Neve Elura
Dread Helm (wurde getauscht),
Prosthetic Limb,
Boots of Levitation,
Portable hole,
Dawnfire (Sun Blade),
Stone of Good Luck,
Ring of Protection,
Frostbiss (Longbow +2),
Dragonguard,
Moon-touched Rapier of the Dark Tongue,
Staff of Defense,
Clockwork Amulet,
Figurine of wondrous Power, Silver Raven,
Ioun Stone of Awareness,
Glamoured Studded Leather,
Cloak of Many Fashions,
Bracers of Archery,
Quiver of Ehlonna,
The Red Death (Guardian boots of speed),
Sojobo's Big Stick (Verteran's Cane),
Korama-monogatari (Tome of Understanding),
Ring of X-ray Vision,
Wand of Lightning Bolts,
Mithral Armor Plate,
Iron Bands of Bilarro,
Portable Hole,
Flame Tongue Longsword,
Pearl of Power
Log Entries
Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
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Item Tracker | Show | |||||||
(3/3) Uncommon+:
... (5/5) Common:
... (10/10) Consumables:1x Potion of Flying CARRIED BLESSINGS, BOONS, & CHARMS:
... Stored Magic Items:Commen: Total Consumables:6x Potion of Healing Spell Comp:1x a feather, tuft of fur, and fish tail inside a gilded acorn worth at least 200 gp |
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2025-04-12 19:00 | CCC-PHA-01 Six Summoned Swords | 1 | 1000 | 10 | Show | |||
Teilnehmer: Info:
Wir verabschiedeten uns von Axcelia die wir Gerettet haben und mieteten uns an der Oberfläche in einen Gasthaus ein, wo wir unseren erfolg feiern wollten. Doch später in der Nacht kamen auftragsmörder die wir aber schnell uns entledigten. Den einzigen hinweis den wir fanden war ein violetes Samtsächchen mit Zwei Kristallen darin. Ending Cod: BAA Loot: 1000gp Weave (Helm of Teleportation) The helm called “Weave” once belonged to the drow mage Axcelia Axcelon. It is crafted out of mithral and fashioned into the shape of a spider. When held to the back of the wearer’s head, eight thin spidery legs extend and wrap around the head and face of the wearer to form the helmet. The feel of the legs over skin is soft and silken – a sensation that is both comfortable and extremely unsettling to the unaccustomed wearer. A worshipper of Lolth would pause in envy and awe at the sight of such fine workmanship. When the helmet is used, all those being transported hear the words “Across the weave” whispered softly in undercommon. This helm has 3 charges. While wearing it, you can expend 1 charge to cast Teleport from it. The helm regains 1d3 expended charges daily at dawn. |
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2025-04-12 10:11 | Reworkt Starting Log and Rest Changes for 2024 Rules | 17 | Show | |||||
Neve EluraSize: 175 (medium) Costomizing your Origin: Chosen Class: Ranger Choose a Background: Lost Childe of the Mountains (Outlander) Class Equipment |
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2024-06-05 18:41 | DDAL-DRW-13 Night Thieves | 1 | 6000 | 10 | Flame Tongue Longsword, Pearl of Power | Show | ||
Teilnehmer: Info:
Gefunden: Living Subject #42 (a living blade of disaster) can be removed from the room without difficulty as long as it’s kept within the box, but whoever touches the box has nightmares for several weeks afterward Dreck am stecken der Roten Zauberer. Loot: 6000gp Flame Tongue Longsword You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. Versatile: This weapon can be used with one or two hands. A damage value in parentheses appears with the property–the damage when the weapon is used with two hands to make a melee attack. Pearl of Power While this pearl is on your person, you can use an action to speak this pearl’s command word and regain one expended spell slot. If the expended slot was 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can’t be used again until the next dawn. Ambassador Cherthemiud’s spellbook contains these spells: |
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2024-06-03 02:21 | Purchase Log | -3500 | Show Purchase | |||||
eingekauft: |
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2024-03-29 19:35 | CCC-TRI 07 Beneath the Moonsea | 1 | 1000 | 10 | Portable Hole | Show | ||
Teilnehmer: Info: Die Mannschaft die uns begleitet hat wurde entführt und schlafen nun beim Leviatan Aipelon - Loot: 1000 gp Story Rewarsd: Mooneye’s Ire. You decided not to take Auntie Mooneye up on her offer to dispose of an item which offended her. She won’t forget this slight. This might create complications in future adventures . . . Portable Hole This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can't be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it. You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what's in it, the hole weighs next to nothing. If the hole is folded up, a creature within the hole's extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate. Placing a portable hole inside an extradimensional space created by a bag of holding, handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. This strange folded cloth reflects no light and feels like air in the hand. When unfolded there is a slight smell of briny water in the air. |
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2023-12-30 19:00 | CCC-MTL-02 House of Revenance | 1 | 900 | 10 | Unearthed Ring of Mind Shielding, Moon-touched Greatsword | Show | ||
(10) Arikatzi020 - Neve Elura - TCL (Tabaxi/ Elven Desendens) - Ranger Beast Master lvl 10 - none Info: Verbraucht: Loot: 900gp Story Award: Knowledge of House Zaunmice. Unearthed Ring of Mind Shielding While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication. This ring is set with a perfectly round off-white stone. The stone’s natural veins resemble the mountains of the moon. When within 120ft of an aberration, the ring glows softly Moon-touched Greatsword In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. Neve hat durch die Ereignisse einen Neuen Bond gekriegt: |
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2023-11-19 08:19 | Trade Log | -5 | Amulet of the Devout, +2 > Iron Bands of Bilarro | Show Trade Log | ||||
