Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Chardalyn Breastplate (Armor of Necrotic Resistance) (R-A)
rare
DDAL10-05 A Blight in the Darkness
DDAL10-05 A Blight in the Darkness
Show
Notes:
Chardalyn Breastplate (Armor of Necrotic Resistance)
Armor (breastplate), rare (requires attunement)
This breastplate is made of chardalyn reinforced with hardened wood and boiled leather. While wearing it, you always feel bitterly cold.
You have resistance to necrotic damage while you wear this armor.
This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
Wand of Lightning Bolts (R-A)
rare
DDAL08-09 Fangs and Frogs
DDAL08-09 Fangs and Frogs
Show
Notes:
Wand of Lightning Bolts
Wand, rare (requires attunement by a spellcaster)
This black wand is decorated with symbols of the goddess Shar. The wielder forgets their Bonds for 10 minutes each time it is used.
This wand has 7 charges and requires attunement by a spellcaster. While holding it, you can use an action to expend 1 or more of its charges to cast the lightning bolt spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6+1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. One a 1, the wand crumbles into ashes and is destroyed.
Kagonesti Forest Shroud (R,A)
rare
Trade Gorin/Service award
Trade Log
Show
Notes:
Wondrous Item, Rare (Requires Attunement)
This cloak appears to be made of autumnal leaves woven together. While you wear this cloak, you have advantage on Dexterity (Stealth) checks, and you can use a bonus action to magically teleport, along with any equipment you are wearing or carrying, to an unoccupied space you can see within 30 feet of yourself. You then have advantage on the next attack roll you make before the end of the turn. Once this bonus action is used, it can't be used again until the next dawn.
Tsukikama (Moon Sickle +2) (R-A)
rare
WBW-DC-PHP-01 Pot Luck!
WBW-DC-PHP-01 Pot Luck!
Show
Notes:
Tsukikama (Moon Sickle +2)
Weapon (Sickle), Rare (requires attunement by a druid or a ranger)
This moonsickle is handcrafted with sophistication in mind. The blade is artisanally forged and is very sharp. The handle is made of oakwood, is varnished and is finished with a bright sheen. The phrase "Mithral Chef" is also etched on the base of the handle.
This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a +2 bonus to attack and damage rolls made with it, and you gain a +2 bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells.
When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle.
Ring of Resistance (Fire) (R-A)
rare
DDAL08-08 Crypt of the Dark Kiss
DDAL08-08 Crypt of the Dark Kiss
Show
Notes:
Ring of Resistance (Fire)
Ring, rare (requires attunement)
This simple ring of twisted brass wire is warm to the touch.
You have resistance to fire damage type while wearing this ring.
Dragonhide belt +2 (R-A)
rare
Trade from Verrin/Trade Sean/PO-BK-3-06
Trade Log
Show
Notes:
Wondrous Item, varies (requires attunement by a Monk) This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features. The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn. Player: Sean Mulholland Character: Oakly Item Trading: Dragon hide belt +2 Location: PO-BK-3-06 TROUBLE BREWING IN PORT NYANZARU
Ring of Protection (R,A)
rare
TYP Ch.4 White Plume Mountain
TYP Ch.4 White Plume Mountain
Show
Notes:
Ring of Protection
Ring, rare (requires attunement)
You gain a +1 bonus to AC and saving throws while wearing this ring.
Ring of Spell Storing (R,A)
rare
TYP Ch.4 White Plume Mountain
TYP Ch.4 White Plume Mountain
Show
Notes:
Ring of Spell Storing
Ring, rare (requires attunement)
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the DM.
Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.
