Siren Rishath al-Kaalith

Season:
Forgotten Realms S 13
Race:
Water Genasi (Sea Elf/Triton/Genie)
Class:
Circel of the Sea Druid lvl 4
Background:
Oceans Voice (Far Traveler - Emissary)
Lifestyle:
Modest
Current Level:
4
Total GP:
11341.24
Total Downtime:
135
Tag:
Faction:
Emerald Enclave
Faction Rank:
Springwarden (rank 1)
Magic Item Count:
27
Magic Item Limit:
1
Sentinel Shield,
Javelin of Lightning “Rrakkma’s Smite”,
Boots of Elvenkind,
Bag of Holding,
Squallraider´s Jug of Plenty (Alchemy Jug),
Ring of Jumping,
Wand of Magic Missiles,
Staff of Lightning and Thunder,
Boomerang Shield,
Trident of Fish Command,
Brooch of Shielding,
Goggles of Night,
Ring Of Swimming,
Wand of Web,
Boots of Striding and Springing,
Lightbringer (Mace +1),
Dragonguard (Breastplate),
Wand of Magic Missiles,
Gauntlets of Ogre Power,
Spider Staff,
Emerald Pen,
Turtel Cloak (Cloak of the Manta Ray),
Mask of Many Fasihons (Cloak of Many Fasihons),
Charlatan's Die,
Pipe of Remembrances,
Selûne's owl-eye glasses,
Gnomish Pocket Knife (Glove of Thiefvery)

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2025-10-25 20:49 FR-DC-WCAG-4 An Inside Job 1 76 10 Charlatan's Die, Pipe of Remembrances, Selûne's owl-eye glasses, Gnomish Pocket Knife (Glove of Thiefvery) Show

(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Sparetime Gamer - Nika - Goblin - Gloom Ranger - none
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Mustaine - Varis Nailo - Wood Elf - Circle of Moon Druid 4 - Emerald Enclave


Info:
On this journey, the Calim Casino, gambling den extraordinaire, is in full swing, with fortunes won and lost. But when a daring heist throws the revelry into chaos, the elusive thieves flee into the literal belly of the beast! It’s up to a band of brave adventurers to retrieve the stolen gold. Will Lady Luck smile on their chances, or will their dice come up snake eyes?


“No one is actually dead until the ripples they cause in the world die away.”
Ritual of Remembrance - Selune Anhängerritual das an Toten und Vergangene erinntert werden soll. (Freunde und Familien Erinnerung - Hintergrundgeschichte)


Ein Dorf an Cuotoa lebt innerhalb von Agretanuis Magen und hät die Drachenschildkröte gesund indem sie die Parasiten die dort auftauchen bekämpfen. Oolbli der Clanälteste hat uns als Abgesante von ihr anerakkant und wir halfen eine Gruppe von Dieben dessen U-Bot Feststeckte los zu werden. Wir erklärten auch dem Schild das diese Cuotoa in Symbiose mit der Drachenschildkröte leben.


verspieltes Gold im Casino: 10+10+10+10+10+5+5+5+5+5+5+5+5+5+5+5+5=110gp
gewonnen: 150gp
verspieltes Gold im Casino: 50gp+2+2


Loot: 100gp
1x Spell Scroll of Enhance Ability


Charlatan's Die
Wondrous item, common (requires attunement)

Whenever you roll this six-sided die, you can control which number it rolls.

Guardian Property: +2 Initiative


Pipe of Remembrances
Wondrous item, common.
https://files.d20.io/images/461051443/c-GQv18XlWDHdzbsQceCCg/med.jpg?1760984584
This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact a scene of the bearer’s choosing from the stories it has been told. When this realistic performance is complete, the smoke dissipates. A new story or likeness may be added to the pipe’s repertoire if the bearer smokes the pipe while relaying a tale or describing a companion. The pipe can’t be used this way again until the next dawn.


Gnomish Pocket Knife (Glove of Thiefvery)
Wondrous Item, uncommon

These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.

Delver. While underground, the bearer of this item always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


26 Candy Corns gesammelt


Selûne's owl-eye glasses
Wondrous item, unique

While wearing these glasses, as an action, you can instantaneously resummon a deceased, certed or Holiday Event vanity pet or mount that can be returned to life by the find familiar or find steed spells. Once returned to life, they have no new additions to the roles and abilities they had before death (for example, these glasses do not transform them into a familiar or steed). If you are not attuned to your glasses, that does not kill your pet.

https://files.d20.io/images/461018489/i_G-NH4EQoBskbjlOkaZQA/med.png?1760954787

The glasses can’t be used this way again until the next dawn.


Foxwere Pet
https://files.d20.io/images/461018391/Y4qPrMorRlZXw_h7WJRVNQ/med.png?1760954609
This foxwere adopted you as their family. They can also be a familiar or animal companion. They are careful and never pass on the lycanthropy curse. Use the foxwere stat block included in this Wandering Monster Wave encounter.


Foxwere
https://files.d20.io/images/461018287/H7PT-riX9cTD1c9LY_0tTQ/med.png?1760954395
Medium humanoid (shapechanger), unaligned

Armor Class 10

Hit Points 9 (2d8)

Speed 30 ft, 40 ft. in fox form.

STR DEX CON INT WIS CHA

10 (+0) 14 (+2) 10 (+0) 10 (+0) 10 (+0)11 (+0)

Skills Perception +2, Stealth +4

Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered

Senses Passive Perception 12

Languages --

Challenge 1/4 (50 XP)

Proficiency Bonus +2

Shapechanging. Selûne transformed a fox to serve as your guide. Now, as a foxwere, they have two forms, fox (true form) and fox-humanoid hybrid (only on a full moon). The foxwere does not control their transformations. Every full moon, the foxwere instantly polymorphs into their fox-humanoid hybrid form. Their statistics are the same in each form. They revert into their true form when the moon is not full or if they die.

Keen Hearing and Smell. The foxwere has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Paw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. Their claws are retracted, so they do not curse anyone with lycanthrope.

Selûne's Light. A silvery beam of moonlight instantaneously shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within60 feet. A creature within this area makes a DC12 Constitution saving throw. It takes 4 (1d8)radiant damage on a failed save or half as muchdamage on a successful one. A shapechangermakes its saving throw with disadvantage. If itfails, it also instantly reverts to its original form.


2025-10-10 19:10 FR-DC-WCAG-03 Fixing the Pearl Fissures 1 88 10 Turtel Cloak (Cloak of the Manta Ray), Mask of Many Fasihons (Cloak of Many Fasihons) Show

Teilnehmer:
(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Marcelinho700 - Nymira - Sea Elf - Storm Sorcery Sorcerer 4 - none
Gern with Little Sis Mirael
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:

PEARLS Thermal Cube Storage
OVERDUE MAINTENANCE.
ADDITIONAL SUPPLIES NEEDED!
https://files.d20.io/images/459738241/T7FJ5X1ykxm1XDashdZkXg/med.png?1760118617
Pursers Desk eine Informationsgeschäft lässt uns wieder mit der gruppe die wir erst getroffen haben (erstes abenteuer) zusammenb treffen.
Noble Purser; Abelard Portyr - ist nicht so nachtragen das wir ihn verprügelt haben als das seine Weste ruiniert wurde. Er gibt uns die info das ein Residenz hier die Inizialen WTG hat.
Wayseeker Dwarf Herks - Krieger
Wayseeker Elf Jennas - Monk
Wayseeker Goliath Amaree - Barbarian

Whyllam Theodarius Ghentim, Senior der ein Schauspieler im Krownsdeck arbeitet.
Noblen: Estalan herrausragender schauspieler (liegt wohl an elfischem blut und alter) Blauemaske
Will, etwas schwacher im schauspiel aber legt herzblut hinein, Rotemaske, rote kleidung.
Noble finden das Stück skandalös aber aufregung.
Wir wurden von den Schauspieler angeheuert im spiel auszuhelfen (weil wir die ursprüngliche abenteuer gruppe verprügelt haben im ersten abenteuer). Das spiel wurde episch und Whyllam half uns das Perlensystem wieder in in gang zusetzen.


Loot: 100gp
1x Spell Scroll of Find Familiar
1x Spell Scroll of Speak with Animals
1x Spell scroll of Command
https://files.d20.io/images/459733133/xYgLHcSWmw2QCJJ_0VQ39w/med.png?1760116783

Trinket: a small token: a pin in the shape of two masks, a smiling red one and a frowning blue one. It’s a “limited edition” souvenir, worth 50 GP to collectors. (rausgekauft)

gekauft
10x Flying Monkey Plush for 1sp = 1gp
Voucher for a Flying Monkey Pet for 1gp


Turtel Cloak (Cloak of the Manta Ray)
Wondrous Item, Uncommon (Requires Attunement)

"This cloak has a green turtle shell pattern and is magically infused so that the wearer can breathe underwater."

While wearing this cloak, you can breathe underwater, and you have a Swim Speed of 60 feet.


Mask of Many Fasihons (Cloak of Many Fasihons)
Wondrous item, common

"These theater masks usually have the appearance of a scowling or happy face but can turn into any mask the wearer desires. Perfect for your next performance on stage! In addition the masks are magically enhanced so that your voice can be heard even by the viewers that are far far away from stage."

While wearing this mask, you can use a bonus action to change the style, color, and apparent quality of it. The masks weight doesn't change. Regardless of its appearance, the mask can't be anything but a mask. Although it can duplicate the appearance of other magic masks, it doesn't gain their magical properties.

Minor Property: War Leader. The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.


2025-10-08 19:24 FR-DC-WCAG-02 Murder all the Way Down 1 -116.7 10 Emerald Pen Show

Teilnehmer:
(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Marcelinho700 - Nymira - Sea Elf - Storm Sorcery Sorcerer 4 - none
Gern with Little Sis Mirael
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Mustaine - Varis Nailo - Wood Elf - Circle of Moon Druid 4 - Emerald Enclave
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:
Kroman Jarvi,
Ein Cult of the Crushing Wave, hat einen (ehemaligen Anhänger) in seinen Zimmer erst mit einer sehr wertvollen waffe bedroht, aber wurde mit einen Eimer erschlagen. Er wurde in den Schrank gestopft und das blut wurde mit dem Teppich abgedeckt. Er war wohl am Badherrichten als er angegriffen wurde. Er hat sich gewährt und hat dem Angreifer die Waffe beschädigt (Daggerpommel+sehr filigran und wertfol 10gp wert). Der Tote hat ein verblastes Tattoo am handgelenk das er abgedeckt hatte mit einem Armreif (Cult of the Crushing Wave Zeichen). Er ist nicht an der großen Schnittwunde über die Brust gestorben, aber hat sehr viel Blut verloren.
Der Straßen Magier wurde mit einen Brief und einer großen Summe Gold, angeheuert in der Taverne darzustellen. Dieser Brief wurde untersucht (hochwertiges Papier das nicht einfach zu kaufen ist).
Dieser sagte auch das er eine weile von einen Mann beobachtet wurde der aus dem Seadeck kommen sollte.
Schwarzes Haar, wettergegerbt, Ankeranhänger, Mensch + Bart Arbeiter aus dem Seadeck, Nautisches Tattoo am Hals. Verd Verdum hat dort Planken ausgewechselt und dabei die Darbietung angesehn. Seine Mitarbeiterin hat er gesehn aber nicht zum arbeiten (sollte frei haben), sie war eher des interessiert an dieser Darbiedung und ist dort verschwunden. Lita Mayrift soll Kontakte im Azure Horizon haben das sie immer mal wieder besucht. Sie arbeitete ganz normal und vor kurzen erst mal frei genommen (macht das sonst nicht).
Gremm, Halbelf kellner hat sich heute frei genommen (was er sonst nicht macht), Kelby Dwarf ebenso Kellner und arbeite meisten mit Gremm. Exotischer Halbelf, aus Calimshan, dread Locks, sehr beliebt - lebt auf den Unterdecks
Lautaro Slate, Konsteble und lässt uns den Fall Untersuchung.
Kroman Jarvi hat mit Lady Amethia zuletzt geredet.
Sedwin, ein angeblicher Mörder aus Neverwinter (wurde gefraimd) hilft uns die Gruppe rund um Tessa die Seewitch zu besiegen.


Loot: 83,3 GP
Trinket: Cloth map of Agrettanui’s route
1x Spell Scroll of Detect Magic
1x Potion of Healing


eingekauft:
a feather, tuft of fur, and fish tail inside a gilded acorn worth at least 200 gp


Emerald Pen
Wondrous Item, uncommon

"This pen is a Aggretanui collectible and has a cute sea turtle pen cap. It writes in a jade green color and refills itself magically."

This pen is tipped with an emerald nib and requires no ink to write. While holding this pen, you can cast Illusory Script at will, requiring no material components. This item is found in Fizban’s Treasury of Dragons.

