Kuma'tiki Character Sheet
Ring of Protection,
Amulet of Health,
Blessing of the Morninglord,
Ring of the Ram (Chardalyn),
Amulet of the Devout +1,
Staff of Frost,
Scroll of the Comet (Story Item?),
Mitilade’s Shield (+3)
Log Entries
Date Played | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2021-09-01 00:50 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 1 | Show | |||||
2021-09-08 20:50 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | Show | ||||||
Facing off with zealots for the Knights of the Black Sword, we learn they are serving a wizard of the Arcane Brotherhood. We move with haste to one of the towers within Yrthrm, defeating the Demos Magen guarding it. |
||||||||
2021-09-22 23:53 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 410 | Amulet of the Devout +1 | Show | ||||
Leaving the Tower of Abjuration, the group explored the prison and Kuma dispelled a suspended animation on a doppleganger trapped there. Our new guide lead us to the Tower of Conjuration. Within they first dispersed a quartet of Living Bigsby's Hand spells, then entered a demiplane hosted within to chase away a coven of Night Hags... for now. With the equinox, Kuma is able to craft an amulet of the devout to spur him in his quest to restore sunlight to Icewind Dale and preserve justice for its residents. |
||||||||
2021-09-29 20:02 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 1 | 200 | 10 | Show | |||
We find 7 magen guard the tower of Divination. Is not very long fight, but is frustrating because they are throwing lightnings and fireballs. They disappear soon. Hunter's ne spyglass shows him a tower of dork stone collapsed not too far away. Is on cliffside and crawling with... well crawling claws. Ghost nearby tells us this is ruins of Tower on Necromancy and it uses claws to slowly dig out his corpse from much rubble of tower. Working at this thing for hundred years or more! |
||||||||
2021-10-27 20:37 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 417 | 10 | Staff of Frost | Show | |||
Tiring day. We found message in Tower of enchantment. Was trapped with evil crown, but Hunter broke it on magic anvil. Chased down by Avarice, the tiefling rival or enemy of Velnya Harpell, who we escort through this ruined Netherese city. |
||||||||
2021-11-10 20:02 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | -100 | 10 | Show | ||||
Has only been half a bell since we left the silk shop where we camped for rest. We are maybe 300 yards from his doors. Around us, we have 3 dead Tomb Tappers, the burnt husks of 3 dead nothics, the ashes of a night hag, and the bone dust of Iriolanthus, former high mage of Ythryn, who was some kind of only-floating-head lich I am told. No one has heard of such a thing in the Unkalaki mountains. But no one knows any stories of arcanoloths and that fox-headed fiend has come for us a third time and escaped, so who am I to say what is not known to the goliath tribes? Only half a bell and already I am tired. But we have words from 8th tower and can now try to take down the fancy magic lights around center tower. |
||||||||
2021-11-17 20:13 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 10 | Show | |||||
Group begins to walk to big Mythal tower. Ugly many teethed magic eater called Phaerim tries to eat Hunter and Xero. Takes a little work, but we kill this thing. Kuma keeps Blessings of Tyr on them and speeds Torrin's sword. Tyr and Bahamut always make for good team. |
||||||||
2021-12-01 20:23 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 10 | Scroll of the Comet (Story Item?) | Show | ||||
Destroying frost giant skeletons and coldlight walkers, the party works it's way through the tower. The Frostmaiden bellows her challenge from outside, and the party knows their time within the tower is limited. |
||||||||
2021-12-08 20:29 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 1 | 60.5 | 10 | Show | |||
2022-01-12 20:15 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 1 | 1022 | 10 | Show | |||
Auril is cast down, the Rime is broken. Blizzards subside, and caravans resume their trips to Ten Towns. Sunshine returns, the game begins to flourish. |
||||||||
2023-08-28 22:37 | CCC-BMG-13 PHLAN1-1 Sepulture | 1 | 166.67 | 10 | Mitilade’s Shield (+3) | Show | ||
