Luran Character Sheet
Insignia of Claws,
Eldritch Claw Tattoo,
Dragonhide Belt +3,
Wildspace Suit (Fish Suit),
Wildspace Tablet (Orrery)
Log Entries
| Date Played | Adventure Title | Session | Levels | GP | Downtime ▼ | Magic Items | ||
|---|---|---|---|---|---|---|---|---|
| 2025-07-03 21:05 | Service Reward Uncomon | Insignia of Claws | Show DM Log | |||||
|
Insignia of Claws and 10 DT Days |
||||||||
| 2025-07-25 15:01 | Trade Log | Show Trade Log | ||||||
|
Level 5 Reward Bag of Holding |
||||||||
| 2025-07-25 14:53 | Trade Log | -8000 | Show Trade Log | |||||
|
Potion of Pugilism x50 5000GP |
||||||||
| 2025-07-07 17:51 | Trade Log | -800 | Show Trade Log | |||||
|
Bought |
||||||||
| 2025-02-21 19:54 | Character Creation | 5 | Show | |||||
Luran Trisona PHB2024StorySpecies: HarengonAbility Scores: ASI: STR & INT Class: FighterProficiencies:Weapons: Simple & Martial Weapons Starting Equipment:(B) Background: Costom (Guard)Ability Scores: STR & Con Equipment:Bought: |
||||||||
| 2025-03-09 13:57 | Trade Log | 23 | Show Trade Log | |||||
|
Bought: |
||||||||
| 2025-03-10 23:18 | DDEX3-03 The Occupation of Szith Morcane | 2 | 333 | Staff of Swarming Insect | Show | |||
# Loot
Staff of Swarming InsectStaff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) Insect Cloud. While holding the staff , you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30-foot Emanation originating from you. The insects remain for 10 minutes, making the area Heavily Obscured for creatures other than you. A strong wind (like that created by Gust of Wind) disperses the swarm and ends the effect. Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell. Spell Charge Cost |
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| Inventar | Show | |||||||
Equiped:Magic Items:Eldritch Claw Tattoo Common Magic ItemsPipe of Smoke Monsters Consumables:50x Pugilism Stash:Magic Items:Bag of Holding Common Magic ItemsConsumables:13 Potion of Healing |
||||||||
| 2025-07-07 17:49 | Service Reward Uncommon | Eldritch Claw Tattoo | Show DM Log | |||||
|
Eldritch Claw Tattoo and 10 DT Days |
||||||||
| 2025-07-06 17:10 | Trade Log | -500 | Show Trade Log | |||||
|
Bought |
||||||||
| 2025-04-16 21:20 | Trade Log | -25 | Show Trade Log | |||||
|
Bought: Trident x5 -25GP |
||||||||
| 2025-07-07 17:50 | Trade Log | 20 | Show Trade Log | |||||
|
Service Rewards |
||||||||
| 2025-11-06 21:30 | SJ-DC-DF-01 Flight of the Dragonfly | 7 | 9800 | 10 | Wildspace Suit (Fish Suit), Wildspace Tablet (Orrery) | Show | ||
LootPotions: |
||||||||
| 2025-09-04 22:02 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 3 | 10 | Show | ||||
LootPotions: Chime of ExileWondrous item, very rare This silver chime is engraved with delicate magic sigils. While holding the chime, you can use an action to cast the banishment spell (spell save DC 20). If the target of the spell has 50 hit points or fewer, it automatically fails its saving throw. Once the chime has been used to cast the spell, it canât be used this way again until the next dawn. |
||||||||
| 2025-09-18 19:20 | FR-DC-Vex-Vermin Exterminators | 10 | Show | |||||
LootPotions: Drow Armor (studded Leather Armor of Gleaming)Minor Property: While having this item in your possession you are able to speak drow (elvish). Armor (any medium or heavy), common This armor never gets dirty. Ghost Step TattooMinor Property, Harmonious this item needs only 1min to attune. |
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| 2025-09-18 20:19 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 4 | 10 | Show | ||||
LootPotions: |
||||||||
| 2025-09-25 21:30 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 5 | 10 | Show | ||||
LootPotions: Fire Resistance |
||||||||
| 2025-10-09 19:30 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 6 | 10 | Show | ||||