While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
Choice from dmg, Tasha, Xanathar
rare
DDHC-KGV-08 Vidorant's Vault
DDHC-KGV-08 Vidorant's Vault
Show
Do-maru (Half Plate +1, Strange Material: lacquered leather and bone) (R)
rare
FR-DC-ONI-02 Battlefield Blooms
FR-DC-ONI-02 Battlefield Blooms
Show
Notes:
Do-maru (Half Plate +1, Strange Material: lacquered leather and bone)
Commander Asano used this armor for the entirety of his military career. Originally a gift from his daimyo for distinguished service, the armor was crafted from hundreds of bone and leather “scales, ” making it light and easy to maneuver in while wearing. The kabuto is adorned with a large rescent moon crest and comes with a mask designed to look like a ferocious demon snarling. (R)
Mace of Smiting (R)
rare
DDAL08-07 Into the Dark
DDAL08-07 Into the Dark
Show
Notes:
Mace of Smiting
Weapon (mace), Rare
This head of the mace of smiting features an angry dwarven face. The ghost of Reizzlerum Caskview still maintains a connection to the weapon, causing the owner to gain an unending thirst for good ale. As the owner becomes intoxicated, the face on the mace shifts to appear more drunkenly joyful. The longer the owner goes without a drink, the angrier the face appears.
You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct.
When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or any extra 14 bludgeoning damage if it’s a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.
Mantle of Spell Resistance (R,A)
rare
WBW-DC-CONMAR-11 Serenade of Sandy Shore
WBW-DC-CONMAR-11 Serenade of Sandy Shore
Show
Notes:
Mantle of Spell Resistance
Wondrous Item, rare (requires attunement)
You have advantage on saving throws against spells while you wear this cloak.
The cloak is forest green with a golden clover woven into it. The golden treads glow when a spell is targeting the character wearing the cloak.
Amulet of Health (R-A)
rare
ROTF Chapter 2: Black Cabin
ROTF Chapter 2: Black Cabin
Show
Notes:
The amulet’s pendant and chain are made of gold, and the pendant bears the symbol of two hands cupping the sun.
Mace of Smiting (R)
rare
DDAL10-07 Into Darkness
DDAL10-07 Into Darkness
Show
Notes:
Mace of Smiting
Weapon (Mace), Rare
This mace is fashioned from a single piece of obsidian. The following phrase is inscribed over and over in Draconic around the mace’s haft: “Those willing to deny themselves the radiance of the stars would be better to pluck out their eyes and cast them away.”
You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct.
When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or 14 bludgeoning damage if it’s a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.
Bracers of defense (R, A)
rare
DDAL-DRWEP02 Wings of Death (trade)
Trade Log
Show
Notes:
Trade from KashiShake/ Jethro Jaguar
These bracers take the form of red satin evening gloves, and are incredibly soft and surprisingly warm. Featuring detailed golden embroidery depicting the brutal slaughter of duergar rebels, these gloves grow warmer when within 100 feet of any elemental.
Thayvian Mantle of Spell Resistance (R,A)
rare
CCC-ST2-1 Red War: Embassy of Evil
CCC-ST2-1 Red War: Embassy of Evil
Show
Notes:
Wondrous item, rare (requires attunement)
You have advantage on saving throws against spells while you wear this cloak.
This crimson cloak is embroidered with golden sigils of Thay. When the wearer of this cloak is presented with an opportunity to act in a selfish or malevolent way, this item heightens the bearer’s urge to do so.
Asharam’s Orb of Ensnaring (Iron Bands of Bilarro) (R)
rare
CCC-DRUID-01 The Scourge Unseen
CCC-DRUID-01 The Scourge Unseen
Show
Notes:
Wondrous Item, rare
This iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the command word and throw the sphere at a Huge or smaller creature you can see within 60 feet of you. As the sphere moves through the air, it opens into a tangle of metal bands. Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your proficiency bonus. On a hit, the target is restrained until you take a bonus action to speak the command word again to release it. Doing so, or missing with the attack, causes the bands to contract and become a sphere once more. A creature, including the one restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can't be used again until the next dawn.
This item is always chilly to the touch and, at first sight, appears to be a solid iron ball not unlike a large bearing. Closer inspection reveals fine lines that make up minutely elaborate whorls and swirls on the ball’s surface. Even closer inspection reveals short passages written in celestial runes. Anyone who can read celestial or who uses a comprehend languages spell (or an otherwise similar ability) discerns the following sentence—the sphere’s command phrase—in the writing: “Bind the Stinger to the floor and force the singer to sing no more.”
