Season:
Forgotten Realms
Race:
Harengon
Class:
Warrior of the Elements Monk
Background:
Elemental Child
Lifestyle:
Modest
Current Level:
11
Total GP:
17942.22
Total Downtime:
100
Tag:
Luran (Karrakasz)šŸ›”ļø21šŸ‘ļø18šŸ“œ19/20
Faction:
None
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
3
Magic Item Limit:
6
Sun Blade,
Insignia of Claws,
Eldritch Claw Tattoo,
Dragonhide Belt +3

Log Entries

Date Played Adventure Title Session ▲ Levels GP Downtime Magic Items
2025-07-07 19:00 DDHC-TfYP-06 WPM White Plume Mountain 1 1 11964.16 10 Show

Loot

Spell Scrolls:
Fear, Hold Person, Conjure Minor Elementals, Dispel Magic, Magic Mouth
Potions:
Flying, Mind Reading

Boots of Striding and Springing

Plate of Vulnerability

Chain mail +1

Stone of Good Luck

Goggles of Night

Ring of Spell Storing

Ring of Protection

Blessing of Protection

Bracers of Defense

Level 17 Voucher for Black Razor, Whelm or Wave

5 Rare Consumables: Potions of Heroism

2025-08-14 21:00 DDHC-EoR Eve of Ruin Chapter 1: Return from Neverdeath Graveyard 1 640 10 Show

Loot:

Potions: 2x Potion of Poison, Invisibility
Scrolls: Greater Invisibility, Major Image

Golden Flywheel

Wondrous item, uncommon (requires attunement)

While this golden flywheel is on your person, you gain a +1 bonus to ability checks and saving throws.

2025-08-29 21:30 DDHC-EoR Eve of Ruin Chapter 1: Return from Neverdeath Graveyard 2 666 10 Show

Loot

Potions:
Scrolls:

Driftglobe

Necklace of Adaptation

2025-07-25 15:20 DDHC-KftGV-Fire and Darkness 2 11056.06 10 Show

Loot

Magic Items
1x rope of entanglement
1x figurine of wondrous power (bronze griffon)
1x mace of terror
1x ring of telekinesis
1x brazier of commanding fire elementals
1x instrument of the bards (Cli lyre)

Consumables
1x potion of resistance (fire)

Golden Vault Reward (Choose One)
a blessing of understanding

2025-09-04 22:02 DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three 3 10 Show

Loot

Potions:
Scrolls:

Chime of Exile

Wondrous item, very rare

This silver chime is engraved with delicate magic sigils. While holding the chime, you can use an action to cast the banishment spell (spell save DC 20). If the target of the spell has 50 hit points or fewer, it automatically fails its saving throw. Once the chime has been used to cast the spell, it can’t be used this way again until the next dawn.

2025-09-18 20:19 DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three 4 10 Show

Loot

Potions:
Scrolls:

2025-03-10 23:18 DDEX3-03 The Occupation of Szith Morcane 2 333 Staff of Swarming Insect Show

# Loot

  • 333GP
  • 10 DT Days used for catching up
  • +1 Level
  • 1 Greater Healing Potion

Staff of Swarming Insect

Staff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard)
This staff has 10 charges.

Insect Cloud. While holding the staff , you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30-foot Emanation originating from you. The insects remain for 10 minutes, making the area Heavily Obscured for creatures other than you. A strong wind (like that created by Gust of Wind) disperses the swarm and ends the effect.

Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell.

Spell Charge Cost
Giant Insect 4
Insect Plague 5
Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, a swarm of insects consumes and destroys the staff, then disperses.

Inventar Show

Equiped:

Magic Items:

Eldritch Claw Tattoo
Insignia of Claws
Dragonhide Belt +3
Wraps of Unarmed Power +2
Bracers of Defense
Manual of Quickness of Action

Common Magic Items

Pipe of Smoke Monsters
Staff of Adornment
Tankard of Sobriety

Consumables:

50x Pugilism
5x Heroism
10x Greater Healing
10x Darkvision Scroll

Stash:

Magic Items:

Bag of Holding
Sun Blade
Stone of Good Luck
Shield +2
Chain Mail+1
Driftglobe/u
Boots of Striding and Springing
Horn of Valhalla (silver)
Suit of mithral armor (chainmail)

Common Magic Items

Consumables:

13 Potion of Healing
1 Potion of Healing (Greater)
1 Pixie Dust
2 Alchemists Fire
1 Healers Kits
Spell Scroll of Magic Weapon

2025-03-11 21:00 DDHC-KGV-11 Affair on the Concordant Express 2 333 0 Show

Loot

+333 GP
+10 DT Days used for catching up
+1 level
+1 Potion of Healing (Greater)

Used

4 Potions of Healing

Magic Items

Horn of Valhalla (silver)

Wondrous Item, varies
You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and returns to Ysgard after 1 hour or when it drops to 0 Hit Points. The spirits look like living, breathing warriors, and they have Immunity to the Charmed and Frightened conditions. Once you use the horn, it can’t be used again until 7 days have passed.

Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many spirits it summons, as well as the requirement for its use. The DM chooses the horn’s type or determines it randomly by rolling on the following table. If you blow the horn without meeting its requirement, the summoned spirits attack you.

If you meet the requirement, they are Friendly to you and your allies and follow your commands.

Suit of mithral armor (chainmail)

Armor (medium or heavy, but not hide), uncommon
Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes.

If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.

Potion of healing (greater)

Silvered +3 greatsword that once belonged to a githyanki knight

Shield +2

Story Awards:

Trials and Tribulations

The characters might be forced to stand before a tribunal in Mechanus for aiding an interplanar fugitive or answer to a powerful Celestial for slaying an angel.

2025-03-24 18:31 Trade Log -5 Staff of Swarming Insect > Sun Blade Show Trade Log

Traded Staff of Swarming Insect for Sun Blade
with Nemos Ladis

2025-04-16 21:20 Trade Log -25 Show Trade Log

Bought: Trident x5 -25GP

2025-04-16 19:00 Dead in Thay 10 Show
2025-07-03 21:05 Service Reward Uncomon Insignia of Claws Show DM Log

Insignia of Claws and 10 DT Days

2025-07-06 17:10 Trade Log -500 Show Trade Log

Bought
Potion of Pugilism 5x -500GP

2025-02-21 19:54 Character Creation 5 Show

Luran Trisona PHB2024

Story

Species: Harengon

Ability Scores:
STR: 15 +2
DEX: 10
CON: 15 +1
INT: 10
WIS: 12
CHA: 8

ASI: STR & INT

Class: Fighter

Proficiencies:

Weapons: Simple & Martial Weapons
Armor: All
Tools: none
Saving Throws: STR & CON
Skills:Athletics, Insight

Starting Equipment:

(B)

Background: Costom (Guard)

Ability Scores: STR & Con
Feat: Tough
Skill Proficiencies: Intimidation, Perception
Tool Proficiencies: Dice
Equipment: (A)

Equipment:

Bought:
Longsword
Battleaxe
Shield
Longbow
Quiver
Arrows
Chainmail
Explorers Pack
GP left: 5

2025-07-07 17:49 Service Reward Uncommon Eldritch Claw Tattoo Show DM Log

Eldritch Claw Tattoo and 10 DT Days

2025-07-07 17:50 Trade Log 20 Show Trade Log

Service Rewards

2025-07-07 17:51 Trade Log -800 Show Trade Log

Bought
Potion of Pugilism 3x -300
Potion of Greater Healing 5x -500

2025-07-10 00:19 Trade Log -5 > Dragonhide Belt +3 Show Trade Log

Traded Silvered +3 Greatsword for Dragonhide Belt +3
with https://www.adventurersleaguelog.com/users/75992/characters/165611

2025-07-25 14:53 Trade Log -8000 Show Trade Log

Potion of Pugilism x50 5000GP
Scroll of Darkvision x10 2000GP
Potion of greater Healing x10 1000GP

Date Played Adventure Title Tier Session ▲ ACP TCP Downtime Renown
2025-07-07 19:00 DDHC-TfYP-06 WPM White Plume Mountain 1 10 Show

Loot

Spell Scrolls:
Fear, Hold Person, Conjure Minor Elementals, Dispel Magic, Magic Mouth
Potions:
Flying, Mind Reading

Boots of Striding and Springing

Plate of Vulnerability

Chain mail +1

Stone of Good Luck

Goggles of Night

Ring of Spell Storing

Ring of Protection

Blessing of Protection

Bracers of Defense

Level 17 Voucher for Black Razor, Whelm or Wave

5 Rare Consumables: Potions of Heroism

2025-08-14 21:00 DDHC-EoR Eve of Ruin Chapter 1: Return from Neverdeath Graveyard 1 10 Show

Loot:

Potions: 2x Potion of Poison, Invisibility
Scrolls: Greater Invisibility, Major Image

Golden Flywheel

Wondrous item, uncommon (requires attunement)

While this golden flywheel is on your person, you gain a +1 bonus to ability checks and saving throws.

