Phasithus

Season:
Forgotten Realms
Race:
Winged Tiefling
Class:
Fighter / Cleric / Warlock
Background:
Criminal
Lifestyle:
Wretched
Current Level:
10
Total GP:
6313.8
Total Downtime:
20
Tag:
T2
Faction:
Zhentarim
Faction Rank:
Wolf (rank 2)
Magic Item Count:
2
Magic Item Limit:
3
Bag of Holding,
Oathbow,
Circlet of Human Perfection,
Amulet of Health,
+1 Shield,
+1 Battleaxe,
Red Dragon Scale Mail,
Flame Tongue Longsword,
+2 Longbow,
Longbow of Conflagration,
Candle of the Deep

Log Entries

Date Played Adventure Title Session ▲ Levels GP Downtime Magic Items
Magic Item Tracker Show

Equiped

Magic Item
Amulet of Health
Common Magic Items

Consumables
4x Potion of Greater Healing
Scroll of Revivify

Stored

Magic Item

Common Magic Items

Consumables
1x Oil of Sharpness, 8x Arrows +1, Potion of Clairvoyance, Necklace of Fireballs (8), 1x Potion of Invulnerability, 1x Potion of Heroism

Charakter Progression Show

LVL 1 Cleric (2)
Spellcasting
Cantrips - Guidance, Thaumaturgy, Mending
Divine Order - Resistance


LVL 2 Cleric (3)
Channel Divinity


LVL 3 Cleric (4)
Cleric Subclass - War Domain
Domain Spells - Guiding Bolt, Magic Weapon, Shield of Faith, Spiritual Weapon
War Priest
Guided Strike


LVL 4 Cleric (5)
Ability Score Improvement
+2 CHA


LVL 1 Warlock (6)
Eldritch Invocations - Pact of the Blade


LVL 2 Warlock (7)
Magical Cunning
Eldritch Invocations - Improved Pact Weapon, Fiendish Vigor


LVL 3 Warlock (8)
Warlock Subclass - Celestial Patron
Celestial Spells - Aid, Cure Wounds, Guiding Bolt, Lesser Restoration, Light, Sacred Flame
Healing Light


LVL 4 Warlock (9)
Cantrips - Mind Sliver
Ability Score Improvement
Great Weapon Master


LVL 5 Warlock (10)
Celestial Spells - Daylight, Revivify
Eldritch Invocations - Thirsting Blade, Eldritch Smite

2024-03-26 18:24 Character Creation at LV 5 4 250.5 40 Bag of Holding Show

Race: Tiefling (Variant; Winged) (SCAG)
Ability Scores:
Point Buy:
STR 08 DEX 14 CON 15 INT 08 WIS 12 CHA 14
+1 CON, +2 CHA
Size: Medium
Speed: 30 ft.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray
Hellish Resistance
You have resistance to fire damage..
Winged
You have bat-like wings sprouting from your shoulder blades. You have a flying speed of 30 feet while you aren't wearing heavy armor.
Languages: Common, Infernal


Background: Haunted One (CoS)
Skill Proficiencies: Choose two from among Arcana, Investigation, Religion, or Survival
Languages: Choose two, one of which must be Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon
Equipment:
Monster hunter's pack (containing a chest, a crowbar, a hammer, three wooden stakes, a holy symbol, a flask of holy water, a set of manacles, a steel mirror, a flask of oil, a tinderbox, and 3 torches), a set of common clothes, one trinket of special significance (choose one or roll on the Horror Trinkets table), and 1 sp
Feature: Wanderer
You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.
Harrowing Event
Prior to becoming an adventurer, your path in life was defined by one dark moment, one fateful decision, or one tragedy. Now you feel a darkness threatening to consume you, and you fear there may be no hope of escape.
You opened an eldritch tome and saw things unfit for a sane mind. You burned the book, but its words and images are burned into your psyche.

