Schatten im Wind

Season:
Forgotten Realms
Race:
Tabaxi
Class:
Monk
Background:
Urchin
Lifestyle:
Modest
Current Level:
10
Total GP:
3328.18
Total Downtime:
45
Tag:
T2
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
1
Magic Item Limit:
3
Bracers of Archery,
Ring of Swimming,
Wand of Webs,
Musket of the Ild Rune

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2022-02-08 09:00 Character creation 20 Show

Race: Tabaxi
Point Buy:
STR: 10 DEX: 14 CON: 14 INT: 10 WIS: 15 CHA: 08
Ability Score Increase:
+2 DEX +1 CHA
Skill swap: (Tasha`s Custom Origin) **
+1 CHA ---> +1 WIS
**Languages:

Common, Primordial

Darkvision:
You have a cat's keen senses, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Feline Agility:
Your reflexes and agility allow you to move with a burst of speed. When you move on your tum in combat, you can double your speed until the end of the tum. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.
Cat's Claws:
Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Cat's Talent:
You have proficiency in the Perception and Stealth skills.

Background: Urchin (PHB):
Skill Proficiencies: Sleight of Hand, Stealth
Skill swap: Stealth ---> Acrobatics
Tool Proficiencies: Disguise kit, thieves' tools
Languages: None
Equipment: A small knife, a map of the city you grew up in, a pet mouse, a token to remember your parents by, a set of common clothes, and a pouch containing 10gp

Class: Ranger (+12 HP)
Armor: Light armor, medium armor, shields
Weapons: Simple weapons, martial weapons
Tools: *None
*
Saving Throws:
Strength, Dexterity
Skills: Athletics, Insight and Survival

Favored Enemy (Giants + Giant)
Beginning at 1st level, you have significant experience studying, tracking, hunting, and even talking to a certain type of enemy.
Choose a type of favored enemy: aberrations, beasts, celestials, constructs, dragons, elementals, fey, fiends, giants, monstrosities, oozes, plants, or undead. Alternatively, you can select two races of humanoid (such as gnolls and orcs) as favored enemies.
You have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them.
When you gain this feature, you also learn one language of your choice that is spoken by your favored enemies, if they speak one at all.
You choose one additional favored enemy, as well as an associated language, at 6th and 14th level. As you gain levels, your choices should reflect the types of monsters you have encountered on your adventures.

Deft Explorer (Optional)
This 1st-level feature replaces the Natural Explorer feature. You gain no benefit from the replaced feature and don't qualify for anything in the game that requires it.
You are an unsurpassed explorer and survivor, both in the wilderness and in dealing with others on your travels. You gain the Canny benefit below, and you gain an additional benefit when you reach 6th level and 10th level in this class.

Canny (1st Level)
Choose one of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make using the chosen skill. (Stealth)
You can also speak, read, and write 2 additional languages of your choice. (Sylvan + Draconic)

Equipment
You start with the following equipment, in addition to the equipment granted by your background:

(a) scale mail
(a) two shortswords
(b) an explorer's pack
A longbow and a quiver of 20 arrows
10 GP

2022-02-10 17:00 DDAL05-01 Treasure of the Broken Hoard 11 41.6 10 Show

Story Award: Blooddrinker the Bear
Through care and patience, you now have a bear pet. She is, however, the size of a small housecat. She cannot attack, defend, distract, aid, or otherwise play any role in combat. She can be taught to do simple tricks if treated well and if you spend 20 down time days training her.
Story Award: Friend of Frrt

2022-02-17 18:00 DDAL05-01 Treasure of the Broken Hoard 11 1 64.23 10 Show
2022-02-24 18:00 DDAL05-01 Treasure of the Broken Hoard 1 33.4 10 Show

+ 1 LvL Ranger
+ 8HP
+ Fighting Style:
At 2nd level, you adopt a particular style of fighting as your specialty. Choose one of the following options. You can't take a Fighting Style option more than once, even if you later get to choose again.
Druidic Warrior:
You learn two cantrips of your choice from the Druid spell list. They count as ranger spells for you, and Wisdom is your spellcasting ability for them. Whenever you gain a level in this class, you can replace one of these cantrips with another cantrip from the Druid spell list.
Guidance, Shillelagh
+ Spellcasting:
You know two 1st-level spells of your choice from the ranger spell list.
Hunters Mark, Ensnaring Strike

