichten über den heimgesuchten White Plume Mountain hörte. Nach weiteren Nachforschungen fand er schließlich die Zuflucht, die er suchte, im verworrenen Labyrinth vulkanischer Tunnel unter dem Kegel. Er und seine Zwerge verschwanden im Schatten des Plume und die Menschheit hörte nichts mehr von dem bösen Zauberer.

Das war fast dreizehnhundert Jahre vor unserem heutigen Tag. Nun mischt sich die Hand von Keraptis offenbar erneut in die Angelegenheiten der Menschen ein. Wenn hier tatsächlich der alte Zauberer am Werk ist, kann er dann vereitelt werden, bevor seine Macht erneut zunimmt? Zu welchem ​​Zweck stellt er den Helden dieser Welt diese bizarre Herausforderung? Es gibt nur einen Weg, das herauszufinden.


Note: 108HP +131 Temp Hp
Führt Blackrazor, 1 lvl 1 Spell Slot da,


Loot:
1,000 ep, 200 pp, four pieces of jewelry worth a total of 11,000 gp
a potion of greater healing, a scroll of protection (fiends), and armor of Resistance (slashing).
In addition, Qesnef wears a ring of protection on his left hand and a ring of spell storing (with two mirror image spells in it) on his right.
Sir Bluto was a respected Knight of the Realm before his indictment in the River of Blood mass-murder case. His mysterious disappearance from prison left even the Royal Magician-Detectives baffled, and a reward of 10,000 gp was posted for his capture. Someone in the party is sure to recognize his one-of-a-kind face.


1x Boots of Striding and Springing
1x Ring of Protection
1x ring of spell storing (1x mirror image)
1x blackrazor
1x key


2022-07-07 19:31 Trade Log -5 Shield +1 > Arrk's Greatsword (Greatsword +1) Show Trade Log

Getauscht Shield +1 von Noriel Aurórae (Arikatzi020)
gegen Arrk's Greatsword (Greatsword +1) von Frederic T.

2024-06-15 16:30 DDHC-TYP-6 - Against the Giants - Glacial Rift of the Frost Giant Jarl 2 30623 10 Belt of Dwarvenkind, Dagger +2, Chain Mail +2, Obsidian Steed Figurine of Wondrous Power, Shield +1, Bronze Horn of Valhalla, Plate Armor +1, Arrow-Catching Shield, Longsword +2, Morningstar +2, Wand of Paralysis, Pearl of Power, Nolzur's Marvelous Pigments, Bag Of Holding, Battleaxe +1, Staff of Frost, Ring of Resistance (Fire), Armor Of Vulnerability (Slashing), Frost Brand Greatsword Show

Teilnehmer:
(16)Raimundo_O - Shi'ndiira Despana - Schadar-Kai - Barbarian 2 Phantom Rogue 14 - Harpers
(16) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 12, Ranger lvl 4 - none
(15) Marcelinho700 - Thorin - Standart Human - Life Domain Cleric 15 - none
(12)Kiri - Trix Forespell - Stout Halfling - Clockwork Soul Sorcerer 1/ Divination WIzard 11
(15) JinxedBear - Cesare Bonizzi - Human (Yuan-ti) - Armorer Artificer 15 - Order of the Gauntlet


Info:
Finden ein Schreiben der Hügelriesen das schreibt das sie neue Ziele gefunden haben und ihre Vorgesätzten zufrieden sein sollten.
Loyalitätsbekundung des Frost Riesen Jarl Grugnur zu den König der Feuerriesen, Snurre.
contains a map marking the location of the Hall of the Fire Giant King


Loot:
1x Potion of Resistance (Cold)
1x Keoghtoms Ointment 4 Doses
1x Potions of Animal Friendship
2x Potion of Greater Healing
1x Dust of Disappearance
1x Potion of Waterbreathing
1x Potion of Poison
1x Potion of Resistance Fire
1x Potion of diminution
1x Potion of growth
1x potion of speed
1x potion of superior healing
1x potion of storm giant strength
1x oil of slipperiness
1x potion of healing
1x holds a scroll of protection (fiends)
1x scroll of delayed blast fireball
1x scroll of finger of death
1x potion of mind control (frost giant)
1x potion of cloud giant strength.
1x scroll of protection (elementals)
1x spell scroll bearing a 3rd-level cure wounds spell
Eleven +1 bolts
1x necklace of fireballs (5 Ladungen)