I am being asked to travel to big city on Moonsea. Their Doomguide Yorvir Glandon — this thing is name for high priest of Kelemvor— has risen from the dead and must be destroyed before he is making more vampire spawn. Why they did not kill Doomguide Yorvir Glandon immediately, I am not understanding. airsick lowlanders. This Doomguide has strange mist that makes sunlight dim. Now I am understanding why they ask for me to sail on boat from Icewind Dale for this trouble. They have heard bard tales of the Rime of Frostmaiden and how we broke it by breaking Frostmaiden's Avatar. The Lord Sage of Phlan — this thing is name for man who keeps books and history of their many tribes — has many concerns relating to the politics and choosing new clan leader for this city, so he is paying for us to find undead Doomguide, destroy him, but also more for history proofs in helping one man become new leader in Phlan. He is also pushing substandard stew and ales to us. I go with MC, cleric of Selune, and annoying lowlander adventurers to find three priests of Kelemvor that are willing to give their Doomguide rest. Is long walk in many tunnels until we find tomb of Salko, priest of Jergal. Inside is wizard trying to burn books because he is charmed by vampire Doomguide. I create water and no more fire. Ha! Killing Doomguide is tough, but not so tough as killing avatar of Frostmaiden. Story Award: Exposed. You have been previously exposed to Godstouched disease. In any adventure where you might contract this disease, increase your chance by 10%. *smelled Gained *potion of healing (greater), **spell scroll of lesser restoration, spell scroll of wind wall. Spent 1,000gp on Heroes' Feast, gained 1,166.67gp as payment for services.* |
||||||||
2021-04-28 20:01 | DMQuest: Ritual of Divination | 0 | Show DM Log | |||||
2023-08-28 22:41 | Trade Log | Shield +1 > | Show Trade Log | |||||
Passing this shield to another warrior within the tribe |
||||||||
2021-04-28 20:02 | DMQuest: Martyr for the Cause | Show DM Log | ||||||
Scroll of Raise Dead |
||||||||
2021-04-28 19:30 | Purchase Log | 85 | Show Purchase | |||||
Starting Gold: 10g + 37g 5s (Sold Chainmail) + 37g 5s (This is your Life) XGE's This is your life45 parents known. 71 born in a field. 7 siblings, 2 older brothers, 4 younger brothers, 1 sister. My god gave me an unmistakable sign. I dropped everything to serve the divine. I left my village to follow a chief's son on a quest. He died, so I seek to finish his quest for his family and for Tyr. Life Events (4)
|
||||||||
2021-04-28 20:39 | Purchase Log | -1504 | Show Purchase | |||||
Purchased plate armor (-1.5kg), Crampons (-2g), and Snow Shoes (-2g) |
||||||||
2021-04-28 23:55 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 1 | 120 | Longsword +1, Ring of Protection, Shield +1 | Show | |||
Kuma'tiki, third son of Unkalaki Goliath clan was cooking on the day berserkers fell from the sky. Careless half-orc pushed crazed zombie berserkers into our campsite from above. The cauldron, she needed much snow to clean after such a thing. Ruined stew. I still do not understand how these airsick lowlanders convinced me to travel with them. Their ways are most strange. Half-orc with his not talking, dragonpaladin with his rules of Bahamut, monk-elf and his running everywhere as if life is better lived fast than slow. Then there is gnome who makes booms from broken things and a bard who talks but does not sing and cares for sled dogs like he is ranger and stops fights with kind words. Our group, we discovered a band of darkdwarf slavers. Killing them was just. We rescue and release a prisoner: an Uthgardt Elk Tribe hunter; He is called Dahr. The dark dwarfs, they have much coin and a map. She was not a good drawing or even in our language, but it points to their fortress. Dahr is coming with us for justice on darkdwarfs. I have given him weapons. |
||||||||
2021-05-05 20:34 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 120 | Show | |||||
We rest, sleep in Leomund's huts after fight with dark dwarves. Next day we travel toward Sunblight, fortress on darkdwarf map. This place is good travel from us, but not so far. Six (6) great winter wolves set on us. One, it spoke to me in the common language of the lowlanders. Having more intelligence did not help evil wolves too much. Tyr is with us and we killed all but one. That one the bard talks at until wolf is bored and runs away. It is not easy for me to say, but if not for Torinn of Bahamut, I may have been wolf-supper. He pulled me from the wolf, healing me with holy dragonpaladin hands, and is putting Kuma back into the fight. I am keeping Torinn safe, he is killing things that want to eat Kuma. We are becoming better team, this paladin and myself. After we rest—because who can say what is night and day with only the auroras to mark time—we continue travel to this darkdwarf stronghold. It is biggest place I have ever seen. Carved from almost a whole mountain! I was prepared to be sneaking into that place, but big, metal dragon flies out of darkdwarf place and we must travel without rest to nearest village of Ten-Towns: The shack camp of Dougan. The metal dragon, it is huge. It kills militia and guardsmen with every movement. We see this from two bowshots away and we run through snow as fast as each can to defend the town. Tyr will need to be with us or this will not end in good stories for the bard. |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown ▲ | |