Tradet with Raya https://www.adventurersleaguelog.com/users/36450/characters/90566/trade_log_entries/1087105 |
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2023-10-24 23:46 | Trade Log | -5 | Mithral Half Plate > Mithral Armor Plate | Show Trade Log | ||||
Tradet with Massimiliano Messina (RaimundoO) https://www.adventurersleaguelog.com/users/33187/characters/81757/trade_log_entries/1083031 |
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2023-07-04 20:00 | DDAL-DRW11 Shadow in the Stacks | 1 | 10 | Mantle of Spell Resistance, Amulet of the Devout, +2 | Show | |||
Teilnehmer: Informationen: Informationen gesammelt: Vater Llymic ist ein außerirdischer Schrecken aus dem Fernen Reich, der Licht und Wärme einsaugt und alles um sich herum in kalte, erstickende Dunkelheit taucht. Die Gruft wird von einer Splittergruppe der Kirche von Shar, dem Tenebrous-Glauben, eifrig gesucht, die ihren Meister befreien und die Welt in Dunkelheit stürzen will. Sie betrachten Vater Llymic als Werkzeug von Shar, das auf Toril eingesetzt wurde, um die Welt in ewige Dunkelheit zu stürzen. Der Einfluss von Vater Llymic verändert die Geologie, was zu einem seltsamen, unverwechselbaren grünen Stein führt. Sichtungen dieses Phänomens wurden bis nach Icewind Dale im Norden gemeldet. Sollte er freigelassen werden, würde Vater Llymics heimtückischer Einfluss zweifellos zu katastrophalen Ereignissen führen und vielleicht sogar eine Eiszeit mit nicht enden wollender Dunkelheit auslösen. Loot: 200gp Mantle of Spell Resistance This cloak is wrought from cloth as dark as a starless night sky. You have advantage on saving throws against spells while you wear this cloak. Amulet of the Devout, +2 Wondrous item, rare (requires attunement by a cleric or paladin) This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +2 bonus to spell attack rolls and the saving throw DCs of your spells. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature’s uses. Once this property is used, it can’t be used again until the next dawn. 1x Scroll of Revivify um Tua wieder aufzuheben 4 Pfeile verschossen |
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2023-06-06 14:24 | Trade Log | -5 | Fell Stinger (Wand of Fireballs) > Wand of Lightning Bolts | Show Trade Log | ||||
Tradet with Ssakiel https://www.adventurersleaguelog.com/users/36450/characters/92670/trade_log_entries/1059151 |
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2023-05-28 14:39 | Purchase Log | -6800 | Show Purchase | |||||
Kauft: |
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2023-04-29 21:16 | DDAL-DRW10 Unsafe Harborage Part2 - The Purple Eye und Part3 - Not so Save House | 1 | 230 | 10 | Ring of X-ray Vision | Show | ||
Teilnehmer: gekauft für 5gp: Story Award: Wanted by the Waterdeep Watch Nachdem Jimmy Plane den Verkäufer im Koriositätenladen verzaubert, hat und Aster ihn dan wieder mit Dispel Magic entzaubert hat. Wurden Neve Aster und Jimmy verurteilt... obwohl Neve nix getan hat wurde sie weil sie ihr Dorf (Herkunft nicht offen legen wollte und eine Falsche identität bei sich hatte) Ausgepeitscht und verbannt. Sie hegt eine Abneigung gegen Jimmy da er die Verzauberung gewirkt hat, Aster kennt sie schon länger und ihr ist bewusst das er nichts böses im Sinne hatte. 10 Jahre Verbannt. Neve kann große Städte wie Water Deep nicht mehr wirklich leiden. Genauso wie Richter.... Loot: 240gp Ring of X-ray Vision This ring bears a topaz in the shape of a jack-o’-lantern. Its command word is “pumpkin.” While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead. Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion. 6 Peile verschossen |
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2023-04-21 20:30 | DDAL-DRW10 Unsafe Harborage - Part 1 Streetwise | 1 | 10 | Moon Sickle, +1 | Show | |||
Teilnehmer: A Friend of Zehira’s. Zehira calls upon heroes she knows from previous Dreams of the Red Wizards adventures. -15 gp für eine Verkleidung einer Elfischen Lederarbeiterin DC 20: Handout 4: Roles on a Ship First Mate. Someone who can encourage the crew and maintain discipline. In addition, they should get along with the captain. Relevant skills are Intimidation and Persuasion. Moon Sickle, +1 When you cast a spell that restores hit points while holding this sickle, a number of ivy leaves equal to the hit points restored sprout from the haft and fall away. This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a bonus to attack and damage rolls made with it, and you gain a +1 bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. 8 Pfeile verschossen |
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2023-04-16 20:26 | DDAL-DRW-09 Vile Bounty | 1 | 59 | 10 | Mariner’s Armor, Amulet of Health | Show | ||
Teilnehmer: Frozen Heroes. With the threat focused along the northern Sword Coast, Zehira needs heroes from the North. At the same, goliath chieftain Old Goat has a vision that the heroes of Icewind Dale are needed in the south and directs them to Neverwinter. Infos: You encountered three Harper agents during your time in Isolation (cross out anyone who didn’t survive): -Amri Thistlebrick Loot: 59gp Redspear’s Ring Ammunition, +1 (Consumble 4x) These four crossbow bolts are inscribed with the Dethek rune “alagh,” meaning “valor.” You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical. Mariner’s Armor Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes. While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs. Amulet of Health This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north. Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is 19 or higher without it. 6 Pfeile verschossen |
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2023-04-16 18:46 | Purchase Log | -3602 | Show Purchase | |||||
gekauft: |