2022-02-24 18:01 Trade Log -147.55 Show Trade Log

Purchased:
1x Quarterstaff -0,2 GP
20x Dart -1GP
1x Pole (10-foot) -0.05GP
1x Healers Kit -5GP
1x Thieves' Tools -25GP
1x Disguise Kit -25GP
1x Caltrops (bag of 20) -1GP
1x Tent, Two-Person -2GP
1x Bell -1GP
10x Chalk -0.1GP
1x Inkpen -0.2GP
1x Ink (1 ounce bottle) -10GP
10x Parchment -1GP
1x Lantern, Bullseye -10GP
1x Mirror, Steel -5GP
1x Crowbar -2GP
1x Camel -50GP
1x Saddle, Pack -5GP
1x Desert Clothing -4GP

2022-02-24 18:02 DDAL05-02 The Black Road 1 37.5 10 Bracers of Archery Show
2022-03-03 18:00 DDAL05-3 Uninvited Guests 1 30 10 Show
2022-03-17 18:00 DDAL05-06 Beneath the Fetid Chelimber 2 80 Ring of Swimming Show
Magic Item Traker Show

Equiped

Magic Item
Musket of the Ild Rune
Common Magic Items

Consumables

Stored

Magic Item
Bracers of Archery, Wand of Webs, Ring of Swimming
Common Magic Items

Consumables

2022-04-07 18:00 DDAL05-7 Chelimber’s Descent 1 86 10 Wand of Webs Show

Harpers may spend five downtime days copying
texts to satisfy the requirement for their faction
assignment. If they spend an additional five days,
they also gain one 3rd level or lower spell from
Princes of the Apocalypse Appendix B.

2022-09-05 18:00 DDAL05-16 Parnast Under Siege 2 83 Headband of Intellect Show
2022-09-26 13:02 Trade Log -10 Headband of Intellect > Ring of Swimming Show Trade Log

Player: RaimundoO
DCI: 6320847593
Character: Perry Rumbledice
Item: Ring of Swimming
Found in: DDHC-CM A Deep and Creeping Darkness
https://www.adventurersleaguelog.com/users/33187/characters/90642/trade_log_entries/951997

2024-01-16 11:11 Character Rebuild Show

Race: Tabaxi (MpMM)
Point Buy:
STR: 10 DEX: 15 CON: 15 INT: 08 WIS: 15 CHA: 08
Ability Score Increase:
+2 DEX +1 WIS
Size: Medium
Languages:
Common, Primordial

Speed:
Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed.
Feline Agility:
Your reflexes and agility allow you to move with a burst of speed. When you move on your tum in combat, you can double your speed until the end of the tum. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.
Cat's Claws:
You can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Cat's Talent:
You have proficiency in the Perception and Stealth skills.


Background: Urchin (PHB):
Skill Proficiencies: Sleight of Hand, Stealth
Skill swap: Stealth ---> Survival
Tool Proficiencies: Disguise kit, thieves' tools
Languages: None
Equipment: A small knife, a map of the city you grew up in, a pet mouse, a token to remember your parents by, a set of common clothes, and a pouch containing 10gp
Aditional Feat: Tough
Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.


Monk
Hit Dice: 1d8
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per Monk level after 1st
Armor: none
Weapons: simple weapons, shortswords
Tools: any one type of artisan's tools or any one musical instrument of your choice
Saving Throws: Strength, Dexterity
Skills: Choose 2 from Acrobatics, Athletics, History, Insight, Religion, and Stealth.
Starting Equipment
You start with the following items, plus anything provided by your background.