Aditional Feat: Magic Initiate (Sorcerer)
Lightning Lure, Mind Sliver
Absorb Elements

Your spellcasting ability for these spells depends on the class you chose: Charisma for bard, sorcerer, or warlock; Wisdom for cleric or druid; or Intelligence for wizard.


Fighter

Hit Dice: 1d10
Hit Points at 1st Level: 10 + your Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per Fighter level after 1st
Armor: light armor, medium armor, heavy armor, shields
Weapons: simple weapons, martial weapons
Saving Throws: Strength, Constitution
Skills: Choose 2 from Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, and Survival.

Starting Equipment
(a) chain mail
(b) two martial weapons (2x Hand Crossbow)
(a) a light crossbow and 20 bolts
(a) a dungeoneer's pack

2024-03-26 18:25 Trade Log 138.5 Show Trade Log

Item Sold
1x Chain Mail +37,5 GP
2x Hand Crossbow +75 GP
1x Llight Crossbow and 20 Bolts +26 GP

2024-03-26 18:26 1 2500 Oathbow Show DM Log

VERY RARE:
Very rare magic items cost 20 service hours each. Very rare reward + 10,000 gp

2024-03-26 18:27 Trade Log -1900.2 Show Trade Log

Item Purchased
Half Plate Armor -750 GP
Quarterstaff -0,2 GP
Scroll of Revivify -300 GP
Diamond -300 GP
5x Potion of Greater Healing -500 GP
1.000x Arrow -50 GP

2024-03-29 19:00 DDHC-MoMM-02 Dungeon of the Mad Mage - Arcane Chambers -225 Circlet of Human Perfection Show
2024-10-16 20:36 Character Rebuild PHB'24 Show

Race: Tiefling (Variant; Winged) (SCAG)
Ability Scores:
Point Buy:
STR 12 DEX 14 CON 08 INT 08 WIS 15 CHA 14
+1 WIS, +2 CHA
Size: Medium
Speed: 30 ft.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray
Hellish Resistance
You have resistance to fire damage..
Winged
You have bat-like wings sprouting from your shoulder blades. You have a flying speed of 30 feet while you aren't wearing heavy armor.
Languages: Common, Elvish, Infernal


Background: Variant Criminal (Spy)
Skill Proficiencies: Deception, Stealth
Tool Proficiency: One type of gaming set, thieves' tools
Equipment: A crowbar, a set of dark common clothes including a hood, and a belt pouch containing 15 gp
Feature: Spy Contact
You have a reliable and trustworthy contact who acts as your liaison to a network of other spies. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.
Specialty Smuggler
Aditional Feat: Tough
Your Hit Point maximum increases by an amount equal to twice your character level when you gain this feat. Whenever you gain a character level thereafter, your Hit Point maximum increases by an additional 2 Hit Points.


Class: Fighter
Hit Dice: 1d10 per fighter level
Hit Points at 1st Level: 10 + your Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per rogue level after 1st
Armor: Light, Medium, and Heavy armor and Shields
Weapons: Simple and Martial weapons
Saving Throws: Strength, Constitution
Skills: Choose 2: Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Persuasion, Perception, or Survival.
Equipment:
You start with the following equipment, in addition to the equipment granted by your background:
Choose A, B, or C:
(A) Chain Mail, Greatsword, Flail, 8 Javelins, Dungeoneer's Pack, and 4 GP;
(B) Studded Leather Armor, Scimitar, Shortsword, Longbow, 20 Arrows, Quiver, Dungeoneer's Pack, and 11 GP ; or (C) 155 GP


Fighting Style:
You have honed your martial prowess and gain a Fighting Style feat of your choice. Defense is recommended.
Whenever you gain a Fighter level, you can replace the feat you chose with a different Fighting Style feat.
Archery