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2023-03-28 19:30 | CCC-TRI-05 The Hunt for Malar | 1 | 50 | 10 | Horn of Valhalla (Silver) | Show | ||
Teilnehmer: Das Zweite Erwachen Neve hatte eine besondere Verbindung zu den Tieren um sie herum. Sie hatte fünf Tiergefährten, die sie abwechselnd auf all ihren Abenteuern begleiteten: zwei Eulen namens Ice und Snow, einen Schneeleopard namens Winter, einen neunschwänzigen Fuchs namens Spirit und einen weisen Wolf namens Gletscher aus den Feywild. Neve hatte sich mit ihrer Gruppe auf den Weg gemacht, um Malars Beast zu bekämpfen. Sie wusste, dass dies eine gefährliche Mission war, aber sie war bereit, alles zu riskieren, um das Böse zu besiegen und die unschuldigen Kinder zu schützen. Als sie die Höhle des Biestes erreichte, spürte sie sofort die Kälte, die von dort ausging. Sie wusste, dass es nun Zeit war, in den Kampf zu ziehen. Sie zog ihre Waffe und betrat mit den anderen die Höhle. Doch sie wurde schnell von der Dunkelheit und der Kälte umhüllt. Das letzte, an das sie sich erinnern konnte, war eine Wand aus Eis, die sie umschlossen hatte. Sie spürte einen kalten Hauch an ihrem Hals und dann wurde alles schwarz. Als sie wieder zu Bewusstsein kam, befand sie sich in einem warmen und sicheren Ort. Sie erkannte schnell, dass sie in der Domain der Feywild war und dass ihre Tiergefährten sie gerettet hatten. Ice und Snow waren um sie herumgeflogen, Winter lag an ihrer Seite und Spirit hatte sich auf ihre Brust gelegt, während Gletscher am Eingang der Domain Wache hielt. Sie spürte die Liebe und Sorge, die von ihren Gefährten ausgingen, und wusste, dass sie ohne sie nicht am Leben geblieben wäre. Doch als sie sich erhob, begannen ihre Tiergefährten zu klagen. Sie beschwerten sich darüber, dass sie nun schon zum zweiten Mal aus einer so gefährlichen Lage gerettet werden mussten. Neve wusste, dass sie ihre Gefährten nicht noch einmal in Gefahr bringen durfte. Sie umarmte jeden einzelnen ihrer Gefährten und bedankte sich bei ihnen für ihre Loyalität und ihren Mut. Sie wusste, dass sie ohne sie niemals so weit gekommen wäre. Loot: 60gp 1x Scroll of Magic Weapon Horn of Valhalla (Silver) Wondrous Item, rare You can use an action to blow this horn. In response, 2d4 + 2 warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the berserker statistics from the Monster Manual. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can’t be used again until 7 days have passed. A silvered, hollow tusk carved with bestial images and stained in the blood of countless battles, the horn impels its user to kill foes with their bare hands while the taste of congealed blood fills their mouth. The berserkers called forth are bloodthirsty warriors tainted by Malar. This item can be found in the Dungeon Master’s Guide. Verbraucht 10 gp worth of charcoal, incense, and herbs für casting Find Familiar |
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2023-01-06 19:04 | WBW-DC-VMT-02 Court of the Owl King | 1 | 720 | 10 | The Red Death (Guardian boots of speed) | Show | ||
Teilnehmer: Verbrauchte Spell Scroll of Revivify on Wonka Ohnewald (Jannis D.) Neve hat das Gold für eine neue Scroll von Wonka bekommen. Kaufte sich wieder eine nach diesen Owligen Abenteuer. Owlking: Charm of Animal Conjuring Loot: 720 gp The Red Death (Guardian boots of speed) While you wear these boots, you can use a bonus action and click the boots' heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect. When the boots' property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest. This item is found in the Dungeon Master’s Guide. These oxblood boots once belonged to a quickling archfey, and remnants of his Signature Magic, the Quickforce, still empower the item. Once an ally of Count Zurenkov, he was cut down and his domain taken when he refused to surrender the Quickforce to Zurenkov’s crusade against the Owl King. When the boots are activated, black, bat-shaped lightning crackles from them when the wearer moves. When wearer rolls initiative they can hear echoes of the anguished whispers of the original owner, granting a +2 bonus to initiative if the bearer isn’t incapacitated: Flavour Text: 6 Pfeile verschossen |
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2022-12-22 01:35 | Purchase Log | -1942.5 | -1 | Show Purchase | ||||
Gekauft: Verbraucht 10 gp worth of charcoal, incense, and herbs für casting Find Familiar |
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2022-12-18 13:39 | Trade Log | -5 | Goggles Of Night > Quiver of Ehlonna | Show Trade Log | ||||
Tradet with Lerra https://www.adventurersleaguelog.com/users/36450/characters/90041/trade_log_entries/970281 |
Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
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Item Tracker | Show | |||||||
(3/3) Uncommon+:
... (5/5) Common:
... (10/10) Consumables:1x Potion of Flying CARRIED BLESSINGS, BOONS, & CHARMS:
... Stored Magic Items:Commen: Total Consumables:6x Potion of Healing Spell Comp:1x a feather, tuft of fur, and fish tail inside a gilded acorn worth at least 200 gp |
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2025-04-12 19:00 | CCC-PHA-01 Six Summoned Swords | 1 | 10 | Show | ||||
Teilnehmer: Info:
Wir verabschiedeten uns von Axcelia die wir Gerettet haben und mieteten uns an der Oberfläche in einen Gasthaus ein, wo wir unseren erfolg feiern wollten. Doch später in der Nacht kamen auftragsmörder die wir aber schnell uns entledigten. Den einzigen hinweis den wir fanden war ein violetes Samtsächchen mit Zwei Kristallen darin. Ending Cod: BAA Loot: 1000gp Weave (Helm of Teleportation) The helm called “Weave” once belonged to the drow mage Axcelia Axcelon. It is crafted out of mithral and fashioned into the shape of a spider. When held to the back of the wearer’s head, eight thin spidery legs extend and wrap around the head and face of the wearer to form the helmet. The feel of the legs over skin is soft and silken – a sensation that is both comfortable and extremely unsettling to the unaccustomed wearer. A worshipper of Lolth would pause in envy and awe at the sight of such fine workmanship. When the helmet is used, all those being transported hear the words “Across the weave” whispered softly in undercommon. This helm has 3 charges. While wearing it, you can expend 1 charge to cast Teleport from it. The helm regains 1d3 expended charges daily at dawn. |