LootPoitons: Gem Of SeeingWondrous item, rare (requires attunement) This gem has 3 charges. As an action, you can speak the gemâs command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem. The gem regains 1d3 expended charges daily at dawn. First Rod PieceRod, artifact Eons ago, a war between the primordials and the gods scarred the planes of existence. A demon lord named Miska the Wolf-Spider eventually pushed the primordialsâ enemies to the brink of annihilation. Desperate to save themselves and their allies, powerful elemental beings called the Wind Dukes of Aaqa rose against Miska. Committed to the concept of law, the Wind Dukes descended from a people called the vaati, who once ruled many worlds. Seven Wind Dukes wove their power into an artifact called the Rod of Law. The dukes used the rod to imprison Miska on the plane of Pandemonium. As a result, the rod shattered into seven parts that were scattered throughout the multiverse. The rod thus became known as the Rod of Seven Parts. Possessing the Broken Rod. The rod canât be attuned to while it is broken. While holding one piece of the broken rod, you know the general location of the next consecutive piece, as the rod yearns to be a complete artifact. Multiple rod pieces can be assembled into one piece or disassembled again, each requiring an action, although a partially complete rod doesnât gain any other abilities. Additionally, while holding one piece of the broken rod, you can use an action to cast the spell associated with that piece, as listed below. Once that piece of the rod has been used to cast a spell, it canât be used that way again until the next dawn. |
||||||||
| 2025-04-16 19:00 | Dead in Thay | 10 | Show | |||||
| 2025-07-06 19:00 | FR-DC-JIBEA-01 The Blood-Cursed Chosen | 1000 | 10 | Show | ||||
LootSpell Wrought Tattoos: Summon Undead, Life Transference Veilbinds of the Forsaken(+2 Wraps of Unarmed Power with Sentinel Property) Phantom Beacon. The wraps exude a wan, red, ghost-lit shimmer whenever restless spirits or other undead drift within 120 feet. "These tattered wraps were once the burial linens of the Chosen of Kelemvor. Woven from consecrated silk and embroidered with funerary prayers, they were gently bound around her corpse with reverence, sealing her passage into the afterlife. Meant to honor her service and guide her soul in peace, they held the lingering essence of sanctity and rest. But her rest was stolen. When the mad necromancer violated her tomb and bound her soul to a ruined corpse, the sacred cloth was the first to blacken. As divine light recoiled from the act, the prayers embroidered into the wraps twistedâletters seared into cryptic sigils, their meanings inverted. The shrouds drank in the surge of failed resurrection magic, fusing with necrotic energy and hate-born defiance. Now, these wraps serve as conduits of corrupted strength. When wound around a living bearerâs fists, they feel warm like flesh and pulse faintly, as though remembering the heartbeat of the corpse they once embraced. The force of each strike is not merely physicalâit is spiritual, carrying the wrath of a soul denied peace." Perfume of BewitchingThis tiny vial contains magic perfume, enough for one use. You can take a Magic action to apply the perfume to yourself, and its effect lasts 1 hour. For the duration, you have Advantage on all Charisma (Deception and Persuasion) checks made to influence a creature within 5 feet of yourself. Doll of Lysandra (Talking Doll)The puppet is a diminutive, porcelain-skinned replica of Lysandraâperfectly sculpted cheekbones, the same cascade of raven hair, but its beauty is forever frozen beneath a fine web of hairline cracks. Hollow glass eyesâone a shade too bright, the other ever so slightly askewâgleam with trapped candle-light, giving the unsettling impression that something inside is trying to peer out. A tattered black wedding gownâstitched from funeral veils and midnight satinâclings to its frail wooden frame. Every hem is frayed as though moth-eaten by time, yet intricate silver embroidery still glitters like frost along the corset seams. Where a living bride would wear lace gloves, the puppetâs jointed fingers are bare maple, stained the color of old blood around the nails. Most disturbing is the