Waterborne. This item floats on water and other liquids. You have Advantage on Strength (Athletics) checks to swim.


2025-10-05 15:35 DDHC-LMOP-4 Wave Echo Cave 1 213.4 10 Boots of Striding and Springing, Lightbringer (Mace +1), Dragonguard (Breastplate), Wand of Magic Missiles, Gauntlets of Ogre Power, Spider Staff Show

Teilnehmer:
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Echo - Joshua Windweaver - 2024 Hooman - Divination Wizard 4 - Harpers/Candlekeep
(4) Raimundo_O - Hugene McBaaeh - TCL - Path of the Wild Heart Barbarian 4 - none

(4) JinxedBear - Sir Nibblesworth Cheddarbottom - Musteval (Tabaxi) - Gloom Stalker Ranger 4 - None
(4) DuskL/Basti - Nyoka - Yuan-Ti (Half-Medusa) - Oath of the Ancients Paladin 4 - Order of the Gauntlet


Info:
Mormesk the Wraith, hat die Seele des Alten Magiers erlöst.
Dumathoin, hat einen Tempel hier und die Icespirer Mountains Untergrund beschütz. Er half der gruppe die Schwarze Spinne zu besiegen. Nezznar der Verfluchte wurde von Lolth verflucht weil er sie erst verraten hat und dan nach Hilfe gerufen hat. So kämpften wir von gegen einen Draider.


gekauft:
4x Potion og Healing -200gp +20gp aufschlag (Pfand)
Sie Wurde gleich verbraucht als Hugene McBaaeh eine Handaxt in die Giftigen Pilze geschmissen hat die dan ihre Sporen abgaben.


Loot: 213,4gp
1x Potion of Vitality
1x Potion of Healing


Boots of Striding and Springing
Wondrous Item, Uncommon (Requires Attunement)

While you wear these boots, your Speed becomes 30 feet unless your Speed is higher, and your Speed isn’t reduced by you carrying weight in excess of your carrying capacity or wearing Heavy Armor.

Once on each of your turns, you can jump up to 30 feet by spending only 10 feet of movement.


Lightbringer. (Mace +1)
Weapon (Mace), Uncommon

This +1 mace was made for a cleric of Lathander, the god of dawn. The head of the mace is shaped like a sunburst and made of solid brass. Named Lightbringer, this weapon glows as bright as a torch when its wielder commands. While glowing, the mace deals an extra 1d6 radiant damage to undead creatures


Dragonguard (Breastplate)
Armor (Medium Armor), rare

This +1 breastplate has a gold dragon motif worked into its design. Created for a human hero of Neverwinter named Tergon, it grants its wearer advantage on saving throws against the breath weapons of creatures that have the dragon type.


Wand of Magic Missiles
Wand, Uncommon

This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell’s level by 1 for each additional charge you expend.

Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.


Gauntlets of Ogre Power
Wondrous Item, Uncommon (Requires Attunement)

While you wear these gauntlets, your Strength becomes 19. If your Strength is already 19 or higher, the gauntlets have no effect on you.


Spider Staff
Staff, rare (requires attunement by a Bard, Sorcerer, Warlock, or Wizard)

The top of this black, adamantine staff is shaped like a spider. The staff weighs 6 pounds. You must be attuned to the staff to gain its benefits and cast its spells.

The staff can be wielded as a quarterstaff. It deals 1d6 extra poison damage on a hit when used to make a weapon attack.

The staff has 10 charges, which are used to fuel the spells within it. With the staff in hand, you can use your action to cast one of the following spells from the staff if the spell is on your class's spell list: spider climb (1 charge) or web (2 charges, spell save DC 15). No components are required.

The staff regains 1d6 + 4 expended charges each day at dusk. If you expend the staff's last charge, roll a d20. On a 1, the staff crumbles to dust and is destroyed.


2025-08-30 22:13 DDAL05-07 Chelimber's Decent 1 75 10 Wand of Web Show

Teilnehmer:
(3) Stefan M. - Urzana - Halforc - Barbarian 3 - none
(4) Stephan - Thoran - Human - Cleric (Light) 4 - none
(4) Mustaine - Varis Nailo - Wood Elf - Druid 4 - Emerald Enclave
(4) Echo - Alvaro Steelward - 2024 Human - Hunter Ranger 4 - Zhentarim
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info;
Be not faithless
Magic and Knowledge divine
Not in power or sphere presented
But in names Ascending


Loot: 75gp
1x Spell Scroll of Tongues
1x Spell Scroll of Lesser Restoration


Drakwell´s Spellbook
The open book is an actual spell book. It has the following spells:

absorb elements, catapult, ice knife, earth tremor, dust devil, skywrite, and wall of water (all found in Princes of the Apocalypse Appendix B).


Wand of Web
Wand (arcane focus), uncommon (requires attunement by a spellcaster)

This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the web spell (save DC 15) from it.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.


2025-08-30 19:34 DAL05-06 Beneath the Fetid Chelimber 1 80 10 Ring Of Swimming Show

Teilnehmer:
(3) Stefan M. - Urzana - Halforc - Barbarian 3 - none
(4) Stephan - Thoran - Human - Cleric (Light) 4 - none
(4) Mustaine - Varis Nailo - Wood Elf - Druid 4 - Emerald Enclave
(4) Echo - Alvaro Steelward - 2024 Human - Hunter Ranger 4 - Zhentarim
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:
Emerald Enclave. Members of the Emerald Enclave are informed that the faction has learned of unusual reports of strange plant life in the Marsh of Chelimber—specifically razorvine, an unusual plant not native to Faerûn or even the Material Plane. Members are instructed to keep an eye out for the unusual plant, but to be careful, ist name is well-earned.


Loot: 80gp


Ring Of Swimming
Ring, uncommon

This ring is made of a single piece of cartilage carved to look like the open jaws of a shark closing around the wearer’s finger.

You have a swimming speed of 40 feet while wearing this ring.


2025-08-24 20:15 DDHC0-DoIP-10 Mountain's Toe Gold Mine 1 44.54 10 Goggles of Night Show

Teilnehmer:
(4) Marcelinho700 - Therion - Shadar-Kai - Rune Knight Fighter 4
(4) JinxedBear - Sir Nibblesworth Cheddarbottom - Musteval (Tabaxi) - Gloom Stalker Ranger 4 - None
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) C0ldW0lf - Corellius - Aasimar(/Tiefling) - Vengeance Paladin 4 - Harpers
(4) Echo - Joshua Windweaver - 2024 Human - Diviner Wizard 4 - Harper/Candlekeep (Lehrling des Professors)


Info:


Loot: 44.54


Goggles of Night
Wondrous item, uncommon

While wearing these dark lenses, you have Darkvision out to 60 feet. If you already have Darkvision, wearing the goggles increases its range by 60 feet.


2025-07-24 19:49 DDAL05-03 Uninvited Guests 1 -90 10 Brooch of Shielding Show

Teilnehmer:
(4) Tom the Elevator - Mazekiel - Aasimar - Paladin 1 / Peace Cleric 3 - Harpers
(4) Stefan M. - Valeria - Tiefling - Warlock 4 - none
(4) Echo - Thomir Axebreaker - 2024 Dwarf - World Tree Barb - Emerald Enclave
(4) JinxedBear - Macrona "Crona" Glazeheart - Human - Wild Magic Sorcerer - None
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:


Gekauft:
2x Heiliges Wasser 25 GP = 50 GP
1x Heiltrank 25 GP
1x Antitoxin 50 GP
1x Parfüm 5 GP
1x Sylas' Wake-Up Sauce 10 GP (macht Imun gegen Gift für 24 h)
1x Unbekannte blaue Flüssigkeit 20 GP (soll irgend ein bestimmtes Gift neutralisieren, Geißblatt Blumen)
..................
-160gp


Loot: 70gp


Brooch of Shielding
Wondrous Item, Uncommon (Requires Attunement)

While wearing this brooch, you have Resistance to Force damage, and you have Immunity to damage from the Magic Missile spell.

This brooch is fashioned from a tiny leaf inlaid in gold and silver. While the leaf is not alive, it changes color depending on the season as if it were.


Story Award: Defenders of Parnast.
You have repelled the enemies of Parnast and instilled confidence in the people. You’ll never sleep in a barn again while in Parnast. Everyone opens their doors to you.


2025-02-22 19:48 DDHC-KftGV-03 Reach for the Stars 1 844 10 Ring of Jumping, Wand of Magic Missiles, Trident of Fish Command Show

Teilnehmer:
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Echo - Mitoss "Argentum" the Brave - (TCL) Silver Dragon Wyrmling - Devotion Paladin 4 - None
(4) Marcelinho700 - Tsuji Nobuke - Human - Samurai Fighter 4 - none
(4) Bramymond - Caleb Dekarios - Human - Wizard: School of Evocation 4


Info:
Tauschte ein Trinket gegen:
Trinket: Waterskin adorned with spoils from the sea, including pearls, shells and non valuable but shiny gems.
Mit Argentum


Loot: 844gp

4x potions of healing
1x potion of gaseous form,
1x oil of slipperiness
1x assassin’s blood poison
3x alchemist’s fire
1x Spell Scroll of Armor of Agathys and Arms of Hadar
1x Spell Scrolls of Arme von Hadar, bane und dimension door
1x Spell Scroll of (crown of madness und des sleep
1x Far Realm Potion


Ring of Jumping
Ring, uncommon (requires attunement)

While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so.


Wand of Magic Missiles
Wand, uncommon

This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.


Belohnung der Golden Vault:


Trident of Fish Command
Weapon (Trident), Uncommon (Requires Attunement)

This magic weapon has 3 charges, and it regains 1d3 expended charges daily at dawn. While you carry it, you can expend 1 charge to cast Dominate Beast (save DC 15) from it on a Beast that has a Swim Speed.


2025-02-16 18:34 FR-DC-WCAG02-01 Mayhem in the Squallrider 1 35 10 Squallraider´s Jug of Plenty (Alchemy Jug) Show

Teilnehmer:
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) JinxedBear - Iustizius Caecassus - Aasimar - Oath of Devotion Paladin 4 - Order of the Gauntlet
(3) Eike - Shale - Earth Genasi - Armorer Artificer
(4) Sparetime Gamer - Tsubaki - Phantom Rogue 4 - none
(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer - Lords Alliance


Info:
Hillsfarian chickpea paste served on flatbread
Als wir in der Taverne Assen und den Abend ausklingen lassen wollten verwandelte sich alles Mobiliar in Mimiks.
https://files.d20.io/images/429235079/6XIr4lDlEDtqueDPcQGHig/max.jpg?1739716831
Eine der Runen des Hold Monster spells der die Mimics in der Taverne aufgelöst hat.
Mystery Note:
The waves shall rise and drag all into its depths.
Linny Dovejay, Tieflings Dame Wizard
Pallen Addrig, Paladin/Clericer von Torm


Loot: 35gp
1x Potion of Healing
1x Scroll of Create Bonfire

Trinket: Necklace woven of dried seaweed (geschenkt von Shale)
Trinket: Satchel with turtle shell motifs woven onto its flap -5sp
Trinket: Dragon turtle stuffed doll -2cp
Trinket: Bracelet of large, opalescent fish scales (geschenkt von Zoldan)
Trinket: Colorful tunic woven with turtle-shaped patterns (geschenkt von Zoldan)
Trinket: Wide-brimmed hat dyed the blues and greens of seawater (geschenkt von Zoldan)


Squallraider´s Jug of Plenty (Alchemy Jug)
Wondrous Item, uncommon

This ceramic jug appears to be able to hold a gallon of liquid and weighs 12 pounds whether full or empty. The jug sloshes when it is shaken, even if the jug is empty.
You can take a Magic action and name one liquid from the Alchemy Jug Liquids table to cause the jug to produce the chosen liquid. Afterward, you can uncork the jug as a Utilize action and pour that liquid out, up to 2 gallons per minute.
The maximum amount of liquid the jug can produce depends on the liquid you named.
Once the jug starts producing a liquid, it can’t produce a different one, or more of one that has reached its maximum, until the next dawn.

This item is found in the Dungeon Masters Guide.

Blissful. While in possession of the item, the bearer feels fortunate and optimistic about what the future holds.
Butterflies and other harmless creatures might frolic in the item’s presence.

