Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
☐ +1 wand of the war mage common Renown Item Renown Item: +1 Wand of the War Mage Show
☐ Animated Shield Armor (shield) very_rare Trade Log Show
Notes:

, very rare (requires attunement)
While holding this Shield, you can speak its Command word as a bonus Action to cause it to animate. The Shield leaps into the air and hovers in your space to protect you as if you were Wielding it, leaving your hands free. The Shield remains animated for 1 minute, until you use a bonus Action to end this Effect, or until you are Incapacitated or die, at which point the Shield falls to the ground or into your hand if you have one free.

☐ Arrow-Catching Shield rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) Show
Notes:

Armor (Shield), Rare (Requires Attunement)
This gold-trimmed red shield is emblazoned with
Candlekeep’s coat of arms.
You gain a +2 bonus to AC against ranged attacks while
you wield this shield. This bonus is in addition to the
shield’s normal bonus to AC. In addition, whenever an
attacker makes a ranged attack against a target within 5
feet of you, you can use your reaction to become the target
of the attack instead.

☐ Ascendant Gem Dragon-Touched Focus legendary DRW-19 Fall of the Cold Night DRW-19 Fall of the Cold Night Show
Notes:

ASCENDANT GEM DRAGON-TOUCHED FOCUS
Wondrous Item, Legendary (Requires Attunement by a
Spellcaster)
This wondrous item can be a scepter, an orb, an amulet, a crystal, or another finely crafted object. It typically incorporates imagery of dragons’ wings, claws, teeth, or scales. While carrying it, you gain the following benefits:
 You have advantage on initiative rolls. While you are holding the focus, it can function as a spellcasting focus for all your spells.
 Whenever you use a spell slot to cast a spell, you can immediately teleport to an unoccupied space you can
see within 15 feet of you.
 While you are holding the focus, you can use it to cast the following spells: Rary’s telepathic bond, Raulothim’s psychic lance. Once the item is used to cast a given spell, it can’t be used to cast that spell again until the next dawn.
 When you cast a spell of 1st level or higher while holding this focus, you can treat the spell as if it were
cast using a 9th-level spell slot. Once this property is used, it can’t be used again until the next dawn.
Due to the strange magic that trapped Amaranthraxine’s spirit in the walls of Xorvintroth, this hoard item can’t increase or decrease in power.

☐ Bag of Holding uncommon CCC-BMG Moon 1-3 Heritage vs. Kinship CCC-BMG Moon 1-3 Heritage vs. Kinship Show
Notes:

Reward from Module

☐ Battering Shield rare Trade Log Show
Notes:

Armor (shield), rare (requires attunement)
While holding this iron tower shield, you gain a +1 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.

Additionally, the shield has 3 charges, and it regains 1d3 expended charges daily at dawn. If you are holding the shield and push a creature within your reach at least 5 feet away, you can expend 1 charge to push that creature an additional 10 feet, knock it prone, or both.

A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.

☐ Belt of Fire Giant Strength very_rare DDHC-TYP Tales from the Yawning Portal Trade Log Show
Notes:

Item: Belt of Fire Giant Strength
Character: Amrath
Player: Blazicken DCI: 1319047975
Adventure: DDHC-TYP Tales from the Yawning Portal - Tomb of Horrors

Wondrous Item, very rare (requires attunement)
While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than 25.

Notes: Set: Strength Score, Buff, Belt

☐ Belt of Stone Giant Strength very_rare DDAL-DRW-14 The City That Should Not Be DDAL-DRW-14 The City That Should Not Be Show
☐ Bracers of Archery common DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) Show
Notes:

Wonderous Item, Uncommon (Requires Attunement)
These dark-red bracers with golden trim bear the seal of
Candlekeep’s Gatewarden.
While wearing these bracers, you have proficiency with
the longbow and shortbow, and you gain a +2 bonus to
damage rolls on ranged attacks made with such weapons.

☐ Bracers of Defense rare DDAL-DRW-14 The City That Should Not Be DDAL-DRW-14 The City That Should Not Be Show
☐ Cloak of Arachnida very_rare DRW-EP04 - Tears Among the Stars(Tier 4) DRW-EP04 - Tears Among the Stars(Tier 4) Show
☐ Cloak of Arachnida common DDAL-DRW-EP-04 Tears among the Stars DDAL-DRW-EP-04 Tears among the Stars Show
Notes:

Wondrous Item, very rare (requires attunement)
This fine garment is made of black silk interwoven with faint silvery threads. While wearing it, you gain the following benefits:

You have resistance to poison damage.
You have a climbing speed equal to your walking speed.
You can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free.
You can't be caught in webs of any sort and can move through webs as if they were difficult terrain.
You can use an action to cast the web spell (save DC 13). The web created by the spell fills twice its normal area. Once used, this property of the cloak can't be used again until the next dawn.

Notes: Resistance: Poison, Set: Innate Speed (Climbing), Control, Buff, Movement, Warding, Outerwear

☐ Cloak of Protection +1 common Fai Chen FGPUG: Fai Chen Faire Show
☐ Efreeti Chain very_rare DDAL07-15 Streams of Crimson DDAL07-15 Streams of Crimson Show
Notes:

Efreeti Chain: While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground.

☐ Efreeti Chain (+3) legendary DDAL 07-15 Streams of Crimson DDAL 07-15 Streams of Crimson Show
Notes:

Armor (chain mail), legendary (requires attunement)
While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground.
This item can be found in the Dungeon Master’s Guide. See Player Handout 3 for more details.

☐ Flame Tongue (Longsword) rare Trade Log Show
Notes:

Weapon (any sword), rare (requires attunement)

You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

☐ Hand Crossbow, +3 common DDAL05-18 The Mysterious Isle DDAL05-18 The Mysterious Isle Show
☐ Ioun Stone of Mastery legendary DRW-EP04 - Tears Among the Stars(Tier 4) DRW-EP04 - Tears Among the Stars(Tier 4) Show
☐ Ioun Stone of Mastery legendary DDAL-DRW-EP-04 Tears among the Stars DDAL-DRW-EP-04 Tears among the Stars Show
Notes:

Wondrous Item, varies (requires attunement)
An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.

When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.

A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.

Mastery (Legendary). Your proficiency bonus increases by 1 while this pale green prism orbits your head.

☐ Knave's Eyepatch rare DDAL-DRW-EP-04 Tears among the Stars DDAL-DRW-EP-04 Tears among the Stars Show
Notes:

Wondrous Item, rare (requires attunement)
While wearing this eye patch, you gain these benefits:

You have advantage on Wisdom (Perception) checks that rely on sight.
If you have the Sunlight Sensitivity trait, you are unaffected by the trait.
You are immune to magic that allows other creatures to read your thoughts or determine whether you are lying. Creatures can communicate telepathically with you only if you allow it.
Notes: Advantage: Perception