2025-08-29 21:30 DDHC-EoR Eve of Ruin Chapter 1: Return from Neverdeath Graveyard 2 10 Show

Loot

Potions:
Scrolls:

Driftglobe

Necklace of Adaptation

2025-07-25 15:20 DDHC-KftGV-Fire and Darkness 2 10 Show

Loot

Magic Items
1x rope of entanglement
1x figurine of wondrous power (bronze griffon)
1x mace of terror
1x ring of telekinesis
1x brazier of commanding fire elementals
1x instrument of the bards (Cli lyre)

Consumables
1x potion of resistance (fire)

Golden Vault Reward (Choose One)
a blessing of understanding

2025-09-04 22:02 DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three 3 10 Show

Loot

Potions:
Scrolls:

Chime of Exile

Wondrous item, very rare

This silver chime is engraved with delicate magic sigils. While holding the chime, you can use an action to cast the banishment spell (spell save DC 20). If the target of the spell has 50 hit points or fewer, it automatically fails its saving throw. Once the chime has been used to cast the spell, it can’t be used this way again until the next dawn.

2025-09-18 20:19 DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three 4 10 Show

Loot

Potions:
Scrolls:

2025-03-10 23:18 DDEX3-03 The Occupation of Szith Morcane Show

# Loot

  • 333GP
  • 10 DT Days used for catching up
  • +1 Level
  • 1 Greater Healing Potion

Staff of Swarming Insect

Staff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard)
This staff has 10 charges.

Insect Cloud. While holding the staff , you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30-foot Emanation originating from you. The insects remain for 10 minutes, making the area Heavily Obscured for creatures other than you. A strong wind (like that created by Gust of Wind) disperses the swarm and ends the effect.

Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell.

Spell Charge Cost
Giant Insect 4
Insect Plague 5
Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, a swarm of insects consumes and destroys the staff, then disperses.

Inventar Show

Equiped:

Magic Items:

Eldritch Claw Tattoo
Insignia of Claws
Dragonhide Belt +3
Wraps of Unarmed Power +2
Bracers of Defense
Manual of Quickness of Action

Common Magic Items

Pipe of Smoke Monsters
Staff of Adornment
Tankard of Sobriety

Consumables:

50x Pugilism
5x Heroism
10x Greater Healing
10x Darkvision Scroll

Stash:

Magic Items:

Bag of Holding
Sun Blade
Stone of Good Luck
Shield +2
Chain Mail+1
Driftglobe/u
Boots of Striding and Springing
Horn of Valhalla (silver)
Suit of mithral armor (chainmail)

Common Magic Items

Consumables:

13 Potion of Healing
1 Potion of Healing (Greater)
1 Pixie Dust
2 Alchemists Fire
1 Healers Kits
Spell Scroll of Magic Weapon

2025-03-11 21:00 DDHC-KGV-11 Affair on the Concordant Express 0 Show

Loot

+333 GP
+10 DT Days used for catching up
+1 level
+1 Potion of Healing (Greater)

Used

4 Potions of Healing

Magic Items

Horn of Valhalla (silver)

Wondrous Item, varies
You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and returns to Ysgard after 1 hour or when it drops to 0 Hit Points. The spirits look like living, breathing warriors, and they have Immunity to the Charmed and Frightened conditions. Once you use the horn, it can’t be used again until 7 days have passed.

Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many spirits it summons, as well as the requirement for its use. The DM chooses the horn’s type or determines it randomly by rolling on the following table. If you blow the horn without meeting its requirement, the summoned spirits attack you.

If you meet the requirement, they are Friendly to you and your allies and follow your commands.

Suit of mithral armor (chainmail)

Armor (medium or heavy, but not hide), uncommon
Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes.

If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.

Potion of healing (greater)

Silvered +3 greatsword that once belonged to a githyanki knight

Shield +2

Story Awards:

Trials and Tribulations

The characters might be forced to stand before a tribunal in Mechanus for aiding an interplanar fugitive or answer to a powerful Celestial for slaying an angel.

