Teemo Character Sheet
Staff of Defense,
Cloak of Protection,
Gauntlets of Ogre Power,
All-Purpose Tool, +1,
Warhammer, +2 Beacon Property,
Legion's Peregrine Cuirass (Half Plate +1, Guardian),
Armor of Poison Resistance, Half Plate, Strange Material Behir Scales,
Wand of Binding,
Stone of Good Luck,
Periapt of Proof Against Poison,
Ring of Puzzler’s Wit,
Wand of the War Mage, +1,
Dagger, +2,
Dagger, +1,
Longsword, +1,
Ring of Evasion,
Ring of Feather Falling,
Amulet of the Devout, +2,
Guardian Emblem,
Immovable Rod,
Amulet of the Devout, +3,
All Purpose Tool, +3,
Clockwork Amulet,
Staff of Power,
Forcebreaker Sling,
Enduring Spellbook, Waterborne Property ,
Staff of Healing, Not Tradeable,
Spider Staff,
Wand of Scowls,
Ring of Amity, Not Tradeable,
Longsword, +1,
Dagger, +1,
Dagger, +1,
Dagger, +1,
Longbow, +2,
Mystra's Robe of Stars,
Chime of Exile,
Bracers of Defense,
Tome of Clear Thought,
Rod of Resurrection, Sentinel Undead,
Spellguard Shield,
Tome of Clear Thought,
Giant Slayer Shortsword,
Vorpal Sword (Scimitar)
Log Entries
Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2025-05-26 16:00 | DDAL07-16 Pools of Cerulean | 1 | 7500 | 10 | Vorpal Sword (Scimitar) | Show | ||
Rewards |
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2025-04-13 18:28 | Trade Log | -5 | All Purpose Tool, +2 > Giant Slayer Shortsword | Show Trade Log | ||||
Trading between my characters |
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2025-01-19 13:00 | DDEP07-02 Drums of the Dead Tier 4 | 1 | 1666.67 | 10 | Spellguard Shield, Tome of Clear Thought | Show | ||
Spellguard Shield |
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2025-01-18 12:20 | Purchase Log | -1000 | Show Purchase | |||||
Triden Games D&D Trading Post |
||||||||
2025-01-15 21:17 | Purchase Log | -6000 | Show Purchase | |||||
Purchase: |
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2025-01-15 21:16 | Trade Log | -5 | Scarab of Protection > Rod of Resurrection, Sentinel Undead | Show Trade Log | ||||
Trading between my characters Gael and Teemo |
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2025-01-15 21:13 | Trade Log | -5 | Cloak of Arachnida > Tome of Clear Thought | Show Trade Log | ||||
Trading between my characters Teemo and Jindaar |
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2025-01-12 18:00 | DDAL07-18 Turn Back the Endless Night | 1 | 9600 | 10 | Scarab of Protection | Show | ||
Adventure: DDAL07-18 Turn Back the Endless Night Magic Item/s: Consumable/s: Story Award/s: Thank you for playing under me! I hope you enjoyed the game. |
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2025-01-12 14:10 | Purchase Log | -10000 | Show Purchase | |||||
Purchase: |
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2024-11-26 20:00 | Downtime Activity, level up | 1 | -10 | Show | ||||
2024-11-26 19:56 | Trade Log | -5 | Necklace of Prayer Beads > Bracers of Defense | Show Trade Log | ||||
Trading between my characters |
||||||||
2024-11-25 20:00 | DDHC-Eve of Ruin Chapter 11 | 2 | 1 | 10 | Chime of Exile | Show | ||
Chapter 11: Eve of Ruin Jaina Nersame, the wizard, who started her journey in Phandelver and used their shapeshifting abilities to overcome many challenges Also, RIP: Jaina's Simulacrum, for trying to cast a 9th level spell and being counterspelled/melting to death |
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2024-11-11 20:00 | DDHC-Eve of Ruin Chapter 11 | 1 | 10 | Show | ||||
10 DT |
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2024-10-28 23:27 | Trade Log | -5 | Ring of Amity > Mystra's Robe of Stars | Show Trade Log | ||||
Trading between my characters Teemo and Mogglepuff |
||||||||
2024-10-28 20:00 | DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos | 1 | 1 | 11250 | 10 | Cloak of Arachnida, Longsword, +1, Dagger, +1, Dagger, +1, Dagger, +1, Longbow, +2 | Show | |
Chapter 10: The War of Pandesmos |
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2024-10-15 19:00 | Purchase Log | -20000 | -125 | Ring of Amity, Not Tradeable | Show Purchase | |||
CLASS ABILITY ADAPTATIONS |