---|---|---|---|---|---|---|---|---|
2021-09-01 00:50 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | Show | ||||||
2021-09-08 20:50 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | Show | ||||||
Facing off with zealots for the Knights of the Black Sword, we learn they are serving a wizard of the Arcane Brotherhood. We move with haste to one of the towers within Yrthrm, defeating the Demos Magen guarding it. |
||||||||
2021-09-22 23:53 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | Show | ||||||
Leaving the Tower of Abjuration, the group explored the prison and Kuma dispelled a suspended animation on a doppleganger trapped there. Our new guide lead us to the Tower of Conjuration. Within they first dispersed a quartet of Living Bigsby's Hand spells, then entered a demiplane hosted within to chase away a coven of Night Hags... for now. With the equinox, Kuma is able to craft an amulet of the devout to spur him in his quest to restore sunlight to Icewind Dale and preserve justice for its residents. |
||||||||
2021-09-29 20:02 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 10 | Show | |||||
We find 7 magen guard the tower of Divination. Is not very long fight, but is frustrating because they are throwing lightnings and fireballs. They disappear soon. Hunter's ne spyglass shows him a tower of dork stone collapsed not too far away. Is on cliffside and crawling with... well crawling claws. Ghost nearby tells us this is ruins of Tower on Necromancy and it uses claws to slowly dig out his corpse from much rubble of tower. Working at this thing for hundred years or more! |
||||||||
2021-10-27 20:37 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 10 | Show | |||||
Tiring day. We found message in Tower of enchantment. Was trapped with evil crown, but Hunter broke it on magic anvil. Chased down by Avarice, the tiefling rival or enemy of Velnya Harpell, who we escort through this ruined Netherese city. |
||||||||
2021-11-10 20:02 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 10 | Show | |||||
Has only been half a bell since we left the silk shop where we camped for rest. We are maybe 300 yards from his doors. Around us, we have 3 dead Tomb Tappers, the burnt husks of 3 dead nothics, the ashes of a night hag, and the bone dust of Iriolanthus, former high mage of Ythryn, who was some kind of only-floating-head lich I am told. No one has heard of such a thing in the Unkalaki mountains. But no one knows any stories of arcanoloths and that fox-headed fiend has come for us a third time and escaped, so who am I to say what is not known to the goliath tribes? Only half a bell and already I am tired. But we have words from 8th tower and can now try to take down the fancy magic lights around center tower. |
||||||||
2021-11-17 20:13 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 10 | Show | |||||
Group begins to walk to big Mythal tower. Ugly many teethed magic eater called Phaerim tries to eat Hunter and Xero. Takes a little work, but we kill this thing. Kuma keeps Blessings of Tyr on them and speeds Torrin's sword. Tyr and Bahamut always make for good team. |
||||||||
2021-12-01 20:23 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 10 | Show | |||||
Destroying frost giant skeletons and coldlight walkers, the party works it's way through the tower. The Frostmaiden bellows her challenge from outside, and the party knows their time within the tower is limited. |
||||||||
2021-12-08 20:29 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 10 | Show | |||||
2022-01-12 20:15 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 10 | Show | |||||
Auril is cast down, the Rime is broken. Blizzards subside, and caravans resume their trips to Ten Towns. Sunshine returns, the game begins to flourish. |
||||||||
2023-08-28 22:37 | CCC-BMG-13 PHLAN1-1 Sepulture | 10 | Show | |||||
