Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
☐ +1 Chain Mail rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ +1 Rythm Maker's Drum uncommon Purchase Log Show
☐ Amethyst Trophy (Beacon Amethyst Lodestone) very_rare PS-DC-NBDD-01 The Greatest Gameshow Show
Notes:

This large trophy, carved from a single piece of magically treated amethyst, proclaims you as the winner of Paup Quizzem's Greatest Gameshow!

🏲 Blessing of Magic Resistance unique PS-DC-NBDD-01 The Greatest Gameshow Show
🏲 Blessing of Protection unique DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Boardroom Gong (+2 Rhythm-Maker's Drum) rare SJ-DC-LEGIT-SB-03 Mergers and Acquisitions Show
Notes:

This going is polished to a mirror-finish. It's been imbued with the power of importaince – self-importance, that is.

War Leader
The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer's next turn.

☐ Boots of Speed rare DDAL06-02 The Redemption of Kelvan Show
Notes:

Wondrous item, rare (requires attunement)
While you wear these boots, you can use a bonus action and click the boots’ heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect.
When the boots’ property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest.

☐ Boots of Striding and Springing uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Bulletproof Vest (+1 Breastplate) rare SJ-DC-LEGIT-SB-02 Club Diamond Show
Notes:

You have a +1 bonus to AC while wearing this breastplate.
Strange Material. This armour is composed of ceramic plates and a weave of synthetic aramid fibers, rather than leather and metal.
A black tactical vest meant to block ballistic fire. A removable patch on the back reads "SUNCORP SECURITY".
This item can be found in the Dungeon Master's Guide (DMG)

☐ Chest of Preserving common PS-DC-NBDD-01 The Greatest Gameshow Show
🗵 Clockwork Amulet common CCC-NBDD01-02 Where Can She Be Show
Notes:

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forego rolling a d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn

☐ Clockwork Fox "Faux Pas" (Song Craft Talking Doll) common SJ-DC-FAUX-04 The Art of War Show
Notes:

This bronze toy has the appearance of a tiny clockwork fox with poseable joints and a tag that reads “Faux Pas”. (Pronounced “FOX PAWS”) When tapped on the nose, a few notes play a simple child’s lullabye.

🗹 Comet's Tail (Guardian Carpet of Flying (3 ft. x 5 ft.)) very_rare SJ-DC-CEG-01 Pulling Gs Show
Notes:

Each carpet of flying rewarded here is of the size chosen by the player at the time the item was received and comes in the form of a hoverboard. Additionally, this hoverboard is also enchanted with divination to analyze the race conditions and threats of the surrounding environment and communicate those to their riders. As such, it has the Guardian minor property to whisper warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t
incapacitated.
The hoverboard is made of an ingenious, flexible magic metal alloy that can be rolled up for convenient storage between races. Unadorned, it is a sleek and darkly gleaming oval disk, but the makers are happy to customize the board’s aesthetics to the individual character’s specifications.
The hoverboard’s name is Meteor Rising if the player sided with the original owners during the adventure. The hoverboard’s name is Comet’s Tail if the player instead sided with the thieves.

☐ Cosmic Void (War Leader Absorbing Tatto: Force) very_rare SJ-DC-FAUX-04 The Art of War Show
🗵 Dohaeras (Delver Horn of Silent Alarm) common SJ-DC-FAUX-03 The Lunar Sea Show
Notes:

Hollowed out from the cracked tip of a blue dragon’s horn, this instrument also functions as a makeshift trowel.

🗹 Dragontooth Dagger rare Trade Log Show
Notes:

Weapon (dagger), rare
A dagger fashioned from the tooth of a dragon. While the blade is obviously a fang or predator’s tooth, the handle is leather wrapped around the root of the tooth, and there is no cross-guard.
You gain a +1 bonus to attack rolls and damage rolls you make with this weapon. On a hit with this weapon, the target takes an extra 1d6 acid damage.
Draconic Potency. Against enemies of the Cult of the Dragon, the dagger’s bonus to attack rolls and damage rolls increases to +2, and the extra acid damage increases to 2d6.
This item is found in Tyranny of Dragons.

☐ Elemental Essence Shard (Air) rare SJ-DC-LEGIT-SB-01 Fire Thieves Show
Notes:

Wondrous item, rare (requires attunement by a sorcerer)
This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it.
When you use a Metamagic option on a spell while you are holding or wearing the shard, you can use that property.
Air: You can immediately fly up to 60 feet without provoking opportunity attacks.
Guardian: The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated.
This item can be found in Tasha's Cauldron of Everything (TCE).
A shard of the chronomantic crystal that once encased the Macguffin. When activated, time seems to slow to a halt for a moment, allowing for a quick escape.

🗹 Gauntlets of Ogre Power uncommon Wave Echo Cave DDHC-LMOP Lost Mine of Phandelver Show
Notes:

Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is already 19 or higher without them.

🗹 Glamored Studded Leather +1 rare Lady Fio Trade Log Show
Notes:

While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. This item is found on Magic Item Table G in the Dungeon Master’s Guide.
This armor is made of salmon leather that has been dyed midnight black. While wearing this armor, you cannot become wet unless fully immersed in a liquid.

☐ Goggles of Night uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show