golden wedding band looped loosely around its right wristâfar too large to fit any finger, it slides and clinks with every jerky marionette twitch, an ironic mockery of vows never sworn. With each subtle movement, the dress sighs as if woven with whispers, and faint necromantic sigils pulse beneath the silk like bruises on pale skin. When the necromancerâs strings tug, the puppetâs cracked lips part in a silent laugh, and for an instant the bride of darkness seems poised to step out of her dollâs body and claim a life of her own. Normal press (devoted yet unsettling) Failsafe press (after the necromancerâs death â obsessive, ominous) Only the Necromancer can attune to this Item. Once he dies the failsafe activates and the message stays forever the same. The Ring can be kept as a Trinket. Its inner is engraved with the following text: "LYSANDRAâMINE IN LIFE, MINE IN DEATH, MINE BEYOND THE LAST DAWN." Story Award: tory Award: Whispers of PeaceAwarded for: Successfully freeing Lysandraâs soul and returning her to Kelemvor's embrace. Effect: Word of the partyâs deed spreads quietly among those who listen to the stillness between life and death. In sacred places, old priests and deathless spirits nod in passing silence. Ghosts part the way without hostility. The party has earned the silent respect of those who tend the threshold. Narrative Benefit: In future adventures, agents of Kelemvorâmortals and immortals alikeâmay offer unexpected trust, guidance, or information. The players are not just adventurersâthey are soulkeepers. |
||||||||
| Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime ▼ | Renown | |
|---|---|---|---|---|---|---|---|---|
| 2025-07-03 21:05 | Service Reward Uncomon | Show DM Log | ||||||
|
Insignia of Claws and 10 DT Days |
||||||||
| 2025-07-25 15:01 | Trade Log | Show Trade Log | ||||||
|
Level 5 Reward Bag of Holding |
||||||||
| 2025-07-25 14:53 | Trade Log | Show Trade Log | ||||||
|
Potion of Pugilism x50 5000GP |
||||||||
| 2025-07-07 17:51 | Trade Log | Show Trade Log | ||||||
|
Bought |
||||||||
| 2025-02-21 19:54 | Character Creation | Show | ||||||
Luran Trisona PHB2024StorySpecies: HarengonAbility Scores: ASI: STR & INT Class: FighterProficiencies:Weapons: Simple & Martial Weapons Starting Equipment:(B) Background: Costom (Guard)Ability Scores: STR & Con Equipment:Bought: |
||||||||
| 2025-03-09 13:57 | Trade Log | Show Trade Log | ||||||
|
Bought: |
||||||||
| 2025-03-10 23:18 | DDEX3-03 The Occupation of Szith Morcane | Show | ||||||
# Loot
Staff of Swarming InsectStaff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) Insect Cloud. While holding the staff , you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30-foot Emanation originating from you. The insects remain for 10 minutes, making the area Heavily Obscured for creatures other than you. A strong wind (like that created by Gust of Wind) disperses the swarm and ends the effect. Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell. Spell Charge Cost |
||||||||
| Inventar | Show | |||||||
Equiped:Magic Items:Eldritch Claw Tattoo Common Magic ItemsPipe of Smoke Monsters Consumables:50x Pugilism Stash:Magic Items:Bag of Holding Common Magic ItemsConsumables:13 Potion of Healing |
||||||||
| 2025-07-07 17:49 | Service Reward Uncommon | Show DM Log | ||||||
|
Eldritch Claw Tattoo and 10 DT Days |
||||||||
| 2025-07-06 17:10 | Trade Log | Show Trade Log | ||||||
|
Bought |
||||||||
| 2025-04-16 21:20 | Trade Log | Show Trade Log | ||||||
|
Bought: Trident x5 -25GP |
||||||||
| 2025-07-07 17:50 | Trade Log | 20 | Show Trade Log | |||||
|
Service Rewards |
||||||||
| 2025-11-06 21:30 | SJ-DC-DF-01 Flight of the Dragonfly | 7 | 10 | Show | ||||
LootPotions: |
||||||||
| 2025-09-04 22:02 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 3 | 10 | Show | ||||
LootPotions: Chime of ExileWondrous item, very rare This silver chime is engraved with delicate magic sigils. While holding the chime, you can use an action to cast the banishment spell (spell save DC 20). If the target of the spell has 50 hit points or fewer, it automatically fails its saving throw. Once the chime has been used to cast the spell, it canât be used this way again until the next dawn. |