2024-03-26 18:26 0 2500 Amulet of Health Show DM Log

RARE: Rare magic items cost 10 service hours each
Rare reward + 2500 gp

2024-10-17 19:00 DDHC-KftGV-10 - Heart of Ashes 1 2050 10 +1 Shield, +1 Battleaxe, Red Dragon Scale Mail, Flame Tongue Longsword, +2 Longbow Show

1x Oil of Sharpness 8x Arrows +1 Potion of Clairvoyance Necklace of Fireballs (8) 1x Potion of Invulnerability 1x Potion of Heroism

Storry Reward: Jhaeros Favor
If King Jhaeros survives and Ghalasine is restored, the king gives the characters a tract of land, perhaps even a keep and titles. The estate’s exact location is up to you.

2024-10-16 20:38 Downtime Activity: Catching Up 3 -30 Show
2024-10-21 00:07 FR-DC-RAY-07 Green Lady's Lament 1000 Longbow of Conflagration, Candle of the Deep Show DM Log

Gain Rewards as if You Had Been a Player:
You can opt to gain the same rewards as if you were a player at a table you Dungeon
Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through
play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the
adventure and stacked hours (like from streaming and running new players through the adventure). List the adventure and date below:

Items:
5.000 GP
Longbow of Conflagration - Minor Property Guardian
Candle of the Deep - Minor Property Sentinel Undead
5x +1 Arrow
1x Spell Scroll of Remove Curse
1x Spell Scroll of Catnap

Player:
(10)Trava - Iriana Nox - Half Elf - Artificer 10
(10) Echo - Nat Mudnose - Hobgoblin - 6 Battlemaster Fighter / 4 Thief Rogue - None LFG-Post
(7) Jannis D. - Benny - Human - Draconic Sorcerer 7
(7)SirWolf00 - Korrash der Verdorbene - Drachengeborener - Oath of Vengeance Paladin lv.7
(7) Sparetime Gamer - Rohon - Human - Eldritch Knight Fighter 7

Date Played Adventure Title Tier Session ▲ ACP TCP Downtime Renown
Magic Item Tracker Show

Equiped

Magic Item
Amulet of Health
Common Magic Items

Consumables
4x Potion of Greater Healing
Scroll of Revivify

Stored

Magic Item

Common Magic Items

Consumables
1x Oil of Sharpness, 8x Arrows +1, Potion of Clairvoyance, Necklace of Fireballs (8), 1x Potion of Invulnerability, 1x Potion of Heroism

Charakter Progression Show

LVL 1 Cleric (2)
Spellcasting
Cantrips - Guidance, Thaumaturgy, Mending
Divine Order - Resistance


LVL 2 Cleric (3)
Channel Divinity


LVL 3 Cleric (4)
Cleric Subclass - War Domain
Domain Spells - Guiding Bolt, Magic Weapon, Shield of Faith, Spiritual Weapon
War Priest
Guided Strike


LVL 4 Cleric (5)
Ability Score Improvement
+2 CHA


LVL 1 Warlock (6)
Eldritch Invocations - Pact of the Blade


LVL 2 Warlock (7)
Magical Cunning
Eldritch Invocations - Improved Pact Weapon, Fiendish Vigor


LVL 3 Warlock (8)
Warlock Subclass - Celestial Patron
Celestial Spells - Aid, Cure Wounds, Guiding Bolt, Lesser Restoration, Light, Sacred Flame
Healing Light


LVL 4 Warlock (9)
Cantrips - Mind Sliver
Ability Score Improvement
Great Weapon Master


LVL 5 Warlock (10)
Celestial Spells - Daylight, Revivify
Eldritch Invocations - Thirsting Blade, Eldritch Smite

2024-03-26 18:24 Character Creation at LV 5 40 Show

Race: Tiefling (Variant; Winged) (SCAG)
Ability Scores:
Point Buy:
STR 08 DEX 14 CON 15 INT 08 WIS 12 CHA 14
+1 CON, +2 CHA
Size: Medium
Speed: 30 ft.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray
Hellish Resistance
You have resistance to fire damage..
Winged
You have bat-like wings sprouting from your shoulder blades. You have a flying speed of 30 feet while you aren't wearing heavy armor.
Languages: Common, Infernal