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2024-10-15 18:00 | Purchase Log | 10 | Show Purchase | |||||
D&D® ADVENTURERS LEAGUE SERVICE AWARDS 50th Anniversary, 1.2 |
||||||||
2024-10-15 18:00 | Purchase Log | 20 | Show Purchase | |||||
D&D® ADVENTURERS LEAGUE SERVICE AWARDS 50th Anniversary, 1.2 |
||||||||
2024-10-14 18:00 | Purchase Log | -2000 | -50 | Staff of Healing, Not Tradeable | Show Purchase | |||
Per new ALPG 14.2 Artificer: Magic Item Adapt |
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2024-10-13 18:00 | PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls | 1 | 1 | 10000 | 10 | Forcebreaker Sling, Enduring Spellbook, Waterborne Property | Show | |
HANDOUT 3: CHARACTER REWARDS (WRAP-UP) The characters can earn the following rewards during this adventure. Level up (if desired) 10 downtime days 10,000 gp of gems each The characters can earn the following rewards during this adventure. MAGIC ITEMS This spellbook, along with anything written on its pages, can't be damaged by fire or immersion in water. In addition, the spellbook doesn't deteriorate with age. Waterborne. This item floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. FORCEBREAKER SLING This silvery sling glitters in the sunlight. Try not to stare at it for too long or your eyes might hurt from the sparkles. You gain a +2 bonus to attack and damage rolls made with this magic weapon. This weapon was crafted to destroy structures made of force, such as those created by forcecage or wall of force. Striking a large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot cube portion of it. MIND CRYSTAL These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect. When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mi nd crystal to modify the spell, and you can’t use a mind crystal and a Metamagic option on the same spell. Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp. Quickened. You change the spell’s casting time to 1 bonus action for this casting. QUAAL'S FEATHER TOKEN This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Bird. You can use an action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a roc, but it obeys your simple commands and can't attack. It can carry up to 500 pounds while flying at its maximum speed (16 miles an hour for a maximum of 144 miles per day, with a one-hour rest for every 3 hours of flying), or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or it drops to 0 hit points. You can dismiss the bird as an action. SPELL SCROLL OF FLAME STRIKE A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. The saving throw DC for this spell is DC 17. STORY AWARDS |
Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2025-05-26 16:00 | DDAL07-16 Pools of Cerulean | 1 | 10 | Show | ||||
Rewards |
||||||||
2025-04-13 18:28 | Trade Log | -5 | Show Trade Log | |||||
Trading between my characters |
||||||||
2025-01-19 13:00 | DDEP07-02 Drums of the Dead Tier 4 | 1 | 10 | Show | ||||
Spellguard Shield |
||||||||
2025-01-18 12:20 | Purchase Log | Show Purchase | ||||||
Triden Games D&D Trading Post |
||||||||
2025-01-15 21:17 | Purchase Log | Show Purchase | ||||||
Purchase: |
||||||||
2025-01-15 21:16 | Trade Log | -5 | Show Trade Log | |||||
Trading between my characters Gael and Teemo |
||||||||
2025-01-15 21:13 | Trade Log | -5 | Show Trade Log | |||||
Trading between my characters Teemo and Jindaar |
||||||||
2025-01-12 18:00 | DDAL07-18 Turn Back the Endless Night | 1 | 10 | Show | ||||
Adventure: DDAL07-18 Turn Back the Endless Night Magic Item/s: Consumable/s: Story Award/s: Thank you for playing under me! I hope you enjoyed the game. |
||||||||
2025-01-12 14:10 | Purchase Log | Show Purchase | ||||||
Purchase: |
||||||||
2024-11-26 20:00 | Downtime Activity, level up | -10 | Show | |||||
2024-11-26 19:56 | Trade Log | -5 | Show Trade Log | |||||
Trading between my characters |
||||||||
2024-11-25 20:00 | DDHC-Eve of Ruin Chapter 11 | 2 | 10 | Show | ||||