||||||||
| 2025-09-18 19:20 | FR-DC-Vex-Vermin Exterminators | 10 | Show | |||||
LootPotions: Drow Armor (studded Leather Armor of Gleaming)Minor Property: While having this item in your possession you are able to speak drow (elvish). Armor (any medium or heavy), common This armor never gets dirty. Ghost Step TattooMinor Property, Harmonious this item needs only 1min to attune. |
||||||||
| 2025-09-18 20:19 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 4 | 10 | Show | ||||
LootPotions: |
||||||||
| 2025-09-25 21:30 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 5 | 10 | Show | ||||
LootPotions: Fire Resistance |
||||||||
| 2025-10-09 19:30 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 6 | 10 | Show | ||||
LootPoitons: Gem Of SeeingWondrous item, rare (requires attunement) This gem has 3 charges. As an action, you can speak the gemâs command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem. The gem regains 1d3 expended charges daily at dawn. First Rod PieceRod, artifact Eons ago, a war between the primordials and the gods scarred the planes of existence. A demon lord named Miska the Wolf-Spider eventually pushed the primordialsâ enemies to the brink of annihilation. Desperate to save themselves and their allies, powerful elemental beings called the Wind Dukes of Aaqa rose against Miska. Committed to the concept of law, the Wind Dukes descended from a people called the vaati, who once ruled many worlds. Seven Wind Dukes wove their power into an artifact called the Rod of Law. The dukes used the rod to imprison Miska on the plane of Pandemonium. As a result, the rod shattered into seven parts that were scattered throughout the multiverse. The rod thus became known as the Rod of Seven Parts. Possessing the Broken Rod. The rod canât be attuned to while it is broken. While holding one piece of the broken rod, you know the general location of the next consecutive piece, as the rod yearns to be a complete artifact. Multiple rod pieces can be assembled into one piece or disassembled again, each requiring an action, although a partially complete rod doesnât gain any other abilities. Additionally, while holding one piece of the broken rod, you can use an action to cast the spell associated with that piece, as listed below. Once that piece of the rod has been used to cast a spell, it canât be used that way again until the next dawn. |
||||||||
| 2025-04-16 19:00 | Dead in Thay | 10 | Show | |||||
| 2025-07-06 19:00 | FR-DC-JIBEA-01 The Blood-Cursed Chosen | 10 | Show | |||||
LootSpell Wrought Tattoos: Summon Undead, Life Transference Veilbinds of the Forsaken(+2 Wraps of Unarmed Power with Sentinel Property) Phantom Beacon. The wraps exude a wan, red, ghost-lit shimmer whenever restless spirits or other undead drift within 120 feet. "These tattered wraps were once the burial linens of the Chosen of Kelemvor. Woven from consecrated silk and embroidered with funerary prayers, they were gently bound around her corpse with reverence, sealing her passage into the afterlife. Meant to honor her service and guide her soul in peace, they held the lingering essence of sanctity and rest. But her rest was stolen. When the mad necromancer violated her tomb and bound her soul to a ruined corpse, the sacred cloth was the first to blacken. As divine light recoiled from the act, the prayers embroidered into the wraps twistedâletters seared into cryptic sigils, their meanings inverted. The shrouds drank in the surge of failed resurrection magic, fusing with necrotic energy and hate-born defiance. Now, these wraps serve as conduits of corrupted strength. When wound around a living bearerâs fists, they feel warm like flesh and pulse faintly, as though remembering the heartbeat of the corpse they once embraced. The force of each strike is not merely physicalâit is spiritual, carrying the wrath of a soul denied peace." Perfume