(b) Spear
(b) an explorer's pack
10 darts


Unarmored Defense
Martial Arts
Ki

Character Progression Show

LVL 2 Monk (2)
Dedicated Weapon
Unarmored Movement
Deflect Missiles


LVL 3 Monk (3)
Monastic Tradition
Way of the Kensei
Path of the Kensei
Ki-Fueled Attack


LVL 1 Monk (4)
4th Lvl ASI Gunner
Slow Fall
Quickened Healing


2024-01-24 21:58 Trade Log -5 Ring of Swimming > Musket of the Ild Rune Show Trade Log

Player: RaimundoO
DCI: 6320847593
Character: Shi'ndiira Despana
Item: Musket of the Ild Rune
Found in: SJ-DC-DWR-02 LAST FLIGHT OF THE ORCA
https://www.adventurersleaguelog.com/users/33187/characters/94200/trade_log_entries/1096724

Date Played Adventure Title Tier ▼ Session ACP TCP Downtime Renown
2022-02-08 09:00 Character creation Show

Race: Tabaxi
Point Buy:
STR: 10 DEX: 14 CON: 14 INT: 10 WIS: 15 CHA: 08
Ability Score Increase:
+2 DEX +1 CHA
Skill swap: (Tasha`s Custom Origin) **
+1 CHA ---> +1 WIS
**Languages:

Common, Primordial

Darkvision:
You have a cat's keen senses, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Feline Agility:
Your reflexes and agility allow you to move with a burst of speed. When you move on your tum in combat, you can double your speed until the end of the tum. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.
Cat's Claws:
Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Cat's Talent:
You have proficiency in the Perception and Stealth skills.

Background: Urchin (PHB):
Skill Proficiencies: Sleight of Hand, Stealth
Skill swap: Stealth ---> Acrobatics
Tool Proficiencies: Disguise kit, thieves' tools
Languages: None
Equipment: A small knife, a map of the city you grew up in, a pet mouse, a token to remember your parents by, a set of common clothes, and a pouch containing 10gp

Class: Ranger (+12 HP)
Armor: Light armor, medium armor, shields
Weapons: Simple weapons, martial weapons
Tools: *None
*
Saving Throws:
Strength, Dexterity
Skills: Athletics, Insight and Survival

Favored Enemy (Giants + Giant)
Beginning at 1st level, you have significant experience studying, tracking, hunting, and even talking to a certain type of enemy.
Choose a type of favored enemy: aberrations, beasts, celestials, constructs, dragons, elementals, fey, fiends, giants, monstrosities, oozes, plants, or undead. Alternatively, you can select two races of humanoid (such as gnolls and orcs) as favored enemies.
You have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them.
When you gain this feature, you also learn one language of your choice that is spoken by your favored enemies, if they speak one at all.
You choose one additional favored enemy, as well as an associated language, at 6th and 14th level. As you gain levels, your choices should reflect the types of monsters you have encountered on your adventures.

Deft Explorer (Optional)
This 1st-level feature replaces the Natural Explorer feature. You gain no benefit from the replaced feature and don't qualify for anything in the game that requires it.
You are an unsurpassed explorer and survivor, both in the wilderness and in dealing with others on your travels. You gain the Canny benefit below, and you gain an additional benefit when you reach 6th level and 10th level in this class.

Canny (1st Level)
Choose one of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make using the chosen skill. (Stealth)
You can also speak, read, and write 2 additional languages of your choice. (Sylvan + Draconic)

Equipment
You start with the following equipment, in addition to the equipment granted by your background:

(a) scale mail
(a) two shortswords
(b) an explorer's pack
A longbow and a quiver of 20 arrows
10 GP

2022-02-10 17:00 DDAL05-01 Treasure of the Broken Hoard 11 10 Show

Story Award: Blooddrinker the Bear
Through care and patience, you now have a bear pet. She is, however, the size of a small housecat. She cannot attack, defend, distract, aid, or otherwise play any role in combat. She can be taught to do simple tricks if treated well and if you spend 20 down time days training her.
Story Award: Friend of Frrt

2022-02-17 18:00 DDAL05-01 Treasure of the Broken Hoard 11 10 Show
2022-02-24 18:00 DDAL05-01 Treasure of the Broken Hoard 10 Show

+ 1 LvL Ranger
+ 8HP
+ Fighting Style:
At 2nd level, you adopt a particular style of fighting as your specialty. Choose one of the following options. You can't take a Fighting Style option more than once, even if you later get to choose again.
Druidic Warrior:
You learn two cantrips of your choice from the Druid spell list. They count as ranger spells for you, and Wisdom is your spellcasting ability for them. Whenever you gain a level in this class, you can replace one of these cantrips with another cantrip from the Druid spell list.
Guidance, Shillelagh
+ Spellcasting:
You know two 1st-level spells of your choice from the ranger spell list.
Hunters Mark, Ensnaring Strike