Magic Items
+2 Dagger
+2 Chain Mail
Belt of Dwarvenkind
Figurine of Wondrous Power, Obsidian Steed
+1 shield
Eleven +1 bolts
Two walrus tusks that are trapped (see below), one of which is an ivory-covered bronze horn of Valhalla
A suit of +1 plate armor sized for an elf
Arrow-Catching Shield
+2 longsword.
+2 morningstar
wand of paralysis
a pearl of power
Nolzur's Marvelous Pigments
Bag of Holding
A dwarf and a +1 battleaxe
An elf with a long case at its feet (containing a staff of frost)
ring of resistance (fire)
armor of vulnerability (slashing)
Frost Brand greatsword


Mithras Friendship
These refreshments have been set out to tantalize the giant into submitting to the jarl’s will and becoming his leman, but she has not been won over—quite the opposite is true. Being subjected to this durance vile makes her a friend to any who rescue her, although she despises evil. Thus, the presence of evil characters in the party will cause her to fulfill her obligation as quickly as possible and depart. By contrast, she might strike up a long-term friendship with a party of good-aligned characters.


2024-06-01 14:03 DDHC-TYP-6 - Against the Giants - The Steading 1 22601 10 Robe of Useful Items, Warhammer +1, Waythe (T4 Lockt), Belt of Fire Giant Strength, Gloves Of Thievery, Flame Tongue Shortsword, Battleaxe +1, Shield +1, Bronze Griffon Figurine of Wondrous Power, Ring of Mind Shielding, Javelin of Lightning, Spear +2 Show

Teilnehmer:
(16)Raimundo_O - Shi'ndiira Despana - Schadar-Kai - Barbarian 2 Phantom Rogue 14 - Harpers
(16) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 12, Ranger lvl 4 - none
(15) Marcelinho700 - Thorin - Standart Human - Life Domain Cleric 15 - none
(12)Kiri - Trix Forespell - Stout Halfling - Clockwork Soul Sorcerer 1/ Divination WIzard 11
(15) JinxedBear - Cesare Bonizzi - Human (Yuan-ti) - Armorer Artificer 15 - Order of the Gauntlet


Info:
Ein Warhorse für jeden + Pladebarding wurde zu Verfügung gestellt
Eclavdra, hat einen neuen Plünderauftrag an die Hillgiants gegeben. (scheint kein Giant zu sein)
Haben die Karte für den Frostgiantfestung gefunden (Portkarte)
Quinlen Silversong, ist unseren Camp beigetretten.
Ein Eisbär wurde von Noriel befreundet und ist teil des Camps.
Die Engineerin und das verrückte Huhn sind den Camp beigetreten.


Loot: 22601gp
1x Potion of Giant Strength Storm
1x Potion of Poison
1x Keogthoms Ointment 5 Dosen
1x Potion of Healing
1x Dust of Dryness
1x Dust of Disappearance
1x Potion of Animal Friendship
1x Potion of Growth
1x Potion of Greater Healing
1x Potion of Invisibility
1x potion of superior healing
1x potion of mind control (hill giant)
1x potions of water breathing
11x +1 arrows
1x Elemental Gem jeder Farbe einmal
1x Restorative Ointment (5 Ladungen)
1x Gem of Brightness


Magic Items:
1x Robe of Useful Items
1x Figurine of wondrous power, bronze griffon
1x Gloves Of Thievery
1x Javelin of Lightning
1x +2 spear
1x Flame tongue shortsword
1x Ring of mind shielding
1x Battleaxe +1
1x Shield +1
1x Warhammer +1


Waythe
Weapon (greatsword), legendary (requires attunement)
Waythe is a unique greatsword most recently in the possession of a high-ranking cloud giant ambassador.

