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Adventure Title
DDAL-DRW10 Unsafe Harborage - Part 1 Streetwise
DDAL-DRW10 Unsafe Harborage - Part 1 Streetwise
Session
1
1
Date Played
2023-04-21 20:30:00 UTC
2023-04-21 20:30:00 UTC
Levels Gained
GP +/-
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Frederic T.
Frederic T.
DM DCI Number
DCI: 5320771440
DCI: 5320771440
Notes
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (10)Arikatzi020 - Neve Elura - TCL - Beastmaster Ranger lvl 10 (10) C0ldW0lf - Cy'lixx - Shadar-Kai - Fighter 6/Ranger 4 (10) Christian K. - Godfrey - Orc - Wizard 10 Aster (lvl10 Mond Druide) (10) thebaconing - Jimmy Plane - Yuan Ti - Bard 10 - sicher? ------------------------------------------------------------------------------------------------------------------------------------------ A Friend of Zehira’s. Zehira calls upon heroes she knows from previous Dreams of the Red Wizards adventures. ------------------------------------------------------------------------------------------------------------------------------------------ -15 gp für eine Verkleidung einer Elfischen Lederarbeiterin DC 20: False Identities: Caelynn Holimion, Alter 423, aus Goldenfields, Gelernte: Leatherworker Kauft: Eine Karte von Ice Wind Dale ------------------------------------------------------------------------------------------------------------------------------------------ Handout 4: Roles on a Ship If Salros is with the party, he can provide the following information about the roles on a ship: First Mate. Someone who can encourage the crew and maintain discipline. In addition, they should get along with the captain. Relevant skills are Intimidation and Persuasion. Bosun. Technical advisor who leads repairs and maintenance. A relevant skill is proficiency with carpenter’s tools. Quartermaster. Helps plot the ship’s course. Relevant skills are Nature and proficiency with navigator’s tools. Surgeon. Tends to injuries and illnesses. Relevant skills are Medicine and proficiency with herbalism kits. Cook. Must be able to work with limited ingredients and have a strong stomach. Relevant skills are proficiency with brewer’s supplies and cook’s utensils. Other Crew. High Strength, Dexterity, and Constitution scores are appreciated to row, pull ropes, and clean. ------------------------------------------------------------------------------------------------------------------------------------------ Moon Sickle, +1 Weapon (sickle), uncommon (requires attunement by a druid or ranger) When you cast a spell that restores hit points while holding this sickle, a number of ivy leaves equal to the hit points restored sprout from the haft and fall away. This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a bonus to attack and damage rolls made with it, and you gain a +1 bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. ------------------------------------------------------------------------------------------------------------------------------------------ 8 Pfeile verschossen
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (10)Arikatzi020 - Neve Elura - TCL - Beastmaster Ranger lvl 10 (10) C0ldW0lf - Cy'lixx - Shadar-Kai - Fighter 6/Ranger 4 (10) Christian K. - Godfrey - Orc - Wizard 10 Aster (lvl10 Mond Druide) (10) thebaconing - Jimmy Plane - Yuan Ti - Bard 10 - sicher? ------------------------------------------------------------------------------------------------------------------------------------------ A Friend of Zehira’s. Zehira calls upon heroes she knows from previous Dreams of the Red Wizards adventures. ------------------------------------------------------------------------------------------------------------------------------------------ -15 gp für eine Verkleidung einer Elfischen Lederarbeiterin DC 20: False Identities: Caelynn Holimion, Alter 423, aus Goldenfields, Gelernte: Leatherworker Kauft: Eine Karte von Ice Wind Dale ------------------------------------------------------------------------------------------------------------------------------------------ Handout 4: Roles on a Ship If Salros is with the party, he can provide the following information about the roles on a ship: First Mate. Someone who can encourage the crew and maintain discipline. In addition, they should get along with the captain. Relevant skills are Intimidation and Persuasion. Bosun. Technical advisor who leads repairs and maintenance. A relevant skill is proficiency with carpenter’s tools. Quartermaster. Helps plot the ship’s course. Relevant skills are Nature and proficiency with navigator’s tools. Surgeon. Tends to injuries and illnesses. Relevant skills are Medicine and proficiency with herbalism kits. Cook. Must be able to work with limited ingredients and have a strong stomach. Relevant skills are proficiency with brewer’s supplies and cook’s utensils. Other Crew. High Strength, Dexterity, and Constitution scores are appreciated to row, pull ropes, and clean. ------------------------------------------------------------------------------------------------------------------------------------------ Moon Sickle, +1 Weapon (sickle), uncommon (requires attunement by a druid or ranger) When you cast a spell that restores hit points while holding this sickle, a number of ivy leaves equal to the hit points restored sprout from the haft and fall away. This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a bonus to attack and damage rolls made with it, and you gain a +1 bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. ------------------------------------------------------------------------------------------------------------------------------------------ 8 Pfeile verschossen
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Moon Sickle, +1 | Uncommon | DDAL-DRW10 Unsafe Harborage - Part 1 Streetwise | false | ||
Moon Sickle, +1 Weapon (sickle), uncommon (requires attunement by a druid or ranger) When you cast a spell that restores hit points while holding this sickle, a number of ivy leaves equal to the hit points restored sprout from the haft and fall away. This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a bonus to attack and damage rolls made with it, and you gain a +1 bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. |