I am being asked to travel to big city on Moonsea. Their Doomguide Yorvir Glandon — this thing is name for high priest of Kelemvor— has risen from the dead and must be destroyed before he is making more vampire spawn. Why they did not kill Doomguide Yorvir Glandon immediately, I am not understanding. airsick lowlanders. This Doomguide has strange mist that makes sunlight dim. Now I am understanding why they ask for me to sail on boat from Icewind Dale for this trouble. They have heard bard tales of the Rime of Frostmaiden and how we broke it by breaking Frostmaiden's Avatar. The Lord Sage of Phlan — this thing is name for man who keeps books and history of their many tribes — has many concerns relating to the politics and choosing new clan leader for this city, so he is paying for us to find undead Doomguide, destroy him, but also more for history proofs in helping one man become new leader in Phlan. He is also pushing substandard stew and ales to us. I go with MC, cleric of Selune, and annoying lowlander adventurers to find three priests of Kelemvor that are willing to give their Doomguide rest. Is long walk in many tunnels until we find tomb of Salko, priest of Jergal. Inside is wizard trying to burn books because he is charmed by vampire Doomguide. I create water and no more fire. Ha! Killing Doomguide is tough, but not so tough as killing avatar of Frostmaiden. Story Award: Exposed. You have been previously exposed to Godstouched disease. In any adventure where you might contract this disease, increase your chance by 10%. *smelled Gained *potion of healing (greater), **spell scroll of lesser restoration, spell scroll of wind wall. Spent 1,000gp on Heroes' Feast, gained 1,166.67gp as payment for services.* |
||||||||
2021-04-28 20:01 | DMQuest: Ritual of Divination | 0 | Show DM Log | |||||
2023-08-28 22:41 | Trade Log | Show Trade Log | ||||||
Passing this shield to another warrior within the tribe |
||||||||
2021-04-28 20:02 | DMQuest: Martyr for the Cause | Show DM Log | ||||||
Scroll of Raise Dead |
||||||||
2021-04-28 19:30 | Purchase Log | Show Purchase | ||||||
Starting Gold: 10g + 37g 5s (Sold Chainmail) + 37g 5s (This is your Life) XGE's This is your life45 parents known. 71 born in a field. 7 siblings, 2 older brothers, 4 younger brothers, 1 sister. My god gave me an unmistakable sign. I dropped everything to serve the divine. I left my village to follow a chief's son on a quest. He died, so I seek to finish his quest for his family and for Tyr. Life Events (4)
|
||||||||
2021-04-28 20:39 | Purchase Log | Show Purchase | ||||||
Purchased plate armor (-1.5kg), Crampons (-2g), and Snow Shoes (-2g) |
||||||||
2021-04-28 23:55 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 1 | Show | |||||
Kuma'tiki, third son of Unkalaki Goliath clan was cooking on the day berserkers fell from the sky. Careless half-orc pushed crazed zombie berserkers into our campsite from above. The cauldron, she needed much snow to clean after such a thing. Ruined stew. I still do not understand how these airsick lowlanders convinced me to travel with them. Their ways are most strange. Half-orc with his not talking, dragonpaladin with his rules of Bahamut, monk-elf and his running everywhere as if life is better lived fast than slow. Then there is gnome who makes booms from broken things and a bard who talks but does not sing and cares for sled dogs like he is ranger and stops fights with kind words. Our group, we discovered a band of darkdwarf slavers. Killing them was just. We rescue and release a prisoner: an Uthgardt Elk Tribe hunter; He is called Dahr. The dark dwarfs, they have much coin and a map. She was not a good drawing or even in our language, but it points to their fortress. Dahr is coming with us for justice on darkdwarfs. I have given him weapons. |
||||||||
2021-05-05 20:34 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | Show | ||||||
We rest, sleep in Leomund's huts after fight with dark dwarves. Next day we travel toward Sunblight, fortress on darkdwarf map. This place is good travel from us, but not so far. Six (6) great winter wolves set on us. One, it spoke to me in the common language of the lowlanders. Having more intelligence did not help evil wolves too much. Tyr is with us and we killed all but one. That one the bard talks at until wolf is bored and runs away. It is not easy for me to say, but if not for Torinn of Bahamut, I may have been wolf-supper. He pulled me from the wolf, healing me with holy dragonpaladin hands, and is putting Kuma back into the fight. I am keeping Torinn safe, he is killing things that want to eat Kuma. We are becoming better team, this paladin and myself. After we rest—because who can say what is night and day with only the auroras to mark time—we continue travel to this darkdwarf stronghold. It is biggest place I have ever seen. Carved from almost a whole mountain! I was prepared to be sneaking into that place, but big, metal dragon flies out of darkdwarf place and we must travel without rest to nearest village of Ten-Towns: The shack camp of Dougan. The metal dragon, it is huge. It kills militia and guardsmen with every movement. We see this from two bowshots away and we run through snow as fast as each can to defend the town. Tyr will need to be with us or this will not end in good stories for the bard. |
