Show Log Entry

Adventure Title
FR-DC-JK-ZORBANGA The Lost Relics of Zorbanga
Session
Date Played
2026-08-12 16:36:00 UTC
Levels Gained
GP +/-
40
Downtime +/-
10.0
Location Played
Online
DM Name
Kuta
DM DCI Number
AL Nordic/Triden
Notes
Galazio, Juniper, tiefling warlock 10 gy_zero, Bob, plasmoid wiz 10 Shiranui, Haru, eladrin samuari fighter 10 Touch, Eunie, Fairy ranger 10 Simira, Frieda, kobold monk 7 Semphar, Estanil, The Copper Fox tavern The Joker, cookbook The Gnome Gourmand Ziggurat, jewels and treasures. Cookbook stolen by Zorbanga, spellcasters of great talent. URDLEN 10 spinels w 100gp Smoldering half plate 20 000 CP (200 GP) 3 bean of greater restoration. Pot of Awakening (Item C) Staff of Swarming Insects Staff, Rare (Requires Attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) Harmonious. Smouldering Half Plate Armor (Half Plate), Common Beacon. Spell Scroll of Fireball Spell Scroll of Gust of Wind Pot of awakening Bought 3 potions of greater healing

Magic Items

Name Rarity Location Table Result Counts?
Pot of Awakening (C) Common FR-DC-JK-ZORBANGA The Lost Relics of Zorbanga true
Wondrous Item, Common If you plant an ordinary shrub in this 10-pound clay pot and let it grow for 30 days, the shrub magically transforms into an Awakened Shrub at the end of that time. When the shrub awakens, its roots break the pot, destroying it. The awakened shrub is Friendly toward you and obeys your commands. Absent commands from you, it does nothing.
Smoldering half plate (C) Common FR-DC-JK-ZORBANGA The Lost Relics of Zorbanga true
Armor (Half Plate Armor), Common Wisps of harmless, odorless smoke rise from this armor while it is worn. Beacon property.
Staff of Swarming Insects, harmonius (R-A) Rare FR-DC-JK-ZORBANGA The Lost Relics of Zorbanga true
Staff, Rare (Requires Attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) Harmonious. This staff has 10 charges. Insect Cloud. While holding the staff, you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30-foot Emanation originating from you. The insects remain for 10 minutes, making the area Heavily Obscured for creatures other than you. A strong wind (like that created by Gust of Wind) disperses the swarm and ends the effect. Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell. Spell Charge Cost Giant Insect 4 Insect Plague 5 Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, a swarm of insects consumes and destroys the staff, then disperses.