Luran Character Sheet
Insignia of Claws,
Eldritch Claw Tattoo,
Dragonhide Belt +3,
Wildspace Suit (Fish Suit),
Wildspace Tablet (Orrery)
Log Entries
| Date Played | Adventure Title | Session | Levels | GP ▼ | Downtime | Magic Items | ||
|---|---|---|---|---|---|---|---|---|
| 2025-07-10 00:19 | Trade Log | -5 | > Dragonhide Belt +3 | Show Trade Log | ||||
|
Traded Silvered +3 Greatsword for Dragonhide Belt +3 |
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| 2025-10-09 19:30 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 6 | 10 | Show | ||||
LootPoitons: Gem Of SeeingWondrous item, rare (requires attunement) This gem has 3 charges. As an action, you can speak the gemâs command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem. The gem regains 1d3 expended charges daily at dawn. First Rod PieceRod, artifact Eons ago, a war between the primordials and the gods scarred the planes of existence. A demon lord named Miska the Wolf-Spider eventually pushed the primordialsâ enemies to the brink of annihilation. Desperate to save themselves and their allies, powerful elemental beings called the Wind Dukes of Aaqa rose against Miska. Committed to the concept of law, the Wind Dukes descended from a people called the vaati, who once ruled many worlds. Seven Wind Dukes wove their power into an artifact called the Rod of Law. The dukes used the rod to imprison Miska on the plane of Pandemonium. As a result, the rod shattered into seven parts that were scattered throughout the multiverse. The rod thus became known as the Rod of Seven Parts. Possessing the Broken Rod. The rod canât be attuned to while it is broken. While holding one piece of the broken rod, you know the general location of the next consecutive piece, as the rod yearns to be a complete artifact. Multiple rod pieces can be assembled into one piece or disassembled again, each requiring an action, although a partially complete rod doesnât gain any other abilities. Additionally, while holding one piece of the broken rod, you can use an action to cast the spell associated with that piece, as listed below. Once that piece of the rod has been used to cast a spell, it canât be used that way again until the next dawn. |
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| 2025-09-25 21:30 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 5 | 10 | Show | ||||
LootPotions: Fire Resistance |
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| 2025-02-26 00:42 | Trade Log | -5 | > Chain Mail +1 | Show Trade Log | ||||
|
Traded Vicious Halberd with Nemos Ladis for Chain Mail +1 |
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| 2025-03-09 11:15 | Chatch Up | 1 | -10 | Show | ||||
|
Chatching Up to Level 6 |
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| 2025-09-18 20:19 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 4 | 10 | Show | ||||
LootPotions: |
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| 2025-09-18 19:20 | FR-DC-Vex-Vermin Exterminators | 10 | Show | |||||
LootPotions: Drow Armor (studded Leather Armor of Gleaming)Minor Property: While having this item in your possession you are able to speak drow (elvish). Armor (any medium or heavy), common This armor never gets dirty. Ghost Step TattooMinor Property, Harmonious this item needs only 1min to attune. |
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| Inventar | Show | |||||||
Equiped:Magic Items:Eldritch Claw Tattoo Common Magic ItemsPipe of Smoke Monsters Consumables:50x Pugilism Stash:Magic Items:Bag of Holding Common Magic ItemsConsumables:13 Potion of Healing |
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| 2025-09-04 22:02 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 3 | 10 | Show | ||||
LootPotions: Chime of ExileWondrous item, very rare This silver chime is engraved with delicate magic sigils. While holding the chime, you can use an action to cast the banishment spell (spell save DC 20). If the target of the spell has 50 hit points or fewer, it automatically fails its saving throw. Once the chime has been used to cast the spell, it canât be used this way again until the next dawn. |
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| 2025-03-24 18:31 | Trade Log | -5 | Staff of Swarming Insect > Sun Blade | Show Trade Log | ||||
|
Traded Staff of Swarming Insect for Sun Blade |
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| 2025-08-14 19:55 | Trade Log | -5 | Show Trade Log | |||||
|
Traded Ring of Telekinesis for Manual of Quickness of Action |
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| 2025-04-16 19:00 | Dead in Thay | 10 | Show | |||||