of BewitchingThis tiny vial contains magic perfume, enough for one use. You can take a Magic action to apply the perfume to yourself, and its effect lasts 1 hour. For the duration, you have Advantage on all Charisma (Deception and Persuasion) checks made to influence a creature within 5 feet of yourself. Doll of Lysandra (Talking Doll)The puppet is a diminutive, porcelain-skinned replica of Lysandraâperfectly sculpted cheekbones, the same cascade of raven hair, but its beauty is forever frozen beneath a fine web of hairline cracks. Hollow glass eyesâone a shade too bright, the other ever so slightly askewâgleam with trapped candle-light, giving the unsettling impression that something inside is trying to peer out. A tattered black wedding gownâstitched from funeral veils and midnight satinâclings to its frail wooden frame. Every hem is frayed as though moth-eaten by time, yet intricate silver embroidery still glitters like frost along the corset seams. Where a living bride would wear lace gloves, the puppetâs jointed fingers are bare maple, stained the color of old blood around the nails. Most disturbing is the golden wedding band looped loosely around its right wristâfar too large to fit any finger, it slides and clinks with every jerky marionette twitch, an ironic mockery of vows never sworn. With each subtle movement, the dress sighs as if woven with whispers, and faint necromantic sigils pulse beneath the silk like bruises on pale skin. When the necromancerâs strings tug, the puppetâs cracked lips part in a silent laugh, and for an instant the bride of darkness seems poised to step out of her dollâs body and claim a life of her own. Normal press (devoted yet unsettling) Failsafe press (after the necromancerâs death â obsessive, ominous) Only the Necromancer can attune to this Item. Once he dies the failsafe activates and the message stays forever the same. The Ring can be kept as a Trinket. Its inner is engraved with the following text: "LYSANDRAâMINE IN LIFE, MINE IN DEATH, MINE BEYOND THE LAST DAWN." Story Award: tory Award: Whispers of PeaceAwarded for: Successfully freeing Lysandraâs soul and returning her to Kelemvor's embrace. Effect: Word of the partyâs deed spreads quietly among those who listen to the stillness between life and death. In sacred places, old priests and deathless spirits nod in passing silence. Ghosts part the way without hostility. The party has earned the silent respect of those who tend the threshold. Narrative Benefit: In future adventures, agents of Kelemvorâmortals and immortals alikeâmay offer unexpected trust, guidance, or information. The players are not just adventurersâthey are soulkeepers. |
||||||||
| Date Played | Adventure Title | Session | XP | GP | Downtime ▼ | Renown | Magic Items | |
|---|---|---|---|---|---|---|---|---|
| 2025-07-03 21:05 | Service Reward Uncomon | Insignia of Claws | Show DM Log | |||||
|
Insignia of Claws and 10 DT Days |
||||||||
| 2025-07-25 15:01 | Trade Log | Show Trade Log | ||||||
|
Level 5 Reward Bag of Holding |
||||||||
| 2025-07-25 14:53 | Trade Log | -8000 | Show Trade Log | |||||
|
Potion of Pugilism x50 5000GP |
||||||||
| 2025-07-07 17:51 | Trade Log | -800 | Show Trade Log | |||||
|
Bought |
||||||||
| 2025-02-21 19:54 | Character Creation | 5 | Show | |||||
Luran Trisona PHB2024StorySpecies: HarengonAbility Scores: ASI: STR & INT Class: FighterProficiencies:Weapons: Simple & Martial Weapons Starting Equipment:(B) Background: Costom (Guard)Ability Scores: STR & Con Equipment:Bought: |
||||||||
| 2025-03-09 13:57 | Trade Log | 23 | Show Trade Log | |||||
|
Bought: |
||||||||
| 2025-03-10 23:18 | DDEX3-03 The Occupation of Szith Morcane | 333 | Staff of Swarming Insect | Show | ||||
# Loot
Staff of Swarming InsectStaff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) Insect Cloud. While holding the staff , you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30-foot Emanation originating from you. The insects remain for 10 minutes, making the area Heavily Obscured for creatures other than you. A strong wind (like that created by Gust of Wind) disperses the swarm and ends the effect. Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell. Spell Charge Cost |