Background: Haunted One (CoS)
Skill Proficiencies: Choose two from among Arcana, Investigation, Religion, or Survival
Languages: Choose two, one of which must be Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon
Equipment:
Monster hunter's pack (containing a chest, a crowbar, a hammer, three wooden stakes, a holy symbol, a flask of holy water, a set of manacles, a steel mirror, a flask of oil, a tinderbox, and 3 torches), a set of common clothes, one trinket of special significance (choose one or roll on the Horror Trinkets table), and 1 sp
Feature: Wanderer
You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.
Harrowing Event
Prior to becoming an adventurer, your path in life was defined by one dark moment, one fateful decision, or one tragedy. Now you feel a darkness threatening to consume you, and you fear there may be no hope of escape.
You opened an eldritch tome and saw things unfit for a sane mind. You burned the book, but its words and images are burned into your psyche.

Aditional Feat: Magic Initiate (Sorcerer)
Lightning Lure, Mind Sliver
Absorb Elements

Your spellcasting ability for these spells depends on the class you chose: Charisma for bard, sorcerer, or warlock; Wisdom for cleric or druid; or Intelligence for wizard.


Fighter

Hit Dice: 1d10
Hit Points at 1st Level: 10 + your Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per Fighter level after 1st
Armor: light armor, medium armor, heavy armor, shields
Weapons: simple weapons, martial weapons
Saving Throws: Strength, Constitution
Skills: Choose 2 from Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, and Survival.

Starting Equipment
(a) chain mail
(b) two martial weapons (2x Hand Crossbow)
(a) a light crossbow and 20 bolts
(a) a dungeoneer's pack

2024-03-26 18:25 Trade Log Show Trade Log

Item Sold
1x Chain Mail +37,5 GP
2x Hand Crossbow +75 GP
1x Llight Crossbow and 20 Bolts +26 GP

2024-03-26 18:26 2 Show DM Log

VERY RARE:
Very rare magic items cost 20 service hours each. Very rare reward + 10,000 gp

2024-03-26 18:27 Trade Log Show Trade Log

Item Purchased
Half Plate Armor -750 GP
Quarterstaff -0,2 GP
Scroll of Revivify -300 GP
Diamond -300 GP
5x Potion of Greater Healing -500 GP
1.000x Arrow -50 GP

2024-03-29 19:00 DDHC-MoMM-02 Dungeon of the Mad Mage - Arcane Chambers Show
2024-10-16 20:36 Character Rebuild PHB'24 Show

Race: Tiefling (Variant; Winged) (SCAG)
Ability Scores:
Point Buy:
STR 12 DEX 14 CON 08 INT 08 WIS 15 CHA 14
+1 WIS, +2 CHA
Size: Medium
Speed: 30 ft.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray
Hellish Resistance
You have resistance to fire damage..
Winged
You have bat-like wings sprouting from your shoulder blades. You have a flying speed of 30 feet while you aren't wearing heavy armor.
Languages: Common, Elvish, Infernal


Background: Variant Criminal (Spy)
Skill Proficiencies: Deception, Stealth
Tool Proficiency: One type of gaming set, thieves' tools
Equipment: A crowbar, a set of dark common clothes including a hood, and a belt pouch containing 15 gp
Feature: Spy Contact
You have a reliable and trustworthy contact who acts as your liaison to a network of other spies. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.
Specialty Smuggler
Aditional Feat: Tough
Your Hit Point maximum increases by an amount equal to twice your character level when you gain this feat. Whenever you gain a character level thereafter, your Hit Point maximum increases by an additional 2 Hit Points.