This souvenir jug is only available aboard Agrettanui and is typically sold to travelers at a hefty price. The cylindrical vessel is the size of a canteen and comes with a shoulder strap that lets one carry it with ease. A stylized image of the dragon turtle is emblazoned on its side, showing off to the world that the bearer has experienced the luxury voyage.
https://files.d20.io/images/429229363/sQDX2svXXIEO5gqMUq_h6Q/max.jpg?1739714178


2025-02-16 16:32 Purchase Log -90 Show Purchase

gekauft:
1x Studded Leather Armor -45gp
2x Holy Water -50gp
verkauft:
1x Leather Armor +5gp


2025-02-16 13:43 Reworkt Starting Log and Rest Changes for 2024 Rules Catching up 36 Show

Siren Rishath al-Kaalith


Size: 175 (medium)
Weigth: 40kg
Eyes: Ice Blue
Hair: Water
Skin: Hell bis Dunkleres Blau je nach Stimmung


Costomizing your Origin:
Race: Water Genasi (Half Sea Elf/Triton/Genie)
Language Proficiencies: Common, Elvish, Primordial
Your walking speed is 30 feet, and you have a swimming speed equal to your walking speed.
Base Walk Speed: 30 ft.
Amphibious, Darkvision, Acid Resistance, Call to the Wave,
Ability Score Point ´Buy:
St 8, Dex 15 (+1), Con 14, Int 10, Wis 15 (+2+1), Cha 8


Choose a Class: Druid
Proficiency: Saving Throw: Wisdom, Intelligence
Proficiency Weapon: Simple Weapons
Proficiency Tool: Herbalism Kit
Proficiency Armor: Light Armor, Shields
Druid Skill Proficiency Choice: Survivial, Animal Handling
Druid Spellcasting, Druidic
Primal Order: Magician
lvl 2 bis 4:
2: Wild Companion
3: Subclass Chose: Circel of the Sea
Circle of the Sea Spells, Wrath of the Sea
Level 4 Feat: War Caster +1 Wis


Choose a Background: Oceans Voice (Far Traveler - Emissary)
Skill Proficiencies: Insight, Perception
Tool Proficiencies: Navigator's Tools
(Prof. Swop: Dice zu Navigator's Tools )
Source: Ability +2, one +1
Chose: Wis +2, Dex +1
Feat: Magic Initiate Chose: Wizard
Cantrip: Booming Blade, Shocking Grasp
1lvl Spell: Shield


Class Equipment: Druid
Herbalism Kit, Shield, Leather Armor, Quarterstaff, Sickle, Explorer's Pack, 9gp
Equipment from Background: Oceans Voice (Far Traveler - Emissary)
Traveler’s clothes, Poorly wrought maps from your homeland that depict where you are in Faerûn, A small piece of jewelry worth 10 gp in the style of your homeland’s craftsmanship (Holy Symbol of Deep Sashelas), Pouch 9gp
A Musical Instrument or A Gaming Set: Lute


verkauft:
1x Lute +17,5gp
1x Sickle 0.5gp


2024-09-28 18:00 Assignment 2. Season 50th Anniversary B 0 Boomerang Shield Show DM Log

Siren Rishath al-Kaalith gets a Tier 1 adventure reward: Boomerang Shield** + 10 downtime days


Boomerang Shield
Armor (Shield), Uncommon (Requires Attunement)

You can make a ranged weapon attack with this magic shield. It has a normal range of 20 feet and a long range of 60 feet, and it uses your Strength or Dexterity for the attack roll (your choice). If you’re proficient with shields, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target.

Shield. A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.


2024-09-18 17:00 Assignment 1. Season 50th Anniversary B 0 10000 Staff of Lightning and Thunder Show DM Log

Siren Rishath al-Kaalith gets a Tier 3 adventure reward (= Staff of Lightning and Thunder) + + 10,000 gp


Staff of Lightning and Thunder
Staff, Very Rare (Requires Attunement)

This aspen staff shines brightly in direct light, The staff is almost perfectly smooth with a crown of silver lightning bolts atop it which cradle gleaming sapphire.

This staff can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it. It also has the following additional properties. Once one of these properties is used, it can’t be used again until the next dawn.

Lightning. When you hit with a melee attack using the staff, you can cause the target to take an extra 2d6 Lightning damage (no action required).

Thunder. When you hit with a melee attack using the staff, you can cause the staff to emit a crack of thunder audible out to 300 feet (no action required). The target you hit must succeed on a DC 17 Constitution saving throw or have the Stunned condition until the end of your next turn.

Thunder and Lightning. Immediately after you hit with a melee attack using the staff, you can take a Bonus Action to use the Lightning and Thunder properties (see above) at the same time. Doing so doesn’t expend the daily use of those properties, only the use of this one.

Lightning Strike. You can take a Magic action to cause a bolt of lightning to leap from the staff’s tip in a Line that is 5 feet wide and 120 feet long. Each creature in that Line makes a DC 17 Dexterity saving throw, taking 9d6 Lightning damage on a failed save or half as much damage on a successful one.

Thunderclap. You can take a Magic action to cause the staff to produce a thunderclap audible out to 600 feet. Every creature within a 60-foot Emanation originating from you makes a DC 17 Constitution saving throw. On a failed save, a creature takes 2d6 Thunder damage and has the Deafened condition for 1 minute. On a successful save, a creature takes half as much damage only.


2024-02-24 19:30 DRW-INT-01 Big Problems 1 25 10 Bag of Holding Show

Teilnehmer:
(3) happy - Kan - Orc - Fighter (Battlemaster) 3 - none (getauscht mit Brami)
(4) Echo - Hector "Wildcard" Gloomlight - Variant Human - Wild Magic Sorcerer 4 - Harper
(3)Kiri - PhihPhi - Plasmoid - Bladesong Wizard 3
(1) TimoL - Jennifer Fortescue - Aasimar - Fighter 1
(4) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genie) - Tempest Domain Cleric 4 - none
(3) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 3 - none


Info:
Hallo Abenteurer, hast du schon mal von Daggerford gehört?
Ich habe von einem dort einheimischen fahrenden Kohlkopfhändler Gerüchte gehört.
Sie haben dort wohl irgendwelche Probleme mit Monstern, es Stürmt und Blitzt aus heiterem Himmel.
Ziemlich beängstigend ne? Aber ihr seht abenteuerlustig genug aus um den Menschen dort zu helfen oder?


Loot: 25 gp
1x Potion of Hill Giant Strength


Bag of Holding
Wondrous item, uncommon

A red leather bag.

This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.

If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.

Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.


2023-08-23 19:30 DDAL-DRW-INT-03 A Red Day for Eleventree 1 1 50 10 Boots of Elvenkind Show

Teilnehmer:
(4) C0ldW0lf - Levi - Eladrin - WM Sorcerer 3/Hexblade 1 - None
(4) JinxedBear - Elias Magnus - Half Elf - Way of Mercy Monk 4 - Harpers
(2) Yaidz - Huldan "Saxy Time" Wonderbeard - Mountain Dwarf - Bard 2
(3) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genasi) - Tempest Domain Cleric 3 - none
(3) Bramymond - Will - Halfelf (Drow) - Ranger: Beast Master 3 - Emerald Enclave


You've made your way to Mulmaster, the City of Daggers, for different reasons (Mylady of Elventree). Mulmaster is currently controlled by Thay - one reason for the Red War, which is now at an uncomfortable standstill. As you approach the city, you stop at a hilltop a mile or so from the southern gate which provides a sweeping view of Mulmaster's walls an watchtowers. Some other adventurers stopped, too, their eyes fixated on ...


Info:
Prioritat 1. Schnell nach Elventree kommen
Priorität 2. Möglichst gestärkt durch den Tag
Priorität 3. Den Weg der untoten möglichst erschweren


Thalassa der kleine Wasserelematar kennengelernt


Loot: 50gp
+1 Arrow (6x)
1x Potion of Healing


Boots of Elvenkind
Wondrous item, uncommon

While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.


2023-06-28 23:39 Trade Log -5 Mask of the Beast > Javelin of Lightning “Rrakkma’s Smite” Show Trade Log

Tradet with Nyx https://www.adventurersleaguelog.com/users/36450/characters/93048/trade_log_entries/1063161

2023-06-28 21:00 DDAL-DRW-INT-02 Watchers of the Trollclaws 1 1 36 10 Sentinel Shield Show

Teilnehmer:
(2)Spacie - Artemis Kahlssohn - Hill Dwarf - Cleric 2 - none
(1) Bramymond - Figther -Man - Variant Human - Fighter - none
(1) Wogge - Yaalkuxan Vrakshazos (Yazos) - Dragonborn (white) - Bard 1 - none
(1)Ivanow - Flin - Lightfoot Halling - Sorcerer 1 - none
(1) C0ldW0lf - Gustav - Custom Lineage (Cask Dwarv) - Life Cleric 1 - none
(2) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genasi) - Tempest Domain Cleric 2 - none


Loot: 36gp
1x Potion of Necrotic Resistance
1x Potion of Healing


Sentinel Shield
Armor (shield), uncommon

While holding this shield, you have advantage on initiative rolls and Wisdom (Perception) checks. The shield is adorned with a big eye propped against it.


+1 lvl Cleric


2023-06-28 20:19 Purchase Log -25 Show Purchase

gekauft:
Navigator's Tools -25gp


2023-06-04 20:00 DDAL-DRW-INT-04 Tales of Fang and Claw 1 1 60 10 Mask of the Beast Show

Teilnehmer:
(1)Arikatzi020 - Siren Rishath al-Kaalith - Triton - Tempest Domain Cleric 1 - none
(1)Claudia - Crih - Lizardfolk - Bard
(2)Yaiz - Deomis - Satyr - Monk 2
(4)Pet-Cola - Rahat Nafas - Air Genasi - Tempest Sorcerer - 4
(1)Gomani - Bravon - Half Elf - Wizard 1


Loot: 80gp
1x Potion of Healing
1x Spell Scroll of Revivify


Mask of the Beast

Wondrous Item, Uncommon

This wooden mask is shaped in the likeness of a beast’s visage. It has 3 charges and regains all expended charges at dawn. While wearing the mask, you can expend 1 charge to cast animal friendship from it.

This particular mask is fashioned in the shape of a gray wolf’s head and its wearer’s eyes gleam with a soft yellow light.


gekauft:
2x 10 gp worth of charcoal, incense, and herbs -20gp


Verbraucht um den Find Familiar spell zu Ritualisieren:1x 10 gp worth of charcoal, incense, and herbs


Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2025-10-25 20:49 FR-DC-WCAG-4 An Inside Job 1 10 Show

(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Sparetime Gamer - Nika - Goblin - Gloom Ranger - none
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Mustaine - Varis Nailo - Wood Elf - Circle of Moon Druid 4 - Emerald Enclave


Info:
On this journey, the Calim Casino, gambling den extraordinaire, is in full swing, with fortunes won and lost. But when a daring heist throws the revelry into chaos, the elusive thieves flee into the literal belly of the beast! It’s up to a band of brave adventurers to retrieve the stolen gold. Will Lady Luck smile on their chances, or will their dice come up snake eyes?


“No one is actually dead until the ripples they cause in the world die away.”
Ritual of Remembrance - Selune Anhängerritual das an Toten und Vergangene erinntert werden soll. (Freunde und Familien Erinnerung - Hintergrundgeschichte)


Ein Dorf an Cuotoa lebt innerhalb von Agretanuis Magen und hät die Drachenschildkröte gesund indem sie die Parasiten die dort auftauchen bekämpfen. Oolbli der Clanälteste hat uns als Abgesante von ihr anerakkant und wir halfen eine Gruppe von Dieben dessen U-Bot Feststeckte los zu werden. Wir erklärten auch dem Schild das diese Cuotoa in Symbiose mit der Drachenschildkröte leben.


verspieltes Gold im Casino: 10+10+10+10+10+5+5+5+5+5+5+5+5+5+5+5+5=110gp
gewonnen: 150gp
verspieltes Gold im Casino: 50gp+2+2


Loot: 100gp
1x Spell Scroll of Enhance Ability


Charlatan's Die
Wondrous item, common (requires attunement)

Whenever you roll this six-sided die, you can control which number it rolls.

Guardian Property: +2 Initiative


Pipe of Remembrances
Wondrous item, common.
https://files.d20.io/images/461051443/c-GQv18XlWDHdzbsQceCCg/med.jpg?1760984584
This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact a scene of the bearer’s choosing from the stories it has been told. When this realistic performance is complete, the smoke dissipates. A new story or likeness may be added to the pipe’s repertoire if the bearer smokes the pipe while relaying a tale or describing a companion. The pipe can’t be used this way again until the next dawn.


Gnomish Pocket Knife (Glove of Thiefvery)
Wondrous Item, uncommon

These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.

Delver. While underground, the bearer of this item always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


26 Candy Corns gesammelt


Selûne's owl-eye glasses
Wondrous item, unique

While wearing these glasses, as an action, you can instantaneously resummon a deceased, certed or Holiday Event vanity pet or mount that can be returned to life by the find familiar or find steed spells. Once returned to life, they have no new additions to the roles and abilities they had before death (for example, these glasses do not transform them into a familiar or steed). If you are not attuned to your glasses, that does not kill your pet.

https://files.d20.io/images/461018489/i_G-NH4EQoBskbjlOkaZQA/med.png?1760954787

The glasses can’t be used this way again until the next dawn.