||||||||
| Inventar | Show | |||||||
Equiped:Magic Items:Eldritch Claw Tattoo Common Magic ItemsPipe of Smoke Monsters Consumables:50x Pugilism Stash:Magic Items:Bag of Holding Common Magic ItemsConsumables:13 Potion of Healing |
||||||||
| 2025-07-07 17:49 | Service Reward Uncommon | Eldritch Claw Tattoo | Show DM Log | |||||
|
Eldritch Claw Tattoo and 10 DT Days |
||||||||
| 2025-07-06 17:10 | Trade Log | -500 | Show Trade Log | |||||
|
Bought |
||||||||
| 2025-04-16 21:20 | Trade Log | -25 | Show Trade Log | |||||
|
Bought: Trident x5 -25GP |
||||||||
| 2025-07-07 17:50 | Trade Log | 20 | Show Trade Log | |||||
|
Service Rewards |
||||||||
| 2025-11-06 21:30 | SJ-DC-DF-01 Flight of the Dragonfly | 7 | 9800 | 10 | Wildspace Suit (Fish Suit), Wildspace Tablet (Orrery) | Show | ||
LootPotions: |
||||||||
| 2025-09-04 22:02 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 3 | 10 | Show | ||||
LootPotions: Chime of ExileWondrous item, very rare This silver chime is engraved with delicate magic sigils. While holding the chime, you can use an action to cast the banishment spell (spell save DC 20). If the target of the spell has 50 hit points or fewer, it automatically fails its saving throw. Once the chime has been used to cast the spell, it canât be used this way again until the next dawn. |
||||||||
| 2025-09-18 19:20 | FR-DC-Vex-Vermin Exterminators | 10 | Show | |||||
LootPotions: Drow Armor (studded Leather Armor of Gleaming)Minor Property: While having this item in your possession you are able to speak drow (elvish). Armor (any medium or heavy), common This armor never gets dirty. Ghost Step TattooMinor Property, Harmonious this item needs only 1min to attune. |
||||||||
| 2025-09-18 20:19 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 4 | 10 | Show | ||||
LootPotions: |
||||||||
| 2025-09-25 21:30 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 5 | 10 | Show | ||||
LootPotions: Fire Resistance |
||||||||
| 2025-10-09 19:30 | DDHC-EoR Eve of Ruin Chapter 2: The Wizards Three | 6 | 10 | Show | ||||
LootPoitons: Gem Of SeeingWondrous item, rare (requires attunement) This gem has 3 charges. As an action, you can speak the gemâs command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem. The gem regains 1d3 expended charges daily at dawn. First Rod PieceRod, artifact Eons ago, a war between the primordials and the gods scarred the planes of existence. A demon lord named Miska the Wolf-Spider eventually pushed the primordialsâ enemies to the brink of annihilation. Desperate to save themselves and their allies, powerful elemental beings called the Wind Dukes of Aaqa rose against Miska. Committed to the concept of law, the Wind Dukes descended from a people called the vaati, who once ruled many worlds. Seven Wind Dukes wove their power into an artifact called the Rod of Law. The dukes used the rod to imprison Miska on the plane of Pandemonium. As a result, the rod shattered into seven parts that were scattered throughout the multiverse. The rod thus became known as the Rod of Seven Parts. Possessing the Broken Rod. The rod canât be attuned to while it is broken. While holding one piece of the broken rod, you know the general location of the next consecutive piece, as the rod yearns to be a complete artifact. Multiple rod pieces can be assembled into one piece or disassembled again, each requiring an action, although a partially complete rod doesnât gain any other abilities. Additionally, while holding one piece of the broken rod, you can use an action to cast the spell associated with that piece, as listed below. Once that piece of the rod has been used to cast a spell, it canât be used that way again until the next dawn. |
||||||||
| 2025-04-16 19:00 | Dead in Thay | 10 | Show | |||||
| 2025-07-06 19:00 | FR-DC-JIBEA-01 The Blood-Cursed Chosen | 1000 | 10 | Show | ||||