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2025-04-12 10:11 | Reworkt Starting Log and Rest Changes for 2024 Rules | Show | ||||||
Neve EluraSize: 175 (medium) Costomizing your Origin: Chosen Class: Ranger Choose a Background: Lost Childe of the Mountains (Outlander) Class Equipment |
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2024-06-05 18:41 | DDAL-DRW-13 Night Thieves | 1 | 10 | Show | ||||
Teilnehmer: Info:
Gefunden: Living Subject #42 (a living blade of disaster) can be removed from the room without difficulty as long as it’s kept within the box, but whoever touches the box has nightmares for several weeks afterward Dreck am stecken der Roten Zauberer. Loot: 6000gp Flame Tongue Longsword You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. Versatile: This weapon can be used with one or two hands. A damage value in parentheses appears with the property–the damage when the weapon is used with two hands to make a melee attack. Pearl of Power While this pearl is on your person, you can use an action to speak this pearl’s command word and regain one expended spell slot. If the expended slot was 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can’t be used again until the next dawn. Ambassador Cherthemiud’s spellbook contains these spells: |
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2024-06-03 02:21 | Purchase Log | Show Purchase | ||||||
eingekauft: |
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2024-03-29 19:35 | CCC-TRI 07 Beneath the Moonsea | 1 | 10 | Show | ||||
Teilnehmer: Info: Die Mannschaft die uns begleitet hat wurde entführt und schlafen nun beim Leviatan Aipelon - Loot: 1000 gp Story Rewarsd: Mooneye’s Ire. You decided not to take Auntie Mooneye up on her offer to dispose of an item which offended her. She won’t forget this slight. This might create complications in future adventures . . . Portable Hole This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can't be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it. You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what's in it, the hole weighs next to nothing. If the hole is folded up, a creature within the hole's extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate. Placing a portable hole inside an extradimensional space created by a bag of holding, handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. This strange folded cloth reflects no light and feels like air in the hand. When unfolded there is a slight smell of briny water in the air. |
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2023-12-30 19:00 | CCC-MTL-02 House of Revenance | 1 | 10 | Show | ||||
(10) Arikatzi020 - Neve Elura - TCL (Tabaxi/ Elven Desendens) - Ranger Beast Master lvl 10 - none Info: Verbraucht: Loot: 900gp Story Award: Knowledge of House Zaunmice. Unearthed Ring of Mind Shielding While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication. This ring is set with a perfectly round off-white stone. The stone’s natural veins resemble the mountains of the moon. When within 120ft of an aberration, the ring glows softly Moon-touched Greatsword In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. Neve hat durch die Ereignisse einen Neuen Bond gekriegt: |
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2023-11-19 08:19 | Trade Log | -5 | Show Trade Log | |||||
Tradet with Raya https://www.adventurersleaguelog.com/users/36450/characters/90566/trade_log_entries/1087105 |
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2023-10-24 23:46 | Trade Log | -5 | Show Trade Log | |||||
Tradet with Massimiliano Messina (RaimundoO) https://www.adventurersleaguelog.com/users/33187/characters/81757/trade_log_entries/1083031 |
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2023-07-04 20:00 | DDAL-DRW11 Shadow in the Stacks | 1 | 10 | Show | ||||
Teilnehmer: Informationen: Informationen gesammelt: Vater Llymic ist ein außerirdischer Schrecken aus dem Fernen Reich, der Licht und Wärme einsaugt und alles um sich herum in kalte, erstickende Dunkelheit taucht. Die Gruft wird von einer Splittergruppe der Kirche von Shar, dem Tenebrous-Glauben, eifrig gesucht, die ihren Meister befreien und die Welt in Dunkelheit stürzen will. Sie betrachten Vater Llymic als Werkzeug von Shar, das auf Toril eingesetzt wurde, um die Welt in ewige Dunkelheit zu stürzen. Der Einfluss von Vater Llymic verändert die Geologie, was zu einem seltsamen, unverwechselbaren grünen Stein führt. Sichtungen dieses Phänomens wurden bis nach Icewind Dale im Norden gemeldet. Sollte er freigelassen werden, würde Vater Llymics heimtückischer Einfluss zweifellos zu katastrophalen Ereignissen führen und vielleicht sogar eine Eiszeit mit nicht enden wollender Dunkelheit auslösen. Loot: 200gp Mantle of Spell Resistance This cloak is wrought from cloth as dark as a starless night sky. You have advantage on saving throws against spells while you wear this cloak. Amulet of the Devout, +2 Wondrous item, rare (requires attunement by a cleric or paladin) This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +2 bonus to spell attack rolls and the saving throw DCs of your spells. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature’s uses. Once this property is used, it can’t be used again until the next dawn. 1x Scroll of Revivify um Tua wieder aufzuheben 4 Pfeile verschossen |
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2023-06-06 14:24 | Trade Log | -5 | Show Trade Log | |||||