You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a creature of the giant type with it, the giant takes an extra 2d6 slashing damage, and it must succeed on a DC 15 Strength saving throw or fall prone.

The sword also functions as a wand of enemy detection. It regains all of its expended charges at dawn and isn’t at risk of crumbling if its last charge is used.

Sentience. Waythe is a sentient weapon of neutral good alignment, with an Intelligence of 12, a Wisdom of 2, and a Charisma of 14. It has hearing and darkvision out to a range of 120 feet.

The weapon can speak and understand Giant and Common, and it can communicate telepathically with its wielder.

Personality. This sword believes in freedom and allowing others to live as they see fit. It is protective of its friends, and wants to be friends with a like-minded wielder. (It takes only 1 minute for a good-aligned character to gain attunement with the sword.) Waythe is courageous to the point of foolhardiness, however, and vocally urges bold action. It is likely to come into conflict with an evil or a timid wielder.


Belt of Fire Giant Strength
Wondrous item, very rare (requires attunement)

While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score.

Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants.


2024-02-11 19:00 DDHC-TYP - White Plume Mountain Part 2 2 10589.17 10 Stone of Good Luck, Goggles of Night, Chain Mail +1, Runensinger (Greatsword +2) Show

Teilnehmer:
(10) - Echo - Ace - Variant Human - Artillerist Artificer 10 - None - None
(10) Arikatzi20 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(10) Flammenklinge- Lilly -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (8)
(10) Talak- Lucan Fawnshadow - TCL - Paladin/Sorcerer - ?
(10) Kiri - Wisteria Groveheart - Eladrin - Circle of the Landdruid 10 - ?
(7) Raimundo_O - Llanfairpwllgwyn - Eladrin - Battlesmith Artificer 3 - War Wizard 4 - none


Info:
Sphere 1. Three folded-up shadows, 300 worthless lead pieces, and a false key. (The shadows aren’t visible to magical inspection.)
Sphere 2. A spell scroll of fear and a false key.
Sphere 3. Jewelry worth 12,000 gp, a false key, and an angry air elemental.
Sphere 4. A potion of flying and a false key.
Sphere 5. Eleven worthless glass gems and a false key.
Sphere 6. Phony glass jewelry, a false key, and a gray ooze. (The ooze fills the entire globe and isn’t visible to magical inspection.)
Sphere 7. A spell scroll of hold person and a false key.
Sphere 9. Gems worth 600 gp and a false key.


Loot: Pro Spieler = 10.589,17
Treasure. Scattered about the kelpies’ lair are 600 gp, a piece of jewelry worth 2,000 gp, and a suit of +1 chain mail armor.
Treasure. At the north end of the domed area is a heavy chest firmly attached to the floor. In it is Wave, a sentient trident (see “Sample Sentient Items” in chapter 7 of the Dungeon Master’s Guide), 1,000 gp in small sacks, twenty gems (two big ones worth 1,000 gp each, one big one worth 5,000 gp, and seventeen others worth a total of 3,935 gp), goggles of night, and a stone of good luck.
Treasure. Only the brass-bound chest appears as it actually is. The chest must be opened while uttering a command word known only to Snarla, or it will emit a stinking cloud spell that lasts for 1 minute. Inside are 400 ep, 300 gp, and seven gems worth a total of 1,300 gp.
Treasure. The space beneath the coffin contains Whelm, a sentient warhammer (see “Sample Sentient Items” in chapter 7 of the Dungeon Master’s Guide), 10,000 sp and 9,000 gp in six leather sacks, a potion of mind reading, and three spell scrolls (conjure minor elementals, dispel magic, and magic mouth).


