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Adventure Title
DDAL10-05 A Blight in the Darkness
Session
Date Played
2025-11-15 22:41:00 UTC
Levels Gained
GP +/-
500
Downtime +/-
10.0
Location Played
Online
DM Name
Snooze
DM DCI Number
7319085757
Notes
Kknutzen, Rift, tiefling, rogue/warlock 5 Simira, Frieda, kobold monk 7 Bluehell, Umras, dragonborn monk 5 aultsider, Sean, water genasi, bard 5 Porin, dwarf ranger, ranger 10 Goliath Clan Thuunlakalaga The Story So Far • Feral-Tongue, a druid formerly of the Thuunlakalaga clan, has fallen under the corrupting influence of a powerful magical staff made of chardalyn. • Feral-Tongue has used the chardalyn staff to empower and awaken an army of beasts, including the fearsome snowy owlbear Frostclaw. These chardalyn-infused monsters have sown death and destruction within Wyrmdoom Crag and the surrounding area. • Old Goat sent the characters to seek aid from the chwingas, tiny elemental spirits. How successful this mission was depends on which story awards from DDAL10-04 Cold Benevolence the characters have. • Frostclaw was seriously injured—possibly by members of the current party—but managed to escape into a fierce storm. Old Goat, leader, Kaskur, hunter. 1 potion of greater healing (used) Killed frostclaw. Human tracks into door. Had honey. Had spa. Killed druid.

Magic Items

Name Rarity Location Table Result Counts?
Chardalyn Breastplate (Armor of Necrotic Resistance) (R-A) Rare DDAL10-05 A Blight in the Darkness true
Chardalyn Breastplate (Armor of Necrotic Resistance) Armor (breastplate), rare (requires attunement) This breastplate is made of chardalyn reinforced with hardened wood and boiled leather. While wearing it, you always feel bitterly cold. You have resistance to necrotic damage while you wear this armor. This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
Wand of Pyrotechnics (C) Common DDAL10-05 A Blight in the Darkness true
Wand of Pyrotechnics Wand, common This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.