Tradet with Ssakiel https://www.adventurersleaguelog.com/users/36450/characters/92670/trade_log_entries/1059151 |
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2023-05-28 14:39 | Purchase Log | Show Purchase | ||||||
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2023-04-29 21:16 | DDAL-DRW10 Unsafe Harborage Part2 - The Purple Eye und Part3 - Not so Save House | 1 | 10 | Show | ||||
Teilnehmer: gekauft für 5gp: Story Award: Wanted by the Waterdeep Watch Nachdem Jimmy Plane den Verkäufer im Koriositätenladen verzaubert, hat und Aster ihn dan wieder mit Dispel Magic entzaubert hat. Wurden Neve Aster und Jimmy verurteilt... obwohl Neve nix getan hat wurde sie weil sie ihr Dorf (Herkunft nicht offen legen wollte und eine Falsche identität bei sich hatte) Ausgepeitscht und verbannt. Sie hegt eine Abneigung gegen Jimmy da er die Verzauberung gewirkt hat, Aster kennt sie schon länger und ihr ist bewusst das er nichts böses im Sinne hatte. 10 Jahre Verbannt. Neve kann große Städte wie Water Deep nicht mehr wirklich leiden. Genauso wie Richter.... Loot: 240gp Ring of X-ray Vision This ring bears a topaz in the shape of a jack-o’-lantern. Its command word is “pumpkin.” While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead. Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion. 6 Peile verschossen |
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2023-04-21 20:30 | DDAL-DRW10 Unsafe Harborage - Part 1 Streetwise | 1 | 10 | Show | ||||
Teilnehmer: A Friend of Zehira’s. Zehira calls upon heroes she knows from previous Dreams of the Red Wizards adventures. -15 gp für eine Verkleidung einer Elfischen Lederarbeiterin DC 20: Handout 4: Roles on a Ship First Mate. Someone who can encourage the crew and maintain discipline. In addition, they should get along with the captain. Relevant skills are Intimidation and Persuasion. Moon Sickle, +1 When you cast a spell that restores hit points while holding this sickle, a number of ivy leaves equal to the hit points restored sprout from the haft and fall away. This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a bonus to attack and damage rolls made with it, and you gain a +1 bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. 8 Pfeile verschossen |
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2023-04-16 20:26 | DDAL-DRW-09 Vile Bounty | 1 | 10 | Show | ||||
Teilnehmer: Frozen Heroes. With the threat focused along the northern Sword Coast, Zehira needs heroes from the North. At the same, goliath chieftain Old Goat has a vision that the heroes of Icewind Dale are needed in the south and directs them to Neverwinter. Infos: You encountered three Harper agents during your time in Isolation (cross out anyone who didn’t survive): -Amri Thistlebrick Loot: 59gp Redspear’s Ring Ammunition, +1 (Consumble 4x) These four crossbow bolts are inscribed with the Dethek rune “alagh,” meaning “valor.” You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical. Mariner’s Armor Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes. While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs. Amulet of Health This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north. Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is 19 or higher without it. 6 Pfeile verschossen |
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2023-04-16 18:46 | Purchase Log | Show Purchase | ||||||
gekauft: |
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2023-03-28 19:30 | CCC-TRI-05 The Hunt for Malar | 1 | 10 | Show | ||||
Teilnehmer: Das Zweite Erwachen Neve hatte eine besondere Verbindung zu den Tieren um sie herum. Sie hatte fünf Tiergefährten, die sie abwechselnd auf all ihren Abenteuern begleiteten: zwei Eulen namens Ice und Snow, einen Schneeleopard namens Winter, einen neunschwänzigen Fuchs namens Spirit und einen weisen Wolf namens Gletscher aus den Feywild. Neve hatte sich mit ihrer Gruppe auf den Weg gemacht, um Malars Beast zu bekämpfen. Sie wusste, dass dies eine gefährliche Mission war, aber sie war bereit, alles zu riskieren, um das Böse zu besiegen und die unschuldigen Kinder zu schützen. Als sie die Höhle des Biestes erreichte, spürte sie sofort die Kälte, die von dort ausging. Sie wusste, dass es nun Zeit war, in den Kampf zu ziehen. Sie zog ihre Waffe und betrat mit den anderen die Höhle. Doch sie wurde schnell von der Dunkelheit und der Kälte umhüllt. Das letzte, an das sie sich erinnern konnte, war eine Wand aus Eis, die sie umschlossen hatte. Sie spürte einen kalten Hauch an ihrem Hals und dann wurde alles schwarz. Als sie wieder zu Bewusstsein kam, befand sie sich in einem warmen und sicheren Ort. Sie erkannte schnell, dass sie in der Domain der Feywild war und dass ihre Tiergefährten sie gerettet hatten. Ice und Snow waren um sie herumgeflogen, Winter lag an ihrer Seite und Spirit hatte sich auf ihre Brust gelegt, während Gletscher am Eingang der Domain Wache hielt. Sie spürte die Liebe und Sorge, die von ihren Gefährten ausgingen, und wusste, dass sie ohne sie nicht am Leben geblieben wäre. Doch als sie sich erhob, begannen ihre Tiergefährten zu klagen. Sie beschwerten sich darüber, dass sie nun schon zum zweiten Mal aus einer so gefährlichen Lage gerettet werden mussten. Neve wusste, dass sie ihre Gefährten nicht noch einmal in Gefahr bringen durfte. Sie umarmte jeden einzelnen ihrer Gefährten und bedankte sich bei ihnen für ihre Loyalität und ihren Mut. Sie wusste, dass sie ohne sie niemals so weit gekommen wäre. Loot: 60gp 1x Scroll of Magic Weapon Horn of Valhalla (Silver) Wondrous Item, rare You can use an action to blow this horn. In response, 2d4 + 2 warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the berserker statistics from the Monster Manual. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can’t be used again until 7 days have passed. A silvered, hollow tusk carved with bestial images and stained in the blood of countless battles, the horn impels its user to kill foes with their bare hands while the taste of congealed blood fills their mouth. The berserkers called forth are bloodthirsty warriors tainted by Malar. This item can be found in the Dungeon Master’s Guide. Verbraucht 10 gp worth of charcoal, incense, and herbs für casting Find Familiar |