Rewards

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

chose: 1x Elixir of Health, 1x Potion of Invulnerability, 1x Scroll of Greater Restoration, 1x Scroll of Revivify, 1x Spell Scroll auf Raise Dead

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

chose: Greatsword +2

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

chose: Blessing of Protection,


Loot insgesammt gefunden:
1 Potion of Flying,1 Potion of Mind Reading,1 Potion of Greater Healing
1 Scroll of Fear, 1 Scroll of Hold Person, 1 Scroll of Conjure Minor Elementals, 1 Dispel Magic, 1 Magic Mouth, 1 Scroll of Protection (Fiends)
.
+1 Chain mail, Goggles of Night, Stone of Good Luck, Boots of Striding and Springing, Armor of Vulnerability (slashing), Ring of Protection, Ring of Spell Storing


2025-01-30 18:58 SJ-DC-Death In Defiance of Dairy 1 10000 10 Ghost Step Tattoo (Language: Deep Speech) Show

Teilnehmer:
(16) Raimundo_O - Theodeus of the Yellow Angels - Human - Twilight Cleric 13 / Stars Druid 3 - Order of the Gauntlet
(16) Ka'Narlist - Valdani - Tiefling Warlock 10 / Sorcerer 6 - LA
(16) Echo - Daros Umbermane - Satyr - Dance Bard 16 - Emerald Enclave
(16) Eisenbrei - Amara - Woodelf - Monk 14, Warlock 2
(16) Arikatzi020 - Noriel Aurōrae - Winter/Eladrin - Runen Knight lvl 10, Path of the Giand Barbarian lvl 6 - none


Info:
Otto Bounds, Lich und Warden des Forbbiden Space
Irret Odnalab, verdorbenes Simulakrum eines Archfey


Loot: 10000gp
1x spellwrought tattoo of guidance
1x Potion of invulnerability
1x spellwrought tattoo of reincarnate
1x spellwrought tattoo of death ward


Ghost Step Tattoo (Language: Deep Speech)
Wondrous item (tattoo), very rare (requires attunement)

Produced by a special needle, this tattoo shifts and wavers on the skin, parts of it appearing blurred.

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Ghostly Form. The tattoo has 3 charges, and it regains all expended charges daily at dawn. As a bonus action while the tattoo is on your skin, you can expend 1 of the tattoo’s charges to become incorporeal until the end of your next turn. For the duration, you gain the following benefits:

You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.

You can’t be grappled or restrained.

You can move through creatures and solid objects as if they were difficult terrain. If you end your turn in a solid object, you take 1d10 force damage. If the effect ends while you are inside a solid object, you instead are shunted to the nearest unoccupied space, and you take 1d10 force damage for every 5 feet travelled.

This Item can be found in Tasha’s Cauldron of Everything.

While attuned to this tattoo, a creature can read and understand deep speech as they hear whispers in the back of their mind


verbraucht:
1x Potion of Greater Healing


2023-07-13 20:18 SJ-DC-AMAK-04: Starlight's Lament 1 5000 10 Dirty Doll (Talking Doll), Astromancy Archive Show

Teilnehmer:
(8) Maluku Seito - Phanrae - Drow - Eloquence Bard 8
(6) Dixer - Skahn von Clan - Dragonborn - Oath of Devotion Paladin 6 - no faction
(10) Raimundo_O- Vorona- Tiefling- Shadow Sorcerer 7 Hexblade Warlock 3- Zhentarim
(10) Arikatzi020 - Noriel Aurorae - Halfelf - Hunter Ranger lvl4, Bettlmaster Fighter lvl 6 - none


Infos:
Star Moth Schiff finden, die Manschaft retten und Schiffabschleppen


Verbraucht:
3x Potion of Healing
1x Oil of Slipperiness


Loot:
1x Potion of Hill Giant Strength

1x Potion of Greater Healing
1x Dust of Dryness


Astromancy Archive
Wondrous Item, rare (requires attunement by a wizard)

This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into the sphere or back into a disc. When found, it contains the following spells, which are wizard spells for you while you are attuned to it: augury, divination, find the path, foresight, locate creature, and locate object. It functions as a spellbook for you, with spells encoded on the rings.

While you are holding the archive, you can use it as a spellcasting focus for your wizard spells.

The archive has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:

If you spend 1 minute studying the archive, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the archive. The new spell must be of the divination school.
When a creature you can see within 30 feet of you makes an attack roll, an ability check, or a saving throw, you can use your reaction to expend 1 charge and force the creature to roll a d4 and apply the number rolled as a bonus or penalty (your choice) to the original roll. You can do this after you see the roll but before its effects are applied.