| 2025-07-03 21:05 | Service Reward Uncomon | Insignia of Claws | Show DM Log | |||||
|
Insignia of Claws and 10 DT Days |
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| 2025-07-07 17:49 | Service Reward Uncommon | Eldritch Claw Tattoo | Show DM Log | |||||
|
Eldritch Claw Tattoo and 10 DT Days |
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| 2025-07-07 17:50 | Trade Log | 20 | Show Trade Log | |||||
|
Service Rewards |
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| 2025-07-25 15:01 | Trade Log | Show Trade Log | ||||||
|
Level 5 Reward Bag of Holding |
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| 2025-07-07 19:00 | DDHC-TfYP-06 WPM White Plume Mountain | 1 | 1 | 11964.16 | 10 | Show | ||
LootSpell Scrolls: Boots of Striding and SpringingPlate of VulnerabilityChain mail +1Stone of Good LuckGoggles of NightRing of Spell StoringRing of ProtectionBlessing of ProtectionBracers of DefenseLevel 17 Voucher for Black Razor, Whelm or Wave5 Rare Consumables: Potions of Heroism |
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| 2025-07-25 15:20 | DDHC-KftGV-Fire and Darkness | 2 | 11056.06 | 10 | Show | |||
LootMagic Items Consumables Golden Vault Reward (Choose One) |
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| 2025-11-06 21:30 | SJ-DC-DF-01 Flight of the Dragonfly | 7 | 9800 | 10 | Wildspace Suit (Fish Suit), Wildspace Tablet (Orrery) | Show | ||
LootPotions: |
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| 2025-02-25 20:20 | DDHC-KftGV-05 Tockworth's Clockwork | 1 | 1122 | 10 | Show | |||
Rewards+10 DT Days Boots of Striding and SpringingWondrous item, uncommon (requires attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isnât reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you canât jump farther than your remaining movement would allow. DriftglobeWondrous item, uncommon This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect canât be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. Stone of Good LuckWondrous item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Vicious HalberdThis magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weaponâs normal damage. |
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| Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
|---|---|---|---|---|---|---|---|---|
| 2025-07-10 00:19 | Trade Log | -5 | Show Trade Log | |||||
|
Traded Silvered +3 Greatsword for Dragonhide Belt +3 |
||||||||
| 2025-10-09 19:30 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 6 | 10 | Show | ||||
LootPoitons: Gem Of SeeingWondrous item, rare (requires attunement) This gem has 3 charges. As an action, you can speak the gemâs command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem. The gem regains 1d3 expended charges daily at dawn. First Rod PieceRod, artifact Eons ago, a war between the primordials and the gods scarred the planes of existence. A demon lord named Miska the Wolf-Spider eventually pushed the primordialsâ enemies to the brink of annihilation. Desperate to save themselves and their allies, powerful elemental beings called the Wind Dukes of Aaqa rose against Miska. Committed to the concept of law, the Wind Dukes descended from a people called the vaati, who once ruled many worlds. Seven Wind Dukes wove their power into an artifact called the Rod of Law. The dukes used the rod to imprison Miska on the plane of Pandemonium. As a result, the rod shattered into seven parts that were scattered throughout the multiverse. The rod thus became known as the Rod of Seven Parts. Possessing the Broken Rod. The rod canât be attuned to while it is broken. While holding one piece of the broken rod, you know the general location of the next consecutive piece, as the rod yearns to be a complete artifact. Multiple rod pieces can be assembled into one piece or disassembled again, each requiring an action, although a partially complete rod doesnât gain any other abilities. Additionally, while holding one piece of the broken rod, you can use an action to cast the spell associated with that piece, as listed below. Once that piece of the rod has been used to cast a spell, it canât be used that way again until the next dawn. |
||||||||
| 2025-09-25 21:30 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 5 | 10 | Show | ||||
LootPotions: Fire Resistance |
||||||||
| 2025-02-26 00:42 | Trade Log | -5 | Show Trade Log | |||||
|
Traded Vicious Halberd with Nemos Ladis for Chain Mail +1 |
||||||||
| 2025-03-09 11:15 | Chatch Up | -10 | Show | |||||
|
Chatching Up to Level 6 |
||||||||
| 2025-09-18 20:19 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 4 | 10 | Show | ||||