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2023-01-06 19:04 | WBW-DC-VMT-02 Court of the Owl King | 1 | 10 | Show | ||||
Teilnehmer: Verbrauchte Spell Scroll of Revivify on Wonka Ohnewald (Jannis D.) Neve hat das Gold für eine neue Scroll von Wonka bekommen. Kaufte sich wieder eine nach diesen Owligen Abenteuer. Owlking: Charm of Animal Conjuring Loot: 720 gp The Red Death (Guardian boots of speed) While you wear these boots, you can use a bonus action and click the boots' heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect. When the boots' property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest. This item is found in the Dungeon Master’s Guide. These oxblood boots once belonged to a quickling archfey, and remnants of his Signature Magic, the Quickforce, still empower the item. Once an ally of Count Zurenkov, he was cut down and his domain taken when he refused to surrender the Quickforce to Zurenkov’s crusade against the Owl King. When the boots are activated, black, bat-shaped lightning crackles from them when the wearer moves. When wearer rolls initiative they can hear echoes of the anguished whispers of the original owner, granting a +2 bonus to initiative if the bearer isn’t incapacitated: Flavour Text: 6 Pfeile verschossen |
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2022-12-22 01:35 | Purchase Log | -1 | Show Purchase | |||||
Gekauft: Verbraucht 10 gp worth of charcoal, incense, and herbs für casting Find Familiar |
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2022-12-18 13:39 | Trade Log | -5 | Show Trade Log | |||||
Tradet with Lerra https://www.adventurersleaguelog.com/users/36450/characters/90041/trade_log_entries/970281 |
Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
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Item Tracker | Show | |||||||
(3/3) Uncommon+:
... (5/5) Common:
... (10/10) Consumables:1x Potion of Flying CARRIED BLESSINGS, BOONS, & CHARMS:
... Stored Magic Items:Commen: Total Consumables:6x Potion of Healing Spell Comp:1x a feather, tuft of fur, and fish tail inside a gilded acorn worth at least 200 gp |
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2025-04-12 19:00 | CCC-PHA-01 Six Summoned Swords | 1 | 1000 | 10 | Show | |||
Teilnehmer: Info:
Wir verabschiedeten uns von Axcelia die wir Gerettet haben und mieteten uns an der Oberfläche in einen Gasthaus ein, wo wir unseren erfolg feiern wollten. Doch später in der Nacht kamen auftragsmörder die wir aber schnell uns entledigten. Den einzigen hinweis den wir fanden war ein violetes Samtsächchen mit Zwei Kristallen darin. Ending Cod: BAA Loot: 1000gp Weave (Helm of Teleportation) The helm called “Weave” once belonged to the drow mage Axcelia Axcelon. It is crafted out of mithral and fashioned into the shape of a spider. When held to the back of the wearer’s head, eight thin spidery legs extend and wrap around the head and face of the wearer to form the helmet. The feel of the legs over skin is soft and silken – a sensation that is both comfortable and extremely unsettling to the unaccustomed wearer. A worshipper of Lolth would pause in envy and awe at the sight of such fine workmanship. When the helmet is used, all those being transported hear the words “Across the weave” whispered softly in undercommon. This helm has 3 charges. While wearing it, you can expend 1 charge to cast Teleport from it. The helm regains 1d3 expended charges daily at dawn. |
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2025-04-12 10:11 | Reworkt Starting Log and Rest Changes for 2024 Rules | 17 | Show | |||||
Neve EluraSize: 175 (medium) Costomizing your Origin: Chosen Class: Ranger Choose a Background: Lost Childe of the Mountains (Outlander) Class Equipment |
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2024-06-05 18:41 | DDAL-DRW-13 Night Thieves | 1 | 6000 | 10 | Flame Tongue Longsword, Pearl of Power | Show | ||
Teilnehmer: Info:
Gefunden: Living Subject #42 (a living blade of disaster) can be removed from the room without difficulty as long as it’s kept within the box, but whoever touches the box has nightmares for several weeks afterward Dreck am stecken der Roten Zauberer. Loot: 6000gp Flame Tongue Longsword You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. Versatile: This weapon can be used with one or two hands. A damage value in parentheses appears with the property–the damage when the weapon is used with two hands to make a melee attack. Pearl of Power While this pearl is on your person, you can use an action to speak this pearl’s command word and regain one expended spell slot. If the expended slot was 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can’t be used again until the next dawn. Ambassador Cherthemiud’s spellbook contains these spells: |
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2024-06-03 02:21 | Purchase Log | -3500 | Show Purchase | |||||
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2024-03-29 19:35 | CCC-TRI 07 Beneath the Moonsea | 1 | 1000 | 10 | Portable Hole | Show | ||
Teilnehmer: Info: Die Mannschaft die uns begleitet hat wurde entführt und schlafen nun beim Leviatan Aipelon - Loot: 1000 gp Story Rewarsd: Mooneye’s Ire. You decided not to take Auntie Mooneye up on her offer to dispose of an item which offended her. She won’t forget this slight. This might create complications in future adventures . . . Portable Hole This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can't be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it. You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what's in it, the hole weighs next to nothing. If the hole is folded up, a creature within the hole's extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate. Placing a portable hole inside an extradimensional space created by a bag of holding, handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. This strange folded cloth reflects no light and feels like air in the hand. When unfolded there is a slight smell of briny water in the air. |