Dirty Doll (Talking Doll)
Wondrous Item, common (requires attunement)

While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends.


Story Award: Minde Shattered
The harrowing journey aboard the Starlight Wanderer has taken its toll, leaving an enduring mark on your mind. The horrors witnessed have unraveled your grasp on reality.

Seek solace in the pages of the Dungeon Master's Guide, for there you shall find the dire effects that now afflict your mind. "I don't like the way people judge me all the time."


2023-04-26 20:00 Assignment 2 Season 12 a 2500 Cloak of Displacement Show DM Log

+2500gp
Cloak of Displacement
(Rare, Requires Attunement)

While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move.


2023-06-05 20:01 SJ-DC-AMAK-03: The Feast of the Devoured 1 1000 10 Muttering Morningstar, Tankard of Sobreity Show

Teilnehmer:
(6) happy - Gora - Hobgoblin - Rogue 3 / Fighter 3 - none
(5) Dixer - Skahn von Clan - Dragonborn - Oath of Devotion Paladin 5 - no faction
(5) Folk2K - Quia - TCL - Artificer5 - Force Grey
(10) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(8)Trava - Enikerym Lohaya - Half Elf - Samurai 8 - none


Loot: 1000gp
1x Dust of Disappierence
1x Oil of Slipperiniess


Muttering Morningstar
weapon, rare

You have a +2 bonus to attack and damage rolls made with this magic weapon.
Proficiency with a morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Muttering. The item grumbles and mutters. A creature who listens carefully to the item might learn something useful.


Tankard of Sobreity
Wondrous Item, common

This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison.


Restorativ Ointment (4 Ladungen)
Wondrous Item, uncommon

This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. (4 Ladungen)

As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.


2022-12-21 20:00 SJ-DC-AMAK-01: You better watch out 1 1000 10 Cloak of Many Fashions, Ebony Fly Figurine of Wondrous Power Show

Teilnehmer:
(8) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 2 - none
Frühling - Teddor - Bugbear - Barbarian 6 - none
(6) Frederic T. - Reed - Human - Fighter 1/Barbarian 5
(6) happy - Fenric - Ranger(Swarmkeeper) 6 - none
(9) Shinigami - Eludin Endrix - winged tiefling - Cleric 1/ wizard 8
(8) Raimundo_O Shi'ndiira Despana- Shadar-Kai- Rogue 7 Barbarian 1 - Harpers


Loot: 1000gp
1x Potion of Greater Healing
1x Potion of Growth
1x Spell Scroll of Glyph of Warding


Cloak of Many Fashions
Wondrous item, Common

While wearing this cloak, you can use a bonus Action to change the style, color, and apparent quality of the garment. The cloak’s weight doesn’t change. Regardless of its Appearance, the cloak can’t be anything but a cloak. Although it can duplicate the Appearance of other magic cloaks, it doesn’t gain their Magical Properties.


Ebony Fly Figurine of Wondrous Power
Wondrous item, rare

A Figurine of Wondrous Power is a statuette of a beast small enough to fit in a pocket. If you use an Action to speak the Command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other Creatures or Objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.

The creature is friendly to you and your Companions. It understands your Languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other ACTIONS.

The creature exists for a Duration specific to each figurine. At the end of the Duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 Hit Points or if you use an Action to speak the Command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.

Ebony Fly (Rare). This ebony statuette is carved in the likeness of a horsefly. It can become a Giant Fly for up to 12 hours and can be ridden as a mount. Once it has been used, it can’t be used again until 2 days have passed.