Class: Fighter
Hit Dice: 1d10 per fighter level
Hit Points at 1st Level: 10 + your Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per rogue level after 1st
Armor: Light, Medium, and Heavy armor and Shields
Weapons: Simple and Martial weapons
Saving Throws: Strength, Constitution
Skills: Choose 2: Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Persuasion, Perception, or Survival.
Equipment:
You start with the following equipment, in addition to the equipment granted by your background:
Choose A, B, or C:
(A) Chain Mail, Greatsword, Flail, 8 Javelins, Dungeoneer's Pack, and 4 GP;
(B) Studded Leather Armor, Scimitar, Shortsword, Longbow, 20 Arrows, Quiver, Dungeoneer's Pack, and 11 GP ; or (C) 155 GP


Fighting Style:
You have honed your martial prowess and gain a Fighting Style feat of your choice. Defense is recommended.
Whenever you gain a Fighter level, you can replace the feat you chose with a different Fighting Style feat.
Archery

2024-03-26 18:26 2 Show DM Log

RARE: Rare magic items cost 10 service hours each
Rare reward + 2500 gp

2024-10-17 19:00 DDHC-KftGV-10 - Heart of Ashes 10 Show

1x Oil of Sharpness 8x Arrows +1 Potion of Clairvoyance Necklace of Fireballs (8) 1x Potion of Invulnerability 1x Potion of Heroism

Storry Reward: Jhaeros Favor
If King Jhaeros survives and Ghalasine is restored, the king gives the characters a tract of land, perhaps even a keep and titles. The estate’s exact location is up to you.

2024-10-16 20:38 Downtime Activity: Catching Up -30 Show
2024-10-21 00:07 FR-DC-RAY-07 Green Lady's Lament Show DM Log

Gain Rewards as if You Had Been a Player:
You can opt to gain the same rewards as if you were a player at a table you Dungeon
Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through
play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the
adventure and stacked hours (like from streaming and running new players through the adventure). List the adventure and date below:

Items:
5.000 GP
Longbow of Conflagration - Minor Property Guardian
Candle of the Deep - Minor Property Sentinel Undead
5x +1 Arrow
1x Spell Scroll of Remove Curse
1x Spell Scroll of Catnap

Player:
(10)Trava - Iriana Nox - Half Elf - Artificer 10
(10) Echo - Nat Mudnose - Hobgoblin - 6 Battlemaster Fighter / 4 Thief Rogue - None LFG-Post
(7) Jannis D. - Benny - Human - Draconic Sorcerer 7
(7)SirWolf00 - Korrash der Verdorbene - Drachengeborener - Oath of Vengeance Paladin lv.7
(7) Sparetime Gamer - Rohon - Human - Eldritch Knight Fighter 7

Date Played Adventure Title Session ▲ XP GP Downtime Renown Magic Items
Magic Item Tracker Show

Equiped

Magic Item
Amulet of Health
Common Magic Items

Consumables
4x Potion of Greater Healing
Scroll of Revivify

Stored

Magic Item

Common Magic Items

Consumables
1x Oil of Sharpness, 8x Arrows +1, Potion of Clairvoyance, Necklace of Fireballs (8), 1x Potion of Invulnerability, 1x Potion of Heroism

Charakter Progression Show

LVL 1 Cleric (2)
Spellcasting
Cantrips - Guidance, Thaumaturgy, Mending
Divine Order - Resistance


LVL 2 Cleric (3)
Channel Divinity


LVL 3 Cleric (4)
Cleric Subclass - War Domain
Domain Spells - Guiding Bolt, Magic Weapon, Shield of Faith, Spiritual Weapon
War Priest
Guided Strike


LVL 4 Cleric (5)
Ability Score Improvement
+2 CHA


LVL 1 Warlock (6)
Eldritch Invocations - Pact of the Blade


LVL 2 Warlock (7)
Magical Cunning
Eldritch Invocations - Improved Pact Weapon, Fiendish Vigor