Chain mail +1 (R)
rare
TYP Ch.4 White Plume Mountain
TYP Ch.4 White Plume Mountain
Show
Notes:
Chain Mail, +1
Armor (heavy), rare (+1)
Made of interlocking metal rings, chain mail includes a layer of quilted fabric worn underneath the mail to prevent chafing and to cushion the impact of blows. The suit includes gauntlets.
You have a +1 bonus to AC while wearing this armor.
Winged boots (U,A)
uncommon
CCC-SEA-01-02 Oh, Not the Bees!
CCC-SEA-01-02 Oh, Not the Bees!
Show
Notes:
Wondrous Item, uncommon (requires attunement)
While you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land.
The boots regain 2 hours of flying capability for every 12 hours they aren't in use.
The remaining bees are bound onto a pair of footwear, creating a pair of Winged Boots.
Ring of Jumping (U,A)
uncommon
Trade Primus/BladelockJoe
Trade Log
Show
Notes:
Ring, uncommon (requires attunement)
While wearing this ring, you can cast the jump spell from it as a bonus Action at will, but can target only yourself when you do so.
| Name | Rarity ▼ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Chardalyn Breastplate (Armor of Necrotic Resistance) (R-A) | rare | DDAL10-05 A Blight in the Darkness | DDAL10-05 A Blight in the Darkness | Show | ||
|
Notes:
Chardalyn Breastplate (Armor of Necrotic Resistance) You have resistance to necrotic damage while you wear this armor. This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered. |
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| Wand of Lightning Bolts (R-A) | rare | DDAL08-09 Fangs and Frogs | DDAL08-09 Fangs and Frogs | Show | ||
|
Notes:
Wand of Lightning Bolts This black wand is decorated with symbols of the goddess Shar. The wielder forgets their Bonds for 10 minutes each time it is used. This wand has 7 charges and requires attunement by a spellcaster. While holding it, you can use an action to expend 1 or more of its charges to cast the lightning bolt spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6+1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. One a 1, the wand crumbles into ashes and is destroyed. |
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| Kagonesti Forest Shroud (R,A) | rare | Trade Gorin/Service award | Trade Log | Show | ||
|
Notes:
Wondrous Item, Rare (Requires Attunement) This cloak appears to be made of autumnal leaves woven together. While you wear this cloak, you have advantage on Dexterity (Stealth) checks, and you can use a bonus action to magically teleport, along with any equipment you are wearing or carrying, to an unoccupied space you can see within 30 feet of yourself. You then have advantage on the next attack roll you make before the end of the turn. Once this bonus action is used, it can't be used again until the next dawn. |
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| Tsukikama (Moon Sickle +2) (R-A) | rare | WBW-DC-PHP-01 Pot Luck! | WBW-DC-PHP-01 Pot Luck! | Show | ||
|
Notes:
Tsukikama (Moon Sickle +2) This moonsickle is handcrafted with sophistication in mind. The blade is artisanally forged and is very sharp. The handle is made of oakwood, is varnished and is finished with a bright sheen. The phrase "Mithral Chef" is also etched on the base of the handle. This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a +2 bonus to attack and damage rolls made with it, and you gain a +2 bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. |
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| Ring of Resistance (Fire) (R-A) | rare | DDAL08-08 Crypt of the Dark Kiss | DDAL08-08 Crypt of the Dark Kiss | Show | ||
|
Notes:
Ring of Resistance (Fire) This simple ring of twisted brass wire is warm to the touch. You have resistance to fire damage type while wearing this ring. |
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| Dragonhide belt +2 (R-A) | rare | Trade from Verrin/Trade Sean/PO-BK-3-06 | Trade Log | Show | ||
|
Notes:
Wondrous Item, varies (requires attunement by a Monk) This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features. The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn. Player: Sean Mulholland Character: Oakly Item Trading: Dragon hide belt +2 Location: PO-BK-3-06 TROUBLE BREWING IN PORT NYANZARU |
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| Ring of Protection (R,A) | rare | TYP Ch.4 White Plume Mountain | TYP Ch.4 White Plume Mountain | Show | ||
|
Notes:
Ring of Protection |
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| Ring of Spell Storing (R,A) | rare | TYP Ch.4 White Plume Mountain | TYP Ch.4 White Plume Mountain | Show | ||
|
Notes:
Ring of Spell Storing Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space. |
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| Choice from dmg, Tasha, Xanathar | rare | DDHC-KGV-08 Vidorant's Vault | DDHC-KGV-08 Vidorant's Vault | Show | ||
| Do-maru (Half Plate +1, Strange Material: lacquered leather and bone) (R) | rare | FR-DC-ONI-02 Battlefield Blooms | FR-DC-ONI-02 Battlefield Blooms | Show | ||
|
Notes:
Do-maru (Half Plate +1, Strange Material: lacquered leather and bone) |
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| Mace of Smiting (R) | rare | DDAL08-07 Into the Dark | DDAL08-07 Into the Dark | Show | ||
|
Notes:
Mace of Smiting This head of the mace of smiting features an angry dwarven face. The ghost of Reizzlerum Caskview still maintains a connection to the weapon, causing the owner to gain an unending thirst for good ale. As the owner becomes intoxicated, the face on the mace shifts to appear more drunkenly joyful. The longer the owner goes without a drink, the angrier the face appears. You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct. When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or any extra 14 bludgeoning damage if it’s a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed. |
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| Mantle of Spell Resistance (R,A) | rare | WBW-DC-CONMAR-11 Serenade of Sandy Shore | WBW-DC-CONMAR-11 Serenade of Sandy Shore | Show | ||
|
Notes:
Mantle of Spell Resistance You have advantage on saving throws against spells while you wear this cloak. The cloak is forest green with a golden clover woven into it. The golden treads glow when a spell is targeting the character wearing the cloak. |
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| Amulet of Health (R-A) | rare | ROTF Chapter 2: Black Cabin | ROTF Chapter 2: Black Cabin | Show | ||
|
Notes:
The amulet’s pendant and chain are made of gold, and the pendant bears the symbol of two hands cupping the sun. |
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| Mace of Smiting (R) | rare | DDAL10-07 Into Darkness | DDAL10-07 Into Darkness | Show | ||
|
Notes:
Mace of Smiting You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct. When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or 14 bludgeoning damage if it’s a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed. |
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| Bracers of defense (R, A) | rare | DDAL-DRWEP02 Wings of Death (trade) | Trade Log | Show | ||
|
Notes:
Trade from KashiShake/ Jethro Jaguar These bracers take the form of red satin evening gloves, and are incredibly soft and surprisingly warm. Featuring detailed golden embroidery depicting the brutal slaughter of duergar rebels, these gloves grow warmer when within 100 feet of any elemental. |
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| Thayvian Mantle of Spell Resistance (R,A) | rare | CCC-ST2-1 Red War: Embassy of Evil | CCC-ST2-1 Red War: Embassy of Evil | Show | ||
|
Notes:
Wondrous item, rare (requires attunement) You have advantage on saving throws against spells while you wear this cloak. This crimson cloak is embroidered with golden sigils of Thay. When the wearer of this cloak is presented with an opportunity to act in a selfish or malevolent way, this item heightens the bearer’s urge to do so. |
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| Asharam’s Orb of Ensnaring (Iron Bands of Bilarro) (R) | rare | CCC-DRUID-01 The Scourge Unseen | CCC-DRUID-01 The Scourge Unseen | Show | ||
|
Notes:
Wondrous Item, rare |
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| Chain mail +1 (R) | rare | TYP Ch.4 White Plume Mountain | TYP Ch.4 White Plume Mountain | Show | ||
|
Notes:
Chain Mail, +1 You have a +1 bonus to AC while wearing this armor. |
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| Winged boots (U,A) | uncommon | CCC-SEA-01-02 Oh, Not the Bees! | CCC-SEA-01-02 Oh, Not the Bees! | Show | ||
|
Notes:
Wondrous Item, uncommon (requires attunement) While you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land. The boots regain 2 hours of flying capability for every 12 hours they aren't in use. The remaining bees are bound onto a pair of footwear, creating a pair of Winged Boots. |
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| Ring of Jumping (U,A) | uncommon | Trade Primus/BladelockJoe | Trade Log | Show | ||
|
Notes:
Ring, uncommon (requires attunement) While wearing this ring, you can cast the jump spell from it as a bonus Action at will, but can target only yourself when you do so. |
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