Story Reward:
Lost in Space: You ruined Christmas for the children in Rock of Bral


+1 lvl Ranger Hunter
Hunter's Prey: Horde Breaker


2024-05-04 19:00 Descent into the Lost Caverns of Tsojcanth 1 815 10 Bracers of Defense, Eyes of Minute Seeing, Folding Boat, Tasha’s Creeping Keelboat Show

Teilnehmer:
(10) Arikatzi020 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(10) C0ldW0lf - Corellius - Aasimar/Tiefling (TCL) - Paladin 6/Sorcerer 4 - none
(10) Rudi - Pandg No - Word Kobold - Mercy Monk 10
(10) Claudia - Sanity, In. - V. Human - Trickery Cleric 10


Loot: 815 gp
1x Potion of Greater Healing


Bracers of Defense
Wondrous item, rare (requires attunement)

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.


Eyes of Minute Seeing
Wondrous item, uncommon

These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range.


Folding Boat
Wondrous item, rare

This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has three command words, each requiring you to use an action to speak it.

One command word causes the box to unfold into a boat 10 feet long, 4 feet wide, and 2 feet deep. The boat has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold up to four Medium creatures comfortably.

The second command word causes the box to unfold into a ship 24 feet long, 8 feet wide, and 6 feet deep. The ship has a deck, rowing seats, five sets of oars, a steering oar, an anchor, a deck cabin, and a mast with a square sail. The ship can hold fifteen Medium creatures comfortably.

When the box becomes a vessel, its weight becomes that of a normal vessel its size, and anything that was stored in the box remains in the boat.

The third command word causes the folding boat to fold back into a box, provided that no creatures are aboard. Any objects in the vessel that can’t fit inside the box remain outside the box as it folds. Any objects in the vessel that can fit inside the box do so.


Tasha’s Creeping Keelboat
Wondrous Item, very rare (requires attunement)

This magic vehicle is a boat 10 feet wide and 30 feet long. It has four legs that propel it across land and water. It has a walking and swimming speed of 20 feet, but it can’t travel underwater. The boat moves according to your spoken directions while you are riding it, and creatures of your choice gain a +1 bonus to their Armor Class while on the boat.

The boat can transport up to 1,000 pounds without hindrance. It can carry up to twice this weight, but it moves at half speed if it carries more than its normal capacity.


  • 1 Lvl Battle Master Fighter

2022-10-01 19:02 DDHC - TftYP-Dead in Thay - Abyssl Prison Part 1 1 350 Show

Teilnehmer:
(8) C0ldW0lf - Anxae - Goblin - Sorcerer 1/Cleric 7
(8) Raimundo_O - Perry Rumbledice - Halfling - Bard 6 / Wizard 2 - Harpers
(6) Yaidz - Girino - Custom Lineage - Monk 6
(9) Quabby - Tomok - Deep Gnome - Evo Wiz 6/ Rune Knight 3 - none
duckfight/loggas - Loe Anhart - Human - Rune Knight 7 - none
(9) Frederic T. - Syllynn Lufanma - Half-Elf - Rogue 1/Cleric 1/Ranger1/Bard 4 - Zentharim
(8)Arikatzi020 - Noriel Aurórae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 2 - none


Loot:
1x Spellscroll of Comprehend Languages
1x Spellscroll of Greater Restoration
1x Spellscroll of detect magic


2023-12-28 19:00 DDEX3-03 The Occupation of Szith Morcane 1 298.33 10 Staff of Swarming Insects Show

Teilnehmer:
(8) Folk2K - Guttrr - Half Orc - Babarian8 - none
(5)Kiri - Wisteria Groveheart -Eladrin(winter) - Circle of Spores Druid 5 - none
(6) Talak - Movogal - Harengon - Barde 6 - none
(9) PetKola - Sinvallas Faeoldur - High-Elf - Artificer 1 / Wizard (Abjuration) 8 - none
(10) Arikatzi20 - Noriel Aurōrae - Halfelf - Battle Master Fighter lvl 6, Ranger lvl 4 - none
(7) Flammenklinge- Lilly -Fairy-Hexenmeister-Archfey - (2) - Schadow - Zauberer- (5)


Story Hook:

Um Hillsfar herum passieren merkwürdige Dinge: Wahnsinnige Drow kommen an die Oberfläche, merkwürdige Monster kommen aus dem Cormanthor und die Menschen in Hillsfar haben alle Nichtmenschen rausgeworfen oder versklavt. Der Wahnsinn scheint aus dem Underdark zu kommen und an die Oberfläche zu drängen.