Foxwere Pet
https://files.d20.io/images/461018391/Y4qPrMorRlZXw_h7WJRVNQ/med.png?1760954609
This foxwere adopted you as their family. They can also be a familiar or animal companion. They are careful and never pass on the lycanthropy curse. Use the foxwere stat block included in this Wandering Monster Wave encounter.


Foxwere
https://files.d20.io/images/461018287/H7PT-riX9cTD1c9LY_0tTQ/med.png?1760954395
Medium humanoid (shapechanger), unaligned

Armor Class 10

Hit Points 9 (2d8)

Speed 30 ft, 40 ft. in fox form.

STR DEX CON INT WIS CHA

10 (+0) 14 (+2) 10 (+0) 10 (+0) 10 (+0)11 (+0)

Skills Perception +2, Stealth +4

Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered

Senses Passive Perception 12

Languages --

Challenge 1/4 (50 XP)

Proficiency Bonus +2

Shapechanging. Selûne transformed a fox to serve as your guide. Now, as a foxwere, they have two forms, fox (true form) and fox-humanoid hybrid (only on a full moon). The foxwere does not control their transformations. Every full moon, the foxwere instantly polymorphs into their fox-humanoid hybrid form. Their statistics are the same in each form. They revert into their true form when the moon is not full or if they die.

Keen Hearing and Smell. The foxwere has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Paw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. Their claws are retracted, so they do not curse anyone with lycanthrope.

Selûne's Light. A silvery beam of moonlight instantaneously shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within60 feet. A creature within this area makes a DC12 Constitution saving throw. It takes 4 (1d8)radiant damage on a failed save or half as muchdamage on a successful one. A shapechangermakes its saving throw with disadvantage. If itfails, it also instantly reverts to its original form.


2025-10-10 19:10 FR-DC-WCAG-03 Fixing the Pearl Fissures 1 10 Show

Teilnehmer:
(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Marcelinho700 - Nymira - Sea Elf - Storm Sorcery Sorcerer 4 - none
Gern with Little Sis Mirael
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:

PEARLS Thermal Cube Storage
OVERDUE MAINTENANCE.
ADDITIONAL SUPPLIES NEEDED!
https://files.d20.io/images/459738241/T7FJ5X1ykxm1XDashdZkXg/med.png?1760118617
Pursers Desk eine Informationsgeschäft lässt uns wieder mit der gruppe die wir erst getroffen haben (erstes abenteuer) zusammenb treffen.
Noble Purser; Abelard Portyr - ist nicht so nachtragen das wir ihn verprügelt haben als das seine Weste ruiniert wurde. Er gibt uns die info das ein Residenz hier die Inizialen WTG hat.
Wayseeker Dwarf Herks - Krieger
Wayseeker Elf Jennas - Monk
Wayseeker Goliath Amaree - Barbarian

Whyllam Theodarius Ghentim, Senior der ein Schauspieler im Krownsdeck arbeitet.
Noblen: Estalan herrausragender schauspieler (liegt wohl an elfischem blut und alter) Blauemaske
Will, etwas schwacher im schauspiel aber legt herzblut hinein, Rotemaske, rote kleidung.
Noble finden das Stück skandalös aber aufregung.
Wir wurden von den Schauspieler angeheuert im spiel auszuhelfen (weil wir die ursprüngliche abenteuer gruppe verprügelt haben im ersten abenteuer). Das spiel wurde episch und Whyllam half uns das Perlensystem wieder in in gang zusetzen.


Loot: 100gp
1x Spell Scroll of Find Familiar
1x Spell Scroll of Speak with Animals
1x Spell scroll of Command
https://files.d20.io/images/459733133/xYgLHcSWmw2QCJJ_0VQ39w/med.png?1760116783

Trinket: a small token: a pin in the shape of two masks, a smiling red one and a frowning blue one. It’s a “limited edition” souvenir, worth 50 GP to collectors. (rausgekauft)

gekauft
10x Flying Monkey Plush for 1sp = 1gp
Voucher for a Flying Monkey Pet for 1gp


Turtel Cloak (Cloak of the Manta Ray)
Wondrous Item, Uncommon (Requires Attunement)

"This cloak has a green turtle shell pattern and is magically infused so that the wearer can breathe underwater."

While wearing this cloak, you can breathe underwater, and you have a Swim Speed of 60 feet.


Mask of Many Fasihons (Cloak of Many Fasihons)
Wondrous item, common

"These theater masks usually have the appearance of a scowling or happy face but can turn into any mask the wearer desires. Perfect for your next performance on stage! In addition the masks are magically enhanced so that your voice can be heard even by the viewers that are far far away from stage."

While wearing this mask, you can use a bonus action to change the style, color, and apparent quality of it. The masks weight doesn't change. Regardless of its appearance, the mask can't be anything but a mask. Although it can duplicate the appearance of other magic masks, it doesn't gain their magical properties.

Minor Property: War Leader. The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.


2025-10-08 19:24 FR-DC-WCAG-02 Murder all the Way Down 1 10 Show

Teilnehmer:
(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Marcelinho700 - Nymira - Sea Elf - Storm Sorcery Sorcerer 4 - none
Gern with Little Sis Mirael
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Mustaine - Varis Nailo - Wood Elf - Circle of Moon Druid 4 - Emerald Enclave
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:
Kroman Jarvi,
Ein Cult of the Crushing Wave, hat einen (ehemaligen Anhänger) in seinen Zimmer erst mit einer sehr wertvollen waffe bedroht, aber wurde mit einen Eimer erschlagen. Er wurde in den Schrank gestopft und das blut wurde mit dem Teppich abgedeckt. Er war wohl am Badherrichten als er angegriffen wurde. Er hat sich gewährt und hat dem Angreifer die Waffe beschädigt (Daggerpommel+sehr filigran und wertfol 10gp wert). Der Tote hat ein verblastes Tattoo am handgelenk das er abgedeckt hatte mit einem Armreif (Cult of the Crushing Wave Zeichen). Er ist nicht an der großen Schnittwunde über die Brust gestorben, aber hat sehr viel Blut verloren.
Der Straßen Magier wurde mit einen Brief und einer großen Summe Gold, angeheuert in der Taverne darzustellen. Dieser Brief wurde untersucht (hochwertiges Papier das nicht einfach zu kaufen ist).
Dieser sagte auch das er eine weile von einen Mann beobachtet wurde der aus dem Seadeck kommen sollte.
Schwarzes Haar, wettergegerbt, Ankeranhänger, Mensch + Bart Arbeiter aus dem Seadeck, Nautisches Tattoo am Hals. Verd Verdum hat dort Planken ausgewechselt und dabei die Darbietung angesehn. Seine Mitarbeiterin hat er gesehn aber nicht zum arbeiten (sollte frei haben), sie war eher des interessiert an dieser Darbiedung und ist dort verschwunden. Lita Mayrift soll Kontakte im Azure Horizon haben das sie immer mal wieder besucht. Sie arbeitete ganz normal und vor kurzen erst mal frei genommen (macht das sonst nicht).
Gremm, Halbelf kellner hat sich heute frei genommen (was er sonst nicht macht), Kelby Dwarf ebenso Kellner und arbeite meisten mit Gremm. Exotischer Halbelf, aus Calimshan, dread Locks, sehr beliebt - lebt auf den Unterdecks
Lautaro Slate, Konsteble und lässt uns den Fall Untersuchung.
Kroman Jarvi hat mit Lady Amethia zuletzt geredet.
Sedwin, ein angeblicher Mörder aus Neverwinter (wurde gefraimd) hilft uns die Gruppe rund um Tessa die Seewitch zu besiegen.


Loot: 83,3 GP
Trinket: Cloth map of Agrettanui’s route
1x Spell Scroll of Detect Magic
1x Potion of Healing


eingekauft:
a feather, tuft of fur, and fish tail inside a gilded acorn worth at least 200 gp


Emerald Pen
Wondrous Item, uncommon

"This pen is a Aggretanui collectible and has a cute sea turtle pen cap. It writes in a jade green color and refills itself magically."

This pen is tipped with an emerald nib and requires no ink to write. While holding this pen, you can cast Illusory Script at will, requiring no material components. This item is found in Fizban’s Treasury of Dragons.

Waterborne. This item floats on water and other liquids. You have Advantage on Strength (Athletics) checks to swim.


2025-10-05 15:35 DDHC-LMOP-4 Wave Echo Cave 1 10 Show

Teilnehmer:
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Echo - Joshua Windweaver - 2024 Hooman - Divination Wizard 4 - Harpers/Candlekeep
(4) Raimundo_O - Hugene McBaaeh - TCL - Path of the Wild Heart Barbarian 4 - none

(4) JinxedBear - Sir Nibblesworth Cheddarbottom - Musteval (Tabaxi) - Gloom Stalker Ranger 4 - None
(4) DuskL/Basti - Nyoka - Yuan-Ti (Half-Medusa) - Oath of the Ancients Paladin 4 - Order of the Gauntlet


Info:
Mormesk the Wraith, hat die Seele des Alten Magiers erlöst.
Dumathoin, hat einen Tempel hier und die Icespirer Mountains Untergrund beschütz. Er half der gruppe die Schwarze Spinne zu besiegen. Nezznar der Verfluchte wurde von Lolth verflucht weil er sie erst verraten hat und dan nach Hilfe gerufen hat. So kämpften wir von gegen einen Draider.


gekauft:
4x Potion og Healing -200gp +20gp aufschlag (Pfand)
Sie Wurde gleich verbraucht als Hugene McBaaeh eine Handaxt in die Giftigen Pilze geschmissen hat die dan ihre Sporen abgaben.


Loot: 213,4gp
1x Potion of Vitality
1x Potion of Healing


Boots of Striding and Springing
Wondrous Item, Uncommon (Requires Attunement)

While you wear these boots, your Speed becomes 30 feet unless your Speed is higher, and your Speed isn’t reduced by you carrying weight in excess of your carrying capacity or wearing Heavy Armor.

Once on each of your turns, you can jump up to 30 feet by spending only 10 feet of movement.


Lightbringer. (Mace +1)
Weapon (Mace), Uncommon

This +1 mace was made for a cleric of Lathander, the god of dawn. The head of the mace is shaped like a sunburst and made of solid brass. Named Lightbringer, this weapon glows as bright as a torch when its wielder commands. While glowing, the mace deals an extra 1d6 radiant damage to undead creatures


Dragonguard (Breastplate)
Armor (Medium Armor), rare

This +1 breastplate has a gold dragon motif worked into its design. Created for a human hero of Neverwinter named Tergon, it grants its wearer advantage on saving throws against the breath weapons of creatures that have the dragon type.


Wand of Magic Missiles
Wand, Uncommon

This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell’s level by 1 for each additional charge you expend.

Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.


Gauntlets of Ogre Power
Wondrous Item, Uncommon (Requires Attunement)

While you wear these gauntlets, your Strength becomes 19. If your Strength is already 19 or higher, the gauntlets have no effect on you.


Spider Staff
Staff, rare (requires attunement by a Bard, Sorcerer, Warlock, or Wizard)

The top of this black, adamantine staff is shaped like a spider. The staff weighs 6 pounds. You must be attuned to the staff to gain its benefits and cast its spells.

The staff can be wielded as a quarterstaff. It deals 1d6 extra poison damage on a hit when used to make a weapon attack.

The staff has 10 charges, which are used to fuel the spells within it. With the staff in hand, you can use your action to cast one of the following spells from the staff if the spell is on your class's spell list: spider climb (1 charge) or web (2 charges, spell save DC 15). No components are required.

The staff regains 1d6 + 4 expended charges each day at dusk. If you expend the staff's last charge, roll a d20. On a 1, the staff crumbles to dust and is destroyed.


2025-08-30 22:13 DDAL05-07 Chelimber's Decent 1 10 Show

Teilnehmer:
(3) Stefan M. - Urzana - Halforc - Barbarian 3 - none
(4) Stephan - Thoran - Human - Cleric (Light) 4 - none
(4) Mustaine - Varis Nailo - Wood Elf - Druid 4 - Emerald Enclave
(4) Echo - Alvaro Steelward - 2024 Human - Hunter Ranger 4 - Zhentarim
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info;
Be not faithless
Magic and Knowledge divine
Not in power or sphere presented
But in names Ascending


Loot: 75gp
1x Spell Scroll of Tongues
1x Spell Scroll of Lesser Restoration


Drakwell´s Spellbook
The open book is an actual spell book. It has the following spells:

absorb elements, catapult, ice knife, earth tremor, dust devil, skywrite, and wall of water (all found in Princes of the Apocalypse Appendix B).


Wand of Web
Wand (arcane focus), uncommon (requires attunement by a spellcaster)

This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the web spell (save DC 15) from it.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.


