Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
đ˛ Blessing of Protection
unique
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
â Woe
unique
DDAL-DRW16 Uprising
Show
Notes:
This blade, formed from Father Llymicâs urge to destroy, is made from a bizarre, icy crystal that appears to bend and twist when seen peripherally. When Woeâs bearer is presented with an opportunity to act violently, Woe heightens its urge to do so.
You have a +3 bonus to attack and damage rolls made with this magic weapon.
If a character wields Woe while wearing Discord, they are unharmed by temperatures as low as â60 degrees Fahrenheit. Additionally, until the character removes Discord, they gain the flaw âBright light enrages me.â
â Discord (Plate +2)
unique
DDAL-DRW15 Frozen Whispers
Show
Notes:
Armor (Plate), Unique
Discord is comprised of sharp, interlocking spikes of green crystal and extinguishes all nonmagical flames within 30 feet of it. A creature wearing Discord hears insidious whispers originating from a point just beyond their peripheral vision. Unless deafened, the creature has disadvantage on saving throws caused by, and on Wisdom checks related to, Father Llymic and its allies.
While wearing this armor, you gain a +2 bonus to AC (AC 20). In addition, you can use your reaction to see normally in darkness, both magical and nonmagical, out to a distance of 120 feet until the start of your next turn. Discord canât be used this way again until the next dawn.
If a character wields Woe (a longsword) while wearing Discord, they are unharmed by temperatures as low as â60 degrees Fahrenheit.
đš Belt of Storm Giant Strength
legendary
DDAL06-03 Crypt of the Death Giants
Show
Notes:
While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect.
The storm giant quintessent Dessa imbued this belt with her elemental strength. When the beltâs fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area.
â Ioun Stone of Mastery
legendary
DDAL-DRWEP04 Tears Among the Stars
Show
â Ascendant Gem Dragon-Touched Focus
legendary
DDAL-DRW19 Fall the Cold Night
Show
Notes:
Wondrous Item, Legendary (Requires Attunement by a Spellcaster)
This wondrous item can be a scepter, an orb, an amulet, a crystal, or another finely crafted object. It typically incorporates imagery of dragonsâ wings, claws, teeth,
or scales. Due to the strange magic that trapped Amaranthraxineâs spirit in the walls of Xorvintroth, this hoard item canât increase or decrease in power.
You have advantage on initiative rolls. While you are holding the focus, it can function as a spellcasting focus for all your spells.
Whenever you use a spell slot to cast a spell, you can immediately teleport to an unoccupied space you can see within 15 feet of you.
While you are holding the focus, you can use it to cast the following spells: Raryâs telepathic bond, Raulothimâs psychic lance.* Once the item is used to cast a spell, it canât be used to cast that spell again until the next dawn.
When you cast a spell of 1st level or higher while holding this focus, you can treat the spell as if it were cast using a 9th-level spell slot. Once this property is used, it canât be used again until the next dawn.
* This spell originally appeared in Fizbanâs Treasury of Dragons and
đš Manual of Bodily Health
very_rare
DDHC-TYP Tales from the Yawning Portal: Glacier of the Frost Giant Jarl
Show
â Bitter Wrath (Frost Brand)
very_rare
DDAL07-09 Unusual Opposition
Show
Notes:
Weapon (rapier), very rare (requires attunement)
This extraordinary weapon is crafted from a single piece of ice with a pommel wrapped in braided leaves. If wielded in temperatures in excess of 90 degrees, rivulets of water run down its bladeâsoaking the hand holding it. Despite this, it never melts away.
â Belt of Stone Giant Strength
very_rare
DDAL-DRW14 The City That Should Not Be
Show
Notes:
Wondrous Item, Very Rare (Requires Attunement)
This belt is made of dozens of writhing mauve tentacles covered in blinking eyes. The tentacles wrap around your waist and frequently squeeze you of their own accord. While wearing this belt, your Strength score changes to 23. The item has no effect on you if your Strength without the belt is equal to or greater than 23.
â Ioun Stone of Intellect
very_rare
DDAL-DRW17 Expedition to the Supreme Forge
Show
Notes:
Wondrous item, very rare (requires attunement)
This translucent green stone came from the Far Realm.
đš Tome of Understanding
very_rare
Trade Log
Show
â Instrument of the Bards (Anstruth Harp)
very_rare
DDAL-DRW18 Against the Machine
Show
Notes:
Wondrous item, very rare (requires attunement by a bard)
The graceful curves, intricate decoration, and peerless sound of this harp mark it as one of greatest musical instruments ever fashioned. Carvings in the harp's golden wood depict the gods dancing to the music of Milil, god of song.
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way.
Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage.
You can use an action to play the instrument and cast one of the following spells: control weather, cure wounds (5th level), fly, invisibility, levitate, protection from evil and good, or wall of thorns. Once the instrument has been used to cast a spell, it canât be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.
đš Half-Plate +2
very_rare
Trade Log
Show
â Ring of Evasion
rare
DDAL-DRW16 Uprising
Show
Notes:
Crafted for the Red Wizards, this ring bears their symbol (8 orbs spiraling around an arcane starburst) carved into a jasper gem. The ring can only be destroyed by a moon-touched sword.
This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.
â Amulet of Health
rare
DDAL-DRW09 Vile Bounty
Show
Notes:
This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north.
Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is 19 or higher without it.
