Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Boots of Springing and Striding
uncommon
DDHC-KGV DDHC-KGV TockWorth's Clockworks
DDHC-KGV TockWorth's Clockworks
Show
Deck of Illusions
uncommon
PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2)
PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2)
Show
Deep's Fury (Bow of Conflagration)
rare
PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2)
PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2)
Show
Dragonhide Belt, +1
common
Fizban's Treasury of Dragons
Season 13 DDAL
Show
Notes:
This finely detailed belt is made of dragonhide. While wearing it, you gain a +1 bonus to the saving throw DCs of your ki features.
In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn.
Dragonhide Belt, +2
rare
BMG-MOON-MD-05 -Fleeing Snowdown
Trade Log
Show
Notes:
Wondrous item, rare This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features. The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn. This item is found in Fizban’s Treasury of Dragons. The belt has the appearance of a fighting pit champion’s belt and is made from the hide of a gold dragon.
Dragon’s Wrath Weapon, Longsword (Stirring)
rare
DDHC-GoG
Trade Log
Show
Eldritch Claw Tattoo, Temperate Property
uncommon
SJ-DC
Trade Log
Show
Hag's Clawblade (Vicious Rapier)
rare
Trade Log
Show
Heward's Handy Spice Pouch
common
CCC-SEA-01-02 - Oh, Not the Bees!
CCC-SEA-01-02 - Oh, Not the Bees!
Show
Notes:
This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges: speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch is enough to season a single meal. The pouch regains 1d6+4 charges daily at dawn. This leather pouch is small and always slightly damp. In order for you to release the pinch, you must say "BAM" as loudly as possible. Otherwise, you are unable to let go of the seasoning.
Instrument of Illusions
common
PO-BMG-MOON-POB-06 - Something Blue
PO-BMG-MOON-POB-06 - Something Blue
Show
Notes:
Wondrous Item, Common
While you are playing this musical instrument, you can take a Magic action to create harmless, illusory visual effects within a 5-foot Emanation originating from the instrument. If you are a Bard, the size of the Emanation increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The magical effects have neither substance nor sound, and they are obviously illusory. The effects end when you stop playing.
The instrument Flamsterd gave you has the
Metamorphic quirk; it periodically and randomly alters its
appearance in slight ways. The bearer has no control over
these minor alterations, which have no effect on the item’s
use. It may look ridiculous while you play a somber song.
Or it could change shape to match a whimsical tune.
Ioun Stone of protection (Strange material: Icecream)
rare
WBW-DC-Death-01 In Defence of Dairy
WBW-DC-Death-01 In Defence of Dairy
Show
Notes:
This Ioun Stone is made from a scoop of ice-cream that changes flavour every day at dawn. It does not affect the items durability.
Potion of Healing (Greater)
uncommon
Xanathar's Guide to Everything
Purchase Log
Show
Potion of Healing (Greater)
uncommon
Xanathar's Guide to Everything
Purchase Log
Show
Pot of Awakening
common
PO-BMG-MOON-POB-06 - Something Blue
PO-BMG-MOON-POB-06 - Something Blue
Show
Notes:
Wondrous Item, Common
If you plant an ordinary shrub in this 10-pound clay pot and let it grow for 30 days, the shrub magically transforms into an Awakened Shrub at the end of that time. When the shrub awakens, its roots break the pot, destroying it.
The awakened shrub is Friendly toward you and obeys your commands. Absent commands from you, it does nothing.
Robe of Useful Items
uncommon
PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2)
PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2)
Show
Serpet Scale Armor
uncommon
Trade Log
Show
Shield of the Silver Dragon
rare
Trade Log
Show
Staff of Birdcalls (Temperate)
common
WBW-DC-Death-01 In Defence of Dairy
WBW-DC-Death-01 In Defence of Dairy
Show
Notes:
The bearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.
Staff of Defense
rare
PO-BMG-MOON-POB-06 - Something Blue
PO-BMG-MOON-POB-06 - Something Blue
Show
Notes:
Staff, rare (requires attunement)
This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. You must be attuned to the staff to gain its benefits and cast its spells.
While holding the staff, you have a +1 bonus to your Armor Class.
The staff has 10 charges, which are used to fuel the spells within it. With the staff in hand, you can use your action to cast one of the following spells from the staff if the spell is on your class's spell list: mage armor (1 charge) or shield (2 charges). No components are required.
The staff regains 1d6 + 4 expended charges each day at dawn. If you expend the staff's last charge, roll a d20. On a 1, the staff shatters and is destroyed.
The Initiate of the Flame staff has the Illusion minor
property, allowing its bearer to alter the item’s
appearance in minor ways. Such alterations don’t change
how the item is carried or wielded, and they have no effect
on its other magical properties. For example, the wearer
could make the glass staff look like it’s made of oak wood.
The item reverts to its true appearance when no one is
carrying or wearing it.