2025-08-30 19:34 DAL05-06 Beneath the Fetid Chelimber 1 10 Show

Teilnehmer:
(3) Stefan M. - Urzana - Halforc - Barbarian 3 - none
(4) Stephan - Thoran - Human - Cleric (Light) 4 - none
(4) Mustaine - Varis Nailo - Wood Elf - Druid 4 - Emerald Enclave
(4) Echo - Alvaro Steelward - 2024 Human - Hunter Ranger 4 - Zhentarim
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:
Emerald Enclave. Members of the Emerald Enclave are informed that the faction has learned of unusual reports of strange plant life in the Marsh of Chelimber—specifically razorvine, an unusual plant not native to Faerûn or even the Material Plane. Members are instructed to keep an eye out for the unusual plant, but to be careful, ist name is well-earned.


Loot: 80gp


Ring Of Swimming
Ring, uncommon

This ring is made of a single piece of cartilage carved to look like the open jaws of a shark closing around the wearer’s finger.

You have a swimming speed of 40 feet while wearing this ring.


2025-08-24 20:15 DDHC0-DoIP-10 Mountain's Toe Gold Mine 1 10 Show

Teilnehmer:
(4) Marcelinho700 - Therion - Shadar-Kai - Rune Knight Fighter 4
(4) JinxedBear - Sir Nibblesworth Cheddarbottom - Musteval (Tabaxi) - Gloom Stalker Ranger 4 - None
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) C0ldW0lf - Corellius - Aasimar(/Tiefling) - Vengeance Paladin 4 - Harpers
(4) Echo - Joshua Windweaver - 2024 Human - Diviner Wizard 4 - Harper/Candlekeep (Lehrling des Professors)


Info:


Loot: 44.54


Goggles of Night
Wondrous item, uncommon

While wearing these dark lenses, you have Darkvision out to 60 feet. If you already have Darkvision, wearing the goggles increases its range by 60 feet.


2025-07-24 19:49 DDAL05-03 Uninvited Guests 1 10 Show

Teilnehmer:
(4) Tom the Elevator - Mazekiel - Aasimar - Paladin 1 / Peace Cleric 3 - Harpers
(4) Stefan M. - Valeria - Tiefling - Warlock 4 - none
(4) Echo - Thomir Axebreaker - 2024 Dwarf - World Tree Barb - Emerald Enclave
(4) JinxedBear - Macrona "Crona" Glazeheart - Human - Wild Magic Sorcerer - None
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:


Gekauft:
2x Heiliges Wasser 25 GP = 50 GP
1x Heiltrank 25 GP
1x Antitoxin 50 GP
1x Parfüm 5 GP
1x Sylas' Wake-Up Sauce 10 GP (macht Imun gegen Gift für 24 h)
1x Unbekannte blaue Flüssigkeit 20 GP (soll irgend ein bestimmtes Gift neutralisieren, Geißblatt Blumen)
..................
-160gp


Loot: 70gp


Brooch of Shielding
Wondrous Item, Uncommon (Requires Attunement)

While wearing this brooch, you have Resistance to Force damage, and you have Immunity to damage from the Magic Missile spell.

This brooch is fashioned from a tiny leaf inlaid in gold and silver. While the leaf is not alive, it changes color depending on the season as if it were.


Story Award: Defenders of Parnast.
You have repelled the enemies of Parnast and instilled confidence in the people. You’ll never sleep in a barn again while in Parnast. Everyone opens their doors to you.


2025-02-22 19:48 DDHC-KftGV-03 Reach for the Stars 1 10 Show

Teilnehmer:
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Echo - Mitoss "Argentum" the Brave - (TCL) Silver Dragon Wyrmling - Devotion Paladin 4 - None
(4) Marcelinho700 - Tsuji Nobuke - Human - Samurai Fighter 4 - none
(4) Bramymond - Caleb Dekarios - Human - Wizard: School of Evocation 4


Info:
Tauschte ein Trinket gegen:
Trinket: Waterskin adorned with spoils from the sea, including pearls, shells and non valuable but shiny gems.
Mit Argentum


Loot: 844gp

4x potions of healing
1x potion of gaseous form,
1x oil of slipperiness
1x assassin’s blood poison
3x alchemist’s fire
1x Spell Scroll of Armor of Agathys and Arms of Hadar
1x Spell Scrolls of Arme von Hadar, bane und dimension door
1x Spell Scroll of (crown of madness und des sleep
1x Far Realm Potion


Ring of Jumping
Ring, uncommon (requires attunement)

While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so.


Wand of Magic Missiles
Wand, uncommon

This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.


Belohnung der Golden Vault:


Trident of Fish Command
Weapon (Trident), Uncommon (Requires Attunement)

This magic weapon has 3 charges, and it regains 1d3 expended charges daily at dawn. While you carry it, you can expend 1 charge to cast Dominate Beast (save DC 15) from it on a Beast that has a Swim Speed.


2025-02-16 18:34 FR-DC-WCAG02-01 Mayhem in the Squallrider 1 10 Show

Teilnehmer:
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) JinxedBear - Iustizius Caecassus - Aasimar - Oath of Devotion Paladin 4 - Order of the Gauntlet
(3) Eike - Shale - Earth Genasi - Armorer Artificer
(4) Sparetime Gamer - Tsubaki - Phantom Rogue 4 - none
(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer - Lords Alliance


Info:
Hillsfarian chickpea paste served on flatbread
Als wir in der Taverne Assen und den Abend ausklingen lassen wollten verwandelte sich alles Mobiliar in Mimiks.
https://files.d20.io/images/429235079/6XIr4lDlEDtqueDPcQGHig/max.jpg?1739716831
Eine der Runen des Hold Monster spells der die Mimics in der Taverne aufgelöst hat.
Mystery Note:
The waves shall rise and drag all into its depths.
Linny Dovejay, Tieflings Dame Wizard
Pallen Addrig, Paladin/Clericer von Torm


Loot: 35gp
1x Potion of Healing
1x Scroll of Create Bonfire

Trinket: Necklace woven of dried seaweed (geschenkt von Shale)
Trinket: Satchel with turtle shell motifs woven onto its flap -5sp
Trinket: Dragon turtle stuffed doll -2cp
Trinket: Bracelet of large, opalescent fish scales (geschenkt von Zoldan)
Trinket: Colorful tunic woven with turtle-shaped patterns (geschenkt von Zoldan)
Trinket: Wide-brimmed hat dyed the blues and greens of seawater (geschenkt von Zoldan)


Squallraider´s Jug of Plenty (Alchemy Jug)
Wondrous Item, uncommon

This ceramic jug appears to be able to hold a gallon of liquid and weighs 12 pounds whether full or empty. The jug sloshes when it is shaken, even if the jug is empty.
You can take a Magic action and name one liquid from the Alchemy Jug Liquids table to cause the jug to produce the chosen liquid. Afterward, you can uncork the jug as a Utilize action and pour that liquid out, up to 2 gallons per minute.
The maximum amount of liquid the jug can produce depends on the liquid you named.
Once the jug starts producing a liquid, it can’t produce a different one, or more of one that has reached its maximum, until the next dawn.

This item is found in the Dungeon Masters Guide.

Blissful. While in possession of the item, the bearer feels fortunate and optimistic about what the future holds.
Butterflies and other harmless creatures might frolic in the item’s presence.

This souvenir jug is only available aboard Agrettanui and is typically sold to travelers at a hefty price. The cylindrical vessel is the size of a canteen and comes with a shoulder strap that lets one carry it with ease. A stylized image of the dragon turtle is emblazoned on its side, showing off to the world that the bearer has experienced the luxury voyage.
https://files.d20.io/images/429229363/sQDX2svXXIEO5gqMUq_h6Q/max.jpg?1739714178


2025-02-16 16:32 Purchase Log Show Purchase

gekauft:
1x Studded Leather Armor -45gp
2x Holy Water -50gp
verkauft:
1x Leather Armor +5gp


2025-02-16 13:43 Reworkt Starting Log and Rest Changes for 2024 Rules Catching up Show

Siren Rishath al-Kaalith


Size: 175 (medium)
Weigth: 40kg
Eyes: Ice Blue
Hair: Water
Skin: Hell bis Dunkleres Blau je nach Stimmung


Costomizing your Origin:
Race: Water Genasi (Half Sea Elf/Triton/Genie)
Language Proficiencies: Common, Elvish, Primordial
Your walking speed is 30 feet, and you have a swimming speed equal to your walking speed.
Base Walk Speed: 30 ft.
Amphibious, Darkvision, Acid Resistance, Call to the Wave,
Ability Score Point ´Buy:
St 8, Dex 15 (+1), Con 14, Int 10, Wis 15 (+2+1), Cha 8


Choose a Class: Druid
Proficiency: Saving Throw: Wisdom, Intelligence
Proficiency Weapon: Simple Weapons
Proficiency Tool: Herbalism Kit
Proficiency Armor: Light Armor, Shields
Druid Skill Proficiency Choice: Survivial, Animal Handling
Druid Spellcasting, Druidic
Primal Order: Magician
lvl 2 bis 4:
2: Wild Companion
3: Subclass Chose: Circel of the Sea
Circle of the Sea Spells, Wrath of the Sea
Level 4 Feat: War Caster +1 Wis


Choose a Background: Oceans Voice (Far Traveler - Emissary)
Skill Proficiencies: Insight, Perception
Tool Proficiencies: Navigator's Tools
(Prof. Swop: Dice zu Navigator's Tools )
Source: Ability +2, one +1
Chose: Wis +2, Dex +1
Feat: Magic Initiate Chose: Wizard
Cantrip: Booming Blade, Shocking Grasp
1lvl Spell: Shield


Class Equipment: Druid
Herbalism Kit, Shield, Leather Armor, Quarterstaff, Sickle, Explorer's Pack, 9gp
Equipment from Background: Oceans Voice (Far Traveler - Emissary)
Traveler’s clothes, Poorly wrought maps from your homeland that depict where you are in Faerûn, A small piece of jewelry worth 10 gp in the style of your homeland’s craftsmanship (Holy Symbol of Deep Sashelas), Pouch 9gp
A Musical Instrument or A Gaming Set: Lute


verkauft:
1x Lute +17,5gp
1x Sickle 0.5gp


2024-09-28 18:00 Assignment 2. Season 50th Anniversary B 1 Show DM Log

Siren Rishath al-Kaalith gets a Tier 1 adventure reward: Boomerang Shield** + 10 downtime days


Boomerang Shield
Armor (Shield), Uncommon (Requires Attunement)

You can make a ranged weapon attack with this magic shield. It has a normal range of 20 feet and a long range of 60 feet, and it uses your Strength or Dexterity for the attack roll (your choice). If you’re proficient with shields, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target.

Shield. A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.


2024-09-18 17:00 Assignment 1. Season 50th Anniversary B 3 Show DM Log

Siren Rishath al-Kaalith gets a Tier 3 adventure reward (= Staff of Lightning and Thunder) + + 10,000 gp


Staff of Lightning and Thunder
Staff, Very Rare (Requires Attunement)

This aspen staff shines brightly in direct light, The staff is almost perfectly smooth with a crown of silver lightning bolts atop it which cradle gleaming sapphire.

This staff can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it. It also has the following additional properties. Once one of these properties is used, it can’t be used again until the next dawn.

Lightning. When you hit with a melee attack using the staff, you can cause the target to take an extra 2d6 Lightning damage (no action required).

Thunder. When you hit with a melee attack using the staff, you can cause the staff to emit a crack of thunder audible out to 300 feet (no action required). The target you hit must succeed on a DC 17 Constitution saving throw or have the Stunned condition until the end of your next turn.

Thunder and Lightning. Immediately after you hit with a melee attack using the staff, you can take a Bonus Action to use the Lightning and Thunder properties (see above) at the same time. Doing so doesn’t expend the daily use of those properties, only the use of this one.

Lightning Strike. You can take a Magic action to cause a bolt of lightning to leap from the staff’s tip in a Line that is 5 feet wide and 120 feet long. Each creature in that Line makes a DC 17 Dexterity saving throw, taking 9d6 Lightning damage on a failed save or half as much damage on a successful one.

Thunderclap. You can take a Magic action to cause the staff to produce a thunderclap audible out to 600 feet. Every creature within a 60-foot Emanation originating from you makes a DC 17 Constitution saving throw. On a failed save, a creature takes 2d6 Thunder damage and has the Deafened condition for 1 minute. On a successful save, a creature takes half as much damage only.


2024-02-24 19:30 DRW-INT-01 Big Problems 1 10 Show

Teilnehmer:
(3) happy - Kan - Orc - Fighter (Battlemaster) 3 - none (getauscht mit Brami)
(4) Echo - Hector "Wildcard" Gloomlight - Variant Human - Wild Magic Sorcerer 4 - Harper
(3)Kiri - PhihPhi - Plasmoid - Bladesong Wizard 3
(1) TimoL - Jennifer Fortescue - Aasimar - Fighter 1
(4) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genie) - Tempest Domain Cleric 4 - none
(3) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 3 - none


Info:
Hallo Abenteurer, hast du schon mal von Daggerford gehört?
Ich habe von einem dort einheimischen fahrenden Kohlkopfhändler Gerüchte gehört.
Sie haben dort wohl irgendwelche Probleme mit Monstern, es Stürmt und Blitzt aus heiterem Himmel.
Ziemlich beängstigend ne? Aber ihr seht abenteuerlustig genug aus um den Menschen dort zu helfen oder?