Date Played | Adventure Title | Session | XP | GP | Downtime | Renown ▲ | Magic Items | |
---|---|---|---|---|---|---|---|---|
2021-09-01 00:50 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | Show | ||||||
2021-09-08 20:50 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | Show | ||||||
Facing off with zealots for the Knights of the Black Sword, we learn they are serving a wizard of the Arcane Brotherhood. We move with haste to one of the towers within Yrthrm, defeating the Demos Magen guarding it. |
||||||||
2021-09-22 23:53 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 410 | Amulet of the Devout +1 | Show | ||||
Leaving the Tower of Abjuration, the group explored the prison and Kuma dispelled a suspended animation on a doppleganger trapped there. Our new guide lead us to the Tower of Conjuration. Within they first dispersed a quartet of Living Bigsby's Hand spells, then entered a demiplane hosted within to chase away a coven of Night Hags... for now. With the equinox, Kuma is able to craft an amulet of the devout to spur him in his quest to restore sunlight to Icewind Dale and preserve justice for its residents. |
||||||||
2021-09-29 20:02 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 200 | 10 | Show | ||||
We find 7 magen guard the tower of Divination. Is not very long fight, but is frustrating because they are throwing lightnings and fireballs. They disappear soon. Hunter's ne spyglass shows him a tower of dork stone collapsed not too far away. Is on cliffside and crawling with... well crawling claws. Ghost nearby tells us this is ruins of Tower on Necromancy and it uses claws to slowly dig out his corpse from much rubble of tower. Working at this thing for hundred years or more! |
||||||||
2021-10-27 20:37 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 417 | 10 | Staff of Frost | Show | |||
Tiring day. We found message in Tower of enchantment. Was trapped with evil crown, but Hunter broke it on magic anvil. Chased down by Avarice, the tiefling rival or enemy of Velnya Harpell, who we escort through this ruined Netherese city. |
||||||||
2021-11-10 20:02 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | -100 | 10 | Show | ||||
Has only been half a bell since we left the silk shop where we camped for rest. We are maybe 300 yards from his doors. Around us, we have 3 dead Tomb Tappers, the burnt husks of 3 dead nothics, the ashes of a night hag, and the bone dust of Iriolanthus, former high mage of Ythryn, who was some kind of only-floating-head lich I am told. No one has heard of such a thing in the Unkalaki mountains. But no one knows any stories of arcanoloths and that fox-headed fiend has come for us a third time and escaped, so who am I to say what is not known to the goliath tribes? Only half a bell and already I am tired. But we have words from 8th tower and can now try to take down the fancy magic lights around center tower. |
||||||||
2021-11-17 20:13 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 10 | Show | |||||
Group begins to walk to big Mythal tower. Ugly many teethed magic eater called Phaerim tries to eat Hunter and Xero. Takes a little work, but we kill this thing. Kuma keeps Blessings of Tyr on them and speeds Torrin's sword. Tyr and Bahamut always make for good team. |
||||||||
2021-12-01 20:23 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 10 | Scroll of the Comet (Story Item?) | Show | ||||
Destroying frost giant skeletons and coldlight walkers, the party works it's way through the tower. The Frostmaiden bellows her challenge from outside, and the party knows their time within the tower is limited. |
||||||||
2021-12-08 20:29 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 60.5 | 10 | Show | ||||
2022-01-12 20:15 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 1022 | 10 | Show | ||||
Auril is cast down, the Rime is broken. Blizzards subside, and caravans resume their trips to Ten Towns. Sunshine returns, the game begins to flourish. |
||||||||
2023-08-28 22:37 | CCC-BMG-13 PHLAN1-1 Sepulture | 166.67 | 10 | Mitilade’s Shield (+3) | Show | |||