LootPotions: |
||||||||
| 2025-09-18 19:20 | FR-DC-Vex-Vermin Exterminators | 10 | Show | |||||
LootPotions: Drow Armor (studded Leather Armor of Gleaming)Minor Property: While having this item in your possession you are able to speak drow (elvish). Armor (any medium or heavy), common This armor never gets dirty. Ghost Step TattooMinor Property, Harmonious this item needs only 1min to attune. |
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| Inventar | Show | |||||||
Equiped:Magic Items:Eldritch Claw Tattoo Common Magic ItemsPipe of Smoke Monsters Consumables:50x Pugilism Stash:Magic Items:Bag of Holding Common Magic ItemsConsumables:13 Potion of Healing |
||||||||
| 2025-09-04 22:02 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 3 | 10 | Show | ||||
LootPotions: Chime of ExileWondrous item, very rare This silver chime is engraved with delicate magic sigils. While holding the chime, you can use an action to cast the banishment spell (spell save DC 20). If the target of the spell has 50 hit points or fewer, it automatically fails its saving throw. Once the chime has been used to cast the spell, it canât be used this way again until the next dawn. |
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| 2025-03-24 18:31 | Trade Log | -5 | Show Trade Log | |||||
|
Traded Staff of Swarming Insect for Sun Blade |
||||||||
| 2025-08-14 19:55 | Trade Log | -5 | Show Trade Log | |||||
|
Traded Ring of Telekinesis for Manual of Quickness of Action |
||||||||
| 2025-04-16 19:00 | Dead in Thay | 10 | Show | |||||
| 2025-07-03 21:05 | Service Reward Uncomon | Show DM Log | ||||||
|
Insignia of Claws and 10 DT Days |
||||||||
| 2025-07-07 17:49 | Service Reward Uncommon | Show DM Log | ||||||
|
Eldritch Claw Tattoo and 10 DT Days |
||||||||
| 2025-07-07 17:50 | Trade Log | 20 | Show Trade Log | |||||
|
Service Rewards |
||||||||
| 2025-07-25 15:01 | Trade Log | Show Trade Log | ||||||
|
Level 5 Reward Bag of Holding |
||||||||
| 2025-07-07 19:00 | DDHC-TfYP-06 WPM White Plume Mountain | 1 | 10 | Show | ||||
LootSpell Scrolls: Boots of Striding and SpringingPlate of VulnerabilityChain mail +1Stone of Good LuckGoggles of NightRing of Spell StoringRing of ProtectionBlessing of ProtectionBracers of DefenseLevel 17 Voucher for Black Razor, Whelm or Wave5 Rare Consumables: Potions of Heroism |
||||||||
| 2025-07-25 15:20 | DDHC-KftGV-Fire and Darkness | 2 | 10 | Show | ||||
LootMagic Items Consumables Golden Vault Reward (Choose One) |
||||||||
| 2025-11-06 21:30 | SJ-DC-DF-01 Flight of the Dragonfly | 7 | 10 | Show | ||||
LootPotions: |
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| 2025-02-25 20:20 | DDHC-KftGV-05 Tockworth's Clockwork | 10 | Show | |||||
Rewards+10 DT Days Boots of Striding and SpringingWondrous item, uncommon (requires attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isnât reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you canât jump farther than your remaining movement would allow. DriftglobeWondrous item, uncommon This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect canât be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. Stone of Good LuckWondrous item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Vicious HalberdThis magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weaponâs normal damage. |
||||||||
| Date Played | Adventure Title | Session | XP | GP ▼ | Downtime | Renown | Magic Items | |
|---|---|---|---|---|---|---|---|---|
| 2025-07-10 00:19 | Trade Log | -5 | > Dragonhide Belt +3 | Show Trade Log | ||||
|
Traded Silvered +3 Greatsword for Dragonhide Belt +3 |
||||||||
| 2025-10-09 19:30 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 6 | 10 | Show | ||||
LootPoitons: Gem Of SeeingWondrous item, rare (requires attunement) This gem has 3 charges. As an action, you can speak the gemâs command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem. The gem regains 1d3 expended charges daily at dawn. First Rod PieceRod, artifact Eons ago, a war between the primordials and the gods scarred the planes of existence. A demon lord named Miska the Wolf-Spider eventually pushed the primordialsâ enemies to the brink of annihilation. Desperate to save themselves and their allies, powerful elemental beings called the Wind Dukes of Aaqa rose against Miska. Committed to the concept of law, the Wind Dukes descended from a people called the vaati, who once ruled many worlds. Seven Wind Dukes wove their power into an artifact called the Rod of Law. The dukes used the rod to imprison Miska on the plane of Pandemonium. As a result, the rod shattered into seven parts