Daher suchen die Fraktionen nach fähigen Abenteurern die bereit sind in das Underdark abzusteigen und mit Informationen zurück zu kommen. Seid ihr dazu bereit?


Info:
Falwan Underbough, Halbling
Elanil Elassidil, Elfe Harpers
Seranolla, Emerald Enclave
Xerkstil, Orc Paladin of Helm und Order of the Goauntlet Vertreter.
Myconiden, Coloni die in der nähe des Vorpostens leben.
Szith Morcane, Vorposten im Underdark
Solom Ned'razak Vorposten Vorgesätzter
Ein Myconiden den Wir gerettet haben, bringt uns zu seinen Anführer Actaras.
Kiaransalee, Tochter des Untodes. Ihre Anhänger versuchen Ewiges Leben zu erhalten um der Rache Lolth zu entkommen.


gekauft:
1x Climber's Kit -25gp
1x Robe -10 gp


Loot: 333,33gp
1x Potion of Greater Healing


Staff of Swarming Insects
Staff, rare (requires attunement by a bard, cleric, druid, sorcerer, warlock or wizard)

This staff has 10 Charges and regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1, a Swarm of Insects consumes and destroys the staff, then disperses.

Spells: While holding the staff, you can use an action to expend some of its Charges to cast one of the following Spells from it, using your spell save DC: Giant Insect (4 charges) or Insect Plague (5 charges).

Insect Cloud: While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. The insects remain for 10 minutes, making the area heavily obscured for creatures other than you. The swarm moves with you, remaining centered on you. A wind of at least 10 miles per hour disperses the swarm and ends the effect.

This staff is made of finely-polished white wood. The insects summoned by the staff take the form of winged spiders with gossamer wings.


2022-04-16 15:09 DDEX3-2 Shackles of Blood 1 262 10 Rapier +1 Show

Teilnehmer:
Christian W. - Bhonk - Bugbear - Barbarian 1 - none
Fr3edom - Marty Goodboy - Custom Lineage - Paladin 4
thebaconing - Snipp - Harengon - Sorcerer 4
Arikatzi020 - Noriel Aurôrae - Halbelf - Fighter lvl1 - none
Raimundo_O - Perry Rumbledice - Halfling - Eloquence Bard 4 - Harpers

Loot:
1x Potion of Healing


Rapier +1

Weapon (rapier), uncommon

This weapon weighs half as much as a normal rapier and is fashioned of dark blue metal inscribed with images of spiders and webs.


2023-05-01 20:00 CCC-COS-01 The Only Way to be Sure 1 240 10 Portable Hole Show

Teilnehmer:
(10) Ineverexist - Jarro Greyward - Kenku - Wizard Necromancer 10
TimoL - Zoey Fortescue - Wizard 5 - Harper
Logan Miharian (Bramymond):(8) Bramymond - Logan Miharian - Aasimar (MMotM) - Light Cleric 8
(9) happy - Ryld - Variant Human - Monk (Astral Self) 9
(9)Arikatzi020 - Noriel Aurorae - Halfelf - Battle Master Fighter 6, Hunter Ranger 3 - none
Brennjie - Equilius - Monk Way of Mercy Level 9 - Variant Human- None


verbraucht:
1x Spellscroll of detect magic
1x Spellscroll of Greater Restoration
1x Potion of Heroism


Loot: 240 gp
1x Potion of Healing
1x Potion of Heroism


Portable Hole
Wondrous item, rare, Table D

This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. Any creature inside of the hole hears a slight slurping sound in the distance; the sound can never be located.

You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can't be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.

You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what's in it, the hole weighs next to nothing.

If the hole is folded up, a creature within the hole's extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.

Placing a portable hole inside an extradimensional space created by a Bag of Holding, Handy Haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. This item is found in the Dungeon Master’s Guide.


  • 1 Lvl Hunter Ranger Apl: +2 Str