2022-02-24 18:01 Trade Log Show Trade Log

Purchased:
1x Quarterstaff -0,2 GP
20x Dart -1GP
1x Pole (10-foot) -0.05GP
1x Healers Kit -5GP
1x Thieves' Tools -25GP
1x Disguise Kit -25GP
1x Caltrops (bag of 20) -1GP
1x Tent, Two-Person -2GP
1x Bell -1GP
10x Chalk -0.1GP
1x Inkpen -0.2GP
1x Ink (1 ounce bottle) -10GP
10x Parchment -1GP
1x Lantern, Bullseye -10GP
1x Mirror, Steel -5GP
1x Crowbar -2GP
1x Camel -50GP
1x Saddle, Pack -5GP
1x Desert Clothing -4GP

2022-02-24 18:02 DDAL05-02 The Black Road 10 Show
2022-03-03 18:00 DDAL05-3 Uninvited Guests 10 Show
2022-03-17 18:00 DDAL05-06 Beneath the Fetid Chelimber Show
Magic Item Traker Show

Equiped

Magic Item
Musket of the Ild Rune
Common Magic Items

Consumables

Stored

Magic Item
Bracers of Archery, Wand of Webs, Ring of Swimming
Common Magic Items

Consumables

2022-04-07 18:00 DDAL05-7 Chelimber’s Descent 10 Show

Harpers may spend five downtime days copying
texts to satisfy the requirement for their faction
assignment. If they spend an additional five days,
they also gain one 3rd level or lower spell from
Princes of the Apocalypse Appendix B.

2022-09-05 18:00 DDAL05-16 Parnast Under Siege Show
2022-09-26 13:02 Trade Log -10 Show Trade Log

Player: RaimundoO
DCI: 6320847593
Character: Perry Rumbledice
Item: Ring of Swimming
Found in: DDHC-CM A Deep and Creeping Darkness
https://www.adventurersleaguelog.com/users/33187/characters/90642/trade_log_entries/951997

2024-01-16 11:11 Character Rebuild Show

Race: Tabaxi (MpMM)
Point Buy:
STR: 10 DEX: 15 CON: 15 INT: 08 WIS: 15 CHA: 08
Ability Score Increase:
+2 DEX +1 WIS
Size: Medium
Languages:
Common, Primordial

Speed:
Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed.
Feline Agility:
Your reflexes and agility allow you to move with a burst of speed. When you move on your tum in combat, you can double your speed until the end of the tum. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.
Cat's Claws:
You can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Cat's Talent:
You have proficiency in the Perception and Stealth skills.


Background: Urchin (PHB):
Skill Proficiencies: Sleight of Hand, Stealth
Skill swap: Stealth ---> Survival
Tool Proficiencies: Disguise kit, thieves' tools
Languages: None
Equipment: A small knife, a map of the city you grew up in, a pet mouse, a token to remember your parents by, a set of common clothes, and a pouch containing 10gp
Aditional Feat: Tough
Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.


Monk
Hit Dice: 1d8
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per Monk level after 1st
Armor: none
Weapons: simple weapons, shortswords
Tools: any one type of artisan's tools or any one musical instrument of your choice
Saving Throws: Strength, Dexterity
Skills: Choose 2 from Acrobatics, Athletics, History, Insight, Religion, and Stealth.
Starting Equipment
You start with the following items, plus anything provided by your background.

(b) Spear
(b) an explorer's pack
10 darts


Unarmored Defense
Martial Arts
Ki

Character Progression Show

LVL 2 Monk (2)
Dedicated Weapon
Unarmored Movement
Deflect Missiles


LVL 3 Monk (3)
Monastic Tradition
Way of the Kensei
Path of the Kensei
Ki-Fueled Attack


LVL 1 Monk (4)
4th Lvl ASI Gunner
Slow Fall
Quickened Healing


2024-01-24 21:58 Trade Log -5 Show Trade Log

Player: RaimundoO
DCI: 6320847593
Character: Shi'ndiira Despana
Item: Musket of the Ild Rune
Found in: SJ-DC-DWR-02 LAST FLIGHT OF THE ORCA
https://www.adventurersleaguelog.com/users/33187/characters/94200/trade_log_entries/1096724