LootSpell Wrought Tattoos: Summon Undead, Life Transference Veilbinds of the Forsaken(+2 Wraps of Unarmed Power with Sentinel Property) Phantom Beacon. The wraps exude a wan, red, ghost-lit shimmer whenever restless spirits or other undead drift within 120 feet. "These tattered wraps were once the burial linens of the Chosen of Kelemvor. Woven from consecrated silk and embroidered with funerary prayers, they were gently bound around her corpse with reverence, sealing her passage into the afterlife. Meant to honor her service and guide her soul in peace, they held the lingering essence of sanctity and rest. But her rest was stolen. When the mad necromancer violated her tomb and bound her soul to a ruined corpse, the sacred cloth was the first to blacken. As divine light recoiled from the act, the prayers embroidered into the wraps twistedâletters seared into cryptic sigils, their meanings inverted. The shrouds drank in the surge of failed resurrection magic, fusing with necrotic energy and hate-born defiance. Now, these wraps serve as conduits of corrupted strength. When wound around a living bearerâs fists, they feel warm like flesh and pulse faintly, as though remembering the heartbeat of the corpse they once embraced. The force of each strike is not merely physicalâit is spiritual, carrying the wrath of a soul denied peace." Perfume of BewitchingThis tiny vial contains magic perfume, enough for one use. You can take a Magic action to apply the perfume to yourself, and its effect lasts 1 hour. For the duration, you have Advantage on all Charisma (Deception and Persuasion) checks made to influence a creature within 5 feet of yourself. Doll of Lysandra (Talking Doll)The puppet is a diminutive, porcelain-skinned replica of Lysandraâperfectly sculpted cheekbones, the same cascade of raven hair, but its beauty is forever frozen beneath a fine web of hairline cracks. Hollow glass eyesâone a shade too bright, the other ever so slightly askewâgleam with trapped candle-light, giving the unsettling impression that something inside is trying to peer out. A tattered black wedding gownâstitched from funeral veils and midnight satinâclings to its frail wooden frame. Every hem is frayed as though moth-eaten by time, yet intricate silver embroidery still glitters like frost along the corset seams. Where a living bride would wear lace gloves, the puppetâs jointed fingers are bare maple, stained the color of old blood around the nails. Most disturbing is the golden wedding band looped loosely around its right wristâfar too large to fit any finger, it slides and clinks with every jerky marionette twitch, an ironic mockery of vows never sworn. With each subtle movement, the dress sighs as if woven with whispers, and faint necromantic sigils pulse beneath the silk like bruises on pale skin. When the necromancerâs strings tug, the puppetâs cracked lips part in a silent laugh, and for an instant the bride of darkness seems poised to step out of her dollâs body and claim a life of her own. Normal press (devoted yet unsettling) Failsafe press (after the necromancerâs death â obsessive, ominous) Only the Necromancer can attune to this Item. Once he dies the failsafe activates and the message stays forever the same. The Ring can be kept as a Trinket. Its inner is engraved with the following text: "LYSANDRAâMINE IN LIFE, MINE IN DEATH, MINE BEYOND THE LAST DAWN." Story Award: tory Award: Whispers of PeaceAwarded for: Successfully freeing Lysandraâs soul and returning her to Kelemvor's embrace. Effect: Word of the partyâs deed spreads quietly among those who listen to the stillness between life and death. In sacred places, old priests and deathless spirits nod in passing silence. Ghosts part the way without hostility. The party has earned the silent respect of those who tend the threshold. Narrative Benefit: In future adventures, agents of Kelemvorâmortals and immortals alikeâmay offer unexpected trust, guidance, or information. The players are not just adventurersâthey are soulkeepers. |
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