I am being asked to travel to big city on Moonsea. Their Doomguide Yorvir Glandon — this thing is name for high priest of Kelemvor— has risen from the dead and must be destroyed before he is making more vampire spawn. Why they did not kill Doomguide Yorvir Glandon immediately, I am not understanding. airsick lowlanders. This Doomguide has strange mist that makes sunlight dim. Now I am understanding why they ask for me to sail on boat from Icewind Dale for this trouble. They have heard bard tales of the Rime of Frostmaiden and how we broke it by breaking Frostmaiden's Avatar. The Lord Sage of Phlan — this thing is name for man who keeps books and history of their many tribes — has many concerns relating to the politics and choosing new clan leader for this city, so he is paying for us to find undead Doomguide, destroy him, but also more for history proofs in helping one man become new leader in Phlan. He is also pushing substandard stew and ales to us. I go with MC, cleric of Selune, and annoying lowlander adventurers to find three priests of Kelemvor that are willing to give their Doomguide rest. Is long walk in many tunnels until we find tomb of Salko, priest of Jergal. Inside is wizard trying to burn books because he is charmed by vampire Doomguide. I create water and no more fire. Ha! Killing Doomguide is tough, but not so tough as killing avatar of Frostmaiden. Story Award: Exposed. You have been previously exposed to Godstouched disease. In any adventure where you might contract this disease, increase your chance by 10%. *smelled Gained *potion of healing (greater), **spell scroll of lesser restoration, spell scroll of wind wall. Spent 1,000gp on Heroes' Feast, gained 1,166.67gp as payment for services.* |
||||||||
2021-04-28 20:01 | DMQuest: Ritual of Divination | 0 | 500 | Show DM Log | ||||
2023-08-28 22:41 | Trade Log | Shield +1 > | Show Trade Log | |||||
Passing this shield to another warrior within the tribe |
||||||||
2021-04-28 20:02 | DMQuest: Martyr for the Cause | 2000 | Show DM Log | |||||
Scroll of Raise Dead |
||||||||
2021-04-28 19:30 | Purchase Log | 85 | Show Purchase | |||||
Starting Gold: 10g + 37g 5s (Sold Chainmail) + 37g 5s (This is your Life) XGE's This is your life45 parents known. 71 born in a field. 7 siblings, 2 older brothers, 4 younger brothers, 1 sister. My god gave me an unmistakable sign. I dropped everything to serve the divine. I left my village to follow a chief's son on a quest. He died, so I seek to finish his quest for his family and for Tyr. Life Events (4)
|
||||||||
2021-04-28 20:39 | Purchase Log | -1504 | Show Purchase | |||||
Purchased plate armor (-1.5kg), Crampons (-2g), and Snow Shoes (-2g) |
||||||||
2021-04-28 23:55 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 1 | 120 | Longsword +1, Ring of Protection, Shield +1 | Show | |||
Kuma'tiki, third son of Unkalaki Goliath clan was cooking on the day berserkers fell from the sky. Careless half-orc pushed crazed zombie berserkers into our campsite from above. The cauldron, she needed much snow to clean after such a thing. Ruined stew. I still do not understand how these airsick lowlanders convinced me to travel with them. Their ways are most strange. Half-orc with his not talking, dragonpaladin with his rules of Bahamut, monk-elf and his running everywhere as if life is better lived fast than slow. Then there is gnome who makes booms from broken things and a bard who talks but does not sing and cares for sled dogs like he is ranger and stops fights with kind words. Our group, we discovered a band of darkdwarf slavers. Killing them was just. We rescue and release a prisoner: an Uthgardt Elk Tribe hunter; He is called Dahr. The dark dwarfs, they have much coin and a map. She was not a good drawing or even in our language, but it points to their fortress. Dahr is coming with us for justice on darkdwarfs. I have given him weapons. |
||||||||
2021-05-05 20:34 | DDHC-IDRoFM Icewind Dale: Rime of the Frost Maiden | 120 | Show | |||||
We rest, sleep in Leomund's huts after fight with dark dwarves. Next day we travel toward Sunblight, fortress on darkdwarf map. This place is good travel from us, but not so far. Six (6) great winter wolves set on us. One, it spoke to me in the common language of the lowlanders. Having more intelligence did not help evil wolves too much. Tyr is with us and we killed all but one. That one the bard talks at until wolf is bored and runs away. It is not easy for me to say, but if not for Torinn of Bahamut, I may have been wolf-supper. He pulled me from the wolf, healing me with holy dragonpaladin hands, and is putting Kuma back into the fight. I am keeping Torinn safe, he is killing things that want to eat Kuma. We are becoming better team, this paladin and myself. After we rest—because who can say what is night and day with only the auroras to mark time—we continue travel to this darkdwarf stronghold. It is biggest place I have ever seen. Carved from almost a whole mountain! I was prepared to be sneaking into that place, but big, metal dragon flies out of darkdwarf place and we must travel without rest to nearest village of Ten-Towns: The shack camp of Dougan. The metal dragon, it is huge. It kills militia and guardsmen with every movement. We see this from two bowshots away and we run through snow as fast as each can to defend the town. Tyr will need to be with us or this will not end in good stories for the bard. |