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2022-02-08 09:00 Character creation 20 Show

Race: Tabaxi
Point Buy:
STR: 10 DEX: 14 CON: 14 INT: 10 WIS: 15 CHA: 08
Ability Score Increase:
+2 DEX +1 CHA
Skill swap: (Tasha`s Custom Origin) **
+1 CHA ---> +1 WIS
**Languages:

Common, Primordial

Darkvision:
You have a cat's keen senses, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Feline Agility:
Your reflexes and agility allow you to move with a burst of speed. When you move on your tum in combat, you can double your speed until the end of the tum. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.
Cat's Claws:
Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Cat's Talent:
You have proficiency in the Perception and Stealth skills.

Background: Urchin (PHB):
Skill Proficiencies: Sleight of Hand, Stealth
Skill swap: Stealth ---> Acrobatics
Tool Proficiencies: Disguise kit, thieves' tools
Languages: None
Equipment: A small knife, a map of the city you grew up in, a pet mouse, a token to remember your parents by, a set of common clothes, and a pouch containing 10gp

Class: Ranger (+12 HP)
Armor: Light armor, medium armor, shields
Weapons: Simple weapons, martial weapons
Tools: *None
*
Saving Throws:
Strength, Dexterity
Skills: Athletics, Insight and Survival

Favored Enemy (Giants + Giant)
Beginning at 1st level, you have significant experience studying, tracking, hunting, and even talking to a certain type of enemy.
Choose a type of favored enemy: aberrations, beasts, celestials, constructs, dragons, elementals, fey, fiends, giants, monstrosities, oozes, plants, or undead. Alternatively, you can select two races of humanoid (such as gnolls and orcs) as favored enemies.
You have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them.
When you gain this feature, you also learn one language of your choice that is spoken by your favored enemies, if they speak one at all.
You choose one additional favored enemy, as well as an associated language, at 6th and 14th level. As you gain levels, your choices should reflect the types of monsters you have encountered on your adventures.

Deft Explorer (Optional)
This 1st-level feature replaces the Natural Explorer feature. You gain no benefit from the replaced feature and don't qualify for anything in the game that requires it.
You are an unsurpassed explorer and survivor, both in the wilderness and in dealing with others on your travels. You gain the Canny benefit below, and you gain an additional benefit when you reach 6th level and 10th level in this class.

Canny (1st Level)
Choose one of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make using the chosen skill. (Stealth)
You can also speak, read, and write 2 additional languages of your choice. (Sylvan + Draconic)

Equipment
You start with the following equipment, in addition to the equipment granted by your background:

(a) scale mail
(a) two shortswords
(b) an explorer's pack
A longbow and a quiver of 20 arrows
10 GP

2022-02-10 17:00 DDAL05-01 Treasure of the Broken Hoard 11 41.6 10 Show

Story Award: Blooddrinker the Bear
Through care and patience, you now have a bear pet. She is, however, the size of a small housecat. She cannot attack, defend, distract, aid, or otherwise play any role in combat. She can be taught to do simple tricks if treated well and if you spend 20 down time days training her.
Story Award: Friend of Frrt

2022-02-17 18:00 DDAL05-01 Treasure of the Broken Hoard 11 64.23 10 Show
2022-02-24 18:00 DDAL05-01 Treasure of the Broken Hoard 33.4 10 Show

+ 1 LvL Ranger
+ 8HP
+ Fighting Style:
At 2nd level, you adopt a particular style of fighting as your specialty. Choose one of the following options. You can't take a Fighting Style option more than once, even if you later get to choose again.
Druidic Warrior:
You learn two cantrips of your choice from the Druid spell list. They count as ranger spells for you, and Wisdom is your spellcasting ability for them. Whenever you gain a level in this class, you can replace one of these cantrips with another cantrip from the Druid spell list.
Guidance, Shillelagh
+ Spellcasting:
You know two 1st-level spells of your choice from the ranger spell list.
Hunters Mark, Ensnaring Strike