Chapter 11: Eve of Ruin Jaina Nersame, the wizard, who started her journey in Phandelver and used their shapeshifting abilities to overcome many challenges Also, RIP: Jaina's Simulacrum, for trying to cast a 9th level spell and being counterspelled/melting to death |
||||||||
2024-11-11 20:00 | DDHC-Eve of Ruin Chapter 11 | 1 | 10 | Show | ||||
10 DT |
||||||||
2024-10-28 23:27 | Trade Log | -5 | Show Trade Log | |||||
Trading between my characters Teemo and Mogglepuff |
||||||||
2024-10-28 20:00 | DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos | 1 | 10 | Show | ||||
Chapter 10: The War of Pandesmos |
||||||||
2024-10-15 19:00 | Purchase Log | -125 | Show Purchase | |||||
CLASS ABILITY ADAPTATIONS |
||||||||
2024-10-15 18:00 | Purchase Log | 10 | Show Purchase | |||||
D&D® ADVENTURERS LEAGUE SERVICE AWARDS 50th Anniversary, 1.2 |
||||||||
2024-10-15 18:00 | Purchase Log | 20 | Show Purchase | |||||
D&D® ADVENTURERS LEAGUE SERVICE AWARDS 50th Anniversary, 1.2 |
||||||||
2024-10-14 18:00 | Purchase Log | -50 | Show Purchase | |||||
Per new ALPG 14.2 Artificer: Magic Item Adapt |
||||||||
2024-10-13 18:00 | PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls | 1 | 10 | Show | ||||
HANDOUT 3: CHARACTER REWARDS (WRAP-UP) The characters can earn the following rewards during this adventure. Level up (if desired) 10 downtime days 10,000 gp of gems each The characters can earn the following rewards during this adventure. MAGIC ITEMS This spellbook, along with anything written on its pages, can't be damaged by fire or immersion in water. In addition, the spellbook doesn't deteriorate with age. Waterborne. This item floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. FORCEBREAKER SLING This silvery sling glitters in the sunlight. Try not to stare at it for too long or your eyes might hurt from the sparkles. You gain a +2 bonus to attack and damage rolls made with this magic weapon. This weapon was crafted to destroy structures made of force, such as those created by forcecage or wall of force. Striking a large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot cube portion of it. MIND CRYSTAL These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect. When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mi nd crystal to modify the spell, and you can’t use a mind crystal and a Metamagic option on the same spell. Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp. Quickened. You change the spell’s casting time to 1 bonus action for this casting. QUAAL'S FEATHER TOKEN This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Bird. You can use an action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a roc, but it obeys your simple commands and can't attack. It can carry up to 500 pounds while flying at its maximum speed (16 miles an hour for a maximum of 144 miles per day, with a one-hour rest for every 3 hours of flying), or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or it drops to 0 hit points. You can dismiss the bird as an action. SPELL SCROLL OF FLAME STRIKE A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. The saving throw DC for this spell is DC 17. STORY AWARDS |
Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2025-05-26 16:00 | DDAL07-16 Pools of Cerulean | 1 | 7500 | 10 | Vorpal Sword (Scimitar) | Show | ||
Rewards |
||||||||
2025-04-13 18:28 | Trade Log | -5 | All Purpose Tool, +2 > Giant Slayer Shortsword | Show Trade Log | ||||
Trading between my characters |
||||||||
2025-01-19 13:00 | DDEP07-02 Drums of the Dead Tier 4 | 1 | 1666.67 | 10 | Spellguard Shield, Tome of Clear Thought | Show | ||
Spellguard Shield |
||||||||
2025-01-18 12:20 | Purchase Log | -1000 | Show Purchase | |||||
Triden Games D&D Trading Post |
||||||||
2025-01-15 21:17 | Purchase Log | -6000 | Show Purchase | |||||
Purchase: |
||||||||
2025-01-15 21:16 | Trade Log | -5 | Scarab of Protection > Rod of Resurrection, Sentinel Undead | Show Trade Log | ||||
Trading between my characters Gael and Teemo |
||||||||
2025-01-15 21:13 | Trade Log | -5 | Cloak of Arachnida > Tome of Clear Thought | Show Trade Log | ||||
Trading between my characters Teemo and Jindaar |
||||||||
2025-01-12 18:00 | DDAL07-18 Turn Back the Endless Night | 1 | 9600 | 10 | Scarab of Protection | Show | ||