2025-03-24 18:31 Trade Log -5 Show Trade Log

Traded Staff of Swarming Insect for Sun Blade
with Nemos Ladis

2025-04-16 21:20 Trade Log Show Trade Log

Bought: Trident x5 -25GP

2025-04-16 19:00 Dead in Thay 10 Show
2025-07-03 21:05 Service Reward Uncomon Show DM Log

Insignia of Claws and 10 DT Days

2025-07-06 17:10 Trade Log Show Trade Log

Bought
Potion of Pugilism 5x -500GP

2025-02-21 19:54 Character Creation Show

Luran Trisona PHB2024

Story

Species: Harengon

Ability Scores:
STR: 15 +2
DEX: 10
CON: 15 +1
INT: 10
WIS: 12
CHA: 8

ASI: STR & INT

Class: Fighter

Proficiencies:

Weapons: Simple & Martial Weapons
Armor: All
Tools: none
Saving Throws: STR & CON
Skills:Athletics, Insight

Starting Equipment:

(B)

Background: Costom (Guard)

Ability Scores: STR & Con
Feat: Tough
Skill Proficiencies: Intimidation, Perception
Tool Proficiencies: Dice
Equipment: (A)

Equipment:

Bought:
Longsword
Battleaxe
Shield
Longbow
Quiver
Arrows
Chainmail
Explorers Pack
GP left: 5

2025-07-07 17:49 Service Reward Uncommon Show DM Log

Eldritch Claw Tattoo and 10 DT Days

2025-07-07 17:50 Trade Log 20 Show Trade Log

Service Rewards

2025-07-07 17:51 Trade Log Show Trade Log

Bought
Potion of Pugilism 3x -300
Potion of Greater Healing 5x -500

2025-07-10 00:19 Trade Log -5 Show Trade Log

Traded Silvered +3 Greatsword for Dragonhide Belt +3
with https://www.adventurersleaguelog.com/users/75992/characters/165611

2025-07-25 14:53 Trade Log Show Trade Log

Potion of Pugilism x50 5000GP
Scroll of Darkvision x10 2000GP
Potion of greater Healing x10 1000GP

Date Played Adventure Title Session ▲ XP GP Downtime Renown Magic Items
2025-07-07 19:00 DDHC-TfYP-06 WPM White Plume Mountain 1 11964.16 10 Show

Loot

Spell Scrolls:
Fear, Hold Person, Conjure Minor Elementals, Dispel Magic, Magic Mouth
Potions:
Flying, Mind Reading

Boots of Striding and Springing

Plate of Vulnerability

Chain mail +1

Stone of Good Luck

Goggles of Night

Ring of Spell Storing

Ring of Protection

Blessing of Protection

Bracers of Defense

Level 17 Voucher for Black Razor, Whelm or Wave

5 Rare Consumables: Potions of Heroism

2025-08-14 21:00 DDHC-EoR Eve of Ruin Chapter 1: Return from Neverdeath Graveyard 1 640 10 Show

Loot:

Potions: 2x Potion of Poison, Invisibility
Scrolls: Greater Invisibility, Major Image

Golden Flywheel

Wondrous item, uncommon (requires attunement)

While this golden flywheel is on your person, you gain a +1 bonus to ability checks and saving throws.

2025-08-29 21:30 DDHC-EoR Eve of Ruin Chapter 1: Return from Neverdeath Graveyard 2 666 10 Show

Loot

Potions:
Scrolls:

Driftglobe

Necklace of Adaptation

2025-07-25 15:20 DDHC-KftGV-Fire and Darkness 2 11056.06 10 Show

Loot

Magic Items
1x rope of entanglement
1x figurine of wondrous power (bronze griffon)
1x mace of terror
1x ring of telekinesis
1x brazier of commanding fire elementals
1x instrument of the bards (Cli lyre)

Consumables
1x potion of resistance (fire)

Golden Vault Reward (Choose One)
a blessing of understanding

2025-09-04 22:02 DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three 3 10 Show

Loot

Potions:
Scrolls:

Chime of Exile

Wondrous item, very rare

This silver chime is engraved with delicate magic sigils. While holding the chime, you can use an action to cast the banishment spell (spell save DC 20). If the target of the spell has 50 hit points or fewer, it automatically fails its saving throw. Once the chime has been used to cast the spell, it can’t be used this way again until the next dawn.

2025-09-18 20:19 DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three 4 10 Show

Loot

Potions:
Scrolls:

2025-03-10 23:18 DDEX3-03 The Occupation of Szith Morcane 333 Staff of Swarming Insect Show

# Loot

  • 333GP
  • 10 DT Days used for catching up
  • +1 Level
  • 1 Greater Healing Potion

Staff of Swarming Insect

Staff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard)
This staff has 10 charges.

Insect Cloud. While holding the staff , you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30-foot Emanation originating from you. The insects remain for 10 minutes, making the area Heavily Obscured for creatures other than you. A strong wind (like that created by Gust of Wind) disperses the swarm and ends the effect.

Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell.