2022-02-24 18:01 Trade Log -147.55 Show Trade Log

Purchased:
1x Quarterstaff -0,2 GP
20x Dart -1GP
1x Pole (10-foot) -0.05GP
1x Healers Kit -5GP
1x Thieves' Tools -25GP
1x Disguise Kit -25GP
1x Caltrops (bag of 20) -1GP
1x Tent, Two-Person -2GP
1x Bell -1GP
10x Chalk -0.1GP
1x Inkpen -0.2GP
1x Ink (1 ounce bottle) -10GP
10x Parchment -1GP
1x Lantern, Bullseye -10GP
1x Mirror, Steel -5GP
1x Crowbar -2GP
1x Camel -50GP
1x Saddle, Pack -5GP
1x Desert Clothing -4GP

2022-02-24 18:02 DDAL05-02 The Black Road 37.5 10 Bracers of Archery Show
2022-03-03 18:00 DDAL05-3 Uninvited Guests 30 10 Show
2022-03-17 18:00 DDAL05-06 Beneath the Fetid Chelimber 80 Ring of Swimming Show
Magic Item Traker Show

Equiped

Magic Item
Musket of the Ild Rune
Common Magic Items

Consumables

Stored

Magic Item
Bracers of Archery, Wand of Webs, Ring of Swimming
Common Magic Items

Consumables

2022-04-07 18:00 DDAL05-7 Chelimber’s Descent 86 10 Wand of Webs Show

Harpers may spend five downtime days copying
texts to satisfy the requirement for their faction
assignment. If they spend an additional five days,
they also gain one 3rd level or lower spell from
Princes of the Apocalypse Appendix B.

2022-09-05 18:00 DDAL05-16 Parnast Under Siege 83 Headband of Intellect Show
2022-09-26 13:02 Trade Log -10 Headband of Intellect > Ring of Swimming Show Trade Log

Player: RaimundoO
DCI: 6320847593
Character: Perry Rumbledice
Item: Ring of Swimming
Found in: DDHC-CM A Deep and Creeping Darkness
https://www.adventurersleaguelog.com/users/33187/characters/90642/trade_log_entries/951997

2024-01-16 11:11 Character Rebuild Show

Race: Tabaxi (MpMM)
Point Buy:
STR: 10 DEX: 15 CON: 15 INT: 08 WIS: 15 CHA: 08
Ability Score Increase:
+2 DEX +1 WIS
Size: Medium
Languages:
Common, Primordial

Speed:
Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed.
Feline Agility:
Your reflexes and agility allow you to move with a burst of speed. When you move on your tum in combat, you can double your speed until the end of the tum. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.
Cat's Claws:
You can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Cat's Talent:
You have proficiency in the Perception and Stealth skills.


Background: Urchin (PHB):
Skill Proficiencies: Sleight of Hand, Stealth
Skill swap: Stealth ---> Survival
Tool Proficiencies: Disguise kit, thieves' tools
Languages: None
Equipment: A small knife, a map of the city you grew up in, a pet mouse, a token to remember your parents by, a set of common clothes, and a pouch containing 10gp
Aditional Feat: Tough
Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.


Monk
Hit Dice: 1d8
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per Monk level after 1st
Armor: none
Weapons: simple weapons, shortswords
Tools: any one type of artisan's tools or any one musical instrument of your choice
Saving Throws: Strength, Dexterity
Skills: Choose 2 from Acrobatics, Athletics, History, Insight, Religion, and Stealth.
Starting Equipment
You start with the following items, plus anything provided by your background.

(b) Spear
(b) an explorer's pack
10 darts


Unarmored Defense
Martial Arts
Ki

Character Progression Show

LVL 2 Monk (2)
Dedicated Weapon
Unarmored Movement
Deflect Missiles


LVL 3 Monk (3)
Monastic Tradition
Way of the Kensei
Path of the Kensei
Ki-Fueled Attack


LVL 1 Monk (4)
4th Lvl ASI Gunner
Slow Fall
Quickened Healing


2024-01-24 21:58 Trade Log -5 Ring of Swimming > Musket of the Ild Rune Show Trade Log

Player: RaimundoO
DCI: 6320847593
Character: Shi'ndiira Despana
Item: Musket of the Ild Rune
Found in: SJ-DC-DWR-02 LAST FLIGHT OF THE ORCA
https://www.adventurersleaguelog.com/users/33187/characters/94200/trade_log_entries/1096724