â Ring of X-Ray Vision
rare
DDAL-DRW10 Unsafe Harborage
Show
Notes:
This ring bears a topaz in the shape of a jack-oâ-lantern. Its command word is âpumpkin.â
â +2 Amulet of the Devout
rare
DDAL-DRW11 Shadows in the Stacks
Show
Notes:
Wondrous item, rare (requires attunement by a cleric or paladin)
This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +2 bonus to spell attack rolls and the saving throw DCs of your spells.
While you wear this amulet, you can use your Channel Divinity feature without expending one of the featureâs uses. Once this property is used, it canât be used again until the next dawn.
â Flame Tongue Longsword
rare
DDAL-DRW13 The Night Thieves
Show
Notes:
This crucible steel blade is covered in a distinctive pattern of banding and mottling reminiscent of flowing water. These patterns shift and change slowly over time.
đš The Sixth Sword (+2 Rapier with Guardian minor property)
rare
CCC-HAL-03 Six Swords Unbound
Show
Notes:
This is one of marilith SâShenethâRahâs six swords. In battle she was known for her tactical superiority and quick striking. Through years of use, some of her essence became imbued into the swordâs magic and it occasionally twitches at critical times, bringing itself to a ready and deadly position. As a result of this, the wielder gains a +2 bonus to initiative
â Bracers of Defense
rare
DDAL-DRW14 The City That Should Not Be
Show
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
đ˛ Blessing of Protection | unique | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
â Woe | unique | DDAL-DRW16 Uprising | Show | |||
Notes:
This blade, formed from Father Llymicâs urge to destroy, is made from a bizarre, icy crystal that appears to bend and twist when seen peripherally. When Woeâs bearer is presented with an opportunity to act violently, Woe heightens its urge to do so. |
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â Discord (Plate +2) | unique | DDAL-DRW15 Frozen Whispers | Show | |||
Notes:
Armor (Plate), Unique Discord is comprised of sharp, interlocking spikes of green crystal and extinguishes all nonmagical flames within 30 feet of it. A creature wearing Discord hears insidious whispers originating from a point just beyond their peripheral vision. Unless deafened, the creature has disadvantage on saving throws caused by, and on Wisdom checks related to, Father Llymic and its allies. While wearing this armor, you gain a +2 bonus to AC (AC 20). In addition, you can use your reaction to see normally in darkness, both magical and nonmagical, out to a distance of 120 feet until the start of your next turn. Discord canât be used this way again until the next dawn. If a character wields Woe (a longsword) while wearing Discord, they are unharmed by temperatures as low as â60 degrees Fahrenheit. |
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đš Belt of Storm Giant Strength | legendary | DDAL06-03 Crypt of the Death Giants | Show | |||
Notes:
While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. |
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â Ioun Stone of Mastery | legendary | DDAL-DRWEP04 Tears Among the Stars | Show | |||
â Ascendant Gem Dragon-Touched Focus | legendary | DDAL-DRW19 Fall the Cold Night | Show | |||
Notes:
Wondrous Item, Legendary (Requires Attunement by a Spellcaster) |
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đš Manual of Bodily Health | very_rare | DDHC-TYP Tales from the Yawning Portal: Glacier of the Frost Giant Jarl | Show | |||
â Bitter Wrath (Frost Brand) | very_rare | DDAL07-09 Unusual Opposition | Show | |||
Notes:
Weapon (rapier), very rare (requires attunement) |
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â Belt of Stone Giant Strength | very_rare | DDAL-DRW14 The City That Should Not Be | Show | |||
Notes:
Wondrous Item, Very Rare (Requires Attunement) |
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â Ioun Stone of Intellect | very_rare | DDAL-DRW17 Expedition to the Supreme Forge | Show | |||
Notes:
Wondrous item, very rare (requires attunement) |
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đš Tome of Understanding | very_rare | Trade Log | Show | |||
â Instrument of the Bards (Anstruth Harp) | very_rare | DDAL-DRW18 Against the Machine | Show | |||
Notes:
Wondrous item, very rare (requires attunement by a bard) |
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đš Half-Plate +2 | very_rare | Trade Log | Show | |||
â Ring of Evasion | rare | DDAL-DRW16 Uprising | Show | |||
Notes:
Crafted for the Red Wizards, this ring bears their symbol (8 orbs spiraling around an arcane starburst) carved into a jasper gem. The ring can only be destroyed by a moon-touched sword. |
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â Amulet of Health | rare | DDAL-DRW09 Vile Bounty | Show | |||
Notes:
This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north. |
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â Ring of X-Ray Vision | rare | DDAL-DRW10 Unsafe Harborage | Show | |||
Notes:
This ring bears a topaz in the shape of a jack-oâ-lantern. Its command word is âpumpkin.â |
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â +2 Amulet of the Devout | rare | DDAL-DRW11 Shadows in the Stacks | Show | |||
Notes:
Wondrous item, rare (requires attunement by a cleric or paladin) |
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â Flame Tongue Longsword | rare | DDAL-DRW13 The Night Thieves | Show | |||
Notes:
This crucible steel blade is covered in a distinctive pattern of banding and mottling reminiscent of flowing water. These patterns shift and change slowly over time. |
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đš The Sixth Sword (+2 Rapier with Guardian minor property) | rare | CCC-HAL-03 Six Swords Unbound | Show | |||
Notes:
This is one of marilith SâShenethâRahâs six swords. In battle she was known for her tactical superiority and quick striking. Through years of use, some of her essence became imbued into the swordâs magic and it occasionally twitches at critical times, bringing itself to a ready and deadly position. As a result of this, the wielder gains a +2 bonus to initiative |
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â Bracers of Defense | rare | DDAL-DRW14 The City That Should Not Be | Show |