Spell Charge Cost
Giant Insect 4
Insect Plague 5
Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, a swarm of insects consumes and destroys the staff, then disperses.

Inventar Show

Equiped:

Magic Items:

Eldritch Claw Tattoo
Insignia of Claws
Dragonhide Belt +3
Wraps of Unarmed Power +2
Bracers of Defense
Manual of Quickness of Action

Common Magic Items

Pipe of Smoke Monsters
Staff of Adornment
Tankard of Sobriety

Consumables:

50x Pugilism
5x Heroism
10x Greater Healing
10x Darkvision Scroll

Stash:

Magic Items:

Bag of Holding
Sun Blade
Stone of Good Luck
Shield +2
Chain Mail+1
Driftglobe/u
Boots of Striding and Springing
Horn of Valhalla (silver)
Suit of mithral armor (chainmail)

Common Magic Items

Consumables:

13 Potion of Healing
1 Potion of Healing (Greater)
1 Pixie Dust
2 Alchemists Fire
1 Healers Kits
Spell Scroll of Magic Weapon

2025-03-11 21:00 DDHC-KGV-11 Affair on the Concordant Express 333 0 Show

Loot

+333 GP
+10 DT Days used for catching up
+1 level
+1 Potion of Healing (Greater)

Used

4 Potions of Healing

Magic Items

Horn of Valhalla (silver)

Wondrous Item, varies
You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and returns to Ysgard after 1 hour or when it drops to 0 Hit Points. The spirits look like living, breathing warriors, and they have Immunity to the Charmed and Frightened conditions. Once you use the horn, it can’t be used again until 7 days have passed.

Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many spirits it summons, as well as the requirement for its use. The DM chooses the horn’s type or determines it randomly by rolling on the following table. If you blow the horn without meeting its requirement, the summoned spirits attack you.

If you meet the requirement, they are Friendly to you and your allies and follow your commands.

Suit of mithral armor (chainmail)

Armor (medium or heavy, but not hide), uncommon
Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes.

If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.

Potion of healing (greater)

Silvered +3 greatsword that once belonged to a githyanki knight

Shield +2

Story Awards:

Trials and Tribulations

The characters might be forced to stand before a tribunal in Mechanus for aiding an interplanar fugitive or answer to a powerful Celestial for slaying an angel.

2025-03-24 18:31 Trade Log -5 Staff of Swarming Insect > Sun Blade Show Trade Log

Traded Staff of Swarming Insect for Sun Blade
with Nemos Ladis

2025-04-16 21:20 Trade Log -25 Show Trade Log

Bought: Trident x5 -25GP

2025-04-16 19:00 Dead in Thay 10 Show
2025-07-03 21:05 Service Reward Uncomon Insignia of Claws Show DM Log

Insignia of Claws and 10 DT Days

2025-07-06 17:10 Trade Log -500 Show Trade Log

Bought
Potion of Pugilism 5x -500GP

2025-02-21 19:54 Character Creation 5 Show

Luran Trisona PHB2024

Story

Species: Harengon

Ability Scores:
STR: 15 +2
DEX: 10
CON: 15 +1
INT: 10
WIS: 12
CHA: 8

ASI: STR & INT

Class: Fighter

Proficiencies:

Weapons: Simple & Martial Weapons
Armor: All
Tools: none
Saving Throws: STR & CON
Skills:Athletics, Insight

Starting Equipment:

(B)

Background: Costom (Guard)

Ability Scores: STR & Con
Feat: Tough
Skill Proficiencies: Intimidation, Perception
Tool Proficiencies: Dice
Equipment: (A)

Equipment:

Bought:
Longsword
Battleaxe
Shield
Longbow
Quiver
Arrows
Chainmail
Explorers Pack
GP left: 5

2025-07-07 17:49 Service Reward Uncommon Eldritch Claw Tattoo Show DM Log

Eldritch Claw Tattoo and 10 DT Days

2025-07-07 17:50 Trade Log 20 Show Trade Log

Service Rewards

2025-07-07 17:51 Trade Log -800 Show Trade Log

Bought
Potion of Pugilism 3x -300
Potion of Greater Healing 5x -500

2025-07-10 00:19 Trade Log -5 > Dragonhide Belt +3 Show Trade Log

Traded Silvered +3 Greatsword for Dragonhide Belt +3
with https://www.adventurersleaguelog.com/users/75992/characters/165611

2025-07-25 14:53 Trade Log -8000 Show Trade Log

Potion of Pugilism x50 5000GP
Scroll of Darkvision x10 2000GP
Potion of greater Healing x10 1000GP