Adventure: DDAL07-18 Turn Back the Endless Night Magic Item/s: Consumable/s: Story Award/s: Thank you for playing under me! I hope you enjoyed the game. |
||||||||
2025-01-12 14:10 | Purchase Log | -10000 | Show Purchase | |||||
Purchase: |
||||||||
2024-11-26 20:00 | Downtime Activity, level up | -10 | Show | |||||
2024-11-26 19:56 | Trade Log | -5 | Necklace of Prayer Beads > Bracers of Defense | Show Trade Log | ||||
Trading between my characters |
||||||||
2024-11-25 20:00 | DDHC-Eve of Ruin Chapter 11 | 2 | 10 | Chime of Exile | Show | |||
Chapter 11: Eve of Ruin Jaina Nersame, the wizard, who started her journey in Phandelver and used their shapeshifting abilities to overcome many challenges Also, RIP: Jaina's Simulacrum, for trying to cast a 9th level spell and being counterspelled/melting to death |
||||||||
2024-11-11 20:00 | DDHC-Eve of Ruin Chapter 11 | 1 | 10 | Show | ||||
10 DT |
||||||||
2024-10-28 23:27 | Trade Log | -5 | Ring of Amity > Mystra's Robe of Stars | Show Trade Log | ||||
Trading between my characters Teemo and Mogglepuff |
||||||||
2024-10-28 20:00 | DDHC-Vecna Eve of Ruin, Chapter 10: The War of Pandesmos | 1 | 11250 | 10 | Cloak of Arachnida, Longsword, +1, Dagger, +1, Dagger, +1, Dagger, +1, Longbow, +2 | Show | ||
Chapter 10: The War of Pandesmos |
||||||||
2024-10-15 19:00 | Purchase Log | -20000 | -125 | Ring of Amity, Not Tradeable | Show Purchase | |||
CLASS ABILITY ADAPTATIONS |
||||||||
2024-10-15 18:00 | Purchase Log | 10 | Show Purchase | |||||
D&D® ADVENTURERS LEAGUE SERVICE AWARDS 50th Anniversary, 1.2 |
||||||||
2024-10-15 18:00 | Purchase Log | 20 | Show Purchase | |||||
D&D® ADVENTURERS LEAGUE SERVICE AWARDS 50th Anniversary, 1.2 |
||||||||
2024-10-14 18:00 | Purchase Log | -2000 | -50 | Staff of Healing, Not Tradeable | Show Purchase | |||
Per new ALPG 14.2 Artificer: Magic Item Adapt |
||||||||
2024-10-13 18:00 | PO-BMG-DRW-KS-06 - In the Palace of a Thousand Halls | 1 | 10000 | 10 | Forcebreaker Sling, Enduring Spellbook, Waterborne Property | Show | ||
HANDOUT 3: CHARACTER REWARDS (WRAP-UP) The characters can earn the following rewards during this adventure. Level up (if desired) 10 downtime days 10,000 gp of gems each The characters can earn the following rewards during this adventure. MAGIC ITEMS This spellbook, along with anything written on its pages, can't be damaged by fire or immersion in water. In addition, the spellbook doesn't deteriorate with age. Waterborne. This item floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. FORCEBREAKER SLING This silvery sling glitters in the sunlight. Try not to stare at it for too long or your eyes might hurt from the sparkles. You gain a +2 bonus to attack and damage rolls made with this magic weapon. This weapon was crafted to destroy structures made of force, such as those created by forcecage or wall of force. Striking a large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger structure of force, this weapon shatters a 20-foot cube portion of it. MIND CRYSTAL These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect. When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mi nd crystal to modify the spell, and you can’t use a mind crystal and a Metamagic option on the same spell. Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp. Quickened. You change the spell’s casting time to 1 bonus action for this casting. QUAAL'S FEATHER TOKEN This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Bird. You can use an action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a roc, but it obeys your simple commands and can't attack. It can carry up to 500 pounds while flying at its maximum speed (16 miles an hour for a maximum of 144 miles per day, with a one-hour rest for every 3 hours of flying), or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or it drops to 0 hit points. You can dismiss the bird as an action. SPELL SCROLL OF FLAME STRIKE A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. The saving throw DC for this spell is DC 17. STORY AWARDS |