LVL 3 Warlock (8)
Warlock Subclass - Celestial Patron
Celestial Spells - Aid, Cure Wounds, Guiding Bolt, Lesser Restoration, Light, Sacred Flame
Healing Light


LVL 4 Warlock (9)
Cantrips - Mind Sliver
Ability Score Improvement
Great Weapon Master


LVL 5 Warlock (10)
Celestial Spells - Daylight, Revivify
Eldritch Invocations - Thirsting Blade, Eldritch Smite

2024-03-26 18:24 Character Creation at LV 5 250.5 40 Bag of Holding Show

Race: Tiefling (Variant; Winged) (SCAG)
Ability Scores:
Point Buy:
STR 08 DEX 14 CON 15 INT 08 WIS 12 CHA 14
+1 CON, +2 CHA
Size: Medium
Speed: 30 ft.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray
Hellish Resistance
You have resistance to fire damage..
Winged
You have bat-like wings sprouting from your shoulder blades. You have a flying speed of 30 feet while you aren't wearing heavy armor.
Languages: Common, Infernal


Background: Haunted One (CoS)
Skill Proficiencies: Choose two from among Arcana, Investigation, Religion, or Survival
Languages: Choose two, one of which must be Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon
Equipment:
Monster hunter's pack (containing a chest, a crowbar, a hammer, three wooden stakes, a holy symbol, a flask of holy water, a set of manacles, a steel mirror, a flask of oil, a tinderbox, and 3 torches), a set of common clothes, one trinket of special significance (choose one or roll on the Horror Trinkets table), and 1 sp
Feature: Wanderer
You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.
Harrowing Event
Prior to becoming an adventurer, your path in life was defined by one dark moment, one fateful decision, or one tragedy. Now you feel a darkness threatening to consume you, and you fear there may be no hope of escape.
You opened an eldritch tome and saw things unfit for a sane mind. You burned the book, but its words and images are burned into your psyche.

Aditional Feat: Magic Initiate (Sorcerer)
Lightning Lure, Mind Sliver
Absorb Elements

Your spellcasting ability for these spells depends on the class you chose: Charisma for bard, sorcerer, or warlock; Wisdom for cleric or druid; or Intelligence for wizard.


Fighter

Hit Dice: 1d10
Hit Points at 1st Level: 10 + your Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per Fighter level after 1st
Armor: light armor, medium armor, heavy armor, shields
Weapons: simple weapons, martial weapons
Saving Throws: Strength, Constitution
Skills: Choose 2 from Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, and Survival.

Starting Equipment
(a) chain mail
(b) two martial weapons (2x Hand Crossbow)
(a) a light crossbow and 20 bolts
(a) a dungeoneer's pack

2024-03-26 18:25 Trade Log 138.5 Show Trade Log

Item Sold
1x Chain Mail +37,5 GP
2x Hand Crossbow +75 GP
1x Llight Crossbow and 20 Bolts +26 GP

2024-03-26 18:26 2500 Oathbow Show DM Log

VERY RARE:
Very rare magic items cost 20 service hours each. Very rare reward + 10,000 gp

2024-03-26 18:27 Trade Log -1900.2 Show Trade Log

Item Purchased
Half Plate Armor -750 GP
Quarterstaff -0,2 GP
Scroll of Revivify -300 GP
Diamond -300 GP
5x Potion of Greater Healing -500 GP
1.000x Arrow -50 GP

2024-03-29 19:00 DDHC-MoMM-02 Dungeon of the Mad Mage - Arcane Chambers -225 Circlet of Human Perfection Show
2024-10-16 20:36 Character Rebuild PHB'24 Show

Race: Tiefling (Variant; Winged) (SCAG)
Ability Scores:
Point Buy:
STR 12 DEX 14 CON 08 INT 08 WIS 15 CHA 14
+1 WIS, +2 CHA
Size: Medium
Speed: 30 ft.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray
Hellish Resistance
You have resistance to fire damage..
Winged
You have bat-like wings sprouting from your shoulder blades. You have a flying speed of 30 feet while you aren't wearing heavy armor.
Languages: Common, Elvish, Infernal