Loot: 25 gp
1x Potion of Hill Giant Strength


Bag of Holding
Wondrous item, uncommon

A red leather bag.

This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.

If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.

Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.


2023-08-23 19:30 DDAL-DRW-INT-03 A Red Day for Eleventree 1 10 Show

Teilnehmer:
(4) C0ldW0lf - Levi - Eladrin - WM Sorcerer 3/Hexblade 1 - None
(4) JinxedBear - Elias Magnus - Half Elf - Way of Mercy Monk 4 - Harpers
(2) Yaidz - Huldan "Saxy Time" Wonderbeard - Mountain Dwarf - Bard 2
(3) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genasi) - Tempest Domain Cleric 3 - none
(3) Bramymond - Will - Halfelf (Drow) - Ranger: Beast Master 3 - Emerald Enclave


You've made your way to Mulmaster, the City of Daggers, for different reasons (Mylady of Elventree). Mulmaster is currently controlled by Thay - one reason for the Red War, which is now at an uncomfortable standstill. As you approach the city, you stop at a hilltop a mile or so from the southern gate which provides a sweeping view of Mulmaster's walls an watchtowers. Some other adventurers stopped, too, their eyes fixated on ...


Info:
Prioritat 1. Schnell nach Elventree kommen
Priorität 2. Möglichst gestärkt durch den Tag
Priorität 3. Den Weg der untoten möglichst erschweren


Thalassa der kleine Wasserelematar kennengelernt


Loot: 50gp
+1 Arrow (6x)
1x Potion of Healing


Boots of Elvenkind
Wondrous item, uncommon

While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.


2023-06-28 23:39 Trade Log -5 Show Trade Log

Tradet with Nyx https://www.adventurersleaguelog.com/users/36450/characters/93048/trade_log_entries/1063161

2023-06-28 21:00 DDAL-DRW-INT-02 Watchers of the Trollclaws 1 10 Show

Teilnehmer:
(2)Spacie - Artemis Kahlssohn - Hill Dwarf - Cleric 2 - none
(1) Bramymond - Figther -Man - Variant Human - Fighter - none
(1) Wogge - Yaalkuxan Vrakshazos (Yazos) - Dragonborn (white) - Bard 1 - none
(1)Ivanow - Flin - Lightfoot Halling - Sorcerer 1 - none
(1) C0ldW0lf - Gustav - Custom Lineage (Cask Dwarv) - Life Cleric 1 - none
(2) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genasi) - Tempest Domain Cleric 2 - none


Loot: 36gp
1x Potion of Necrotic Resistance
1x Potion of Healing


Sentinel Shield
Armor (shield), uncommon

While holding this shield, you have advantage on initiative rolls and Wisdom (Perception) checks. The shield is adorned with a big eye propped against it.


+1 lvl Cleric


2023-06-28 20:19 Purchase Log Show Purchase

gekauft:
Navigator's Tools -25gp


2023-06-04 20:00 DDAL-DRW-INT-04 Tales of Fang and Claw 1 10 Show

Teilnehmer:
(1)Arikatzi020 - Siren Rishath al-Kaalith - Triton - Tempest Domain Cleric 1 - none
(1)Claudia - Crih - Lizardfolk - Bard
(2)Yaiz - Deomis - Satyr - Monk 2
(4)Pet-Cola - Rahat Nafas - Air Genasi - Tempest Sorcerer - 4
(1)Gomani - Bravon - Half Elf - Wizard 1


Loot: 80gp
1x Potion of Healing
1x Spell Scroll of Revivify


Mask of the Beast

Wondrous Item, Uncommon

This wooden mask is shaped in the likeness of a beast’s visage. It has 3 charges and regains all expended charges at dawn. While wearing the mask, you can expend 1 charge to cast animal friendship from it.

This particular mask is fashioned in the shape of a gray wolf’s head and its wearer’s eyes gleam with a soft yellow light.


gekauft:
2x 10 gp worth of charcoal, incense, and herbs -20gp


Verbraucht um den Find Familiar spell zu Ritualisieren:1x 10 gp worth of charcoal, incense, and herbs


Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2025-10-25 20:49 FR-DC-WCAG-4 An Inside Job 1 76 10 Charlatan's Die, Pipe of Remembrances, Selûne's owl-eye glasses, Gnomish Pocket Knife (Glove of Thiefvery) Show

(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Sparetime Gamer - Nika - Goblin - Gloom Ranger - none
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Mustaine - Varis Nailo - Wood Elf - Circle of Moon Druid 4 - Emerald Enclave


Info:
On this journey, the Calim Casino, gambling den extraordinaire, is in full swing, with fortunes won and lost. But when a daring heist throws the revelry into chaos, the elusive thieves flee into the literal belly of the beast! It’s up to a band of brave adventurers to retrieve the stolen gold. Will Lady Luck smile on their chances, or will their dice come up snake eyes?


“No one is actually dead until the ripples they cause in the world die away.”
Ritual of Remembrance - Selune Anhängerritual das an Toten und Vergangene erinntert werden soll. (Freunde und Familien Erinnerung - Hintergrundgeschichte)


Ein Dorf an Cuotoa lebt innerhalb von Agretanuis Magen und hät die Drachenschildkröte gesund indem sie die Parasiten die dort auftauchen bekämpfen. Oolbli der Clanälteste hat uns als Abgesante von ihr anerakkant und wir halfen eine Gruppe von Dieben dessen U-Bot Feststeckte los zu werden. Wir erklärten auch dem Schild das diese Cuotoa in Symbiose mit der Drachenschildkröte leben.


verspieltes Gold im Casino: 10+10+10+10+10+5+5+5+5+5+5+5+5+5+5+5+5=110gp
gewonnen: 150gp
verspieltes Gold im Casino: 50gp+2+2


Loot: 100gp
1x Spell Scroll of Enhance Ability


Charlatan's Die
Wondrous item, common (requires attunement)

Whenever you roll this six-sided die, you can control which number it rolls.

Guardian Property: +2 Initiative


Pipe of Remembrances
Wondrous item, common.
https://files.d20.io/images/461051443/c-GQv18XlWDHdzbsQceCCg/med.jpg?1760984584
This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact a scene of the bearer’s choosing from the stories it has been told. When this realistic performance is complete, the smoke dissipates. A new story or likeness may be added to the pipe’s repertoire if the bearer smokes the pipe while relaying a tale or describing a companion. The pipe can’t be used this way again until the next dawn.


Gnomish Pocket Knife (Glove of Thiefvery)
Wondrous Item, uncommon

These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.

Delver. While underground, the bearer of this item always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


26 Candy Corns gesammelt


Selûne's owl-eye glasses
Wondrous item, unique

While wearing these glasses, as an action, you can instantaneously resummon a deceased, certed or Holiday Event vanity pet or mount that can be returned to life by the find familiar or find steed spells. Once returned to life, they have no new additions to the roles and abilities they had before death (for example, these glasses do not transform them into a familiar or steed). If you are not attuned to your glasses, that does not kill your pet.

https://files.d20.io/images/461018489/i_G-NH4EQoBskbjlOkaZQA/med.png?1760954787

The glasses can’t be used this way again until the next dawn.


Foxwere Pet
https://files.d20.io/images/461018391/Y4qPrMorRlZXw_h7WJRVNQ/med.png?1760954609
This foxwere adopted you as their family. They can also be a familiar or animal companion. They are careful and never pass on the lycanthropy curse. Use the foxwere stat block included in this Wandering Monster Wave encounter.


Foxwere
https://files.d20.io/images/461018287/H7PT-riX9cTD1c9LY_0tTQ/med.png?1760954395
Medium humanoid (shapechanger), unaligned

Armor Class 10

Hit Points 9 (2d8)

Speed 30 ft, 40 ft. in fox form.

STR DEX CON INT WIS CHA

10 (+0) 14 (+2) 10 (+0) 10 (+0) 10 (+0)11 (+0)

Skills Perception +2, Stealth +4

Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered

Senses Passive Perception 12

Languages --

Challenge 1/4 (50 XP)

Proficiency Bonus +2

Shapechanging. Selûne transformed a fox to serve as your guide. Now, as a foxwere, they have two forms, fox (true form) and fox-humanoid hybrid (only on a full moon). The foxwere does not control their transformations. Every full moon, the foxwere instantly polymorphs into their fox-humanoid hybrid form. Their statistics are the same in each form. They revert into their true form when the moon is not full or if they die.

Keen Hearing and Smell. The foxwere has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Paw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. Their claws are retracted, so they do not curse anyone with lycanthrope.

Selûne's Light. A silvery beam of moonlight instantaneously shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within60 feet. A creature within this area makes a DC12 Constitution saving throw. It takes 4 (1d8)radiant damage on a failed save or half as muchdamage on a successful one. A shapechangermakes its saving throw with disadvantage. If itfails, it also instantly reverts to its original form.


2025-10-10 19:10 FR-DC-WCAG-03 Fixing the Pearl Fissures 1 88 10 Turtel Cloak (Cloak of the Manta Ray), Mask of Many Fasihons (Cloak of Many Fasihons) Show

Teilnehmer:
(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Marcelinho700 - Nymira - Sea Elf - Storm Sorcery Sorcerer 4 - none
Gern with Little Sis Mirael
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:

PEARLS Thermal Cube Storage
OVERDUE MAINTENANCE.
ADDITIONAL SUPPLIES NEEDED!
https://files.d20.io/images/459738241/T7FJ5X1ykxm1XDashdZkXg/med.png?1760118617
Pursers Desk eine Informationsgeschäft lässt uns wieder mit der gruppe die wir erst getroffen haben (erstes abenteuer) zusammenb treffen.
Noble Purser; Abelard Portyr - ist nicht so nachtragen das wir ihn verprügelt haben als das seine Weste ruiniert wurde. Er gibt uns die info das ein Residenz hier die Inizialen WTG hat.
Wayseeker Dwarf Herks - Krieger
Wayseeker Elf Jennas - Monk
Wayseeker Goliath Amaree - Barbarian

Whyllam Theodarius Ghentim, Senior der ein Schauspieler im Krownsdeck arbeitet.
Noblen: Estalan herrausragender schauspieler (liegt wohl an elfischem blut und alter) Blauemaske
Will, etwas schwacher im schauspiel aber legt herzblut hinein, Rotemaske, rote kleidung.
Noble finden das Stück skandalös aber aufregung.
Wir wurden von den Schauspieler angeheuert im spiel auszuhelfen (weil wir die ursprüngliche abenteuer gruppe verprügelt haben im ersten abenteuer). Das spiel wurde episch und Whyllam half uns das Perlensystem wieder in in gang zusetzen.


Loot: 100gp
1x Spell Scroll of Find Familiar
1x Spell Scroll of Speak with Animals
1x Spell scroll of Command
https://files.d20.io/images/459733133/xYgLHcSWmw2QCJJ_0VQ39w/med.png?1760116783

Trinket: a small token: a pin in the shape of two masks, a smiling red one and a frowning blue one. It’s a “limited edition” souvenir, worth 50 GP to collectors. (rausgekauft)

gekauft
10x Flying Monkey Plush for 1sp = 1gp
Voucher for a Flying Monkey Pet for 1gp


Turtel Cloak (Cloak of the Manta Ray)
Wondrous Item, Uncommon (Requires Attunement)

"This cloak has a green turtle shell pattern and is magically infused so that the wearer can breathe underwater."

While wearing this cloak, you can breathe underwater, and you have a Swim Speed of 60 feet.


Mask of Many Fasihons (Cloak of Many Fasihons)
Wondrous item, common

"These theater masks usually have the appearance of a scowling or happy face but can turn into any mask the wearer desires. Perfect for your next performance on stage! In addition the masks are magically enhanced so that your voice can be heard even by the viewers that are far far away from stage."

While wearing this mask, you can use a bonus action to change the style, color, and apparent quality of it. The masks weight doesn't change. Regardless of its appearance, the mask can't be anything but a mask. Although it can duplicate the appearance of other magic masks, it doesn't gain their magical properties.

Minor Property: War Leader. The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.