that were scattered throughout the multiverse. The rod thus became known as the Rod of Seven Parts. Possessing the Broken Rod. The rod canât be attuned to while it is broken. While holding one piece of the broken rod, you know the general location of the next consecutive piece, as the rod yearns to be a complete artifact. Multiple rod pieces can be assembled into one piece or disassembled again, each requiring an action, although a partially complete rod doesnât gain any other abilities. Additionally, while holding one piece of the broken rod, you can use an action to cast the spell associated with that piece, as listed below. Once that piece of the rod has been used to cast a spell, it canât be used that way again until the next dawn. |
||||||||
| 2025-09-25 21:30 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 5 | 10 | Show | ||||
LootPotions: Fire Resistance |
||||||||
| 2025-02-26 00:42 | Trade Log | -5 | > Chain Mail +1 | Show Trade Log | ||||
|
Traded Vicious Halberd with Nemos Ladis for Chain Mail +1 |
||||||||
| 2025-03-09 11:15 | Chatch Up | -10 | Show | |||||
|
Chatching Up to Level 6 |
||||||||
| 2025-09-18 20:19 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 4 | 10 | Show | ||||
LootPotions: |
||||||||
| 2025-09-18 19:20 | FR-DC-Vex-Vermin Exterminators | 10 | Show | |||||
LootPotions: Drow Armor (studded Leather Armor of Gleaming)Minor Property: While having this item in your possession you are able to speak drow (elvish). Armor (any medium or heavy), common This armor never gets dirty. Ghost Step TattooMinor Property, Harmonious this item needs only 1min to attune. |
||||||||
| Inventar | Show | |||||||
Equiped:Magic Items:Eldritch Claw Tattoo Common Magic ItemsPipe of Smoke Monsters Consumables:50x Pugilism Stash:Magic Items:Bag of Holding Common Magic ItemsConsumables:13 Potion of Healing |
||||||||
| 2025-09-04 22:02 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 3 | 10 | Show | ||||
LootPotions: Chime of ExileWondrous item, very rare This silver chime is engraved with delicate magic sigils. While holding the chime, you can use an action to cast the banishment spell (spell save DC 20). If the target of the spell has 50 hit points or fewer, it automatically fails its saving throw. Once the chime has been used to cast the spell, it canât be used this way again until the next dawn. |
||||||||
| 2025-03-24 18:31 | Trade Log | -5 | Staff of Swarming Insect > Sun Blade | Show Trade Log | ||||
|
Traded Staff of Swarming Insect for Sun Blade |
||||||||
| 2025-08-14 19:55 | Trade Log | -5 | Show Trade Log | |||||
|
Traded Ring of Telekinesis for Manual of Quickness of Action |
||||||||
| 2025-04-16 19:00 | Dead in Thay | 10 | Show | |||||
| 2025-07-03 21:05 | Service Reward Uncomon | Insignia of Claws | Show DM Log | |||||
|
Insignia of Claws and 10 DT Days |
||||||||
| 2025-07-07 17:49 | Service Reward Uncommon | Eldritch Claw Tattoo | Show DM Log | |||||
|
Eldritch Claw Tattoo and 10 DT Days |
||||||||
| 2025-07-07 17:50 | Trade Log | 20 | Show Trade Log | |||||
|
Service Rewards |
||||||||
| 2025-07-25 15:01 | Trade Log | Show Trade Log | ||||||
|
Level 5 Reward Bag of Holding |
||||||||
| 2025-07-07 19:00 | DDHC-TfYP-06 WPM White Plume Mountain | 1 | 11964.16 | 10 | Show | |||
LootSpell Scrolls: Boots of Striding and SpringingPlate of VulnerabilityChain mail +1Stone of Good LuckGoggles of NightRing of Spell StoringRing of ProtectionBlessing of ProtectionBracers of DefenseLevel 17 Voucher for Black Razor, Whelm or Wave5 Rare Consumables: Potions of Heroism |
||||||||
| 2025-07-25 15:20 | DDHC-KftGV-Fire and Darkness | 2 | 11056.06 | 10 | Show | |||
LootMagic Items Consumables Golden Vault Reward (Choose One) |
||||||||
| 2025-11-06 21:30 | SJ-DC-DF-01 Flight of the Dragonfly | 7 | 9800 | 10 | Wildspace Suit (Fish Suit), Wildspace Tablet (Orrery) | Show | ||
LootPotions: |
||||||||
| 2025-02-25 20:20 | DDHC-KftGV-05 Tockworth's Clockwork | 1122 | 10 | Show | ||||
Rewards+10 DT Days Boots of Striding and SpringingWondrous item, uncommon (requires attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isnât reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you canât jump farther than your remaining movement would allow. DriftglobeWondrous item, uncommon This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect canât be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. Stone of Good LuckWondrous item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Vicious HalberdThis magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weaponâs normal damage. |
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