Background: Variant Criminal (Spy)
Skill Proficiencies: Deception, Stealth
Tool Proficiency: One type of gaming set, thieves' tools
Equipment: A crowbar, a set of dark common clothes including a hood, and a belt pouch containing 15 gp
Feature: Spy Contact
You have a reliable and trustworthy contact who acts as your liaison to a network of other spies. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.
Specialty Smuggler
Aditional Feat: Tough
Your Hit Point maximum increases by an amount equal to twice your character level when you gain this feat. Whenever you gain a character level thereafter, your Hit Point maximum increases by an additional 2 Hit Points.


Class: Fighter
Hit Dice: 1d10 per fighter level
Hit Points at 1st Level: 10 + your Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per rogue level after 1st
Armor: Light, Medium, and Heavy armor and Shields
Weapons: Simple and Martial weapons
Saving Throws: Strength, Constitution
Skills: Choose 2: Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Persuasion, Perception, or Survival.
Equipment:
You start with the following equipment, in addition to the equipment granted by your background:
Choose A, B, or C:
(A) Chain Mail, Greatsword, Flail, 8 Javelins, Dungeoneer's Pack, and 4 GP;
(B) Studded Leather Armor, Scimitar, Shortsword, Longbow, 20 Arrows, Quiver, Dungeoneer's Pack, and 11 GP ; or (C) 155 GP


Fighting Style:
You have honed your martial prowess and gain a Fighting Style feat of your choice. Defense is recommended.
Whenever you gain a Fighter level, you can replace the feat you chose with a different Fighting Style feat.
Archery

2024-03-26 18:26 2500 Amulet of Health Show DM Log

RARE: Rare magic items cost 10 service hours each
Rare reward + 2500 gp

2024-10-17 19:00 DDHC-KftGV-10 - Heart of Ashes 2050 10 +1 Shield, +1 Battleaxe, Red Dragon Scale Mail, Flame Tongue Longsword, +2 Longbow Show

1x Oil of Sharpness 8x Arrows +1 Potion of Clairvoyance Necklace of Fireballs (8) 1x Potion of Invulnerability 1x Potion of Heroism

Storry Reward: Jhaeros Favor
If King Jhaeros survives and Ghalasine is restored, the king gives the characters a tract of land, perhaps even a keep and titles. The estate’s exact location is up to you.

2024-10-16 20:38 Downtime Activity: Catching Up -30 Show
2024-10-21 00:07 FR-DC-RAY-07 Green Lady's Lament 1000 Longbow of Conflagration, Candle of the Deep Show DM Log

Gain Rewards as if You Had Been a Player:
You can opt to gain the same rewards as if you were a player at a table you Dungeon
Mastered. The rewards must be assigned to one character of the same tier who then cannot earn rewards from that adventure again, through
play or service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the
adventure and stacked hours (like from streaming and running new players through the adventure). List the adventure and date below:

Items:
5.000 GP
Longbow of Conflagration - Minor Property Guardian
Candle of the Deep - Minor Property Sentinel Undead
5x +1 Arrow
1x Spell Scroll of Remove Curse
1x Spell Scroll of Catnap

Player:
(10)Trava - Iriana Nox - Half Elf - Artificer 10
(10) Echo - Nat Mudnose - Hobgoblin - 6 Battlemaster Fighter / 4 Thief Rogue - None LFG-Post
(7) Jannis D. - Benny - Human - Draconic Sorcerer 7
(7)SirWolf00 - Korrash der Verdorbene - Drachengeborener - Oath of Vengeance Paladin lv.7
(7) Sparetime Gamer - Rohon - Human - Eldritch Knight Fighter 7