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2023-12-30 19:00 | CCC-MTL-02 House of Revenance | 1 | 900 | 10 | Unearthed Ring of Mind Shielding, Moon-touched Greatsword | Show | ||
(10) Arikatzi020 - Neve Elura - TCL (Tabaxi/ Elven Desendens) - Ranger Beast Master lvl 10 - none Info: Verbraucht: Loot: 900gp Story Award: Knowledge of House Zaunmice. Unearthed Ring of Mind Shielding While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication. This ring is set with a perfectly round off-white stone. The stone’s natural veins resemble the mountains of the moon. When within 120ft of an aberration, the ring glows softly Moon-touched Greatsword In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. Neve hat durch die Ereignisse einen Neuen Bond gekriegt: |
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2023-11-19 08:19 | Trade Log | -5 | Amulet of the Devout, +2 > Iron Bands of Bilarro | Show Trade Log | ||||
Tradet with Raya https://www.adventurersleaguelog.com/users/36450/characters/90566/trade_log_entries/1087105 |
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2023-10-24 23:46 | Trade Log | -5 | Mithral Half Plate > Mithral Armor Plate | Show Trade Log | ||||
Tradet with Massimiliano Messina (RaimundoO) https://www.adventurersleaguelog.com/users/33187/characters/81757/trade_log_entries/1083031 |
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2023-07-04 20:00 | DDAL-DRW11 Shadow in the Stacks | 1 | 10 | Mantle of Spell Resistance, Amulet of the Devout, +2 | Show | |||
Teilnehmer: Informationen: Informationen gesammelt: Vater Llymic ist ein außerirdischer Schrecken aus dem Fernen Reich, der Licht und Wärme einsaugt und alles um sich herum in kalte, erstickende Dunkelheit taucht. Die Gruft wird von einer Splittergruppe der Kirche von Shar, dem Tenebrous-Glauben, eifrig gesucht, die ihren Meister befreien und die Welt in Dunkelheit stürzen will. Sie betrachten Vater Llymic als Werkzeug von Shar, das auf Toril eingesetzt wurde, um die Welt in ewige Dunkelheit zu stürzen. Der Einfluss von Vater Llymic verändert die Geologie, was zu einem seltsamen, unverwechselbaren grünen Stein führt. Sichtungen dieses Phänomens wurden bis nach Icewind Dale im Norden gemeldet. Sollte er freigelassen werden, würde Vater Llymics heimtückischer Einfluss zweifellos zu katastrophalen Ereignissen führen und vielleicht sogar eine Eiszeit mit nicht enden wollender Dunkelheit auslösen. Loot: 200gp Mantle of Spell Resistance This cloak is wrought from cloth as dark as a starless night sky. You have advantage on saving throws against spells while you wear this cloak. Amulet of the Devout, +2 Wondrous item, rare (requires attunement by a cleric or paladin) This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +2 bonus to spell attack rolls and the saving throw DCs of your spells. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature’s uses. Once this property is used, it can’t be used again until the next dawn. 1x Scroll of Revivify um Tua wieder aufzuheben 4 Pfeile verschossen |
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2023-06-06 14:24 | Trade Log | -5 | Fell Stinger (Wand of Fireballs) > Wand of Lightning Bolts | Show Trade Log | ||||
Tradet with Ssakiel https://www.adventurersleaguelog.com/users/36450/characters/92670/trade_log_entries/1059151 |
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2023-05-28 14:39 | Purchase Log | -6800 | Show Purchase | |||||
Kauft: |
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2023-04-29 21:16 | DDAL-DRW10 Unsafe Harborage Part2 - The Purple Eye und Part3 - Not so Save House | 1 | 230 | 10 | Ring of X-ray Vision | Show | ||
Teilnehmer: gekauft für 5gp: Story Award: Wanted by the Waterdeep Watch Nachdem Jimmy Plane den Verkäufer im Koriositätenladen verzaubert, hat und Aster ihn dan wieder mit Dispel Magic entzaubert hat. Wurden Neve Aster und Jimmy verurteilt... obwohl Neve nix getan hat wurde sie weil sie ihr Dorf (Herkunft nicht offen legen wollte und eine Falsche identität bei sich hatte) Ausgepeitscht und verbannt. Sie hegt eine Abneigung gegen Jimmy da er die Verzauberung gewirkt hat, Aster kennt sie schon länger und ihr ist bewusst das er nichts böses im Sinne hatte. 10 Jahre Verbannt. Neve kann große Städte wie Water Deep nicht mehr wirklich leiden. Genauso wie Richter.... Loot: 240gp Ring of X-ray Vision This ring bears a topaz in the shape of a jack-o’-lantern. Its command word is “pumpkin.” While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead. Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion. 6 Peile verschossen |
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2023-04-21 20:30 | DDAL-DRW10 Unsafe Harborage - Part 1 Streetwise | 1 | 10 | Moon Sickle, +1 | Show | |||
Teilnehmer: A Friend of Zehira’s. Zehira calls upon heroes she knows from previous Dreams of the Red Wizards adventures. -15 gp für eine Verkleidung einer Elfischen Lederarbeiterin DC 20: Handout 4: Roles on a Ship First Mate. Someone who can encourage the crew and maintain discipline. In addition, they should get along with the captain. Relevant skills are Intimidation and Persuasion. Moon Sickle, +1 When you cast a spell that restores hit points while holding this sickle, a number of ivy leaves equal to the hit points restored sprout from the haft and fall away. This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a bonus to attack and damage rolls made with it, and you gain a +1 bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. 8 Pfeile verschossen |