2025-10-08 19:24 FR-DC-WCAG-02 Murder all the Way Down 1 -116.7 10 Emerald Pen Show

Teilnehmer:
(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Marcelinho700 - Nymira - Sea Elf - Storm Sorcery Sorcerer 4 - none
Gern with Little Sis Mirael
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Mustaine - Varis Nailo - Wood Elf - Circle of Moon Druid 4 - Emerald Enclave
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:
Kroman Jarvi,
Ein Cult of the Crushing Wave, hat einen (ehemaligen Anhänger) in seinen Zimmer erst mit einer sehr wertvollen waffe bedroht, aber wurde mit einen Eimer erschlagen. Er wurde in den Schrank gestopft und das blut wurde mit dem Teppich abgedeckt. Er war wohl am Badherrichten als er angegriffen wurde. Er hat sich gewährt und hat dem Angreifer die Waffe beschädigt (Daggerpommel+sehr filigran und wertfol 10gp wert). Der Tote hat ein verblastes Tattoo am handgelenk das er abgedeckt hatte mit einem Armreif (Cult of the Crushing Wave Zeichen). Er ist nicht an der großen Schnittwunde über die Brust gestorben, aber hat sehr viel Blut verloren.
Der Straßen Magier wurde mit einen Brief und einer großen Summe Gold, angeheuert in der Taverne darzustellen. Dieser Brief wurde untersucht (hochwertiges Papier das nicht einfach zu kaufen ist).
Dieser sagte auch das er eine weile von einen Mann beobachtet wurde der aus dem Seadeck kommen sollte.
Schwarzes Haar, wettergegerbt, Ankeranhänger, Mensch + Bart Arbeiter aus dem Seadeck, Nautisches Tattoo am Hals. Verd Verdum hat dort Planken ausgewechselt und dabei die Darbietung angesehn. Seine Mitarbeiterin hat er gesehn aber nicht zum arbeiten (sollte frei haben), sie war eher des interessiert an dieser Darbiedung und ist dort verschwunden. Lita Mayrift soll Kontakte im Azure Horizon haben das sie immer mal wieder besucht. Sie arbeitete ganz normal und vor kurzen erst mal frei genommen (macht das sonst nicht).
Gremm, Halbelf kellner hat sich heute frei genommen (was er sonst nicht macht), Kelby Dwarf ebenso Kellner und arbeite meisten mit Gremm. Exotischer Halbelf, aus Calimshan, dread Locks, sehr beliebt - lebt auf den Unterdecks
Lautaro Slate, Konsteble und lässt uns den Fall Untersuchung.
Kroman Jarvi hat mit Lady Amethia zuletzt geredet.
Sedwin, ein angeblicher Mörder aus Neverwinter (wurde gefraimd) hilft uns die Gruppe rund um Tessa die Seewitch zu besiegen.


Loot: 83,3 GP
Trinket: Cloth map of Agrettanui’s route
1x Spell Scroll of Detect Magic
1x Potion of Healing


eingekauft:
a feather, tuft of fur, and fish tail inside a gilded acorn worth at least 200 gp


Emerald Pen
Wondrous Item, uncommon

"This pen is a Aggretanui collectible and has a cute sea turtle pen cap. It writes in a jade green color and refills itself magically."

This pen is tipped with an emerald nib and requires no ink to write. While holding this pen, you can cast Illusory Script at will, requiring no material components. This item is found in Fizban’s Treasury of Dragons.

Waterborne. This item floats on water and other liquids. You have Advantage on Strength (Athletics) checks to swim.


2025-10-05 15:35 DDHC-LMOP-4 Wave Echo Cave 1 213.4 10 Boots of Striding and Springing, Lightbringer (Mace +1), Dragonguard (Breastplate), Wand of Magic Missiles, Gauntlets of Ogre Power, Spider Staff Show

Teilnehmer:
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Echo - Joshua Windweaver - 2024 Hooman - Divination Wizard 4 - Harpers/Candlekeep
(4) Raimundo_O - Hugene McBaaeh - TCL - Path of the Wild Heart Barbarian 4 - none

(4) JinxedBear - Sir Nibblesworth Cheddarbottom - Musteval (Tabaxi) - Gloom Stalker Ranger 4 - None
(4) DuskL/Basti - Nyoka - Yuan-Ti (Half-Medusa) - Oath of the Ancients Paladin 4 - Order of the Gauntlet


Info:
Mormesk the Wraith, hat die Seele des Alten Magiers erlöst.
Dumathoin, hat einen Tempel hier und die Icespirer Mountains Untergrund beschütz. Er half der gruppe die Schwarze Spinne zu besiegen. Nezznar der Verfluchte wurde von Lolth verflucht weil er sie erst verraten hat und dan nach Hilfe gerufen hat. So kämpften wir von gegen einen Draider.


gekauft:
4x Potion og Healing -200gp +20gp aufschlag (Pfand)
Sie Wurde gleich verbraucht als Hugene McBaaeh eine Handaxt in die Giftigen Pilze geschmissen hat die dan ihre Sporen abgaben.


Loot: 213,4gp
1x Potion of Vitality
1x Potion of Healing


Boots of Striding and Springing
Wondrous Item, Uncommon (Requires Attunement)

While you wear these boots, your Speed becomes 30 feet unless your Speed is higher, and your Speed isn’t reduced by you carrying weight in excess of your carrying capacity or wearing Heavy Armor.

Once on each of your turns, you can jump up to 30 feet by spending only 10 feet of movement.


Lightbringer. (Mace +1)
Weapon (Mace), Uncommon

This +1 mace was made for a cleric of Lathander, the god of dawn. The head of the mace is shaped like a sunburst and made of solid brass. Named Lightbringer, this weapon glows as bright as a torch when its wielder commands. While glowing, the mace deals an extra 1d6 radiant damage to undead creatures


Dragonguard (Breastplate)
Armor (Medium Armor), rare

This +1 breastplate has a gold dragon motif worked into its design. Created for a human hero of Neverwinter named Tergon, it grants its wearer advantage on saving throws against the breath weapons of creatures that have the dragon type.


Wand of Magic Missiles
Wand, Uncommon

This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell’s level by 1 for each additional charge you expend.

Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.


Gauntlets of Ogre Power
Wondrous Item, Uncommon (Requires Attunement)

While you wear these gauntlets, your Strength becomes 19. If your Strength is already 19 or higher, the gauntlets have no effect on you.


Spider Staff
Staff, rare (requires attunement by a Bard, Sorcerer, Warlock, or Wizard)

The top of this black, adamantine staff is shaped like a spider. The staff weighs 6 pounds. You must be attuned to the staff to gain its benefits and cast its spells.

The staff can be wielded as a quarterstaff. It deals 1d6 extra poison damage on a hit when used to make a weapon attack.

The staff has 10 charges, which are used to fuel the spells within it. With the staff in hand, you can use your action to cast one of the following spells from the staff if the spell is on your class's spell list: spider climb (1 charge) or web (2 charges, spell save DC 15). No components are required.

The staff regains 1d6 + 4 expended charges each day at dusk. If you expend the staff's last charge, roll a d20. On a 1, the staff crumbles to dust and is destroyed.


2025-08-30 22:13 DDAL05-07 Chelimber's Decent 1 75 10 Wand of Web Show

Teilnehmer:
(3) Stefan M. - Urzana - Halforc - Barbarian 3 - none
(4) Stephan - Thoran - Human - Cleric (Light) 4 - none
(4) Mustaine - Varis Nailo - Wood Elf - Druid 4 - Emerald Enclave
(4) Echo - Alvaro Steelward - 2024 Human - Hunter Ranger 4 - Zhentarim
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info;
Be not faithless
Magic and Knowledge divine
Not in power or sphere presented
But in names Ascending


Loot: 75gp
1x Spell Scroll of Tongues
1x Spell Scroll of Lesser Restoration


Drakwell´s Spellbook
The open book is an actual spell book. It has the following spells:

absorb elements, catapult, ice knife, earth tremor, dust devil, skywrite, and wall of water (all found in Princes of the Apocalypse Appendix B).


Wand of Web
Wand (arcane focus), uncommon (requires attunement by a spellcaster)

This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the web spell (save DC 15) from it.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.


2025-08-30 19:34 DAL05-06 Beneath the Fetid Chelimber 1 80 10 Ring Of Swimming Show

Teilnehmer:
(3) Stefan M. - Urzana - Halforc - Barbarian 3 - none
(4) Stephan - Thoran - Human - Cleric (Light) 4 - none
(4) Mustaine - Varis Nailo - Wood Elf - Druid 4 - Emerald Enclave
(4) Echo - Alvaro Steelward - 2024 Human - Hunter Ranger 4 - Zhentarim
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:
Emerald Enclave. Members of the Emerald Enclave are informed that the faction has learned of unusual reports of strange plant life in the Marsh of Chelimber—specifically razorvine, an unusual plant not native to Faerûn or even the Material Plane. Members are instructed to keep an eye out for the unusual plant, but to be careful, ist name is well-earned.


Loot: 80gp


Ring Of Swimming
Ring, uncommon

This ring is made of a single piece of cartilage carved to look like the open jaws of a shark closing around the wearer’s finger.

You have a swimming speed of 40 feet while wearing this ring.


2025-08-24 20:15 DDHC0-DoIP-10 Mountain's Toe Gold Mine 1 44.54 10 Goggles of Night Show

Teilnehmer:
(4) Marcelinho700 - Therion - Shadar-Kai - Rune Knight Fighter 4
(4) JinxedBear - Sir Nibblesworth Cheddarbottom - Musteval (Tabaxi) - Gloom Stalker Ranger 4 - None
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) C0ldW0lf - Corellius - Aasimar(/Tiefling) - Vengeance Paladin 4 - Harpers
(4) Echo - Joshua Windweaver - 2024 Human - Diviner Wizard 4 - Harper/Candlekeep (Lehrling des Professors)


Info:


Loot: 44.54


Goggles of Night
Wondrous item, uncommon

While wearing these dark lenses, you have Darkvision out to 60 feet. If you already have Darkvision, wearing the goggles increases its range by 60 feet.


2025-07-24 19:49 DDAL05-03 Uninvited Guests 1 -90 10 Brooch of Shielding Show

Teilnehmer:
(4) Tom the Elevator - Mazekiel - Aasimar - Paladin 1 / Peace Cleric 3 - Harpers
(4) Stefan M. - Valeria - Tiefling - Warlock 4 - none
(4) Echo - Thomir Axebreaker - 2024 Dwarf - World Tree Barb - Emerald Enclave
(4) JinxedBear - Macrona "Crona" Glazeheart - Human - Wild Magic Sorcerer - None
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:


Gekauft:
2x Heiliges Wasser 25 GP = 50 GP
1x Heiltrank 25 GP
1x Antitoxin 50 GP
1x Parfüm 5 GP
1x Sylas' Wake-Up Sauce 10 GP (macht Imun gegen Gift für 24 h)
1x Unbekannte blaue Flüssigkeit 20 GP (soll irgend ein bestimmtes Gift neutralisieren, Geißblatt Blumen)
..................
-160gp


Loot: 70gp


Brooch of Shielding
Wondrous Item, Uncommon (Requires Attunement)

While wearing this brooch, you have Resistance to Force damage, and you have Immunity to damage from the Magic Missile spell.

This brooch is fashioned from a tiny leaf inlaid in gold and silver. While the leaf is not alive, it changes color depending on the season as if it were.


Story Award: Defenders of Parnast.
You have repelled the enemies of Parnast and instilled confidence in the people. You’ll never sleep in a barn again while in Parnast. Everyone opens their doors to you.


2025-02-22 19:48 DDHC-KftGV-03 Reach for the Stars 1 844 10 Ring of Jumping, Wand of Magic Missiles, Trident of Fish Command Show

Teilnehmer:
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Echo - Mitoss "Argentum" the Brave - (TCL) Silver Dragon Wyrmling - Devotion Paladin 4 - None
(4) Marcelinho700 - Tsuji Nobuke - Human - Samurai Fighter 4 - none
(4) Bramymond - Caleb Dekarios - Human - Wizard: School of Evocation 4


Info:
Tauschte ein Trinket gegen:
Trinket: Waterskin adorned with spoils from the sea, including pearls, shells and non valuable but shiny gems.
Mit Argentum


Loot: 844gp

4x potions of healing
1x potion of gaseous form,
1x oil of slipperiness
1x assassin’s blood poison
3x alchemist’s fire
1x Spell Scroll of Armor of Agathys and Arms of Hadar
1x Spell Scrolls of Arme von Hadar, bane und dimension door
1x Spell Scroll of (crown of madness und des sleep
1x Far Realm Potion


Ring of Jumping
Ring, uncommon (requires attunement)

While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so.


Wand of Magic Missiles
Wand, uncommon

This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.


Belohnung der Golden Vault:


Trident of Fish Command
Weapon (Trident), Uncommon (Requires Attunement)

This magic weapon has 3 charges, and it regains 1d3 expended charges daily at dawn. While you carry it, you can expend 1 charge to cast Dominate Beast (save DC 15) from it on a Beast that has a Swim Speed.