Stone of Good Luck (Luckstone)
uncommon
DDHC-KGV DDHC-KGV TockWorth's Clockworks
DDHC-KGV TockWorth's Clockworks
Show
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Boots of Springing and Striding | uncommon | DDHC-KGV DDHC-KGV TockWorth's Clockworks | DDHC-KGV TockWorth's Clockworks | Show | ||
Deck of Illusions | uncommon | PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) | PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) | Show | ||
Deep's Fury (Bow of Conflagration) | rare | PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) | PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) | Show | ||
Dragonhide Belt, +1 | common | Fizban's Treasury of Dragons | Season 13 DDAL | Show | ||
Notes:
This finely detailed belt is made of dragonhide. While wearing it, you gain a +1 bonus to the saving throw DCs of your ki features. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn. |
||||||
Dragonhide Belt, +2 | rare | BMG-MOON-MD-05 -Fleeing Snowdown | Trade Log | Show | ||
Notes:
Wondrous item, rare This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features. The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn. This item is found in Fizban’s Treasury of Dragons. The belt has the appearance of a fighting pit champion’s belt and is made from the hide of a gold dragon. |
||||||
Dragon’s Wrath Weapon, Longsword (Stirring) | rare | DDHC-GoG | Trade Log | Show | ||
Eldritch Claw Tattoo, Temperate Property | uncommon | SJ-DC | Trade Log | Show | ||
Hag's Clawblade (Vicious Rapier) | rare | Trade Log | Show | |||
Heward's Handy Spice Pouch | common | CCC-SEA-01-02 - Oh, Not the Bees! | CCC-SEA-01-02 - Oh, Not the Bees! | Show | ||
Notes:
This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges: speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch is enough to season a single meal. The pouch regains 1d6+4 charges daily at dawn. This leather pouch is small and always slightly damp. In order for you to release the pinch, you must say "BAM" as loudly as possible. Otherwise, you are unable to let go of the seasoning. |
||||||
Instrument of Illusions | common | PO-BMG-MOON-POB-06 - Something Blue | PO-BMG-MOON-POB-06 - Something Blue | Show | ||
Notes:
Wondrous Item, Common While you are playing this musical instrument, you can take a Magic action to create harmless, illusory visual effects within a 5-foot Emanation originating from the instrument. If you are a Bard, the size of the Emanation increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The magical effects have neither substance nor sound, and they are obviously illusory. The effects end when you stop playing. The instrument Flamsterd gave you has the |
||||||
Ioun Stone of protection (Strange material: Icecream) | rare | WBW-DC-Death-01 In Defence of Dairy | WBW-DC-Death-01 In Defence of Dairy | Show | ||
Notes:
This Ioun Stone is made from a scoop of ice-cream that changes flavour every day at dawn. It does not affect the items durability. |
||||||
Potion of Healing (Greater) | uncommon | Xanathar's Guide to Everything | Purchase Log | Show | ||
Potion of Healing (Greater) | uncommon | Xanathar's Guide to Everything | Purchase Log | Show | ||
Pot of Awakening | common | PO-BMG-MOON-POB-06 - Something Blue | PO-BMG-MOON-POB-06 - Something Blue | Show | ||
Notes:
Wondrous Item, Common If you plant an ordinary shrub in this 10-pound clay pot and let it grow for 30 days, the shrub magically transforms into an Awakened Shrub at the end of that time. When the shrub awakens, its roots break the pot, destroying it. The awakened shrub is Friendly toward you and obeys your commands. Absent commands from you, it does nothing. |
||||||
Robe of Useful Items | uncommon | PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) | PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) | Show | ||
Serpet Scale Armor | uncommon | Trade Log | Show | |||
Shield of the Silver Dragon | rare | Trade Log | Show | |||
Staff of Birdcalls (Temperate) | common | WBW-DC-Death-01 In Defence of Dairy | WBW-DC-Death-01 In Defence of Dairy | Show | ||
Notes:
The bearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit. |
||||||
Staff of Defense | rare | PO-BMG-MOON-POB-06 - Something Blue | PO-BMG-MOON-POB-06 - Something Blue | Show | ||
Notes:
Staff, rare (requires attunement) This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. You must be attuned to the staff to gain its benefits and cast its spells. While holding the staff, you have a +1 bonus to your Armor Class. The staff has 10 charges, which are used to fuel the spells within it. With the staff in hand, you can use your action to cast one of the following spells from the staff if the spell is on your class's spell list: mage armor (1 charge) or shield (2 charges). No components are required. The staff regains 1d6 + 4 expended charges each day at dawn. If you expend the staff's last charge, roll a d20. On a 1, the staff shatters and is destroyed. The Initiate of the Flame staff has the Illusion minor property, allowing its bearer to alter the item’s appearance in minor ways. Such alterations don’t change how the item is carried or wielded, and they have no effect on its other magical properties. For example, the wearer could make the glass staff look like it’s made of oak wood. The item reverts to its true appearance when no one is carrying or wearing it. |
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Stone of Good Luck (Luckstone) | uncommon | DDHC-KGV DDHC-KGV TockWorth's Clockworks | DDHC-KGV TockWorth's Clockworks | Show |