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2023-04-16 20:26 | DDAL-DRW-09 Vile Bounty | 1 | 59 | 10 | Mariner’s Armor, Amulet of Health | Show | ||
Teilnehmer: Frozen Heroes. With the threat focused along the northern Sword Coast, Zehira needs heroes from the North. At the same, goliath chieftain Old Goat has a vision that the heroes of Icewind Dale are needed in the south and directs them to Neverwinter. Infos: You encountered three Harper agents during your time in Isolation (cross out anyone who didn’t survive): -Amri Thistlebrick Loot: 59gp Redspear’s Ring Ammunition, +1 (Consumble 4x) These four crossbow bolts are inscribed with the Dethek rune “alagh,” meaning “valor.” You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical. Mariner’s Armor Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes. While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs. Amulet of Health This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north. Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is 19 or higher without it. 6 Pfeile verschossen |
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2023-04-16 18:46 | Purchase Log | -3602 | Show Purchase | |||||
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2023-03-28 19:30 | CCC-TRI-05 The Hunt for Malar | 1 | 50 | 10 | Horn of Valhalla (Silver) | Show | ||
Teilnehmer: Das Zweite Erwachen Neve hatte eine besondere Verbindung zu den Tieren um sie herum. Sie hatte fünf Tiergefährten, die sie abwechselnd auf all ihren Abenteuern begleiteten: zwei Eulen namens Ice und Snow, einen Schneeleopard namens Winter, einen neunschwänzigen Fuchs namens Spirit und einen weisen Wolf namens Gletscher aus den Feywild. Neve hatte sich mit ihrer Gruppe auf den Weg gemacht, um Malars Beast zu bekämpfen. Sie wusste, dass dies eine gefährliche Mission war, aber sie war bereit, alles zu riskieren, um das Böse zu besiegen und die unschuldigen Kinder zu schützen. Als sie die Höhle des Biestes erreichte, spürte sie sofort die Kälte, die von dort ausging. Sie wusste, dass es nun Zeit war, in den Kampf zu ziehen. Sie zog ihre Waffe und betrat mit den anderen die Höhle. Doch sie wurde schnell von der Dunkelheit und der Kälte umhüllt. Das letzte, an das sie sich erinnern konnte, war eine Wand aus Eis, die sie umschlossen hatte. Sie spürte einen kalten Hauch an ihrem Hals und dann wurde alles schwarz. Als sie wieder zu Bewusstsein kam, befand sie sich in einem warmen und sicheren Ort. Sie erkannte schnell, dass sie in der Domain der Feywild war und dass ihre Tiergefährten sie gerettet hatten. Ice und Snow waren um sie herumgeflogen, Winter lag an ihrer Seite und Spirit hatte sich auf ihre Brust gelegt, während Gletscher am Eingang der Domain Wache hielt. Sie spürte die Liebe und Sorge, die von ihren Gefährten ausgingen, und wusste, dass sie ohne sie nicht am Leben geblieben wäre. Doch als sie sich erhob, begannen ihre Tiergefährten zu klagen. Sie beschwerten sich darüber, dass sie nun schon zum zweiten Mal aus einer so gefährlichen Lage gerettet werden mussten. Neve wusste, dass sie ihre Gefährten nicht noch einmal in Gefahr bringen durfte. Sie umarmte jeden einzelnen ihrer Gefährten und bedankte sich bei ihnen für ihre Loyalität und ihren Mut. Sie wusste, dass sie ohne sie niemals so weit gekommen wäre. Loot: 60gp 1x Scroll of Magic Weapon Horn of Valhalla (Silver) Wondrous Item, rare You can use an action to blow this horn. In response, 2d4 + 2 warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the berserker statistics from the Monster Manual. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can’t be used again until 7 days have passed. A silvered, hollow tusk carved with bestial images and stained in the blood of countless battles, the horn impels its user to kill foes with their bare hands while the taste of congealed blood fills their mouth. The berserkers called forth are bloodthirsty warriors tainted by Malar. This item can be found in the Dungeon Master’s Guide. Verbraucht 10 gp worth of charcoal, incense, and herbs für casting Find Familiar |
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2023-01-06 19:04 | WBW-DC-VMT-02 Court of the Owl King | 1 | 720 | 10 | The Red Death (Guardian boots of speed) | Show | ||
Teilnehmer: Verbrauchte Spell Scroll of Revivify on Wonka Ohnewald (Jannis D.) Neve hat das Gold für eine neue Scroll von Wonka bekommen. Kaufte sich wieder eine nach diesen Owligen Abenteuer. Owlking: Charm of Animal Conjuring Loot: 720 gp The Red Death (Guardian boots of speed) While you wear these boots, you can use a bonus action and click the boots' heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect. When the boots' property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest. This item is found in the Dungeon Master’s Guide. These oxblood boots once belonged to a quickling archfey, and remnants of his Signature Magic, the Quickforce, still empower the item. Once an ally of Count Zurenkov, he was cut down and his domain taken when he refused to surrender the Quickforce to Zurenkov’s crusade against the Owl King. When the boots are activated, black, bat-shaped lightning crackles from them when the wearer moves. When wearer rolls initiative they can hear echoes of the anguished whispers of the original owner, granting a +2 bonus to initiative if the bearer isn’t incapacitated: Flavour Text: 6 Pfeile verschossen |
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2022-12-22 01:35 | Purchase Log | -1942.5 | -1 | Show Purchase | ||||
Gekauft: Verbraucht 10 gp worth of charcoal, incense, and herbs für casting Find Familiar |
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2022-12-18 13:39 | Trade Log | -5 | Goggles Of Night > Quiver of Ehlonna | Show Trade Log | ||||
Tradet with Lerra https://www.adventurersleaguelog.com/users/36450/characters/90041/trade_log_entries/970281 |