2025-02-16 18:34 FR-DC-WCAG02-01 Mayhem in the Squallrider 1 35 10 Squallraider´s Jug of Plenty (Alchemy Jug) Show

Teilnehmer:
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) JinxedBear - Iustizius Caecassus - Aasimar - Oath of Devotion Paladin 4 - Order of the Gauntlet
(3) Eike - Shale - Earth Genasi - Armorer Artificer
(4) Sparetime Gamer - Tsubaki - Phantom Rogue 4 - none
(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer - Lords Alliance


Info:
Hillsfarian chickpea paste served on flatbread
Als wir in der Taverne Assen und den Abend ausklingen lassen wollten verwandelte sich alles Mobiliar in Mimiks.
https://files.d20.io/images/429235079/6XIr4lDlEDtqueDPcQGHig/max.jpg?1739716831
Eine der Runen des Hold Monster spells der die Mimics in der Taverne aufgelöst hat.
Mystery Note:
The waves shall rise and drag all into its depths.
Linny Dovejay, Tieflings Dame Wizard
Pallen Addrig, Paladin/Clericer von Torm


Loot: 35gp
1x Potion of Healing
1x Scroll of Create Bonfire

Trinket: Necklace woven of dried seaweed (geschenkt von Shale)
Trinket: Satchel with turtle shell motifs woven onto its flap -5sp
Trinket: Dragon turtle stuffed doll -2cp
Trinket: Bracelet of large, opalescent fish scales (geschenkt von Zoldan)
Trinket: Colorful tunic woven with turtle-shaped patterns (geschenkt von Zoldan)
Trinket: Wide-brimmed hat dyed the blues and greens of seawater (geschenkt von Zoldan)


Squallraider´s Jug of Plenty (Alchemy Jug)
Wondrous Item, uncommon

This ceramic jug appears to be able to hold a gallon of liquid and weighs 12 pounds whether full or empty. The jug sloshes when it is shaken, even if the jug is empty.
You can take a Magic action and name one liquid from the Alchemy Jug Liquids table to cause the jug to produce the chosen liquid. Afterward, you can uncork the jug as a Utilize action and pour that liquid out, up to 2 gallons per minute.
The maximum amount of liquid the jug can produce depends on the liquid you named.
Once the jug starts producing a liquid, it can’t produce a different one, or more of one that has reached its maximum, until the next dawn.

This item is found in the Dungeon Masters Guide.

Blissful. While in possession of the item, the bearer feels fortunate and optimistic about what the future holds.
Butterflies and other harmless creatures might frolic in the item’s presence.

This souvenir jug is only available aboard Agrettanui and is typically sold to travelers at a hefty price. The cylindrical vessel is the size of a canteen and comes with a shoulder strap that lets one carry it with ease. A stylized image of the dragon turtle is emblazoned on its side, showing off to the world that the bearer has experienced the luxury voyage.
https://files.d20.io/images/429229363/sQDX2svXXIEO5gqMUq_h6Q/max.jpg?1739714178


2025-02-16 16:32 Purchase Log -90 Show Purchase

gekauft:
1x Studded Leather Armor -45gp
2x Holy Water -50gp
verkauft:
1x Leather Armor +5gp


2025-02-16 13:43 Reworkt Starting Log and Rest Changes for 2024 Rules Catching up 36 Show

Siren Rishath al-Kaalith


Size: 175 (medium)
Weigth: 40kg
Eyes: Ice Blue
Hair: Water
Skin: Hell bis Dunkleres Blau je nach Stimmung


Costomizing your Origin:
Race: Water Genasi (Half Sea Elf/Triton/Genie)
Language Proficiencies: Common, Elvish, Primordial
Your walking speed is 30 feet, and you have a swimming speed equal to your walking speed.
Base Walk Speed: 30 ft.
Amphibious, Darkvision, Acid Resistance, Call to the Wave,
Ability Score Point ´Buy:
St 8, Dex 15 (+1), Con 14, Int 10, Wis 15 (+2+1), Cha 8


Choose a Class: Druid
Proficiency: Saving Throw: Wisdom, Intelligence
Proficiency Weapon: Simple Weapons
Proficiency Tool: Herbalism Kit
Proficiency Armor: Light Armor, Shields
Druid Skill Proficiency Choice: Survivial, Animal Handling
Druid Spellcasting, Druidic
Primal Order: Magician
lvl 2 bis 4:
2: Wild Companion
3: Subclass Chose: Circel of the Sea
Circle of the Sea Spells, Wrath of the Sea
Level 4 Feat: War Caster +1 Wis


Choose a Background: Oceans Voice (Far Traveler - Emissary)
Skill Proficiencies: Insight, Perception
Tool Proficiencies: Navigator's Tools
(Prof. Swop: Dice zu Navigator's Tools )
Source: Ability +2, one +1
Chose: Wis +2, Dex +1
Feat: Magic Initiate Chose: Wizard
Cantrip: Booming Blade, Shocking Grasp
1lvl Spell: Shield


Class Equipment: Druid
Herbalism Kit, Shield, Leather Armor, Quarterstaff, Sickle, Explorer's Pack, 9gp
Equipment from Background: Oceans Voice (Far Traveler - Emissary)
Traveler’s clothes, Poorly wrought maps from your homeland that depict where you are in Faerûn, A small piece of jewelry worth 10 gp in the style of your homeland’s craftsmanship (Holy Symbol of Deep Sashelas), Pouch 9gp
A Musical Instrument or A Gaming Set: Lute


verkauft:
1x Lute +17,5gp
1x Sickle 0.5gp


2024-09-28 18:00 Assignment 2. Season 50th Anniversary B Boomerang Shield Show DM Log

Siren Rishath al-Kaalith gets a Tier 1 adventure reward: Boomerang Shield** + 10 downtime days


Boomerang Shield
Armor (Shield), Uncommon (Requires Attunement)

You can make a ranged weapon attack with this magic shield. It has a normal range of 20 feet and a long range of 60 feet, and it uses your Strength or Dexterity for the attack roll (your choice). If you’re proficient with shields, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target.

Shield. A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.


2024-09-18 17:00 Assignment 1. Season 50th Anniversary B 10000 Staff of Lightning and Thunder Show DM Log

Siren Rishath al-Kaalith gets a Tier 3 adventure reward (= Staff of Lightning and Thunder) + + 10,000 gp


Staff of Lightning and Thunder
Staff, Very Rare (Requires Attunement)

This aspen staff shines brightly in direct light, The staff is almost perfectly smooth with a crown of silver lightning bolts atop it which cradle gleaming sapphire.

This staff can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it. It also has the following additional properties. Once one of these properties is used, it can’t be used again until the next dawn.

Lightning. When you hit with a melee attack using the staff, you can cause the target to take an extra 2d6 Lightning damage (no action required).

Thunder. When you hit with a melee attack using the staff, you can cause the staff to emit a crack of thunder audible out to 300 feet (no action required). The target you hit must succeed on a DC 17 Constitution saving throw or have the Stunned condition until the end of your next turn.

Thunder and Lightning. Immediately after you hit with a melee attack using the staff, you can take a Bonus Action to use the Lightning and Thunder properties (see above) at the same time. Doing so doesn’t expend the daily use of those properties, only the use of this one.

Lightning Strike. You can take a Magic action to cause a bolt of lightning to leap from the staff’s tip in a Line that is 5 feet wide and 120 feet long. Each creature in that Line makes a DC 17 Dexterity saving throw, taking 9d6 Lightning damage on a failed save or half as much damage on a successful one.

Thunderclap. You can take a Magic action to cause the staff to produce a thunderclap audible out to 600 feet. Every creature within a 60-foot Emanation originating from you makes a DC 17 Constitution saving throw. On a failed save, a creature takes 2d6 Thunder damage and has the Deafened condition for 1 minute. On a successful save, a creature takes half as much damage only.


2024-02-24 19:30 DRW-INT-01 Big Problems 1 25 10 Bag of Holding Show

Teilnehmer:
(3) happy - Kan - Orc - Fighter (Battlemaster) 3 - none (getauscht mit Brami)
(4) Echo - Hector "Wildcard" Gloomlight - Variant Human - Wild Magic Sorcerer 4 - Harper
(3)Kiri - PhihPhi - Plasmoid - Bladesong Wizard 3
(1) TimoL - Jennifer Fortescue - Aasimar - Fighter 1
(4) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genie) - Tempest Domain Cleric 4 - none
(3) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 3 - none


Info:
Hallo Abenteurer, hast du schon mal von Daggerford gehört?
Ich habe von einem dort einheimischen fahrenden Kohlkopfhändler Gerüchte gehört.
Sie haben dort wohl irgendwelche Probleme mit Monstern, es Stürmt und Blitzt aus heiterem Himmel.
Ziemlich beängstigend ne? Aber ihr seht abenteuerlustig genug aus um den Menschen dort zu helfen oder?


Loot: 25 gp
1x Potion of Hill Giant Strength


Bag of Holding
Wondrous item, uncommon

A red leather bag.

This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.

If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.

Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.


2023-08-23 19:30 DDAL-DRW-INT-03 A Red Day for Eleventree 1 50 10 Boots of Elvenkind Show

Teilnehmer:
(4) C0ldW0lf - Levi - Eladrin - WM Sorcerer 3/Hexblade 1 - None
(4) JinxedBear - Elias Magnus - Half Elf - Way of Mercy Monk 4 - Harpers
(2) Yaidz - Huldan "Saxy Time" Wonderbeard - Mountain Dwarf - Bard 2
(3) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genasi) - Tempest Domain Cleric 3 - none
(3) Bramymond - Will - Halfelf (Drow) - Ranger: Beast Master 3 - Emerald Enclave


You've made your way to Mulmaster, the City of Daggers, for different reasons (Mylady of Elventree). Mulmaster is currently controlled by Thay - one reason for the Red War, which is now at an uncomfortable standstill. As you approach the city, you stop at a hilltop a mile or so from the southern gate which provides a sweeping view of Mulmaster's walls an watchtowers. Some other adventurers stopped, too, their eyes fixated on ...


Info:
Prioritat 1. Schnell nach Elventree kommen
Priorität 2. Möglichst gestärkt durch den Tag
Priorität 3. Den Weg der untoten möglichst erschweren


Thalassa der kleine Wasserelematar kennengelernt


Loot: 50gp
+1 Arrow (6x)
1x Potion of Healing


Boots of Elvenkind
Wondrous item, uncommon

While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.


2023-06-28 23:39 Trade Log -5 Mask of the Beast > Javelin of Lightning “Rrakkma’s Smite” Show Trade Log

Tradet with Nyx https://www.adventurersleaguelog.com/users/36450/characters/93048/trade_log_entries/1063161

2023-06-28 21:00 DDAL-DRW-INT-02 Watchers of the Trollclaws 1 36 10 Sentinel Shield Show

Teilnehmer:
(2)Spacie - Artemis Kahlssohn - Hill Dwarf - Cleric 2 - none
(1) Bramymond - Figther -Man - Variant Human - Fighter - none
(1) Wogge - Yaalkuxan Vrakshazos (Yazos) - Dragonborn (white) - Bard 1 - none
(1)Ivanow - Flin - Lightfoot Halling - Sorcerer 1 - none
(1) C0ldW0lf - Gustav - Custom Lineage (Cask Dwarv) - Life Cleric 1 - none
(2) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genasi) - Tempest Domain Cleric 2 - none


Loot: 36gp
1x Potion of Necrotic Resistance
1x Potion of Healing


Sentinel Shield
Armor (shield), uncommon

While holding this shield, you have advantage on initiative rolls and Wisdom (Perception) checks. The shield is adorned with a big eye propped against it.


+1 lvl Cleric


2023-06-28 20:19 Purchase Log -25 Show Purchase

gekauft:
Navigator's Tools -25gp


2023-06-04 20:00 DDAL-DRW-INT-04 Tales of Fang and Claw 1 60 10 Mask of the Beast Show

Teilnehmer:
(1)Arikatzi020 - Siren Rishath al-Kaalith - Triton - Tempest Domain Cleric 1 - none
(1)Claudia - Crih - Lizardfolk - Bard
(2)Yaiz - Deomis - Satyr - Monk 2
(4)Pet-Cola - Rahat Nafas - Air Genasi - Tempest Sorcerer - 4
(1)Gomani - Bravon - Half Elf - Wizard 1


Loot: 80gp
1x Potion of Healing
1x Spell Scroll of Revivify


Mask of the Beast

Wondrous Item, Uncommon

This wooden mask is shaped in the likeness of a beast’s visage. It has 3 charges and regains all expended charges at dawn. While wearing the mask, you can expend 1 charge to cast animal friendship from it.

This particular mask is fashioned in the shape of a gray wolf’s head and its wearer’s eyes gleam with a soft yellow light.


gekauft:
2x 10 gp worth of charcoal, incense, and herbs -20gp


Verbraucht um den Find Familiar spell zu Ritualisieren:1x 10 gp worth of charcoal, incense, and herbs