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Adventure Title
DDHC-COS Curse of Strahd Ch. 13 Amber Temple
DDHC-COS Curse of Strahd Ch. 13 Amber Temple
Session
2
2
Date Played
2025-09-21 18:00:00 UTC
2025-09-21 18:00:00 UTC
Levels Gained
GP +/-
Downtime +/-
10.0
10.0
Location Played
Online (Roll-20 + Discord)
Online (Roll-20 + Discord)
DM Name
Martin W. M. Evensen
Martin W. M. Evensen
DM DCI Number
NA
NA
Notes
**Level up:** Declined **Gold Earned:** gp **Gold Spent:** **Consumables:**
**Level up:** Declined **Gold Earned:** gp **Gold Spent:** **Consumables:**
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Tome of Understanding | Very Rare | true | |||
**Wondrous Item, very rare** This book contains intuition and insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Wisdom increases by 2, to a maximum of 30. The manual then loses its magic, but regains it in a century. | |||||
Staff of Frost | Very Rare | true | |||
**Staff, very rare (requires attunement by a Druid, Sorcerer, Warlock, or Wizard)** You have Resistance to Cold damage while you hold this staff. ***Spells.*** The staff has 10 charges. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC. The table indicates how many charges you must expend to cast the spell. **Spell Charge | Cost** Cone of Cold | 5 Fog Cloud | 1 Ice Storm | 4 Wall of Ice | 4 ***Regaining Charges.*** The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff turns to water and is destroyed. |