Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Wraps of Unarmed Prowess uncommon D&D® ADVENTURERS LEAGUE SERVICE AWARDS, 50th Anniversary D&D® ADVENTURERS LEAGUE SERVICE AWARDS, 50th Anniversary Show
Notes:

Wondrous Item, varies
While you’re wearing these cloth wraps, your unarmed strikes are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks and damage, and you gain a bonus to the attack and damage rolls of your unarmed strikes, determined by the wraps’ rarity.

Serpet Scale Armor uncommon Trade Log Show
Eldritch Claw Tattoo, Temperate Property uncommon SJ-DC Trade Log Show
Heward's Handy Spice Pouch common CCC-SEA-01-02 - Oh, Not the Bees! CCC-SEA-01-02 - Oh, Not the Bees! Show
Notes:

This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges: speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch is enough to season a single meal. The pouch regains 1d6+4 charges daily at dawn. This leather pouch is small and always slightly damp. In order for you to release the pinch, you must say "BAM" as loudly as possible. Otherwise, you are unable to let go of the seasoning.

Boots of Springing and Striding uncommon DDHC-KGV DDHC-KGV TockWorth's Clockworks DDHC-KGV TockWorth's Clockworks Show
Dragonhide Belt, +2 rare BMG-MOON-MD-05 -Fleeing Snowdown Trade Log Show
Notes:

Wondrous item, rare This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features. The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn. This item is found in Fizban’s Treasury of Dragons. The belt has the appearance of a fighting pit champion’s belt and is made from the hide of a gold dragon.

Potion of Healing (Greater) uncommon Xanathar's Guide to Everything Purchase Log Show
Wand of Stars (Wand of Pyrotechnics) common WBW-DC-AA-ASHLON-02 WBW-DC-AA-ASHLON-02 Show
Notes:

Wand, common
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.
This wand, created by the archfey Ananeira's research, releases miniature shooting stars. It can also provide light in the darkness. You can use a bonus action to shed bright moonlight in a 10-ft radius and dim light for another 10 ft.

Hag's Clawblade (Vicious Rapier) rare Trade Log Show
Robe of Useful Items uncommon PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) Show
Staff of Defense rare PO-BMG-MOON-POB-06 - Something Blue PO-BMG-MOON-POB-06 - Something Blue Show
Notes:

Staff, rare (requires attunement)

This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. You must be attuned to the staff to gain its benefits and cast its spells.

While holding the staff, you have a +1 bonus to your Armor Class.

The staff has 10 charges, which are used to fuel the spells within it. With the staff in hand, you can use your action to cast one of the following spells from the staff if the spell is on your class's spell list: mage armor (1 charge) or shield (2 charges). No components are required.

The staff regains 1d6 + 4 expended charges each day at dawn. If you expend the staff's last charge, roll a d20. On a 1, the staff shatters and is destroyed.

The Initiate of the Flame staff has the Illusion minor

property, allowing its bearer to alter the item’s

appearance in minor ways. Such alterations don’t change

how the item is carried or wielded, and they have no effect

on its other magical properties. For example, the wearer

could make the glass staff look like it’s made of oak wood.

The item reverts to its true appearance when no one is

carrying or wearing it.

Stone of Good Luck (Luckstone) uncommon DDHC-KGV DDHC-KGV TockWorth's Clockworks DDHC-KGV TockWorth's Clockworks Show
Wand of Conducting common PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) Show
Shield of the Silver Dragon rare Trade Log Show
Deck of Illusions uncommon PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) Show
Deep's Fury (Bow of Conflagration) rare PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) Show
Dragon’s Wrath Weapon, Longsword (Stirring) rare DDHC-GoG Trade Log Show
Pot of Awakening common PO-BMG-MOON-POB-06 - Something Blue PO-BMG-MOON-POB-06 - Something Blue Show
Notes:

Wondrous Item, Common

If you plant an ordinary shrub in this 10-pound clay pot and let it grow for 30 days, the shrub magically transforms into an Awakened Shrub at the end of that time. When the shrub awakens, its roots break the pot, destroying it.

The awakened shrub is Friendly toward you and obeys your commands. Absent commands from you, it does nothing.

Potion of Healing (Greater) uncommon Xanathar's Guide to Everything Purchase Log Show
Instrument of Illusions common PO-BMG-MOON-POB-06 - Something Blue PO-BMG-MOON-POB-06 - Something Blue Show
Notes:

Wondrous Item, Common

While you are playing this musical instrument, you can take a Magic action to create harmless, illusory visual effects within a 5-foot Emanation originating from the instrument. If you are a Bard, the size of the Emanation increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The magical effects have neither substance nor sound, and they are obviously illusory. The effects end when you stop playing.

The instrument Flamsterd gave you has the
Metamorphic quirk; it periodically and randomly alters its
appearance in slight ways. The bearer has no control over
these minor alterations, which have no effect on the item’s
use. It may look ridiculous while you play a somber song.
Or it could change shape to match a whimsical tune.

Unlocked Magic Items