Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
All-Purpose Tool, +1 uncommon Level 5 DDALPG Level 5 Magic Item Per DDALPG Show
Notes:

Wondrous item, uncommon (requires attunement by a artificer)
This simple screwdriver can transform into a variety of tools; as an action, you can touch the item and transform it into any type of artisan's tool of your choice (see the "Equipment" chapter in the Player's Handbook for a list of artisan's tools). Whatever form the tool takes, you are proficient with it.

While holding this tool, you gain a +1 bonus to the spell attack rolls and the saving throw DCs of your artificer spells.

As an action, you can focus on the tool to channel your creative forces. Choose a cantrip that you don't know from any class list. For 8 hours, you can cast that cantrip, and it counts as an artificer cantrip for you. Once this property is used, it can't be used again until the next dawn.

All Purpose Tool, +3 very_rare Trade Log Show
Amulet of the Devout, +2 rare DDAL-DRW-11 Shadows in the Stacks Trade Log Show
Amulet of the Devout, +3 very_rare Trade Log Show
Armor of Poison Resistance, Half Plate, Strange Material Behir Scales rare FR-DC-BMK-04-Blood Moon Behemoth FR-DC-BMK-04-Blood Moon Behemoth Show
Notes:

Armor (half plate), rare (requires attunement)
You have resistance to poison damage while you wear this armor.
Strange Material. The item was created from the scales of a Behir. Its durability is unaffected.
This Half-Plate bears the searing imprint of the Behir's wrath, its hardened azure scales mingle with steel and leather. Whoever dons this armor inherits the "Behirbane" title.

Bracers of Defense rare DDHC-Descent Into The Lost Caverns of Tsojcanth Trade Log Show
Chime of Exile very_rare DDHC-Eve of Ruin Chapter 11 DDHC-Eve of Ruin Chapter 11 Show
Cloak of Protection uncommon DDHC-LMOP HC Chapter 4 DDHC-LMOP HC Chapter 4 Show
Notes:

You gain a +1 bonus to AC and saving throws while you wear this cloak.

Clockwork Amulet common PO-BMG-DRW-KS-05 The Ruins of Ancient Raumathar PO-BMG-DRW-KS-05 The Ruins of Ancient Raumathar Show
Notes:

Wondrous Item, Common
This golden amulet is shaped like a four-pointed star. It
depicts three generations of mages their names long lost to
time. Two carry magnificent swords. The youngest is
depicted as an apprentice.
This amulet contains tiny interlocking gears and is
powered by magic from Mechanus, a plane of clockwork
predictability. A creature that puts an ear to the amulet can
hear faint ticking and whirring noises coming from within.
When you make an attack roll while wearing the amulet,
you can forgo rolling the d20 to get a 10 on the die. Once
used, this property can’t be used again until the next dawn.
The bearer can use a bonus action to cause the item to shed
bright light in a 10-foot radius and dim light for an
additional 10 feet, or to extinguish the light.

Dagger, +1 uncommon DDHC-Vecna Eve of Ruin DDHC-Vecna Eve of Ruin Show
Dagger, +1 uncommon DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos Show
Dagger, +1 uncommon DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos Show
Dagger, +1 uncommon DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos Show
Dagger, +2 rare DDHC-Vecna Eve of Ruin DDHC-Vecna Eve of Ruin Show
Enduring Spellbook, Waterborne Property common PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls Show
Notes:

This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age.

Forcebreaker Sling very_rare PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls Show
Notes:

Weapon (Sling), Very Rare

This silvery sling glitters in the sunlight. Try not to stare at it for too long or your eyes might hurt from the sparkles.

You gain a +2 bonus to attack and damage rolls made with this magic weapon.

This weapon was crafted to destroy structures made of force, such as those created by forcecage or wall of force. Striking a large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot cube portion of it.

Gauntlets of Ogre Power uncommon DDHC-LMOP HC Chapter 4 DDHC-LMOP HC Chapter 4 Show
Notes:

Wondrous item, uncommon (requires attunement)
Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is 19 or higher without them.

Giant Slayer Shortsword rare Trade Log Show
Guardian Emblem uncommon Trade Log Show
Immovable Rod uncommon DDHC-Vecna Eve of Ruin DDHC-Vecna Eve of Ruin Show

Unlocked Magic Items