Magic Items
Purchased Magic Items
Name
Rarity
Location
Table ▲
Result
Source
Cloak of Elvenkind
uncommon
DDEX1-8 Tales TreesTell
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Notes:
Cloak of Elvenkind
Wondrous item, uncommon (requires attunement)
This supple light green cloak embroidered with a delicate leaf pattern makes the wearer feel comfortable whenever worn, suffering no harm from temperatures as cold as 0 ̊ F or as warm as 120 ̊ F.
While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage. and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action.
Eyes of the Eagle
uncommon
CCC-Shiny-02 An Open Secret
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Notes:
Wondrous Item, uncommon (requires attunement)
These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.
The lenses, which are tinted blue, are affixed in a set of leather goggles, the double breaking waves of Umberlee worked into the leather on either side of the crystals.
Wondrous item, uncommon (requires attunement) These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.
16 T1 TP
Dryad Cloak (Cloak of Protection)
uncommon
DDAL00-02{a} Lost Tales of Myth Drannor - The Darkwood Webs
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Notes:
Wondrous Item, uncommon (requires attunement)
*This cloak reflects the color of the seasons; green in summer, gold in autumn, mottled brown in winter and in spring is mottled in pale shades of green and cream. *
You gain a + 1 bonus to AC and saving throws while you wear this cloak.
Table: F
Price: 16 tier 1 Treasure Points
Arcane Grimoire, +1
uncommon
Rebuild Character
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Notes:
Wondrous Item, uncommon (requires attunement by a wizard)
While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a +1 bonus to spell attack rolls and to the saving throw DCs of your wizard spells.
You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.
Spider Staff
rare
Service Reward: Spider Staff
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Notes:
Staff, rare (requires attunement by a Bard, Sorcerer, Warlock, or Wizard)
The top of this magic quarterstaff is shaped like a spider. It deals an extra 1d6 poison damage on a hit when used to make a weapon attack.
Spells. The staff has 10 charges. While holding it, you can expend the requisite number of charges to cast one of the following spells from the staff: spider climb (1 charge) or web (2 charges; spell save DC 15).
The staff regains 1d6 + 4 expended charges daily at dusk. If you expend the staff’s last charge, roll a d20. On a 1, the staff crumbles to dust and is destroyed.
Enduring Spellbook
common
Service Reward: Common/Uncommon
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Notes:
Wondrous Item, common
This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age.
This spellbook contains the following spells when found: detect magic, magic missile, shield, thunderwave
Language. The bearer can speak and understand primordial while the item is on the bearer’s person.
Name | Rarity | Location | Table ▲ | Result | Source | |
---|---|---|---|---|---|---|
Cloak of Elvenkind | uncommon | DDEX1-8 Tales TreesTell | Show | |||
Notes:
Cloak of Elvenkind This supple light green cloak embroidered with a delicate leaf pattern makes the wearer feel comfortable whenever worn, suffering no harm from temperatures as cold as 0 ̊ F or as warm as 120 ̊ F. While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage. and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action. |
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Eyes of the Eagle | uncommon | CCC-Shiny-02 An Open Secret | Show | |||
Notes:
Wondrous Item, uncommon (requires attunement) Wondrous item, uncommon (requires attunement) These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across. 16 T1 TP |
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Dryad Cloak (Cloak of Protection) | uncommon | DDAL00-02{a} Lost Tales of Myth Drannor - The Darkwood Webs | Show | |||
Notes:
Wondrous Item, uncommon (requires attunement) You gain a + 1 bonus to AC and saving throws while you wear this cloak. Table: F |
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Arcane Grimoire, +1 | uncommon | Rebuild Character | Show | |||
Notes:
Wondrous Item, uncommon (requires attunement by a wizard) You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1. |
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Spider Staff | rare | Service Reward: Spider Staff | Show | |||
Notes:
Staff, rare (requires attunement by a Bard, Sorcerer, Warlock, or Wizard) Spells. The staff has 10 charges. While holding it, you can expend the requisite number of charges to cast one of the following spells from the staff: spider climb (1 charge) or web (2 charges; spell save DC 15). The staff regains 1d6 + 4 expended charges daily at dusk. If you expend the staff’s last charge, roll a d20. On a 1, the staff crumbles to dust and is destroyed. |
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Enduring Spellbook | common | Service Reward: Common/Uncommon | Show | |||
Notes:
Wondrous Item, common |