Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Dark Crystal Staff (Staff of Birdcalls) rare WBW-DC-ZODIAC-10 Fey of a Feather Show
Notes:

A dark staff with a skeletal bird skull. Embedded in its eye sockets are two obsidian crystals.
War Leader. The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.

Qilin's Ring (Ring of Free Action) rare WBW-DC-ZODIAC-07 A Fey at the Races Show
Notes:

This golden ring is forged from the scale of a Ki-rin, it is said to bless its bearer with luck and fortune.

Guardian. The item neighs a warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.

Astromancy Archive rare SJ-DC-ALT-01 Escape to Alterra Show
Notes:

Wondrous item, rare (requires attunement by a wizard)

This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into the sphere or back into disc. When found, it contains the following spells, which are wizard spells for you while you are attuned to it: augury, divination, find the path, foresight, locate creature, and locate object. It functions as a spellbook for you, with spells encoded on the rings.

While you are holding the archive, you can use it as a spellcasting focus for your wizard spells.

The archive has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges daily at dawn. You can us the charges in the following ways while holding it.

· If you spend 1 minute studying the archive, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the archive. The new spell must be of the divination school.

· When a creature you can see within 30 feet makes an attack roll, an ability check or a saving throw, you can use your reaction to expend 1 charge and force the creature to roll a d4 and apply the number rolled as a bonus or penalty (your choice) to the original roll. You can do this after you see the roll but before its effects are applied.

Minor Language Property: Deep Speech

Bell Branch rare WBW-DC-ERA-AO-01 Where Art Thou Darling? Delirium in Deleeria Part 1 Show
Notes:

Wondrous Item, rare (requires attunement by a druid or warlock)

This silver implement is shaped like a tree branch and is strung with small golden bells. The branch is a spellcasting focus for your spells while you hold it.

The branch has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:

As a bonus action, you can expend 1 charge to detect the presence of aberrations, celestials, constructs, elementals, fey, fiends, or undead within 60 feet of you. If such creatures are present and don’t have total cover from you, the bells ring softly, their tone indicating the creature types present.
As an action, you can expend 1 charge to cast protection from evil and good.

Double-Banded Quartz Ring (Ring of Free Action) rare WBW-DC-AO-TCFC01 Nighty-Night, Wakey-Wakey Show
Notes:

Ring of Free Action ("Double-Banded Quartz Ring", Guardian Minor Property)

This ring comes in two thin bands merged together with a glistening green quartz as the center stone. It appears in a split shank design with tiny diamonds as the accents. Inside is an engraving of the phrase "Love in all forms", split horizontally with the upper half on one band and the lower half on the other.

As a symbol of someone's promise to always love and protect, this ring has the guardian minor property.

Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated.

Halberd +2 rare DDHC-TYP-White Plume Mountain Show
Cloak of the Gadabout (Cloak of the Bat) rare SJ-DC Happy New Year! Show
Notes:

Wondrous item, rare (requires attunement)

While wearing this cloak, you have advantage on Dexterity (Stealth) checks. In an area of dim light or darkness, you can grip the edges of the cloak with both hands and use it to fly at a speed of 40 feet. If you ever fail to grip the cloak's edges while flying in this way, or if you are no longer in dim light or darkness, you lose this flying speed. While wearing the cloak in an area of dim light or darkness, you can use your action to cast Polymorph on yourself, transforming into a bat. While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can't be used this way again until the next dawn. This item is found in the Dungeon Master’s Guide.

This cloak made of ebony, sapphire, and ruby threads is fashioned to look like two butterfly wings, reminiscent of a real gadabout. The soft, velvety cloth shimmers in the light. When this cloak's property is used to transform, the transformed creature appears as an elegant, colorful butterfly.

Astromancy Archive (with Guardian minor property) rare SJ-DC-ROTU-01 (Author's run) Show
Notes:

Wondrous item, rare (requires attunement by a wizard)

This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into the sphere or back into a disc. When found, it contains the following spells, which are wizard spells for you while you are attuned to it: Augury, Divination, Find the Path, Foresight, Locate Creature, and Locate Object. It functions as a spellbook for you, with spells encoded on the rings.

While you are holding the archive, you can use it as a spellcasting focus for your wizard spells.

The archive has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:

If you spend 1 minute studying the archive, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the archive. The new spell must be of the divination school.
When a creature you can see within 30 feet of you makes an attack roll, an ability check, or a saving throw, you can use your reaction to expend 1 charge and force the creature to roll a d4 and apply the number rolled as a bonus or penalty (your choice) to the original roll. You can do this after you see the roll but before its effects are applied.

Guardian property. The blood red orb pulses and whispers slurping tentacle sound in the bearer’s mind when it senses danger, granting +2 initiative.

Mini damselfly spaceship figurine (Figurine of wondrous power, Ebony fly) rare SJ-DC-ROTU-00 Chapter 0: Recesses of the Unknown (Prologue)(Author's run) Show
Notes:

Once used, the figurine turns into a large sized damselfly spaceship that uses the stat block of a giant fly for up to 12 hours and can be ridden as a mount. Once it has been used, it can’t be used again until 2 days have passed.

Wand of fireballs (Temperate Minor Property) rare SJ-DC-ROTU-01 Chapter 2: Prelude to Finality Show
Notes:

Wand, rare (requires attunement by a Spellcaster)

This beautiful wand with purple eldritch sigil carved onto its body is a wand of fireball with temperate minor property.

Ring of Spell Storing rare Trade Log Show
Dragon's Glory (Staff of striking with the sentinel property detecting aberrations) rare SJ-DC-ROTU-05 Chapter 5: Return of the Unknown I Show
Notes:

Staff, very rare (requires attunement)
This staff bears the carving of an amethyst dragon’s head at the tip. Whenever an aberration comes within 120 feet of it, the dragon’s eyes flares green.

Instrument of the Bards (Doss Lute) rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Wings of flying rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Animated Shield (Shield +3) rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Notes:

Ring of Resistance (Acid)
• Wand of Polymorph
• Staff of Withering
• Longbow +2
• Horn of Blasting

Ring of Acid Resistance rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Staff of Withering rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Longbow +2 rare DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Hag's Clawblade (Vicious Rapier) rare Purchase Log Show
Notes:

Weapon (rapier), rare

This rapier has a malachite blade and bears jagged, claw-like protrusions along its length. Its hilt changes its appearance each dusk, which has no effect on its other properties. This item functions as a vicious weapon (rapier)

When you roll a 20 on your attack roll with this magic weapon, the target takes an extra 7 damage of the weapon’s type. Proficiency with a rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it. Notes: Damage: Additional, Damage, Combat, Finesse

Scale Armor of Psychic Resistance rare CCC-TRI-21 YUL1-6 Rifts of Madness Show
Notes:

You have resistance to one type of damage while you wear this armor. This damage type is psychic. This armor is made out of an organic hardened resin similar to amber.

When this armor’s psychic resistance is used, you are wracked with terrible nightmares of unfathomable creatures that evening.